GniusP 30 Postado Julho 8, 2018 Share Postado Julho 8, 2018 (editado) Olá pessoal, quando eu uso um pokemon pela pokebar, ela remove a addon do pokemon Script function createBallByStatus(cid, status, id) slot = getPlayerSlotItem(cid, 8) if slot.uid == 0 then item = doPlayerAddItem(cid, id) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, id, 1) end setStatusPokeballByStatusStr(item, status) end function getPokemonByName(cid, pokemon) local arraypoke = {} local container = getPlayerSlotItem(cid, 3).uid local pokeballs = getPokeballsInContainer(container) for i =1, #pokeballs do name = getItemAttribute(pokeballs[i], "poke") if pokemon == name then table.insert(arraypoke, pokeballs[i]) return arraypoke[1] end end return false end function tranfBallInShiny(pokeball) doItemSetAttribute(pokeball, "shiny", "shiny") return true end function getShinyByPokeball(pokeball) local shiny = getItemAttribute(pokeball, "shiny") return shiny == "shiny" and true or false end function getShinyNameByPokeball(pokeball) local shiny = getItemAttribute(pokeball, "shiny") return shiny and "Shiny "..getItemAttribute(pokeball, "poke").."" or getItemAttribute(pokeball, "poke") end function setStatusPokeballByStatusStr(pokeball, status) local attr = string.explode(status, ",") local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level"} for i =1, #attr do doItemSetAttribute(pokeball, x[i], attr[i]) end end function copieAllStatusBalls(pokeball) local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level"} str = "" sep = "," for i =1, #x do local attr = getItemAttribute(pokeball, x[i]) or 0 local t = attr ..sep str = str..t end return str end function atualizaPokes(cid) local item = getPlayerSlotItem(cid, 8) if item.uid <= 0 then return true end if not getItemAttribute(item.uid, "poke") then return true end for i, x in pairs(fotos) do if string.lower(getItemAttribute(item.uid, "poke")) == string.lower(i) then doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[i]) if useOTClient then doPlayerSendCancel(cid, '12//,show') end if useKpdoDlls then useOTClient = true useKpdoDlls = true doUpdateMoves(cid) end end end end function doSendPokemon(cid, pokemon) if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 << return true end if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) > 0 then t = getPlayerSlotItem(cid, 8) local btype = getPokeballType(t.itemid) local effect = pokeballs[btype].effect or 21 doReturnPokemon(cid, getCreatureSummons(cid)[1], t,effect) end t = getPlayerSlotItem(cid, 8) if t.uid ~= 0 then pokeslot = getItemAttribute(t.uid, "poke") if pokeslot == pokemon then t = getPlayerSlotItem(cid, 8) doGoPokemon(cid, t) atualizaPokes(cid) return true end if getPokemonByName(cid, pokemon) then local poke = getPokemonByName(cid, pokemon) local attr = copieAllStatusBalls(t.uid) local id = t.itemid doRemoveItem(t.uid) local attr2 = copieAllStatusBalls(poke) local id2 = getThing(poke).itemid doRemoveItem(getPokemonByName(cid, pokemon)) createBallByStatus(cid, attr2, id2) createBallByStatus(cid, attr, id) t = getPlayerSlotItem(cid, 8) doGoPokemon(cid, t) atualizaPokes(cid) return true end end if getPokemonByName(cid, pokemon) then local id = getThing(getPokemonByName(cid, pokemon)).itemid local attr = copieAllStatusBalls(getPokemonByName(cid, pokemon)) doRemoveItem(getPokemonByName(cid, pokemon)) createBallByStatus(cid, attr, id) t = getPlayerSlotItem(cid, 8) doGoPokemon(cid, t) atualizaPokes(cid) return true end return false end function sendPokeInfo(cid) local activeimg = true local poke = getPlayerSlotItem(cid, 8) local pokeslot = getItemAttribute(poke.uid, "poke") local pokeboost = getItemAttribute(poke.uid, "boost") or 0 local pokehappy = getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) or 1 doPlayerSendCancel(cid, "NewInfo/"..pokeslot.."