Tava na VPS, apareceu esse erro varias vezes e uns 5 segundos depois crashou o server, acredito que seja quando alguém "entra/gruda" onde não deveria, erro:
data\talkactions\scripts\move1.lua
local msgs = {"use ", ""}
function doAlertReady(cid, id, movename, n, cd)
if not isCreature(cid) then return true end
local myball = getPlayerSlotItem(cid, 8)
if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!")
return true
end
local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
if not p or #p <= 0 then return true end
for a = 1, #p do
if getItemAttribute(p[a], cd) == "cd:"..id.."" then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!")
return true
end
end
end
function onSay(cid, words, param, channel)
if param ~= "" then return true end
if string.len(words) > 3 then return true end
if #getCreatureSummons(cid) == 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.")
return 0
end
--alterado v1.5
local mypoke = getCreatureSummons(cid)[1]
if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end
if getCreatureName(mypoke) == "Evolution" then return true end
if getCreatureName(mypoke) == "Ditto" or getCreatureName(mypoke) == "Shiny Ditto" then
name = getPlayerStorageValue(mypoke, 1010) --edited
else
name = getCreatureName(mypoke)
end
--local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke)
local palavra = string.lower(words) -- adicionado
local it = string.sub(palavra, 2, 3) -- adicionado
move = movestable[name].move1 or false -- adicionado
--
--local it = string.sub(words, 2, 3) -- /\
--local move = movestable[name].move1 -- /\
if getPlayerStorageValue(mypoke, 212123) >= 1 then
cdzin = "cm_move"..it..""
else
cdzin = "move"..it.."" --alterado v1.5
end
if it == "2" then
move = movestable[name].move2
elseif it == "3" then
move = movestable[name].move3
elseif it == "4" then
move = movestable[name].move4
elseif it == "5" then
move = movestable[name].move5
elseif it == "6" then
move = movestable[name].move6
elseif it == "7" then
move = movestable[name].move7
elseif it == "8" then
move = movestable[name].move8
elseif it == "9" then
move = movestable[name].move9
elseif it == "10" then
move = movestable[name].move10
elseif it == "11" then
move = movestable[name].move11
elseif it == "12" then
move = movestable[name].move12
elseif it == "13" then
move = movestable[name].move13
end
if name == "Smeargle" then
if it == "1" and haveSketch(cid, 1) then
move = movestable[getSketchName(cid, 1)].move1 or false
elseif it == "2" and haveSketch(cid, 2) then
move = movestable[getSketchName(cid, 2)].move2 or false
elseif it == "3" and haveSketch(cid, 3) then
move = movestable[getSketchName(cid, 3)].move3 or false
elseif it == "4" and haveSketch(cid, 4) then
move = movestable[getSketchName(cid, 4)].move4 or false
elseif it == "5" and haveSketch(cid, 5) then
move = movestable[getSketchName(cid, 5)].move5 or false
elseif it == "6" and haveSketch(cid, 6) then
move = movestable[getSketchName(cid, 6)].move6 or false
elseif it == "7" and haveSketch(cid, 7) then
move = movestable[getSketchName(cid, 7)].move7 or false
elseif it == "8" and haveSketch(cid, 8) then
move = movestable[getSketchName(cid, 8)].move8 or false
end
end
if not move then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.")
return true
end
if getPlayerLevel(cid) < move.level then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need be atleast level "..move.level.." to use this move.")
return true
end
if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.")
return true
end
if getTileInfo(getThingPos(mypoke)).protection then
doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.")
return true
end
if getPlayerStorageValue(mypoke, 3894) >= 1 then
return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v1.3
end
--alterado v1.6
if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then
doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!")
return true
end
--alterado v1.7 \/\/\/
if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) then
local target = getCreatureTarget(cid)
if math.random(1, 100) <= passivesChances["Evasion"][getCreatureName(target)] then
if isCreature(getMasterTarget(target)) then --alterado v1.6
doSendMagicEffect(getThingPos(target), 211)
doSendAnimatedText(getThingPos(target), "TOO BAD", 215)
doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false)
doSendMagicEffect(getThingPos(target), 211)
doFaceCreature(target, getThingPos(mypoke))
return true --alterado v1.6
end
end
end
if move.target == 1 then
if not isCreature(getCreatureTarget(cid)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.")
return 0
end
if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then
return 0
end
if getCreatureHealth(getCreatureTarget(cid)) <= 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.")
return 0
end
if not isCreature(getCreatureSummons(cid)[1]) then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.")
