Ir para conteúdo

mws256

Campones
  • Total de itens

    27
  • Registro em

  • Última visita

Tudo que mws256 postou

  1. SHOWWWWW! +REP
  2. Gente meu POKETIBIA só esta precisando de uma coisa que Kadabra Teletransport podem me ajudar????? VLW
  3. VLw, vou ver se faço isso
  4. 100% Meu !!!! Bem, começando você abre o Bloco de Notas e escreve: <?xml version="1.0" encoding="UTF-8" ?> <monster name="Justiceiro" nameDescription="a justiceiro" race="blood" experience="1600" speed="450" manacost="0"> <health now="1900" max="1900" /> <look type="289" head="0" body="114" legs="95" feet="76" addons="3" corpse="6080" /> <targetchange interval="5000" chance="8" /> <strategy attack="100" defense="0" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag targetdistance="1" /> <flag staticattack="90" /> <flag runonhealth="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="-0" max="-300" /> <attack name="physical" interval="2000" chance="20" range="7" min="-65" max="-145"> <attribute key="shootEffect" value="spear" /> </attack> <attack name="melee" interval="3000" chance="15" range="7" radius="3" target="0" min="-80" max="-155"> <attribute key="areaEffect" value="blackspark" /> </attack> </attacks> <defenses armor="25" defense="30" /> <elements> <element earthPercent="150" /> <element icePercent="100" /> <element firePercent="95" /> <element energyPercent="80" /> <element physicalPercent="22" /> <element deathPercent="20" /> <element holyPercent="-16" /> </elements> <immunities> <immunity paralyze="1" /> <immunity invisible="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="MINE!" yell="1" /> <voice sentence="No prisoners!" yell="1" /> <voice sentence="NO MERCY!" yell="1" /> <voice sentence="By Bolg's Blood!" /> <voice sentence="You're no match for me!" /> </voices> <loot> <item id="2457" chance="10000" /> <!-- steel helmet --> <item id="2417" chance="7000" /> <!-- battle hammer --> <item id="2148" countmax="100" chance="100000" /> <!-- gold coin --> <item id="2476" chance="800" /> <!-- knight armor --> <item id="2489" chance="1428" /> <!-- dark armor --> <item id="2490" chance="6666" /> <!-- dark helmet --> <item id="2381" chance="9000" /> <!-- halberd --> <item id="2389" countmax="1" chance="20000" /> <!-- spear --> <item id="1987" chance="100000"> <!-- bag --> <inside> <item id="2477" chance="1000" /> <!-- knight legs --> <item id="2691" countmax="2" chance="20000" /> <!-- brown bread --> <item id="2478" chance="13000" /> <!-- brass legs --> <item id="2475" countmax="1" chance="2000" /> <!-- warrior helmet --> <item id="2463" chance="2500" /> <!-- plate armor --> <item id="2148" countmax="15" chance="100000" /> <!-- gold coin --> <item id="2120" chance="20000" /> <!-- rope --> <item id="2387" chance="6666" /> <!-- double axe --> <item id="2377" chance="2857" /> <!-- two handed sword --> <item id="2430" chance="1333" /> <!-- knight axe --> <item id="2414" chance="909" /> <!-- dragon lance --> <item id="2195" chance="555" /> <!-- boots of haste --> <item id="2133" countmax="1" chance="800" /> <!-- ruby necklace --> </inside> </item> </loot> </monster> Depois salve como 'justiceiro.xml' na PASTADOOT/DATA/MONSTER, depois abra o arquivo que esta dentro da pasta Monster 'monster.xml' e coloque isso: <monster name="Justiceiro" file="justiceiro.xml"/> SS: Comentem!!!!
