godshiryu
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Ola. Estou tendo um problema no meu servidor e nao sei como arrumar. O problema é o seguinte: No jogo, o ML de um personagem é 132 e nao sobe mais, nenhum %. E no site fala que é 131, no database tambem. O mesmo ocorreu com outro personagem, só que foi o skill de sword. Nao é nenhum bonus de ML, nem skills, nem set vip, nem nada disso. O que posso fazer pra arrumar? Grato!
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Muito obrigado. Rep +!
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Por favor me ajudem, ainda nao consegui!
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Eu nao sei onde consegui, nao intendo disso nao, Jonathan, eu nao faço a minima ideia de como fazer isso q vc falo. ajuda por favor? Vlw
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Sim, é exp por stages. Há algo que eu possa fazer?
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Nao deu ganhando a exp do monstro vezes a exp do servidor + 50% + 30% Por exemplo: Dragon Lord 2100 de Exp. Rate do server 25 2100*25+50% = 78750 Ele ganha 102375. Como posso arrumar isto?
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Olá a todos. Vim aqui pois estou com duvida num script. Meu servidor possui Exp Extra para os jogadores vip (30%), nesse script: function onLogin(cid) local rate = 1.3 -- 30% local config = { vip = "Você tem "..((rate - 1)*100).."% de exp a mais agora!", notvip = "Tornesse vip e ganhe "..((rate - 1)*100).."% a mais de experiencia!", } if vip.hasVip(cid) == TRUE then doPlayerSetExperienceRate(cid, rate) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, config.vip) else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, config.notvip) end return TRUE end E vip extra pra quem conquistou o castelo (20%), nesse script: dofile("./_woe.lua") function onLogin(cid) Woe.getInfo() local Guild_ID = getPlayerGuildId(cid) if (Guild_ID == infoLua[2]) and (infoLua[2] ~= 0) then doPlayerSetExperienceRate(cid, 1.20) -- here doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your guild has won the last War of Emperium, for that reason you have 20% extra experience.") end return true end Quem ganhou o castelo e é vip, o certo é ganhar 50% de vip extra, mas não ta dando, ta dando só 30 % Tentei editar um script pra ganhar 50% de exp, esse: dofile("./_woe.lua") function onLogin(cid) Woe.getInfo() local Guild_ID = getPlayerGuildId(cid) local rate = 1.5 -- 50% local config = { vipecastle = "Logo voce tem "..((rate - 1)*100).."% de exp a mais por ter conquistado o castelo e ser vip!", notviporcastle = "Tornesse vip e ganhe "..((rate - 1)*100).."% a mais de experiencia!", } if (vip.hasVip(cid) == TRUE) and (Guild_ID == infoLua[2]) and (infoLua[2] ~= 0) then doPlayerSetExperienceRate(cid, rate) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, config.vipecastle) else end return TRUE end Mas nao deu muito certo, alguem pode me dizer o que tem de errado? Grato
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O lançamento oficial do servidor foi no dia 12/03/2011 às exatas 22:00. Site do Ot: http://mfo.servegame.com/ Segue as informaçoes do servidor: War System com os shields. Tabela de Exp: Level 1 ao 50 = 70x; Level 51 ao 100 = 50x; Level 101 ao 150 = 30x; Level 151 ao 200 = 20x; Level 201 ao 250 = 10x; Level 251 ao 300 = 4x; Level 301+ = 2x; Magic = 20x; Skills = 40x; Frags: Red Skull: Dia: 5 Semana: 15 Mes: 50 Black Skull: Dia: 10 Semana: 30 Mes: 100 *Level abaixo de 40 nao perde loot,perde apenas level e ao matar um level 40- pega frag. Comandos Uteis: /g mensagem = Mensagem para todos da guild, precisa ser o lider ou vice para usar. !bless = compra bless - 100k !aol = comprar aol - 50k !buypromotion = comprar promotion -20k
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É o TFS 0.4 Sabe me dizer onde exatamente eu teria que mudar nas sources?
