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yugnaith

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  1. Depois de muito tempo percebi que au colocar meu servidor de pvp au inves de pvp enforced aparecia as skull e au editar o config.lua essa script funcionava 100%
  2. Manow no quando uso o rank frags da o erro [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). [30/11/2012 18:22:36] Error during getDataInt(frags). arruma ae tu usando o other_skills = { [''] = "level", ['level'] = "level", ['magic'] = "maglevel", ['health'] = "healthmax", ['mana'] = "manamax", ['frags'] = "frags" },
  3. Venho traser uma script simples, mas que pode ajuda na animação do seu server. Praque ela serve ? Somente para melhora a primeira visão do seu server! Postei uma imagen para vocês terem uma ideia ! Script! 1º Passo: Va na pasta do seu server abra as pastas data\globalevents\scripts Crie um arquivo lua chamado "bemvindo.lua" Pegue a script logo abaixo e cole dentro. 2º Passo:Agora va em data\globalevents e abra globalevents.xml e cole a seguinte tag. Edição! Galera essa script eu criei mais não fui o primeiro! Ja vi essa script postada nesse forum mas alem de ta errada era muito mal apresentavel! Então minha intenção foi ajudar. Quem quiser dar um Rep+, pois como vocês repararão eu nao tenho nem 1.
  4. Manow arruma o Look! A system pega até certo ponto! supondo que quando tu kila alguem nao soma mais um frag na hora de dar look na pessoa mas c voce der !frag consta o frag ! arruma isso aew e c pudesse arruma skull system tbm ficaria muito mais legal
  5. Aki esta a script arrumada \/ ( Não esquessa do meu primeiro rap em kk' ;D ) function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "\nVida atual: " .. getCreatureHealth(cid) .. "\nVida máxima: " .. getCreatureMaxHealth(cid) .. "") return true end if isPremium(cid) == TRUE then local pid = getPlayerByNameWildcard(param) if(not pid or (isPlayerGhost(pid) and getPlayerGhostAccess(pid) > getPlayerGhostAccess(cid))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "O jogador com o nome " .. param .. " não esta online ou não existe.") return true end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "\nVida de [ " .. getCreatureName(pid) .. " ] atual: " .. getCreatureHealth(pid) .. "\nVida de [ " .. getCreatureName(pid) .. " ] máxima: " .. getCreatureMaxHealth(pid) .. "") return true else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Apenas jogadores VIP podem utilizar este comando para visualizar informações de outros jogadores.") return true end end
  6. É relamente Vodkart Estava certo vlw ;D Vai ganha um UP
  7. Aki quando iniciei o server deu foi Muitos erros ! Arruma isso Aew! ERRO \/ [13/08/2012 07:43:17] [Error - CreatureScript Interface] [13/08/2012 07:43:17] buffer:onLogin [13/08/2012 07:43:17] Description: [13/08/2012 07:43:17] data/lib/032-position.lua:2: attempt to index global 'position' (a nil value) [13/08/2012 07:43:17] stack traceback: [13/08/2012 07:43:17] data/lib/032-position.lua:2: in function <data/lib/032-position.lua:1> [13/08/2012 07:43:17] (tail call): ? [13/08/2012 07:43:17] [string "domodlib('teamSetting')..."]:237: in function 'clearTeamEventStorages' [13/08/2012 07:43:17] [string "loadBuffer"]:4: in function <[string "loadBuffer"]:3> [13/08/2012 07:43:17] [Error - CreatureScript Interface] [13/08/2012 07:43:17] buffer:onLogout [13/08/2012 07:43:17] Description: [13/08/2012 07:43:17] data/lib/032-position.lua:2: attempt to index global 'position' (a nil value) [13/08/2012 07:43:17] stack traceback: [13/08/2012 07:43:17] data/lib/032-position.lua:2: in function <data/lib/032-position.lua:1> [13/08/2012 07:43:17] (tail call): ? [13/08/2012 07:43:17] [string "domodlib('teamSetting')..."]:237: in function 'clearTeamEventStorages' [13/08/2012 07:43:17] [string "loadBuffer"]:4: in function <[string "loadBuffer"]:3> [13/08/2012 07:43:17] [AdM] Surprize has logged out. Sempre que alguem tenta loga acontece isso!