  5. 100% Meu !!!! Bem, começando você abre o Bloco de Notas e escreve: <?xml version="1.0" encoding="UTF-8"?> <monster name="Human Dragon" nameDescription="a human dragon" race="blood" experience="4050" speed="240" manacost="0"> <health now="4500" max="4500"/> <look type="335" head="80" body="81" legs="81" feet="81" addons="3" corpse="6080"/> <targetchange interval="5000" chance="8"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="275"/> </flags> <attacks> <attack name="melee" interval="2000" skill="80" attack="83" poison="920"/> <attack name="earth" interval="1000" chance="6" length="8" spread="3" min="-250" max="-450"> <attribute key="areaEffect" value="CARNIPHILA"/> </attack> <attack name="lifedrain" interval="1000" chance="9" range="7" min="-100" max="-250"> <attribute key="shootEffect" value="earth"/> <attribute key="areaeffect" value="CARNIPHILA"/> </attack> <attack name="speed" interval="1000" chance="7" radius="5" target="0" speedchange="-700"> <attribute key="areaEffect" value="poff"/> </attack> <attack name="outfit" interval="1000" chance="10" range="7" monster="Paralysis" duration="8000"> <attribute key="areaEffect" value="blueshimmer"/> </attack> <attack name="speed" interval="1000" chance="10" range="7" monster="rat" duration="12000" speedchange="-700"> <attribute key="areaEffect" value="blueshimmer"/> </attack> </attacks> <defenses armor="25" defense="25"> <defense name="healing" interval="1000" chance="17" min="200" max="400"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <elements> <element icePercent="20"/> <element firePercent="-5"/> <element energyPercent="-10"/> </elements> <immunities> <immunity earth="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <voices interval="5000" chance="10"> <voice sentence="you're dead!!"/> <voice sentence="There isss no chhhanccce of esscape"/> <voice sentence="Are you tired or why are you moving thhat sslow"/> </voices> <loot> <item id="2148" countmax="100" chance1="100000" chancemax="0"/> <item id="2148" countmax="50" chance1="100000" chancemax="0"/> <item id="2152" countmax="2" chance1="100000" chancemax="0"/> <item id="2149" countmax="3" chance1="6500" chancemax="0"/> <item id="2476" chance1="4600" chancemax="0"/> <item id="1987" chance="100000"> <inside> <item id="8473" chance1="5000" chancemax="0"/> <item id="8473" chance1="4980" chancemax="0"/> <item id="7589" chance1="5300" chancemax="0"/> <item id="7589" chance1="5320" chancemax="0"/> <item id="7887" chance1="4800" chancemax="0"/> <item id="2143" chance1="5100" chancemax="0"/> <item id="2536" chance1="4400" chancemax="0"/> <item id="10219" chance1="4000" chancemax="0"/> </inside> </item> </loot> </monster> Depois salve como 'human dragon.xml' na PASTADOOT/DATA/MONSTER, depois abra o arquivo que esta dentro da pasta Monster 'monster.xml' e coloque isso: <monster name="Human Dragon" file="human dragon.xml"/> PRONTOO!!! SS: Comentem!!!!
  6. Abra o blobo de notas, e coloque isso: <?xml version="1.0" encoding="UTF-8"?> <monster name="Annihilon" nameDescription="annihilon" race="fire" experience="10000" speed="380" manacost="0"> <health now="40000" max="40000"/> <look type="12" head="19" body="104" legs="96" feet="96" corpse="6068"/> <targetchange interval="5000" chance="25"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="85"/> <flag runonhealth="1000"/> </flags> <attacks> <attack name="melee" interval="2000" min="0" max="-1800"/> <attack name="physical" interval="3000" chance="18" range="5" radius="5" target="1" min="-50" max="-300"> <attribute key="areaEffect" value="groundshaker"/> </attack> <attack name="physical" interval="3000" chance="18" radius="5" target="0" min="-50" max="-300"> <attribute key="areaEffect" value="groundshaker"/> </attack> <attack name="energy" interval="2000" chance="15" range="5" radius="6" target="1" min="0" max="-500"> <attribute key="areaEffect" value="energyarea"/> <attribute key="shootEffect" value="energy"/> </attack> <attack name="poison" interval="3000" chance="34" range="5" target="1" min="0" max="0" poison="30"> <attribute key="shootEffect" value="smallearth"/> </attack> <attack name="manadrain" interval="2000" chance="15" radius="6" target="1" min="0" max="-205"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="death" interval="1000" chance="11" length="8" spread="0" min="0" max="-800"> <attribute key="areaEffect" value="mortarea"/> </attack> <attack name="speed" interval="2000" chance="20" range="1" radius="4" target="0" speedchange="-250" duration="30000"> <attribute key="areaEffect" value="icearea"/> </attack> </attacks> <defenses armor="30" defense="35"/> <elements> <element energyPercent="95"/> <element icePercent="20"/> <element deathPercent="95"/> <element earthPercent="-5"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity invisible="1"/> </immunities> <voices interval="5000" chance="10"> <voice sentence="Flee as long as you can!"