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vuadorananuka

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  1. creditos para o Dojan como o andre falou que nesta sesao pode postar monstros tbm intao estou postando alguns monstros Download dos Seguintes Monstros da 8.0: -Barbarian Brutetamer -Barbarian Headsplitter -Barbarian Skullhunter -Braindeath -Brutetamer -Chakoya Toolshaper -Chakoya Tribewarden -Chakoya Windcaller -Crystal Spider -Frost Dragon -Frost Giant -Frost Giant Female -Frost Giant Male -Frost Giantess -Headsplitter -Ice Golem -Penguin -Silver Rabbit -Skullhunter -Winter Wolf Nao se esqueçam de coloca-los no monster.xml! Nao sei se os loots ja estao configurados como o Tibia RL, mas qualquer coisa é soh arrumar e/ou editar Como arrumar o bug Frost Dragon: Download: Monstros 8.0
  2. eu nunca soubo qq siginificava npc e nunk ia pensar q era isso
  3. Creditos Para tamars Link Aki -- Barbarian Bloodwalker -- Barbarian Brutetamer -- Barbarian Headsplitter -- Barbarian Skullhunter -- Braindeath -- Brutetamer -- Chakoya Toolshaper -- Chakoya Tribewarden -- Chakoya Windcaller -- Crystal Spider -- Frost Dragon -- Frost Giant -- Frost Giant Female -- Frost Giant Male -- Frost Giantess -- Headsplitter -- Husky -- Ice Dragon -- Ice Golem -- Ice Witch -- Penguin -- Silver Rabbit -- Skullhunter E Dois Montros q Veio no meu OT Muito Legal Sao Fortes =D -- Black Wizard -- White Wizard
  4. ta muito bom esses npcs + agora traz npc para 8.0 pra gente flws =D
  5. eu queria dar os creditos para o florestan que postou isto em outro forum e eu postei aki para ver se eu ajudo primeiro crie um arquivo em data/npc/scripts chamado soft boots e cole isso local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- OTServ event handling functions end function creatureSayCallback(cid, type, msg) -- Place all your code in here. Remember that hi, bye and all that stuff is already handled by the npcsystem, so you do not have to take care of that yourself. if(npcHandler.focus ~= cid) then return false end if msgcontains(msg, 'specialised') or msgcontains(msg, 'boot') then selfSay('Yes, my fathers was a great one blacksmith, it was a wise person , but when he decided to teach me he dies and i just learn about the lovely boots. So, did you bring me some boots? which one?') elseif msgcontains(msg, 'soft boots') or msgcontains(msg, 'worn soft boots') or msgcontains(msg, 'soft boot') or msgcontains(msg, 'worn soft boot') then selfSay('Did u like that i fix ur worn soft boots? it will cost 100 platinum coins') talk_state = 1 elseif msgcontains(msg, 'yes') and talk_state == 1 then if getPlayerItemCount(cid,6530) >= 1 and getPlayerItemCount(cid,2152) >= 1 then if doPlayerTakeItem(cid,6530,1) and doPlayerTakeItem(cid,2152,100) == 0 then selfSay('Here you are.') doPlayerAddItem(cid,2640,1) end else selfSay('Sorry, you don\'t have the item.') end elseif msgcontains(msg, 'no') and (talk_state >= 1 and talk_state <= 5) then selfSay('Ok than.') talk_state = 0 end -- Place all your code in here. Remember that hi, bye and all that stuff is already handled by the npcsystem, so you do not have to take care of that yourself. return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) e depois vai em data/npc crie um arquivo com o nome Roy e coloque <npc name="Roy" script="data/npc/scripts/soft boots.lua" autowalk="25" floorchange="0" access="5" level="1" maglevel="1"> <health now="150" max="150"/> <look type="151" head="114" body="1" legs="1" feet="76" addons="1" corpse="2212"/> <parameters> <parameter key="message_greet" value="Hello |PLAYERNAME|. i am specialised in boots" /> </parameters> </npc> pronto ai esta seu npc FUNCIONA PERFEITO EM EVOLUTIONS 0.7.7
  6. posta xml q eh muito melhor =D
  7. o ot esta +/- eu nao consegui fazer os bichos novos
  8. o exori hur aki num ta funfando + vlw por ajudar os outros =D
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