  8. No meu servidor eu coloquei so que nao aparece a o desenho da cavera no char e mesmo assim vc fica black skull e nao da para atacar os outros ajuda aew vodkart ;D
  9. Tem como tu esplica melhor a parte PhpMyAdmin ? Meu servidor é de war e sem sit funfa normalmente ?
  10. Aki não pegou. Uso o comando mais ele sai normalmente como c nao existisse nada!
  11. Mais ira funfar do mesmo jeito?
  12. e c o servidor nao tiver data/lib/data.lua ? como o meu
  13. Manow no meu sv nao tem Mod dentro de Data! Pode me explica oq eu fasso ?
  14. Manow coloquei no meu sv so que nao funfou com reload talkactions quando reinicia vo ve c funfa
  15. Alguem me respondaa!
  16. No meu servidor Centurion 3.0 Beta a shiny stone nao pega ! Editei a script evolution. Tentei faser um test com o Bulbasaur. Deixei ela assim! Data/actions/script/evolution.lua Depois editei configuration Vo passa so uma parte! Por quê é grande! Data/lib/configuation.lua É isso espero que o xTibia me ajude!
  17. Como eu disse é meu primeiro topico não sei posta na area certa ainda c alguem que nao seje otario que nem esta pessoa puder me explica agradesso -.-'
  18. Ja coloquei! Me ajude ;D
  19. Preciso de ajuda com essa script! Alguem pode me dizer por quê não pega essa script? Ficaria agradecido! O erro é que fala que nao é essa stone que evolui o poke ! This isn't the needed stone to evolve this pokemon. Meu primeiro topico se alguem puder meda umas dicas tabem ficaria agradecido! Por favor se eu estiver no caminho errado mova esse topico e poste um tutorial! ;D local special = specialevo local types = { ["Bulbasaur"] = "Shiny Bulbasaur", ["Ivysaur"] = "Shiny Ivysaur", ["Venusaur"] = "Shiny Venusaur", ["Charmander"] = "Shiny Charmander", ["Charmeleon"] = "Shiny Charmeleon", ["Charizard"] = "Shiny Charizard", ["Squirtle"] = "Shiny Squirtle", ["Wartortle"] = "Shiny Wartortle", ["Blastoise"] = "Shiny Blastoise", ["Caterpie"] = "Shiny Caterpie", ["Metapod"] = "Shiny Metapod", ["Butterfree"] = "Shiny Butterfree", ["Weedle"] = "Shiny Weedle", ["Kakuna"] = "Shiny Kakuna", ["Beedrill"] = "Shiny Beedrill", ["Pidgey"] = "Shiny Pidgey", ["Pidgeotto"] = "Shiny Pidgeotto", ["Pidgeot"] = "Shiny Pidgeot", ["Rattata"] = "Shiny Rattata", ["Raticate"] = "Shiny Raticate", ["Spearow"] = "Shiny Spearow", ["Fearow"] = "Shiny Fearow", ["Ekans"] = "Shiny Ekans", ["Arbok"] = "Shiny Arbok", ["Pikachu"] = "Shiny Pikachu", ["Raichu"] = "Shiny Raichu", ["Sandshrew"] = "Shiny Sandshrew", ["Sandslash"] = "Shiny Sandslash", ["Nidoran Female"] = "Shiny Nidoran Female", ["Nidorina"] = "Shiny Nidorina", ["Nidoqueen"] = "Shiny Nidoqueen", ["Nidoran Male"] = "Shiny Nidoran Male", ["Nidorino"] = "Shiny Nidorino", ["Nidoking"] = "Shiny Nidoking", ["Clefairy"] = "Shiny Clefairy", ["Clefable"] = "Shiny Clefable", ["Vulpix"] = "Shiny Vulpix", ["Ninetales"] = "Shiny Ninetales", ["Jigglypuff"] = "Shiny Jigglypuff", ["Wigglytuff"] = "Shiny Wigglytuff", ["Zubat"] = "Shiny Zubat", ["Golbat"] = "Shiny Golbat", ["Oddish"] = "Shiny Oddish", ["Gloom"] = "Shiny Gloom", ["Vileplume"] = "Shiny Vileplume", ["Paras"] = "Shiny Paras", ["Parasect"] = "Shiny Parasect", ["Venonat"] = "Shiny Venonat", ["Venomoth"] = "Shiny Venomoth", ["Diglett"] = "Shiny Diglett", ["Dugtrio"] = "Shiny Dugtrio", ["Meowth"] = "Shiny Meowth", ["Persian"] = "Shiny Persian", ["Psyduck"] = "Shiny Psyduck", ["Golduck"] = "Shiny Golduck", ["Mankey"] = "Shiny Mankey", ["Primeape"] = "Shiny Primeape", ["Growlithe"] = "Shiny