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Tudo que mathemas postou
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Muito legal a magia,bem criativa!
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Caraca valeu mesmo!
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Muito maneiro,interesante!
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Olha eu botei assim no Spells.xml! <instant name="Trap" words="exevo gran trap" lvl="8" mana="20" direction="1" exhaustion="1000" needlearn="0" script="trap.lua"> <vocation name="Sorcerer" /> <vocation name="Druid" /> <vocation name="Master Sorcerer" /> <vocation name="Elder Druid" /> <vocation name="Knight" /> <vocation name="Elite Knight" /> <vocation name="Paladin" /> <vocation name="Royal Paladin" /> <vocation name="Slayer Sorcerer" /> <vocation name="Slayer Druid" /> <vocation name="Slayer Paladin" /> <vocation name="Slayer Knight" /> </instant> E deu o mesmo erro!
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[Tópico Bugado] Passe Em Cima Do Gelo E Entao...que Frio!
tópico respondeu ao lucasatak de mathemas em Lixeira Pública
Muito legal,bem elaborado! Tentei botar no meu ot mais não entro,mais é legal! :smile_positivo: -
Fala assim "voce não é vip demonio" mais a pessoa é vip! :mellow:
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É eu botei aqui no Spell.xml Mais não funciono olha o erro que dá: [29/10/2009 12:40:36] [Warning - Event::loadScript] Cannot load script (data/spells/scripts/Exevo gran trap.lua) [29/10/2009 12:40:36] cannot open data/spells/scripts/Exevo gran trap.lua: No such file or directory Se puder botar ai,bota ai por favor!
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É mais eu quero,o script dele! E não quero uma area de distancia tão grande assim! É a area que nem do heroserv!
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Eu queria uma magia que trapa uma pessoa! Eu olhei em ot e gostei! Protocolo:8.50 Valeu,postem ai! :positive:
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[ Resolvido ]sistema De Afk Que Nem O Do Refugia!
um tópico no fórum postou mathemas Lixeira Pública
Resolvido! -
talkaction [TalkAction] Comando Noob
tópico respondeu ao \Mattheus ~* de mathemas em Actions e Talkactions
Vlw eu gostei! :smile_positivo: -
[ Resolvido ]como Editar Quanto De Heale De Manarune
tópico respondeu ao mathemas de mathemas em Lixeira Pública
Vlw ja ta resolvido! -
[ Resolvido ]como Editar Quanto De Heale De Manarune
um tópico no fórum postou mathemas Lixeira Pública
ja ta resolvido -
E tipo do heroserv que fala que so vip pode passar!
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Pensei que era melhor! Mais é bonzinho!
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Que isso cade as informações do OT? E bote fotos! Por favor,fica bem mais organizado!
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Muito Obrigado por me mover!
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Bom Dia Gente! É,eu quero um script de porta que so vip passe! Se alguem tiver o script,poste aqui por favor! Minha Versão é 8.50! O meu é sistema vip! Por favor explique aonde tem que botar o scripts,por que eu não so muito bom de scripts! Obrigado!
