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podem me ajudar a arruma esse npc


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esta dando esse error

 

[09/04/2018 08:36:01] [Error - CreatureScript Interface] 
[09/04/2018 08:36:01] data/creaturescripts/scripts/player/statsChange.lua:onStatsChange
[09/04/2018 08:36:01] Description: 
[09/04/2018 08:36:01] data/creaturescripts/scripts/player/statsChange.lua:112: attempt to index a number value
[09/04/2018 08:36:01] stack traceback:
[09/04/2018 08:36:01]     data/creaturescripts/scripts/player/statsChange.lua:112: in function <data/creaturescripts/scripts/player/statsChange.lua:6>
[09/04/2018 08:41:44] > Broadcasted message: "Para upar mais rapido e so ir dando Cath nos pokemons , mas nao funciona 2 vezes no mesmo pokemon".

 

<?xml version="1.0" encoding="UTF-8"?>
<npc name="Rulfs" script="Rulfs.lua" walkinterval="2000" floorchange="0">
    <health now="100" max="100"/>
    <look type="594" head="17" body="54" legs="114" feet="0" addons="2"/>
</npc>

 

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid)             end
function onCreatureDisappear(cid)             npcHandler:onCreatureDisappear(cid)         end
function onCreatureSay(cid, type, msg)         npcHandler:onCreatureSay(cid, type, msg)     end
function onThink()                             npcHandler:onThink()                         end
function onPlayerEndTrade(cid)                npcHandler:onPlayerEndTrade(cid)            end
function onPlayerCloseChannel(cid)            npcHandler:onPlayerCloseChannel(cid)        end

local nome = "Rulfs" -- nome do monstro que vai parecer


local function greetCallback(cid)
    local msg = 'Olá '.. getCreatureName(cid) ..", vem me desafiar a um duelo?"
    npcHandler:say(msg,cid)
    npcHandler:addFocus(cid)
    return false
end
function creatureSayCallback(cid, type, msg)
    if string.lower(msg) == 'bye' or string.lower(msg) == 'xau' then
        npcHandler:resetNpc(cid)
        return false
    end
    if(not npcHandler:isFocused(cid)) then 
        return false
    end
    if (msgcontains(msg, 'sim') or msgcontains(msg, 'yes')) then
        local pos = getCreaturePosition(getNpcId())
        selfSay('Então venha.',cid)
        doCreatureSay(getNpcId(), "MuHuashAUhashSHUuSA", TALKTYPE_MONSTER_YELL)
        npcHandler:resetNpc(cid)
        doRemoveCreature(getNpcId())
        doCreateMonster(nome, pos)
    end
    if (msgcontains(msg, 'nao') or msgcontains(msg, 'no') or msgcontains(msg, 'não')) then
        selfSay('Então tchau.', cid)
        npcHandler:resetNpc(cid)
        return false
    end
        
    return true
end

npcHandler:setCallback(CALLBACK_GREET, greetCallback)
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new()) 

 

 

e o monster dele

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Rulfs" nameDescription="a rulfs" race="blood" experience="900" speed="220" manacost="0">
    <health now="1000" max="1000"/>
    <look type="569" head="17" body="54" legs="114" feet="0" addons="2" corpse="6080"/>
    <targetchange interval="5000" chance="8"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="0"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag staticattack="90"/>
        <flag runonhealth="500"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="30" attack="50" poison="150"/>
        <attack name="speed" interval="1000" chance="10" range="7" speedchange="-600" duration="20000">
            <attribute key="areaEffect" value="redshimmer"/>
        </attack>
        <attack name="lifedrain" interval="1000" chance="40" radius="4" target="0" min="-120" max="-250">
            <attribute key="areaEffect" value="rednote"/>
        </attack>
    </attacks>
    <defenses armor="15" defense="20">
        <defense name="healing" interval="1000" chance="25" min="113" max="187">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
    </defenses>
    <elements>
        <element firePercent="100"/>
        <element deathPercent="100"/>
        <element earthPercent="100"/>
        <element holyPercent="-20"/>
    </elements>
    <immunities>
        <immunity lifedrain="1"/>
        <immunity paralyze="1"/>
        <immunity invisible="1"/>
    </immunities>
    <voices interval="5000" chance="10">
        <voice sentence="HAHAHAHAHA"/>

    </voices>
    <loot>
        <item id="2148" countmax="60" chance="11250"/><!-- gold coin -->
        <item id="2148" countmax="40" chance="11250"/><!-- gold coin -->
        <item id="2144" chance="2000"/><!-- black pearl -->
        <item id="2656" chance="650"/><!-- blue robe -->
        <item id="2047" chance="70000"/><!-- candle stick -->
        <item id="2237" chance="19000"/><!-- dirty cape -->
        <item id="2177" chance="50"/><!-- life crystal -->
        <item id="2071" chance="1333"/><!-- lyre -->
        <item id="2560" chance="7250"/><!-- mirror -->
        <item id="2411" chance="1600"/><!-- poison dagger -->
        <item id="2655" chance="800"/><!-- red robe -->
        <item id="2214" chance="860"/><!-- ring of healing -->
        <item id="2170" chance="8300"/><!-- silver amulet -->
        <item id="2134" chance="1750"/><!-- silver brooch -->
        <item id="2657" chance="60000"/><!-- simple dress -->
        <item id="2197" chance="1100"/><!-- stone skin amulet -->
        <item id="7589" chance="650"/><!-- strong mana potion -->
        <item id="2175" chance="900"/><!-- spellbook -->
        <item id="2143" chance="410"/><!-- white pearl -->
        <item id="7884" chance="240"/><!-- terra mantle -->
        <item id="2121" chance="410"/><!-- wedding ring -->
        <item id="2124" chance="100"/><!-- crystal ring -->
    </loot>
</monster>

 

[09/04/2018 08:36:01] [Error - CreatureScript Interface] 
[09/04/2018 08:36:01] data/creaturescripts/scripts/player/statsChange.lua:onStatsChange
[09/04/2018 08:36:01] Description: 
[09/04/2018 08:36:01] data/creaturescripts/scripts/player/statsChange.lua:112: attempt to index a number value
[09/04/2018 08:36:01] stack traceback:
[09/04/2018 08:36:01]     data/creaturescripts/scripts/player/statsChange.lua:112: in function <data/creaturescripts/scripts/player/statsChange.lua:6>
[09/04/2018 08:41:44] > Broadcasted message: "Para upar mais rapido e so ir dando Cath nos pokemons , mas nao funciona 2 vezes no mesmo pokemon".

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