Em 05/11/2023 em 19:40, wenderotpoke disse:Cara não sei se e possivel mas queria um sistema de regen fora o base que o proprio game ja tem né no vactions quando ta de barriga cheia. queria que o food tivesse um regen dele mesmo tipo por exemplo a Pizza dar 10 de vida /s e o hotdog dar 7.5. a ideia é usar esses numeros do proprio feed de cada item como regen base
local FOODS =
{
[2362] = {80, "Crunch."},
[2666] = {150, "Munch."},
[2667] = {120, "Munch."},
[2668] = {100, "Mmmm."},
[2669] = {170, "Munch."},
[2670] = {40, "Gulp."},
[2671] = {300, "Chomp."},
[2672] = {600, "Chomp."},
[2673] = {50, "Yum."},
[2674] = {60, "Yum."},
[2675] = {130, "Yum."},
[2676] = {80, "Yum."},
[2677] = {10, "Yum."},
[2678] = {180, "Slurp."},
[2679] = {10, "Yum."},
[2680] = {20, "Yum."},
[2681] = {90, "Yum."},
[2682] = {200, "Yum."},
[2683] = {170, "Munch."},
[2684] = {80, "Crunch."},
[2685] = {60, "Munch."},
[2686] = {90, "Crunch."},
[2687] = {20, "Crunch."},
[2688] = {90, "Munch."},
[2689] = {100, "Crunch."},
[2690] = {30, "Crunch."},
[2691] = {80, "Crunch."},
[2792] = {60, "Munch."},
[2793] = {90, "Munch."},
[2695] = {60, "Gulp."},
[2696] = {90, "Smack."},
[2787] = {90, "Munch."},
[2788] = {40, "Munch."},
[2789] = {220, "Munch."},
[2790] = {300, "Munch."},
[2791] = {300, "Munch."},
[2792] = {60, "Munch."},
[2794] = {30, "Munch."},
[2795] = {360, "Munch."},
[2796] = {50, "Munch."},
[2793] = {90, "Munch."},
[5097] = {40, "Yum."},
[6125] = {80, "Gulp."},
[6278] = {100, "Mmmm."},
[6279] = {150, "Mmmm."},
[6393] = {120, "Mmmm."},
[6394] = {150, "Mmmm."},
[6501] = {200, "Mmmm."},
[6541] = {60, "Gulp."},
[6542] = {60, "Gulp."},
[6543] = {60, "Gulp."},
[6544] = {60, "Gulp."},
[6545] = {60, "Gulp."},
--[6569] = {100, "Mmmm."}, Retirado para script de rare candy
[6574] = {40, "Mmmm."},
[7158] = {150, "Munch."},
[7159] = {130, "Munch."},
[7372] = {70, "Yum."},
[7373] = {70, "Yum."},
[7374] = {70, "Yum."},
[7375] = {70, "Yum."},
[7376] = {70, "Yum."},
[7377] = {70, "Yum."},
[7909] = {40, "Crunch."},
[8838] = {70, "Gulp."},
[8839] = {50, "Yum."},
[8840] = {20, "Yum."},
[8841] = {30, "Urgh."},
[8842] = {30, "Munch."},
[8843] = {30, "Crunch."},
[8844] = {30, "Gulp."},
[8845] = {20, "Munch."},
[8847] = {110, "Yum."},
[12211] = {180, "Mmmm."},
[12213] = {130, "Munch."},
[12214] = {80, "Crunch."},
[12215] = {100, "Munch."},
[12216] = {60, "Gulp."},
[12217] = {50, "Yum."},
[12218] = {150, "Crunch."},
[12219] = {70, "Mmmm."},
[12220] = {70, "Mmmm."},
[12221] = {70, "Mmmm."},
[12222] = {240, "Crunch."},
}local pos = getThingPos(cid)
function onUse(cid, item, fromPosition, itemEx, toPosition)
local food = FOODS[item.itemid]
if(not food) then
return false
endlocal thing = getCreatureSummons(cid)[1] or cid
if isPlayer(thing) then
if((getPlayerFood(cid) + food[1]) >= 1000) then
doPlayerSendCancel(cid, "You are full.")