Growlithe", ["Arcanine"] = "Shiny Arcanine", ["Poliwag"] = "Shiny Poliwag", ["Poliwhirl"] = "Shiny Poliwhirl", ["Poliwrath"] = "Shiny Poliwrath", ["Abra"] = "Shiny Abra", ["Kadabra"] = "Shiny Kadabra", ["Alakazam"] = "Shiny Alakazam", ["Machop"] = "Shiny Machop", ["Machoke"] = "Shiny Machoke", ["Machamp"] = "Shiny Machamp", ["Bellsprout"] = "Shiny Bellsprout", ["Weepinbell"] = "Shiny Weepinbell", ["Victreebel"] = "Shiny Victreebel", ["Tentacool"] = "Shiny Tentacool", ["Tentacruel"] = "Shiny Tentacruel", ["Geodude"] = "Shiny Geodude", ["Graveler"] = "Shiny Graveler", ["Golem"] = "Shiny Golem", ["Ponyta"] = "Shiny Ponyta", ["Rapidash"] = "Shiny Rapidash", ["Slowpoke"] = "Shiny Slowpoke", ["Slowbro"] = "Shiny Slowbro", ["Magnemite"] = "Shiny Magnemite", ["Magneton"] = "Shiny Magneton", ["Farfetch'd"] = "Shiny Farfetch'd", ["Doduo"] = "Shiny Doduo", ["Dodrio"] = "Shiny Dodrio", ["Seel"] = "Shiny Seel", ["Dewgong"] = "Shiny Dewgong", ["Grimer"] = "Shiny Grimer", ["Muk"] = "Shiny Muk", ["Shellder"] = "Shiny Shellder", ["Cloyster"] = "Shiny Cloyster", ["Gastly"] = "Shiny Gastly", ["Haunter"] = "Shiny Haunter", ["Gengar"] = "Shiny Gengar", ["Onix"] = "Shiny Onix", ["Drowzee"] = "Shiny Drowzee", ["Hypno"] = "Shiny Hypno", ["Krabby"] = "Shiny Krabby", ["Kingler"] = "Shiny Kingler", ["Voltorb"] = "Shiny Voltorb", ["Electrode"] = "Shiny Electrode", ["Exeggcute"] = "Shiny Exeggcute", ["Exeggutor"] = "Shiny Exeggutor", ["Cubone"] = "Shiny Cubone", ["Marowak"] = "Shiny Marowak", ["Hitmonlee"] = "Shiny Hitmonlee", ["Hitmonchan"] = "Shiny Hitmonchan", ["Lickitung"] = "Shiny Lickitung", ["Koffing"] = "Shiny Koffing", ["Weezing"] = "Shiny Weezing", ["Rhyhorn"] = "Shiny Rhyhorn", ["Rhydon"] = "Shiny Rhydon", ["Chansey"] = "Shiny Chansey", ["Tangela"] = "Shiny Tangela", ["Kangaskhan"] = "Shiny Kangaskhan", ["Horsea"] = "Shiny Horsea", ["Seadra"] = "Shiny Seadra", ["Goldeen"] = "Shiny Goldeen", ["Seaking"] = "Shiny Seaking", ["Staryu"] = "Shiny Staryu", ["Starmie"] = "Shiny Starmie", ["Mr. Mime"] = "Shiny Mr. Mime", ["Scyther"] = "Shiny Scyther", ["Jynx"] = "Shiny Jynx", ["Electabuzz"] = "Shiny Electabuzz", ["Magmar"] = "Shiny Magmar", ["Pinsir"] = "Shiny Pinsir", ["Tauros"] = "Shiny Tauros", ["Magikarp"] = "Shiny Magikarp", ["Gyarados"] = "Shiny Gyarados", ["Lapras"] = "Shiny Lapras", ["Ditto"] = "Shiny Ditto", ["Eevee"] = "Shiny Eevee", ["Vaporeon"] = "Shiny Vaporeon", ["Jolteon"] = "Shiny Jolteon", ["Flareon"] = "Shiny Flareon", ["Porygon"] = "Shiny Porygon", ["Omanyte"] = "Shiny Omanyte", ["Omastar"] = "Shiny Omastar", ["Kabuto"] = "Shiny Kabuto", ["Kabutops"] = "Shiny Kabutops", ["Aerodactyl"] = "Shiny Aerodactyl", ["Snorlax"] = "Shiny Snorlax", ["Articuno"] = "Shiny Articuno", ["Zapdos"] = "Shiny Zapdos", ["Moltres"] = "Shiny Moltres", ["Dratini"] = "Shiny Dratini", ["Dragonair"] = "Shiny Dragonair", ["Dragonite"] = "Shiny Dragonite", ["Mewtwo"] = "Shiny Mewtwo", ["Mew"] = "Shiny Mew", ["Absol"] = "Shiny Absol", ["Altaria"] = "Shiny Altaria", ["Baltoy"] = "Shiny Baltoy", ["Claydol"] = "Shiny Claydol", ["Buneary"] = "Shiny Buneary", ["Beldum"] = "Shiny Beldum", ["Metang"] = "Shiny Metang", ["Metagross"] = "Shiny Metagross", ["Camerupt"] = "Shiny Camerupt", ["Carnivine"] = "Shiny Carnivine", ["Carvanha"] = "Shiny Carvanha", ["Sharpedo"] = "Shiny Sharpedo", ["Croagunk"] = "Shiny Croagunk", ["Toxicroak"] = "Shiny Toxicroak", ["Buizel"] = "Shiny Buizel", ["Floatzel"] = "Shiny Floatzel", ["Gabite"] = "Shiny Gabite", ["Gible"] = "Shiny Gible", ["Gliscor"] = "Shiny