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[monster] Novo Monstro-imperador Com Ss
tópico respondeu ao mathemas de mathemas em NPCs, monsters e raids
Obrigado por falar! -
[monster] Novo Monstro-sanbara Com Ss
tópico respondeu ao mathemas de mathemas em NPCs, monsters e raids
Cara ainda to ajeitando aqui XD -
Bom Dia gente! To aqui postando o meu segundo monstro Abre o Bloco de notas e copie e cole no bloco de notas Aqui esta: <?xml version="1.0"?><monster name="Sanbara" nameDescription="Sanbara" experience="6001" manacost="1" speed="420" race="Fire"> <health now="40000" max="40000"/> <look type="104" corpse="3058"/> <strategy attack="500" defense="450"/> <targetchange speed="420" chance="75"/> <flags> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag summonable="1"/> <flag hostile="1"/> <flag attackable="1"/> <flag staticattack="1"/> <flag targetdistance="1"/> </flags> <attacks> <attack name="melee" interval="2000" skill="210" attack="350"/> <attack name="firecondition" interval="1000" chance="7" range="2" min="-500" max="-501"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="yellowspark"/> </attack> <attack name="physical" interval="1000" chance="7" radius="6" target="0" min="-250" max="-500"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="20" radius="5" target="0" min="-200" max="-300"> <attribute key="areaEffect" value="yellowspark"/> </attack> <attack name="firefield" interval="1000" chance="40" radius="8" target="0"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="30" range="7" radius="7" target="1" min="-350" max="-350"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="fire" interval="1000" chance="13" length="8" spread="0" min="-500" max="-500"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="fire" interval="1000" chance="10" length="8" spread="3" min="-300" max="-300"> <attribute key="areaEffect" value="firearea"/> </attack> </attacks> <defenses defense="45" armor="10"> <defense name="healing" interval="1000" chance="10" min="365" max="500" range="25"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="4200" chance="50" duration="10000" speedchange="250"> <attribute key="areaEffect" value="greenshimmer"/> </defense> <defense name="invisible" interval="4000" chance="10" duration="5000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <immunities> <immunity name="outfit"/> <immunity name="ice"/> <immunity name="holy"/> <immunity name="paralyze"/> <immunity name="invisible"/> </immunities> <voices interval="2000" chance="5"> <voice sentence="PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!"/> <voice sentence="MUAHAHAHAHA!"/> </voices> <summons maxSummons="3"> <summon name="Demon" speed="2000" chance="75"/> </summons> <loot> <item id="2148" countmax="100" chance1="100000" chancemax="0"/> <item id="2148" countmax="25" chance1="100000" chancemax="0"/> <item id="2393" chance="1000"/> <item id="7591" chance="5000"/> <item id="7590" chance="5000"/> <item id="2447" chance="1333"/> <item id="7382" chance="1333"/> <item id="2157" countmax="1" chance1="8000" chancemax="0"/> <item id="5880" chance="100000"/> <item id="2514" chance="500"/> <item id="2432" chance="1538"/> <item id="2472" chance="1000"/> <item id="2004" chance="100000"> <inside> <item id="2678" countmax="3" chance1="10000" chancemax="0"/> <item id="2148" countmax="100" chance1="100000" chancemax="0"/> <item id="2151" countmax="4" chance1="4000" chancemax="0"/> <item id="2462" chance="555"/> <item id="2539" chance="3000"/> <item id="2542" chance="3000"/> <item id="2149" countmax="3" chance1="1428" chancemax="0"/> <item id="2171" chance="1333"/> <item id="2387" chance="6666"/> <item id="2090" chance="500"/> <item id="2470" chance="1200"/> <item id="2520" chance="666"/> <item id="2418" chance="833"/> <item id="2377" chance="3333"/> </inside> </item> </loot> </monster> E bote o nome de Sanbara.xml e depois no arquivo Monster.xml bote isso abaixo: <monster name="Sanbara" file="Sanbara.xml"/> Clique a abaixo para voce ver o monstro: http://img190.imageshack.us/i/imagemar.jpg/
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[monster] Novo Monstro-imperador Com Ss
tópico respondeu ao mathemas de mathemas em NPCs, monsters e raids
Obrigado por fala,e diminui o loot -
