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Quara Exori


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    {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

    {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

    {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

    {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

    {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},

    {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},

    {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},

    {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

    {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

    {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

    {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},

    }

 

    attackType = ATTACK_PHYSICAL

    needDirection = false

    areaEffect = NM_ME_HIT_AREA

    animationEffect = NM_ANI_NONE

 

    hitEffect = NM_ME_HIT_AREA

    damageEffect = NM_ME_HIT_AREA

    animationColor = RED

    offensive = true

    drawblood = true

 

    UltimateExplosionObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0)

 

    function onCast(cid, creaturePos, level, maglv, var)

    centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z}

    n = tonumber(var)  -- try to convert it to a number

    if n ~= nil then

    -- bugged

    -- ultimateExplosionObject.minDmg = var+0

    -- UltimateExplosionObject.maxDmg = var+0

 

    UltimateExplosionObject.minDmg = 0

    UltimateExplosionObject.maxDmg = 0

    else

    -- UltimateExplosionObject.minDmg = (level * 2 + maglv * 3) * 2.3 - 30

    -- UltimateExplosionObject.maxDmg = (level * 2 + maglv * 3) * 3.0

  UltimateExplosionObject.minDmg = (level * 1.5 + maglv * 1.5) * 1.2

  UltimateExplosionObject.maxDmg = (level * 1.5 + maglv * 1.5) * 2.3

    end

 

    return doAreaMagic(cid, centerpos, needDirection, areaEffect, area, UltimateExplosionObject:ordered())

    end

 

 

Ponha no Spells XML

 

<spell name="Exori force"  words="quara exori"  maglv="5" mana="200" enabled="1"><vocation id="4" /><vocation id="2" /></spell>
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