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godshiryu

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godshiryu's Achievements

  1. godshiryu

    Skills/ml Bugado

    Ola. Estou tendo um problema no meu servidor e nao sei como arrumar. O problema é o seguinte: No jogo, o ML de um personagem é 132 e nao sobe mais, nenhum %. E no site fala que é 131, no database tambem. O mesmo ocorreu com outro personagem, só que foi o skill de sword. Nao é nenhum bonus de ML, nem skills, nem set vip, nem nada disso. O que posso fazer pra arrumar? Grato!
  2. godshiryu

    Exp Extra

    Por favor me ajudem, ainda nao consegui!
  3. godshiryu

    Exp Extra

    Eu nao sei onde consegui, nao intendo disso nao, Jonathan, eu nao faço a minima ideia de como fazer isso q vc falo. ajuda por favor? Vlw
  4. godshiryu

    Exp Extra

    Sim, é exp por stages. Há algo que eu possa fazer?
  5. godshiryu

    Exp Extra

    Nao deu ganhando a exp do monstro vezes a exp do servidor + 50% + 30% Por exemplo: Dragon Lord 2100 de Exp. Rate do server 25 2100*25+50% = 78750 Ele ganha 102375. Como posso arrumar isto?
  6. godshiryu

    Exp Extra

    Olá a todos. Vim aqui pois estou com duvida num script. Meu servidor possui Exp Extra para os jogadores vip (30%), nesse script: function onLogin(cid) local rate = 1.3 -- 30% local config = { vip = "Você tem "..((rate - 1)*100).."% de exp a mais agora!", notvip = "Tornesse vip e ganhe "..((rate - 1)*100).."% a mais de experiencia!", } if vip.hasVip(cid) == TRUE then doPlayerSetExperienceRate(cid, rate) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, config.vip) else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, config.notvip) end return TRUE end E vip extra pra quem conquistou o castelo (20%), nesse script: dofile("./_woe.lua") function onLogin(cid) Woe.getInfo() local Guild_ID = getPlayerGuildId(cid) if (Guild_ID == infoLua[2]) and (infoLua[2] ~= 0) then doPlayerSetExperienceRate(cid, 1.20) -- here doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your guild has won the last War of Emperium, for that reason you have 20% extra experience.") end return true end Quem ganhou o castelo e é vip, o certo é ganhar 50% de vip extra, mas não ta dando, ta dando só 30 % Tentei editar um script pra ganhar 50% de exp, esse: dofile("./_woe.lua") function onLogin(cid) Woe.getInfo() local Guild_ID = getPlayerGuildId(cid) local rate = 1.5 -- 50% local config = { vipecastle = "Logo voce tem "..((rate - 1)*100).."% de exp a mais por ter conquistado o castelo e ser vip!", notviporcastle = "Tornesse vip e ganhe "..((rate - 1)*100).."% a mais de experiencia!", } if (vip.hasVip(cid) == TRUE) and (Guild_ID == infoLua[2]) and (infoLua[2] ~= 0) then doPlayerSetExperienceRate(cid, rate) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, config.vipecastle) else end return TRUE end Mas nao deu muito certo, alguem pode me dizer o que tem de errado? Grato
  7. O lançamento oficial do servidor foi no dia 12/03/2011 às exatas 22:00. Site do Ot: http://mfo.servegame.com/ Segue as informaçoes do servidor: War System com os shields. Tabela de Exp: Level 1 ao 50 = 70x; Level 51 ao 100 = 50x; Level 101 ao 150 = 30x; Level 151 ao 200 = 20x; Level 201 ao 250 = 10x; Level 251 ao 300 = 4x; Level 301+ = 2x; Magic = 20x; Skills = 40x; Frags: Red Skull: Dia: 5 Semana: 15 Mes: 50 Black Skull: Dia: 10 Semana: 30 Mes: 100 *Level abaixo de 40 nao perde loot,perde apenas level e ao matar um level 40- pega frag. Comandos Uteis: /g mensagem = Mensagem para todos da guild, precisa ser o lider ou vice para usar. !bless = compra bless - 100k !aol = comprar aol - 50k !buypromotion = comprar promotion -20k
  8. É o TFS 0.4 Sabe me dizer onde exatamente eu teria que mudar nas sources?
  9. godshiryu