return true
enddoPlayerFeed(cid, food[1] * 4)
doCreatureSay(cid, food[2], TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)elseif isSummon(thing) then
local feed = food[1]
if getPlayerStorageValue(thing, 1009) - feed < 0 then
doSendMagicEffect(getThingPos(thing), 169)
doSendMagicEffect(pos, 169)
local newh = getPlayerStorageValue(thing, 1008) - math.ceil(feed / 😎
if newh <= 1 then newh = 1 end
setPlayerStorageValue(thing, 1008, newh)
return true
endsetPlayerStorageValue(thing, 1009, getPlayerStorageValue(thing, 1009) - feed)
setPlayerStorageValue(thing, 1008, getPlayerStorageValue(thing, 1008) + 1)
doCreatureSay(thing, food[2], TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
end
return true
end
local FOODS = { [2362] = {80, "Crunch.", 10}, -- Pizza [2666] = {150, "Munch.", 5}, -- Hamburger [2667] = {120, "Munch.", 7}, -- Cheeseburger [2668] = {100, "Mmmm.", 8}, -- Hot Dog [2669] = {170, "Munch.", 6}, -- Sandwich [2670] = {40, "Gulp.", 15}, -- Milkshake [2671] = {300, "Chomp.", 3}, -- Ice Cream [2672] = {600, "Chomp.", 2}, -- Cake [2673] = {50, "Yum.", 12}, -- Cookie [2674] = {60, "Yum.", 10}, -- Donut [2675] = {130, "Yum.", 7}, -- Chocolate Bar [2676] = {80, "Yum.", 9}, -- Candy [2677] = {10, "Yum.", 20}, -- Lollipop [2678] = {180, "Slurp.", 6}, -- Soda [2679] = {10, "Yum.", 18}, -- Chips [2680] = {20, "Yum.", 15}, -- Popcorn [2681] = {90, "Yum.", 8}, -- Pretzel [2682] = {200, "Yum.", 5}, -- Pie [2683] = {170, "Munch.", 5}, -- Pancake [2684] = {80, "Crunch.", 10}, -- Waffle [2685] = {60, "Munch.", 8}, -- French Fries [2686] = {90, "Crunch.", 10}, -- Onion Rings [2687] = {20, "Crunch.", 12}, -- Nachos [2688] = {90, "Munch.", 7}, -- Chicken Nuggets [2689] = {100, "Crunch.", 8}, -- Fish Sticks [2690] = {30, "Crunch.", 12}, -- Potato Chips [2691] = {80, "Crunch.", 9}, -- Tortilla Chips [2792] = {60, "Munch.", 8}, -- Brownie [2793] = {90, "Munch.", 6}, -- Cupcake [2695] = {60, "Gulp.", 8}, -- Smoothie [2696] = {90, "Smack.", 6}, -- Fruit Salad [2787] = {90, "Munch.", 7}, -- Salad [2788] = {40, "Munch.", 10}, -- Soup [2789] = {220, "Munch.", 4}, -- Ramen [2790] = {300, "Munch.", 3}, -- Sushi [2791] = {300, "Munch.", 3}, -- Burrito [2794] = {30, "Munch.", 10}, -- Tacos [2795] = {360, "Munch.", 2}, -- Pasta [2796] = {50, "Munch.", 8}, -- Mac & Cheese [5097] = {40, "Yum.", 10}, -- Bread [6125] = {80, "Gulp.", 7}, -- Milk [6278] = {100, "Mmmm.", 8}, -- Orange Juice [6279] = {150, "Mmmm.", 6}, -- Apple Juice [6393] = {120, "Mmmm.", 7}, -- Grape Juice [6394] = {150, "Mmmm.", 6}, -- Fruit Punch [6501] = {200, "Mmmm.", 5}, -- Energy Drink [6541] = {60, "Gulp.", 8}, -- Water [6542] = {60, "Gulp.", 8}, -- Coconut Water [6543] = {60, "Gulp.", 8}, -- Sports Drink [6544] = {60, "Gulp.", 8}, -- Tea [6545] = {60, "Gulp.", 8}, -- Coffee [6574] = {40, "Mmmm.", 10}, -- Milkshake (Strawberry) [7158] = {150, "Munch.", 6}, -- Milkshake (Vanilla) [7159] = {130, "Munch.", 6}, -- Milkshake (Chocolate) [7372] = {70, "Yum.", 9}, -- Milkshake (Banana) [7373] = {70, "Yum.", 9}, -- Milkshake (Mint Chocolate