Oi,Gente Hoje eu vou por o meu primeiro monstro que eu fiz! Vá na pasta do seu ot,abra data,monster e abra qualque pasta que quiser. Abra o Bloco de notas e copie e cole la: <?xml version="1.0" encoding="UTF-8"?> <monster name="Imperador" nameDescription="Imperador" race="fire" experience="90000" speed="530" manacost="0"> <health now="100000" max="100000"/> <look type="35" head="0" body="0" legs="0" feet="0" corpse="2916"/> <targetchange interval="2000" chance="10"/> <strategy attack="65" defense="20"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag runonhealth="3000"/> </flags> <attacks> <attack name="melee" interval="2000" skill="200" attack="250"/> <attack name="manadrain" interval="1000" chance="7" range="7" min="-100" max="-1000"> <attribute key="shootEffect" value="energy"/> <attribute key="areaEffect" value="poff"/> </attack> <attack name="drunk" interval="1000" chance="7" range="7"> <attribute key="shootEffect" value="energy"/> <attribute key="areaEffect" value="energyarea"/> </attack> <attack name="strength" interval="1000" chance="9" range="7"> <attribute key="shootEffect" value="largerock"/> <attribute key="areaEffect" value="energyarea"/> </attack> <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-400" max="-700"> <attribute key="areaEffect" value="bluebubble"/> </attack> <attack name="manadrain" interval="1000" chance="10" radius="8" target="0" min="-400" max="-700"> <attribute key="areaEffect" value="greenshimmer"/> </attack> <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-1900" duration="60000"> <attribute key="areaEffect" value="poison"/> </attack> <attack name="strength" interval="1000" chance="8" radius="5" target="0"> <attribute key="areaEffect" value="blackspark"/> </attack> <attack name="outfit" interval="1000" chance="2" radius="8" target="0" monster="demon" duration="5000"> <attribute key="areaEffect" value="bluebubble"/> </attack> <attack name="outfit" interval="1000" chance="2" radius="8" target="0" item="3058" duration="5000"> <attribute key="areaEffect" value="bluebubble"/> </attack> <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-500" max="-850"> <attribute key="areaEffect" value="redshimmer"/> </attack> </attacks> <defenses armor="160" defense="160"> <defense name="healing" interval="1000" chance="15" min="1000" max="2000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="healing" interval="1000" chance="25" min="50" max="100"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="8" speedchange="1901" duration="5000"> <attribute key="areaEffect" value="redshimmer"/> </defense> <defense name="invisible" interval="1000" chance="4" duration="10000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="invisible" interval="1000" chance="17" duration="2000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="outfit" interval="1000" chance="2" item="2916" duration="7000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="4"> <summon name="hellhound" interval="1000" chance="15" max="4"/> </summons> <voices interval="5000" chance="10"> <voice sentence="Vamos la!e voce que eu devo derrotar?" yell="1"/> <voice sentence="Ei vc ai vem me encarar"/> <voice sentence="Esta com medo estar?Seu moleque medroso!" yell="1"/> <voice sentence="NOOB!" yell="1"/> </voices> <loot capacity="5000"> <item id="2142" countmax="1" chance="3500"/> <item id="2520" countmax="1" chance="15500"/> <item id="2462" countmax="1" chance="11000"/> <item id="2387" countmax="1" chance="20000"/> <item id="2434" countmax="1" chance="4500"/> <item id="2167" countmax="1" chance="13500"/> <item id="2432" countmax="1" chance="17000"/> <item id="2393" countmax="1" chance="12500"/> <item id="2148" countmax="100" chance="99900"/> <item id="2148" countmax="100" chance="88800"/> <item id="2148" countmax="100" chance="77700"/> <item id="2148" countmax="100" chance="66600"/> <item id="2179" countmax="1" chance="8000"/> <item id="2470" countmax="1" chance="5000"/> <item id="2033" countmax="1" chance="7500"/> <item id="2418" countmax="1" chance="4500"/> <item id="2182" countmax="1" chance="3500"/> <item id="2155" countmax="1" chance="1500"/> <item id="2188" countmax="1" chance="2500"/> <item id="2396" countmax="1" chance="7500"/> <item id="2177" countmax="1" chance="1000"/> <item id="2162" countmax="1" chance="11500"/> <item id="2472" countmax="1" chance="3000"/> <item id="2514" countmax="1" chance="7500"/> <item id="2164" countmax="1" chance="5000"/> <item id="2178" countmax="1" chance="4000"/> </loot> </monster> Salve e bote o nome de Imperador.xml e salve no DEMON BOSSES! Agora vá em monster.xml e bote isso la: <monster name="Imperador" file="Demon Bosses/Imperador.xml"/> E pronto agora é so abrir o seu ot e botar o respawn la no mapa! Valeu :positive: Aqui uma imagem pra vcs:
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