Olá, Quero que o Player NAO use a Bike com o POKE ATIVO. Quando o poke usa seus moves, a bike buga e o char trava ou fica muito lento, então sou obrigado a relogar toda vez... 
  
MEUS SCRIPT: 
  
function onUse(cid, item, frompos, itemEx, topos) 
local bike = {lookType = 1394} --- LookType do player em cima da bike.    homem local bike1 = {lookType = 1393} --- LookType do player em cima da bike.    mulher local speed = 999 --- Velocidade que a bike terá. 
if getPlayerStorageValue(cid, 32001) == 1 then    doRemoveCondition(cid, CONDITION_OUTFIT)    doChangeSpeed(cid, -speed)    doSendAnimatedText(getCreaturePosition(cid), 'Bike OFF!', 35)    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'Você desmontou da bike.')    setPlayerStorageValue(cid, 32001, 0) if getPlayerStorageValue(cid, 32001) >= 1 or getPlayerStorageValue(cid, 18000) >= 1 or getPlayerStorageValue(cid, 19000) >= 1 then return doPlayerSendCancel(cid, "You can't ride a bike using habilities!") end 
else 
  if getPlayerSex(cid) == 1 then -- homem    doChangeSpeed(cid, speed)    doSetCreatureOutfit(cid, bike, -1)    doSendAnimatedText(getCreaturePosition(cid), 'Bike ON!', 32)    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'Você montou na bike.')    setPlayerStorageValue(cid, 32001, 1) if getPlayerStorageValue(cid, 32001) >= 1 or getPlayerStorageValue(cid, 18000) >= 1 or getPlayerStorageValue(cid, 19000) >= 1 then return doPlayerSendCancel(cid, "You can't ride a bike using habilities!") end   elseif getPlayerSex(cid) == 0 then -- homem    doChangeSpeed(cid, speed)    doSetCreatureOutfit(cid, bike1, -1)    doSendAnimatedText(getCreaturePosition(cid), 'Bike ON!', 32)    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, 'Você montou na bike.')    setPlayerStorageValue(cid, 32001, 1) if getPlayerStorageValue(cid, 32001) >= 1 or getPlayerStorageValue(cid, 18000) >= 1 or getPlayerStorageValue(cid, 19000) >= 1 then return doPlayerSendCancel(cid, "You can't ride a bike using habilities!") end   end  end return true 
end