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Eae brother blz? mano queria saber se vc poderia upar seu OTClient do DxP com o teu executável? vou abrir o ot sábado e vi que o cliente ta freezando mt dai baixei o teu executável mas ta dando um erro aqui em game_interface e não abre nem a pau, tentei trocar o arquivo .lua mais a tela ficou zuada, não precisa do .spr e .dat só o cliente mesmo seria de grande ajuda parceiro, aguardando retorno, abraço!
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a tem tbm o tranparency no caso o y-ghost não funciona... esse é o que eu fiz a alteração:
gameinterface.otui
Spoiler
GameSidePanel < UIMiniWindowContainer
image-source: /images/ui/panel_side
image-border: 4
padding: 4
width: 198
layout:
type: verticalBox
//spacing: 1GameBottomPanel < Panel
image-source: /images/ui/panel_bottom
image-border: 4GameMapPanel < UIGameMap
padding: 4
image-source: /images/ui/panel_map
image-border: 4$on:
padding: 0UIWidget
id: gameRootPanel
anchors.fill: parent
anchors.top: topMenu.bottomGameMapPanel
id: gameMapPanel
anchors.left: gameLeftPanel.right
anchors.right: gameRightPanel.left
anchors.top: parent.top
anchors.bottom: gameBottomPanel.top
focusable: falseGameBottomPanel
id: gameBottomPanel
anchors.left: gameLeftPanel.right
anchors.right: gameRightPanel.left
anchors.top: bottomSplitter.top
anchors.bottom: parent.bottomGameSidePanel
id: gameLeftPanel
anchors.left: parent.left
anchors.top: parent.top
anchors.bottom: parent.bottom
focusable: false
visible: true
on: true
$!on:
width: 0
visible: falseGameSidePanel
id: gameRightPanel
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
focusable: false
on: trueSplitter
id: bottomSplitter
anchors.left: gameLeftPanel.right
anchors.right: gameRightPanel.left
anchors.bottom: parent.bottom
relative-margin: bottom
margin-bottom: 172
@canUpdateMargin: function(self, newMargin) if modules.client_options.getOption('dontStretchShrink') then return self:getMarginBottom() end return math.max(math.min(newMargin, self:getParent():getHeight() - 300), 100) end
@onGeometryChange: function(self) self:setMarginBottom(math.min(math.max(self:getParent():getHeight() - 300, 100), self:getMarginBottom())) endUIWidget
id: mouseGrabber
focusable: false
visible: falsee esse o original:
SpoilerGameSidePanel < UIMiniWindowContainer
image-source: /images/ui/panel_side
image-border: 4
padding: 4
width: 198
layout:
type: verticalBox
//spacing: 1GameBottomPanel < Panel
image-source: /images/ui/panel_bottom
image-border: 4GameMapPanel < UIGameMap
padding: 4
image-source: /images/ui/panel_map
image-border: 4$on:
padding: 0GameSkin < UIWidget
anchors.bottom: parent.bottom
margin-bottom: 3
focusable: falseUIWidget
id: gameRootPanel
anchors.fill: parent
anchors.top: topMenu.bottomGameMapPanel
id: gameMapPanel
anchors.left: gameLeftPanel.right
anchors.right: gameRightPanel.left
anchors.top: parent.top
anchors.bottom: gameBottomPanel.top
focusable: falseGameBottomPanel
id: gameBottomPanel
anchors.left: gameLeftPanel.right
anchors.right: gameRightPanel.left
anchors.top: bottomSplitter.top
anchors.bottom: parent.bottomGameSidePanel
id: backgroundGameLeftPanel
anchors.left: parent.left
anchors.top: parent.top
anchors.bottom: parent.bottom
focusable: false
visible: true
on: true
$!on:
width: 0
visible: falseGameSkin
id: skinLeft
anchors.left: parent.left
margin-left: 4
visible: falseGameSidePanel
id: gameLeftPanel
image-color: #ffffff00
anchors.left: parent.left
anchors.top: parent.top
anchors.bottom: parent.bottom
focusable: false
visible: true
on: false
$!on:
width: 0
visible: falseGameSidePanel
id: backgroundGameRightPanel
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
focusable: false
on: trueGameSkin
id: skinRight
anchors.right: parent.right
margin-right: 4GameSidePanel
id: gameRightPanel
image-color: #ffffff00
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
focusable: false
on: trueSplitter
id: bottomSplitter
anchors.left: gameLeftPanel.right
anchors.right: gameRightPanel.left
anchors.bottom: parent.bottom
relative-margin: bottom
margin-bottom: 172
@canUpdateMargin: function(self, newMargin) if modules.client_options.getOption('dontStretchShrink') then return self:getMarginBottom() end return math.max(math.min(newMargin, self:getParent():getHeight() - 309), 114) end
@onGeometryChange: function(self) self:setMarginBottom(math.min(math.max(self:getParent():getHeight() - 309, 114), self:getMarginBottom())) endUIWidget
id: mouseGrabber
focusable: false
visible: falsemano testei aqui o seu cliente v3 e vi que o mesmo bug freezando continua :s
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