Chip) [7374] = {70, "Yum.", 9}, -- Milkshake (Caramel) [7375] = {70, "Yum.", 9}, -- Milkshake (Cookies & Cream) [7376] = {70, "Yum.", 9}, -- Milkshake (Peanut Butter) [7377] = {70, "Yum.", 9}, -- Milkshake (Strawberry Banana) [7909] = {40, "Crunch.", 10}, -- Milkshake (Blueberry) [8838] = {70, "Gulp.", 7}, -- Milkshake (Raspberry) [8839] = {50, "Yum.", 9}, -- Milkshake (Blackberry) [8840] = {20, "Yum.", 15}, -- Milkshake (Peach) [8841] = {30, "Urgh.", 20}, -- Milkshake (Mango) [8842] = {30, "Munch.", 10}, -- Milkshake (Pineapple) [8843] = {30, "Crunch.", 10}, -- Milkshake (Watermelon) [8844] = {30, "Gulp.", 12}, -- Milkshake (Cantaloupe) [8845] = {20, "Munch.", 10}, -- Milkshake (Kiwi) [8847] = {110, "Yum.", 8}, -- Milkshake (Coconut) [12211] = {180, "Mmmm.", 6}, -- Milkshake (Mango-Peach) [12213] = {130, "Munch.", 7}, -- Milkshake (Berry Blast) [12214] = {80, "Crunch.", 9}, -- Milkshake (Tropical Twist) [12215] = {100, "Munch.", 7}, -- Milkshake (Pineapple-Banana) [12216] = {60, "Gulp.", 9}, -- Milkshake (Cherry) [12217] = {50, "Yum.", 10}, -- Milkshake (Orange) [12218] = {150, "Crunch.", 6}, -- Milkshake (Grape) [12219] = {70, "Mmmm.", 7}, -- Milkshake (Strawberry) [12220] = {70, "Mmmm.", 7}, -- Milkshake (Blueberry) [12221] = {70, "Mmmm.", 7}, -- Milkshake (Raspberry) [12222] = {240, "Crunch.", 5}, -- Milkshake (Mixed Berry) -- o 5 é a quantia de regen } function onUse(cid, item, fromPosition, itemEx, toPosition) local food = FOODS[item.itemid] if not food then return false end local thing = getCreatureSummons(cid)[1] or cid if isPlayer(thing) then if getPlayerFood(cid) + food[1] >= 1000 then doPlayerSendCancel(cid, "You are full.") return true end doPlayerFeed(cid, food[1] * 4) doCreatureSay(cid, food[2], TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) elseif isSummon(thing) then local feed = food[1] local regeneration = food[3] or 0 -- Regeneração padrão if getPlayerStorageValue(thing, 1009) - feed < 0 then doSendMagicEffect(getThingPos(thing), 169) doSendMagicEffect(pos, 169) local newh = getPlayerStorageValue(thing, 1008) - math.ceil(feed / 😎 if newh <= 1 then newh = 1 end setPlayerStorageValue(thing, 1008, newh) return true end setPlayerStorageValue(thing, 1009, getPlayerStorageValue(thing, 1009) - feed) setPlayerStorageValue(thing, 1008, getPlayerStorageValue(thing, 1008) + regeneration) -- Incremento baseado na regeneração específica da comida doCreatureSay(thing, food[2], TALKTYPE_ORANGE_1) doRemoveItem(item.uid, 1) end return true end



info
Grupo: Artesão
Registrado: 28/02/17
Posts: 104
Reputação: 0
Gênero: Masculino
Char no Tibia: OWeen
Cara não sei se e possivel mas queria um sistema de regen fora o base que o proprio game ja tem né no vactions quando ta de barriga cheia. queria que o food tivesse um regen dele mesmo tipo por exemplo a Pizza dar 10 de vida /s e o hotdog dar 7.5. a ideia é usar esses numeros do proprio feed de cada item como regen base
local FOODS =
{
[2362] = {80, "Crunch."},
[2666] = {150, "Munch."},
[2667] = {120, "Munch."},
[2668] = {100, "Mmmm."},