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Quando eu tento compilar o executavel do meu OT(TFS 0.4) da alguns erros, e eu gostaria de saber como resolve-los. PS: Eu tenho o executavel pronto, só gostaria de saber como compilá-lo "novamente". Erros que dao: Compiler: Default compiler Building Makefile: "C:\Documents and Settings\Shiryu\Desktop\Server\Tibia\Shiryu Server\Shiryu Server\trunk.r3884\dev-cpp\Makefile.win" Executing make clean rm -f obj//actions.o obj//admin.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemanager.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//dispatcher.o obj//exception.o obj//fileloader.o obj//game.o obj//gameservers.o obj//globalevent.o obj//group.o obj//house.o obj//housetile.o obj//ioban.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//itemattributes.o obj//items.o obj//luascript.o obj//mailbox.o obj//manager.o obj//map.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocolhttp.o obj//protocollogin.o obj//protocolold.o obj//quests.o obj//raids.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//TheForgottenServer_private.res TheForgottenServer.exe g++.exe -c ../actions.cpp -o obj//actions.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../admin.cpp -o obj//admin.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../allocator.cpp -o obj//allocator.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../baseevents.cpp -o obj//baseevents.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../beds.cpp -o obj//beds.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../chat.cpp -o obj//chat.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../combat.cpp -o obj//combat.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../condition.cpp -o obj//condition.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../configmanager.cpp -o obj//configmanager.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../connection.cpp -o obj//connection.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../container.cpp -o obj//container.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../creature.cpp -o obj//creature.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../creatureevent.cpp -o obj//creatureevent.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../cylinder.cpp -o obj//cylinder.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../database.cpp -o obj//database.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../databasemanager.cpp -o obj//databasemanager.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../databasemysql.cpp -o obj//databasemysql.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../databasesqlite.cpp -o obj//databasesqlite.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../depot.cpp -o obj//depot.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../dispatcher.cpp -o obj//dispatcher.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../exception.cpp -o obj//exception.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../fileloader.cpp -o obj//fileloader.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../game.cpp -o obj//game.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../gameservers.cpp -o obj//gameservers.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../globalevent.cpp -o obj//globalevent.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../group.cpp -o obj//group.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../house.cpp -o obj//house.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../housetile.cpp -o obj//housetile.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../ioban.cpp -o obj//ioban.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../ioguild.cpp -o obj//ioguild.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../iologindata.cpp -o obj//iologindata.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../iomap.cpp -o obj//iomap.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../iomapserialize.cpp -o obj//iomapserialize.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../item.cpp -o obj//item.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../itemattributes.cpp -o obj//itemattributes.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../items.cpp -o obj//items.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../luascript.cpp -o obj//luascript.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../mailbox.cpp -o obj//mailbox.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../manager.cpp -o obj//manager.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../map.cpp -o obj//map.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../monster.cpp -o obj//monster.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../monsters.cpp -o obj//monsters.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../movement.cpp -o obj//movement.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../networkmessage.cpp -o obj//networkmessage.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../npc.cpp -o obj//npc.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 g++.exe -c ../otserv.cpp -o obj//otserv.o -I"C:/Documents and Settings/Shiryu/Desktop/Server/Tibia/Shiryu Server/Shiryu Server/Stian_s_Repack_Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -O2 -fexpensive-optimizations -O1 ../otserv.cpp:32:25: openssl/rsa.h: No such file or directory ../otserv.cpp:33:24: openssl/bn.h: No such file or directory ../otserv.cpp:34:25: openssl/err.h: No such file or directory ../otserv.cpp:88: error: expected constructor, destructor, or type conversion before '*' token ../otserv.cpp: In function `void otserv(StringVec, ServiceManager*)': ../otserv.cpp:546: error: `g_RSA' was not declared in this scope ../otserv.cpp:546: error: `RSA_new' was not declared in this scope ../otserv.cpp:548: error: `BN_dec2bn' was not declared in this scope ../otserv.cpp:556: error: `RSA_check_key' was not declared in this scope ../otserv.cpp:561: error: `ERR_load_crypto_strings' was not declared in this scope ../otserv.cpp:562: error: `ERR_get_error' was not declared in this scope ../otserv.cpp:562: error: `ERR_error_string' was not declared in this scope make.exe: *** [obj//otserv.o] Error 1 Execution terminated
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Eu tenho varios bugs e postarei todos de uma vez para poderem me ajudar! Primeira: O primeiro é quando eu taco MW eu pego PZ LOCKED! ( Espadinhas vermelhas ) E quando eu taco Wild Growth nao. (espadinhas cinzas) , como faço pra quando eu tacar magic wall, ser igual o do wild growth, nao pegar pz locked? Segunda: Quando alguem empurra outra pessoa no meu ot, demora uns 4 segundos antes dessa pessoa ser impurrada. Como faço pra diminuir esse tempo? Terceira: Quando uma pessoa sobe aquelas escadinhas de madeira ( Ladder ) e depois taca uma magic wall, a pessoa que está embaixo nao consegue subir, e nao é soh com magic wall, é com qualquer coisa que trape, tipo coal basin e etc.. Grato a todos!