/> <voice sentence="Annihilon's might will crush you all!"/> <voice sentence="I am coming for you!"/> </voices> <loot> <item id="2148" countmax="99" chance="100000"/> <!-- gold coin --> <item id="2152" countmax="28" chance="25000"/> <!-- platinum coin --> <item id="9971" countmax="28" chance="25000"/> <!-- gold ingot --> <item id="7440" countmax="2" chance="7500"/> <!-- mastermind potion --> <item id="5944" countmax="5" chance="25000"/> <!-- soul orb --> <item id="7366" countmax="70" chance="22500"/> <!-- viper star --> <item id="7368" countmax="50" chance="17500"/> <!-- assassin star --> <item id="7439" countmax="2" chance="10000"/> <!-- berserk potion --> <item id="6529" countmax="49" chance="27500"/> <!-- infernal bolt --> <item id="2547" countmax="91" chance="15000"/> <!-- power bolt --> <item id="7840" countmax="99" chance="17500"/> <!-- flaming arrow --> <item id="5954" countmax="2" chance="21430"/> <!-- demon horn --> <item id="7632" chance="35000"/> <!-- giant shimmering pearl --> <item id="7633" chance="35000"/> <!-- giant shimmering pearl --> <item id="8473" chance="15000"/> <!-- ultimate health potion --> <item id="7591" chance="20000"/> <!-- great health potion --> <item id="8472" chance="20000"/> <!-- great spirit potion --> <item id="2515" chance="7500"/> <!-- guardian shield --> <item id="2381" chance="27500"/> <!-- halberd --> <item id="2427" chance="10000"/> <!-- guardian halberd --> <item id="2153" chance="22500"/> <!-- violet gem --> <item id="2155" chance="12500"/> <!-- green gem --> <item id="2127" chance="15000"/> <!-- emerald bangle --> <item id="7387" chance="2500"/> <!-- diamond sceptre --> <item id="2156" chance="22500"/> <!-- red gem --> <item id="2154" chance="22500"/> <!-- yellow gem --> <item id="2158" chance="15000"/> <!-- blue gem --> <item id="2520" chance="2500"/> <!-- demon shield --> <item id="2514" chance="1700"/> <!-- mastermind shield --> <item id="9810" chance="55000"/> <!-- rusty armor--> <item id="2519" chance="5000"/> <!-- crown shield --> <item id="2528" chance="2500"/> <!-- tower shield --> <item id="8891" chance="12500"/> <!-- paladin armor --> <item id="2452" chance="40000"/> <!-- heavy mace --> <item id="8889" chance="1000"/> <!-- skullcracker armor --> <item id="7421" chance="1500"/> <!-- onyx flail --> <item id="8928" chance="1500"/> <!-- obsidian truncheon --> <item id="7431" chance="1000"/> <!-- demonbone --> <item id="8929" chance="1000"/> <!-- the stomper --> <item id="8877" chance="1000"/> <!-- lavos armor --> </loot> </monster> Depois salve como 'annihilon.xml' na PASTADOOT/DATA/MONSTER, depois abra o arquivo que esta dentro da pasta Monster 'monster.xml' e coloque isso: <monster name="Annihilon" file="annihilon.xmll"/> Prontooo! SS:
  7. Você pode criar uma magia que faz uma cruz de sd?!
  8. OO cara como eu uso!!!!!
  9. Bom esse é meu 1° monster! 100% MWS256 Começando entre na pasta de monster (PASTADOOT/data/monster) copie qualquer arquivo .xml, entre com bloco de notas, apague tudo que tem lá dentro e cole isto: Vá em arquivo > Salvar como > coloque frostghazbaran.xml. Agora vá em monster.xml e coloque isso: Prontooo! 100% MWS
  • Quem Está Navegando   0 membros estão online

    • Nenhum usuário registrado visualizando esta página.
×
×
  • Criar Novo...