    Tfs 0.4

    Quando eu tento compilar o executavel do meu OT(TFS 0.4) da alguns erros, e eu gostaria de saber como resolve-los. PS: Eu tenho o executavel pronto, só gostaria de saber como compilá-lo "novamente". Erros que dao: Compiler: Default compiler Building Makefile: "C:\Documents and Settings\Shiryu\Desktop\Server\Tibia\Shiryu Server\Shiryu Server\trunk.r3884\dev-cpp\Makefile.win" Executing make clean rm -f obj//actions.o obj//admin.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemanager.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//dispatcher.o obj//exception.o obj//fileloader.o obj//game.o obj//gameservers.o obj//globalevent.o obj//group.o obj//house.o obj//housetile.o obj//ioban.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//itemattributes.o obj//items.o obj//luascript.o obj//mailbox.o obj//manager.o obj//map.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocolhttp.o obj//protocollogin.o obj//protocolold.o obj//quests.o obj//raids.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//TheForgottenServer_private.res TheForgottenServer.exe g++.exe -c ../actions.cpp -o obj//actions.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../admin.cpp -o obj//admin.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../allocator.cpp -o obj//allocator.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../baseevents.cpp -o obj//baseevents.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../beds.cpp -o obj//beds.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../chat.cpp -o obj//chat.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../combat.cpp -o obj//combat.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../condition.cpp -o obj//condition.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../configmanager.cpp -o obj//configmanager.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../connection.cpp -o obj//connection.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../container.cpp -o obj//container.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../creature.cpp -o obj//creature.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../creatureevent.cpp -o obj//creatureevent.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../cylinder.cpp -o obj//cylinder.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../database.cpp -o obj//database.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../databasemanager.cpp -o obj//databasemanager.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../databasemysql.cpp -o obj//databasemysql.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../databasesqlite.cpp -o obj//databasesqlite.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../depot.cpp -o obj//depot.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../dispatcher.cpp -o obj//dispatcher.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../exception.cpp -o obj//exception.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../fileloader.cpp -o obj//fileloader.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../game.cpp -o obj//game.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../gameservers.cpp -o obj//gameservers.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../globalevent.cpp -o obj//globalevent.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../group.cpp -o obj//group.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../house.cpp -o obj//house.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../housetile.cpp -o obj//housetile.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../ioban.cpp -o obj//ioban.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../ioguild.cpp -o obj//ioguild.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../iologindata.cpp -o obj//iologindata.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../iomap.cpp -o obj//iomap.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../iomapserialize.cpp -o obj//iomapserialize.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../item.cpp -o obj//item.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../itemattributes.cpp -o obj//itemattributes.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../items.cpp -o obj//items.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../luascript.cpp -o obj//luascript.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../mailbox.cpp -o obj//mailbox.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../manager.cpp -o obj//manager.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../map.cpp -o obj//map.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../monster.cpp -o obj//monster.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../monsters.cpp -o obj//monsters.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../movement.cpp -o obj//movement.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../networkmessage.cpp -o obj//networkmessage.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../npc.cpp -o obj//npc.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../otserv.cpp -o obj//otserv.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 ../otserv.cpp:32:25: openssl/rsa.h: No such file or directory ../otserv.cpp:33:24: openssl/bn.h: No such file or directory ../otserv.cpp:34:25: openssl/err.h: No such file or directory ../otserv.cpp:88: error: expected constructor, destructor, or type conversion before '*' token ../otserv.cpp: In function `void otserv(StringVec, ServiceManager*)': ../otserv.cpp:546: error: `g_RSA' was not declared in this scope ../otserv.cpp:546: error: `RSA_new' was not declared in this scope ../otserv.cpp:548: error: `BN_dec2bn' was not declared in this scope ../otserv.cpp:556: error: `RSA_check_key' was not declared in this scope ../otserv.cpp:561: error: `ERR_load_crypto_strings' was not declared in this scope ../otserv.cpp:562: error: `ERR_get_error' was not declared in this scope ../otserv.cpp:562: error: `ERR_error_string' was not declared in this scope make.exe: *** [obj//otserv.o] Error 1 Execution terminated
  10. godshiryu