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MEU DEUS! VO USA! JA TO PUIS NOO MEU OT!! MUITO BOM MESMO MAN RECOMENDO AI EM GALERA! RULOU!
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Eu preciso do action de quando vc aperta em 14 alavancas diferentes e depois uma unica ela faz desaparecer 2 pedras por 30 minutos, e depois todas as alavancas mudam para o id 1945 novamente ( sem apertar ) e as pedras parecem IDs: Alavanca sem apertar : 1945 Alavanca apertada : 1946 Stone: 1304 Eu uso esse script: local wall1pos = {x=458, y=1386, z=11, stackpos=1} local wall2pos = {x=459, y=1386, z=11, stackpos=1} local leverpos1 = {x=450, y=1412, z=11, stackpos=1} local leverpos2 = {x=454, y=1385, z=12, stackpos=1} local leverpos3 = {x=493, y=1390, z=12, stackpos=1} local leverpos4 = {x=460, y=1412, z=13, stackpos=1} local leverpos5 = {x=457, y=1419, z=12, stackpos=1} local leverpos6 = {x=481, y=1407, z=13, stackpos=1} local leverpos7 = {x=481, y=1418, z=12, stackpos=1} local leverpos8 = {x=481, y=1387, z=11, stackpos=1} local leverpos9 = {x=498, y=1381, z=13, stackpos=1} local leverpos10 = {x=450, y=1405, z=13, stackpos=1} local leverpos11 = {x=496, y=1402, z=14, stackpos=1} local leverpos12 = {x=494, y=1383, z=11, stackpos=1} local leverpos13 = {x=453, y=1371, z=11, stackpos=1} local leverpos14 = {x=494, y=1408, z=12, stackpos=1} function onUse(cid, item, frompos, item2, topos) local wall1 = getThingfromPos(wall1pos) local wall2 = getThingfromPos(wall2pos) local lever1 = getThingfromPos(leverpos1) local lever2 = getThingfromPos(leverpos2) local lever3 = getThingfromPos(leverpos3) local lever4 = getThingfromPos(leverpos4) local lever5 = getThingfromPos(leverpos5) local lever6 = getThingfromPos(leverpos6) local lever7 = getThingfromPos(leverpos7) local lever8 = getThingfromPos(leverpos8) local lever9 = getThingfromPos(leverpos9) local lever10 = getThingfromPos(leverpos10) local lever11 = getThingfromPos(leverpos11) local lever12 = getThingfromPos(leverpos12) local lever13 = getThingfromPos(leverpos13) local lever14 = getThingfromPos(leverpos14) if (lever1.itemid == 1946 and lever2.itemid == 1946 and lever3.itemid == 1946 and lever4.itemid == 1946 and lever5.itemid == 1946 and lever6.itemid == 1946 and lever7.itemid == 1946 and lever8.itemid == 1946 and lever9.itemid == 1946 and lever10.itemid == 1946 and lever11.itemid == 1946 and lever12.itemid == 1946 and lever13.itemid == 1946 and lever14.itemid == 1946 and wall1.itemid == 0) then doSendMagicEffect(wall1pos, 13) doSendMagicEffect(wall2pos, 13) doCreateItem(1304,1,wall1pos) doCreateItem(1304,1,wall2pos) doTransformItem(item.uid,1945) elseif (lever1.itemid == 1946 and lever2.itemid == 1946 and lever3.itemid == 1946 and lever4.itemid == 1946 and lever5.itemid == 1946 and lever6.itemid == 1946 and lever7.itemid == 1946 and lever8.itemid == 1946 and lever9.itemid == 1946 and lever10.itemid == 1946 and lever11.itemid == 1946 and lever12.itemid == 1946 and lever13.itemid == 1946 and lever14.itemid == 1946 and wall1.itemid == 1304) then doSendMagicEffect(wall1pos, 2) doSendMagicEffect(wall2pos, 2) doRemoveItem(wall1.uid,1) doRemoveItem(wall2.uid,1) doTransformItem(item.uid,1946) else doPlayerSendCancel(cid,"You have not pulled all 15 levers.") end return 1 end Mas esse nao some depois de 30 minutos e quando coloca 1 gp em cima da alavanca ela consta como se nao estivesse puxado.. Se alguem puder me ajudar agradeço muito =D vlw!!
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