/"..pokeboost.."/"..pokehappy.."") if activeimg then local img = "ShowPoke/" doPlayerSendCancel(cid, img..pokeslot) end end function sendAudio(cid, audio) local function getSpectatorsFromArea(fromPosition, toPosition, multifloor) local lenght = ((math.max(fromPosition.x, toPosition.x) - math.min(fromPosition.x, toPosition.x)) * 0.5) + 1 local width = ((math.max(fromPosition.y, toPosition.y) - math.min(fromPosition.y, toPosition.y)) * 0.5) + 1 if multifloor == true then local ret = {} for f = math.min(fromPosition.z, toPosition.z), math.max(fromPosition.z, toPosition.z) do local tmp = getSpectators({x = math.min(fromPosition.x, toPosition.x) + lenght, y = math.min(fromPosition.y, toPosition.y) + width, z = f}, lenght, width, false) for k = 1, #tmp do table.insert(ret, tmp[k]) end end return ret end return getSpectators({x = math.min(fromPosition.x, toPosition.x) + lenght, y = math.min(fromPosition.y, toPosition.y) + width, z = fromPosition.z}, lenght, width, false) end local pos = getThingPos(cid) local pos = getThingPos(cid) local t = 5 local pos1 = {x = pos.x-t, y = pos.y-t, z = pos.z} local pos2 = {x = pos.x+t, y = pos.y+t, z = pos.z} for _, pid in pairs(getSpectatorsFromArea(pos1, pos2, true)) do if isPlayer(pid) then doPlayerSendCancel(pid, "Audio "..audio.."") end end end function doShowSelectChar(cid) doPlayerSendCancel(cid, "ShowChar") end function doCloseSelectChar(cid) doPlayerSendCancel(cid, "CloseChar") end function doShowLookPlayer(cid, target, msg) doPlayerSendCancel(cid, "ShowLook/"..getPlayerStorageValue(target, 21121).."/"..msg.."") end function doCloseInfoPoke(cid) local activeimg = true doPlayerSendCancel(cid, "InfoClosed") if activeimg then local close = "ClosePoke" doPlayerSendCancel(cid, close) end end function sendAllPokemonsBarPoke(cid) local container = getPlayerSlotItem(cid, 3).uid local pokes = "Pokebar" local t = getPlayerSlotItem(cid, 8) if t.uid ~= 0 then pokeslot = getItemAttribute(t.uid, "poke") pokes = pokes.."/"..pokeslot.."" end local pokeballs = getPokeballsInContainer(container) for i =1, #pokeballs do pokemons = getItemAttribute(pokeballs[i], "poke") pokes = pokes.."/"..pokemons.."" end doPlayerSendCancel(cid, pokes) end Editado Julho 8, 2018 por GniusP Link para o comentário Compartilhar em outros sites More sharing options...
nociam 90 Postado Julho 8, 2018 Share Postado Julho 8, 2018 pelo visto quanto vc adiciona um addon deve receber um atributo ta uma olhada, depois quanto aciona o barra nao adiciona esse atributo perdendo - o deve adicionar nesse trecho abixo. local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level"} GniusP reagiu a isso 1 Link para o comentário Compartilhar em outros sites More sharing options...
GniusP 30 Postado Julho 8, 2018 Autor Share Postado Julho 8, 2018 2 horas atrás, nociam disse: pelo visto quanto vc adiciona um addon deve receber um atributo ta uma olhada, depois quanto aciona o barra nao adiciona esse atributo perdendo - o deve adicionar nesse trecho abixo. local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level"} Ainda continua a mesma coisa, mais esqueci de explicar uma coisa Assim que você usa o pokemon pela pokebar o pokemon sai com addon normalmente, mais só remove a addon assim que eu troco de pokemon pela pokebar Por exemplo: To com 1 blastoise e ele ta usando 1 addon, ai eu vou e uso ele(a addon dele sai normal) ai quando eu uso outro pokemon pela pokebar a addon do blastoise some. Link para o comentário Compartilhar em outros sites More sharing options...
nociam 90 Postado Julho 8, 2018 Share Postado Julho 8, 2018 posta o goback e o script que add o addon Link para o comentário Compartilhar em outros sites More sharing options...