    Varias Duvidas

    Eu tenho varios bugs e postarei todos de uma vez para poderem me ajudar! Primeira: O primeiro é quando eu taco MW eu pego PZ LOCKED! ( Espadinhas vermelhas ) E quando eu taco Wild Growth nao. (espadinhas cinzas) , como faço pra quando eu tacar magic wall, ser igual o do wild growth, nao pegar pz locked? Segunda: Quando alguem empurra outra pessoa no meu ot, demora uns 4 segundos antes dessa pessoa ser impurrada. Como faço pra diminuir esse tempo? Terceira: Quando uma pessoa sobe aquelas escadinhas de madeira ( Ladder ) e depois taca uma magic wall, a pessoa que está embaixo nao consegue subir, e nao é soh com magic wall, é com qualquer coisa que trape, tipo coal basin e etc.. Grato a todos!
  11. MEU DEUS! VO USA! JA TO PUIS NOO MEU OT!! MUITO BOM MESMO MAN RECOMENDO AI EM GALERA! RULOU!
  12. Eu preciso do action de quando vc aperta em 14 alavancas diferentes e depois uma unica ela faz desaparecer 2 pedras por 30 minutos, e depois todas as alavancas mudam para o id 1945 novamente ( sem apertar ) e as pedras parecem IDs: Alavanca sem apertar : 1945 Alavanca apertada : 1946 Stone: 1304 Eu uso esse script: local wall1pos = {x=458, y=1386, z=11, stackpos=1} local wall2pos = {x=459, y=1386, z=11, stackpos=1} local leverpos1 = {x=450, y=1412, z=11, stackpos=1} local leverpos2 = {x=454, y=1385, z=12, stackpos=1} local leverpos3 = {x=493, y=1390, z=12, stackpos=1} local leverpos4 = {x=460, y=1412, z=13, stackpos=1} local leverpos5 = {x=457, y=1419, z=12, stackpos=1} local leverpos6 = {x=481, y=1407, z=13, stackpos=1} local leverpos7 = {x=481, y=1418, z=12, stackpos=1} local leverpos8 = {x=481, y=1387, z=11, stackpos=1} local leverpos9 = {x=498, y=1381, z=13, stackpos=1} local leverpos10 = {x=450, y=1405, z=13, stackpos=1} local leverpos11 = {x=496, y=1402, z=14, stackpos=1} local leverpos12 = {x=494, y=1383, z=11, stackpos=1} local leverpos13 = {x=453, y=1371, z=11, stackpos=1} local leverpos14 = {x=494, y=1408, z=12, stackpos=1} function onUse(cid, item, frompos, item2, topos) local wall1 = getThingfromPos(wall1pos) local wall2 = getThingfromPos(wall2pos) local lever1 = getThingfromPos(leverpos1) local lever2 = getThingfromPos(leverpos2) local lever3 = getThingfromPos(leverpos3) local lever4 = getThingfromPos(leverpos4) local lever5 = getThingfromPos(leverpos5) local lever6 = getThingfromPos(leverpos6) local lever7 = getThingfromPos(leverpos7) local lever8 = getThingfromPos(leverpos8) local lever9 = getThingfromPos(leverpos9) local lever10 = getThingfromPos(leverpos10) local lever11 = getThingfromPos(leverpos11) local lever12 = getThingfromPos(leverpos12) local lever13 = getThingfromPos(leverpos13) local lever14 = getThingfromPos(leverpos14) if (lever1.itemid == 1946 and lever2.itemid == 1946 and lever3.itemid == 1946 and lever4.itemid == 1946 and lever5.itemid == 1946 and lever6.itemid == 1946 and lever7.itemid == 1946 and lever8.itemid == 1946 and lever9.itemid == 1946 and lever10.itemid == 1946 and lever11.itemid == 1946 and lever12.itemid == 1946 and lever13.itemid == 1946 and lever14.itemid == 1946 and wall1.itemid == 0) then doSendMagicEffect(wall1pos, 13) doSendMagicEffect(wall2pos, 13) doCreateItem(1304,1,wall1pos) doCreateItem(1304,1,wall2pos) doTransformItem(item.uid,1945) elseif (lever1.itemid == 1946 and lever2.itemid == 1946 and lever3.itemid == 1946 and lever4.itemid == 1946 and lever5.itemid == 1946 and lever6.itemid == 1946 and lever7.itemid == 1946 and lever8.itemid == 1946 and lever9.itemid == 1946 and lever10.itemid == 1946 and lever11.itemid == 1946 and lever12.itemid == 1946 and lever13.itemid == 1946 and lever14.itemid == 1946 and wall1.itemid == 1304) then doSendMagicEffect(wall1pos, 2) doSendMagicEffect(wall2pos, 2) doRemoveItem(wall1.uid,1) doRemoveItem(wall2.uid,1) doTransformItem(item.uid,1946) else doPlayerSendCancel(cid,"You have not pulled all 15 levers.") end return 1 end Mas esse nao some depois de 30 minutos e quando coloca 1 gp em cima da alavanca ela consta como se nao estivesse puxado.. Se alguem puder me ajudar agradeço muito =D vlw!!
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