[2669] = {170, "Munch."},
[2670] = {40, "Gulp."},
[2671] = {300, "Chomp."},
[2672] = {600, "Chomp."},
[2673] = {50, "Yum."},
[2674] = {60, "Yum."},
[2675] = {130, "Yum."},
[2676] = {80, "Yum."},
[2677] = {10, "Yum."},
[2678] = {180, "Slurp."},
[2679] = {10, "Yum."},
[2680] = {20, "Yum."},
[2681] = {90, "Yum."},
[2682] = {200, "Yum."},
[2683] = {170, "Munch."},
[2684] = {80, "Crunch."},
[2685] = {60, "Munch."},
[2686] = {90, "Crunch."},
[2687] = {20, "Crunch."},
[2688] = {90, "Munch."},
[2689] = {100, "Crunch."},
[2690] = {30, "Crunch."},
[2691] = {80, "Crunch."},
[2792] = {60, "Munch."},
[2793] = {90, "Munch."},
[2695] = {60, "Gulp."},
[2696] = {90, "Smack."},
[2787] = {90, "Munch."},
[2788] = {40, "Munch."},
[2789] = {220, "Munch."},
[2790] = {300, "Munch."},
[2791] = {300, "Munch."},
[2792] = {60, "Munch."},
[2794] = {30, "Munch."},
[2795] = {360, "Munch."},
[2796] = {50, "Munch."},
[2793] = {90, "Munch."},
[5097] = {40, "Yum."},
[6125] = {80, "Gulp."},
[6278] = {100, "Mmmm."},
[6279] = {150, "Mmmm."},
[6393] = {120, "Mmmm."},
[6394] = {150, "Mmmm."},
[6501] = {200, "Mmmm."},
[6541] = {60, "Gulp."},
[6542] = {60, "Gulp."},
[6543] = {60, "Gulp."},
[6544] = {60, "Gulp."},
[6545] = {60, "Gulp."},
--[6569] = {100, "Mmmm."}, Retirado para script de rare candy
[6574] = {40, "Mmmm."},
[7158] = {150, "Munch."},
[7159] = {130, "Munch."},
[7372] = {70, "Yum."},
[7373] = {70, "Yum."},
[7374] = {70, "Yum."},
[7375] = {70, "Yum."},
[7376] = {70, "Yum."},
[7377] = {70, "Yum."},
[7909] = {40, "Crunch."},
[8838] = {70, "Gulp."},
[8839] = {50, "Yum."},
[8840] = {20, "Yum."},
[8841] = {30, "Urgh."},
[8842] = {30, "Munch."},
[8843] = {30, "Crunch."},
[8844] = {30, "Gulp."},
[8845] = {20, "Munch."},
[8847] = {110, "Yum."},
[12211] = {180, "Mmmm."},
[12213] = {130, "Munch."},
[12214] = {80, "Crunch."},
[12215] = {100, "Munch."},
[12216] = {60, "Gulp."},
[12217] = {50, "Yum."},
[12218] = {150, "Crunch."},
[12219] = {70, "Mmmm."},
[12220] = {70, "Mmmm."},
[12221] = {70, "Mmmm."},
[12222] = {240, "Crunch."},
}
local pos = getThingPos(cid)
function onUse(cid, item, fromPosition, itemEx, toPosition)
local food = FOODS[item.itemid]
if(not food) then
return false
end
local thing = getCreatureSummons(cid)[1] or cid
if isPlayer(thing) then
if((getPlayerFood(cid) + food[1]) >= 1000) then
doPlayerSendCancel(cid, "You are full.")
return true
end
doPlayerFeed(cid, food[1] * 4)
doCreatureSay(cid, food[2], TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
elseif isSummon(thing) then
local feed = food[1]
if getPlayerStorageValue(thing, 1009) - feed < 0 then
doSendMagicEffect(getThingPos(thing), 169)
doSendMagicEffect(pos, 169)
local newh = getPlayerStorageValue(thing, 1008) - math.ceil(feed / 😎
if newh <= 1 then newh = 1 end
setPlayerStorageValue(thing, 1008, newh)
return true
end
setPlayerStorageValue(thing, 1009, getPlayerStorageValue(thing, 1009) - feed)
setPlayerStorageValue(thing, 1008, getPlayerStorageValue(thing, 1008) + 1)
doCreatureSay(thing, food[2], TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
end
return true
end