Gliscor", ["Honchkrow"] = "Shiny Honchkrow", ["Luxray"] = "Shiny Luxray", ["Mamoswine"] = "Shiny Mamoswine", ["Pachirisu"] = "Shiny Pachirisu", ["Plusle"] = "Shiny Plusle", ["Minun"] = "Shiny Minun", ["Probopass"] = "Shiny Probopass", ["Purugly"] = "Shiny Purugly", ["Froslass"] = "Shiny Froslass", ["Glalie"] = "Shiny Glalie", ["Snorunt"] = "Shiny Snorunt", ["Lunatone"] = "Shiny Lunatone", ["Solrock"] = "Shiny Solrock", ["Staraptor"] = "Shiny Staraptor", ["Tropius"] = "Shiny Tropius", ["Yanmega"] = "Shiny Yanmega", ["Zangoose"] = "Shiny Zangoose", ["Rhyperior"] = "Shiny Rhyperior", ["Gastrodon"] = "Shiny Gastrodon", ["Typhlosion"] = "Shiny Typhlosion", ["Quilava"] = "Shiny Quilava", ["Cyndaquil"] = "Shiny Cyndaquil", ["Bayleef"] = "Shiny Bayleef", ["Meganium"] = "Shiny Meganium", ["Chikorita"] = "Shiny Chikorita", ["Totodile"] = "Shiny Totodile", ["Croconaw"] = "Shiny Croconaw", ["Feraligatr"] = "Shiny Feraligatr", } function onUse(cid, item, frompos, item2, topos) local pokeball = getPlayerSlotItem(cid, 8) if not isMonster(item2.uid) or not isSummon(item2.uid) then return true end if getCreatureCondition(item2.uid, CONDITION_INVISIBLE) then return true end local pevo = poevo[getCreatureName(item2.uid)] if not isInArray(specialevo, getCreatureName(item2.uid)) then if not pevo then doPlayerSendCancel(cid, "This pokemon can't evolve.") return true end if pevo.level ~= 1 and not allEvolutionsCanBeInduzedByStone then doPlayerSendCancel(cid, "This pokemon doesn't evolve using stones.") return true end if not isPlayer(getCreatureMaster(item2.uid)) or getCreatureMaster(item2.uid) ~= cid then doPlayerSendCancel(cid, "You can only use stones on pokemons you own.") return true end if pevo.stoneid ~= item.itemid and pevo.stoneid2 ~= item.itemid then doPlayerSendCancel(cid, "This isn't the needed stone to evolve this pokemon.") return true end end local count = poevo[getPokemonName(item2.uid)].count local stnid = poevo[getPokemonName(item2.uid)].stoneid local stnid2 = poevo[getPokemonName(item2.uid)].stoneid2 local evo = poevo[getPokemonName(item2.uid)].evolution local nlevel = poevo[getPokemonName(item2.uid)].level local count = poevo[getPokemonName(item2.uid)].count local stnid = poevo[getPokemonName(item2.uid)].stoneid local stnid2 = poevo[getPokemonName(item2.uid)].stoneid2 local evo = poevo[getPokemonName(item2.uid)].evolution local nlevel = poevo[getPokemonName(item2.uid)].level if stnid2 > 1 and (getPlayerItemCount(cid, stnid2) < count or getPlayerItemCount(cid, stnid) < count) then doPlayerSendCancel(cid, "You need at least one "..getItemNameById(stnid).." and one "..getItemNameById(stnid2).." to evolve this pokemon!") return true end if getPlayerItemCount(cid, stnid) < count then local str = "" if count >= 2 then str = "s" end return doPlayerSendCancel(cid, "You need at least "..count.." "..getItemNameById(stnid)..""..str.." to evolve this pokemon!") end minlevel = pokes[evo].level if getPlayerLevel(cid) < minlevel and evolutionByStoneRequireLevel then doPlayerSendCancel(cid, "You don't have enough level to evolve this pokemon ("..minlevel..").") return true end if getPokemonLevel(item2.uid) < nlevel and evolutionByStoneRequireLevel then doPlayerSendCancel(cid, "Sorry, your pokemon doesn't have the required level to evolve ("..nlevel..").") return true end if count >= 2 then stnid2 = stnid end doEvolvePokemon(cid, item2, evo, stnid, stnid2) return TRUE end
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