Boom,
minha dúvida é o seguinte, no meu WoDBO quero aumentar a EXP do monster para quando alguem matar ele ganhar "X" Exp. Por exemplo
um 'Kid Buu'= 850000 exp que ele dáa ae eu aumento para 2500000, e apartir daí ele nao da mais exp para os players
alguem sabe como resolve isso?
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Kid Buu" nameDescription="a absorbed gohan demon" race="blood" experience="2500000" speed="500" manacost="255">
<health now="6000000" max="6000000"/>
<look type="63" head="20" body="30" legs="40" feet="50" corpse="2979"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-330" max="-390"/>
<attack name="arrow" interval="3000" chance="100" min="-50" max="-355"/>
<attack name="chikyuu hou kai no ichi geki" interval="3000" chance="100" min="-12000" max="-20000"/>
<attack name="big bang attack" interval="3000" chance="100" min="-400" max="-800"/>
<attack name="kienzan" interval="3000" chance="100" min="-2000" max="-3000"/>
<attack name="big bang attack" interval="3000" chance="100" min="-2000" max="-3000"/>
</attacks>
<defenses armor="150" defense="150"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="huh BUBUBUBUBU! !"/>
<voice sentence="buuuu"/>
<voice sentence="..."/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2488" chance="1000"/>
<item id="2207" chance="1000"/>
<item id="2208" chance="1000"/>
<item id="2209" chance="1000"/>
<item id="2214" chance="1000"/>
<item id="7464" chance="1000"/>
<item id="2686" countmax="3" chance1="1000" chancemax="0"/>
<item id="2673" countmax="2" chance1="333" chancemax="0"/>
</loot>
</monster>