GniusP 30 Postado Julho 8, 2018 Autor Share Postado Julho 8, 2018 (editado) Goback.lua local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, ["Jynx"] = 17, --alterado v1.5 ["Shiny Jynx"] = 17, ["Piloswine"] = 205, --alterado v1.8 ["Swinub"] = 205, } function onUse(cid, item, frompos, item2, topos) sendAllPokemonsBarPoke(cid) if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 << return true end local ballName = getItemAttribute(item.uid, "poke") local btype = getPokeballType(item.itemid) local usando = pokeballs[btype].use local effect = pokeballs[btype].effect if not effect then effect = 21 end unLock(item.uid) --alterado v1.8 if item.itemid == usando then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then doPlayerSendCancel(cid, "You can't do that while is controling a mind") return true --alterado v1.5 end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local cd = getCD(item.uid, "blink", 30) if cd > 0 then setCD(item.uid, "blink", 0) end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return true end local thishp = getItemAttribute(item.uid, "hp") if getItemAttribute(item.uid, "hp") == 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end local x = pokes[pokemon] local boost = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) < (x.level) then doPlayerSendCancel(cid, "You need level "..(x.level).." to use this pokemon.") return true end local pk = getCreatureSummons(cid)[1] doSummonMonster(cid, pokemon) doItemSetAttribute(item.uid, "pokeballusada", 0) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) doCreatureSetNick(pk, nick) adjustStatus(pk, item.uid, true, true, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v1.7 if getPlayerLanguage(cid) == 2 then local mgoen = gobackmsgsen[math.random(1, #gobackmsgsen)].go:gsub("doka", pokename) doCreatureSay(cid, mgoen, 19) elseif getPlayerLanguage(cid) == 0 then local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, 19) elseif getPlayerLanguage(cid) == 1 then local mgoes = gobackmsgses[math.random(1, #gobackmsgses)].go:gsub("doka", pokename) doCreatureSay(cid, mgoes, 19) end -- doItemSetAttribute(item.uid, "gender", math.random(3, 4)) doSendMagicEffect(getCreaturePosition(pk), effect) if useOTClient then doPlayerSendCancel(cid, '12//,show') --alterado v1.7 end local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getAddonValue(pb, "addon") if look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) end else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end addon.lua Citar local addons = { [14876] = {pokemon = "Shiny Charizard" , looktype = 1950}, [12344] = {pokemon = "Pidgeot" , looktype = 205}, [13990] = {pokemon = "Pidgeot" , looktype = 201}, --[ID do item] = {nome do pokémon, looktype}, } local function getOldAddon (looktype) for index, value in pairs (addons) do if value.looktype == looktype then return index end end end function onUse(cid, item, fromPosition, itemEx, toPosition) local numero = addons[item.itemid].looktype local pb = itemEx.uid local pk = addons[item.itemid].pokemon if not isPokeball(itemEx.itemid) then doPlayerSendCancel(cid, "Você só poder usar este item em uma poke ball.") return true end if getPlayerSlotItem (cid, 8).uid == pb and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) then doPlayerSendCancel (cid, "Desmonte do seu pokémon e volte-o para a poke ball.") return true end if getItemAttribute(pb, "addon") and getItemAttribute(pb, "addon") == numero then doPlayerSendCancel(cid, "Seu pokémon já está com este addon.") return true end if #getCreatureSummons(cid) > 0 then doPlayerSendCancel(cid, "Por favor, volte o seu pokémon para a poke ball.") return true end if getItemAttribute(pb, "poke") ~= pk then doPlayerSendCancel(cid, "Desculpe, você não pode adicionar este addon neste pokémon.") return true end if getItemAttribute (pb, "addon") and getItemAttribute (pb, "addon") > 1 then doPlayerSendTextMessage(cid, 27, "Você substituiu um "..getItemNameById (getOldAddon (getItemAttribute (pb, "addon"))).." por um "..getItemNameById (item.itemid).."!") else doPlayerSendTextMessage(cid, 27, "Agora seu pokémon usará este "..getItemNameById (item.itemid).."!") end doRemoveItem(item.uid, 1) doSetItemAttribute(pb, "addon", numero) return true end Editado Julho 8, 2018 por GniusP Link para o comentário Compartilhar em outros sites More sharing options...
nociam 90 Postado Julho 8, 2018 Share Postado Julho 8, 2018 troque as partes da variável x pela a de abaixo e ve se vai. local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level", "addon"} GniusP reagiu a isso 1 Link para o comentário Compartilhar em outros sites More sharing options...
GniusP 30 Postado Julho 8, 2018 Autor Share Postado Julho 8, 2018 12 minutos atrás, nociam disse: troque as partes da variável x pela a de abaixo e ve se vai. local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level", "addon"} Não foi. Link para o comentário Compartilhar em outros sites More sharing options...
GniusP 30 Postado Julho 9, 2018 Autor Share Postado Julho 9, 2018 Podem fechar o tópico, eu ja consegui arrumar. Vou te da um REP+ Só por tentar ajudar. nociam reagiu a isso 1 Link para o comentário Compartilhar em outros sites More sharing options...
Marshmello 270 Postado Fevereiro 20, 2019 Share Postado Fevereiro 20, 2019 A questão neste suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário Compartilhar em outros sites More sharing options...
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