return 0
end
if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then
return 0
end
end
local newid = 0
if isSleeping(mypoke) or isSilence(mypoke) then --alterado v1.5
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.")
return 0
else
newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd)
end
doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY)
local summons = getCreatureSummons(cid) --alterado v1.6
addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin)
for i = 2, #summons do
if isCreature(summons[i]) and getPlayerStorageValue(cid, 637501) >= 1 then
docastspell(summons[i], move.name) --alterado v1.6
end
end
docastspell(mypoke, move.name)
doCreatureAddCondition(cid, playerexhaust)
if useKpdoDlls then
doUpdateCooldowns(cid)
end
return 0
end
Pergunta
samlecter 133
Tava na VPS, apareceu esse erro varias vezes e uns 5 segundos depois crashou o server, acredito que seja quando alguém "entra/gruda" onde não deveria, erro:
data\talkactions\scripts\move1.lua
local msgs = {"use ", ""} function doAlertReady(cid, id, movename, n, cd) if not isCreature(cid) then return true end local myball = getPlayerSlotItem(cid, 8) if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!") return true end local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) if not p or #p <= 0 then return true end for a = 1, #p do if getItemAttribute(p[a], cd) == "cd:"..id.."" then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!") return true end end end function onSay(cid, words, param, channel) if param ~= "" then return true end if string.len(words) > 3 then return true end if #getCreatureSummons(cid) == 0 then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.") return 0 end --alterado v1.5 local mypoke = getCreatureSummons(cid)[1] if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end if getCreatureName(mypoke) == "Evolution" then return true end if getCreatureName(mypoke) == "Ditto" or getCreatureName(mypoke) == "Shiny Ditto" then name = getPlayerStorageValue(mypoke, 1010) --edited else name = getCreatureName(mypoke) end --local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke) local palavra = string.lower(words) -- adicionado local it = string.sub(palavra, 2, 3) -- adicionado move = movestable[name].move1 or false -- adicionado -- --local it = string.sub(words, 2, 3) -- /\ --local move = movestable[name].move1 -- /\ if getPlayerStorageValue(mypoke, 212123) >= 1 then cdzin = "cm_move"..it.."" else cdzin = "move"..it.."" --alterado v1.5 end if it == "2" then move = movestable[name].move2 elseif it == "3" then move = movestable[name].move3 elseif it == "4" then move = movestable[name].move4 elseif it == "5" then move = movestable[name].move5 elseif it == "6" then move = movestable[name].move6 elseif it == "7" then move = movestable[name].move7 elseif it == "8" then move = movestable[name].move8 elseif it == "9" then move = movestable[name].move9 elseif it == "10" then move = movestable[name].move10 elseif it == "11" then move = movestable[name].move11 elseif it == "12" then move = movestable[name].move12 elseif it == "13" then move = movestable[name].move13 end if name == "Smeargle" then if it == "1" and haveSketch(cid, 1) then move = movestable[getSketchName(cid, 1)].move1 or false elseif it == "2" and haveSketch(cid, 2) then move = movestable[getSketchName(cid, 2)].move2 or false elseif it == "3" and haveSketch(cid, 3) then move = movestable[getSketchName(cid, 3)].move3 or false elseif it == "4" and haveSketch(cid, 4) then move = movestable[getSketchName(cid, 4)].move4 or false elseif it == "5" and haveSketch(cid, 5) then move = movestable[getSketchName(cid, 5)].move5 or false elseif it == "6" and haveSketch(cid, 6) then move = movestable[getSketchName(cid, 6)].move6 or false elseif it == "7" and haveSketch(cid, 7) then move = movestable[getSketchName(cid, 7)].move7 or false elseif it == "8" and haveSketch(cid, 8) then move = movestable[getSketchName(cid, 8)].move8 or false end end if not move then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.") return true end if getPlayerLevel(cid) < move.level then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need be atleast level "..move.level.." to use this move.") return true end if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (move.cd + 2) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..move.name.." again.") return true end if getTileInfo(getThingPos(mypoke)).protection then doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.") return true end if getPlayerStorageValue(mypoke, 3894) >= 1 then return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v1.3 end --alterado v1.6 if (move.name == "Team Slice" or move.name == "Team Claw") and #getCreatureSummons(cid) < 2 then doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!") return true end --alterado v1.7 \/\/\/ if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) then local target = getCreatureTarget(cid) if math.random(1, 100) <= passivesChances["Evasion"][getCreatureName(target)] then if isCreature(getMasterTarget(target)) then --alterado v1.6 doSendMagicEffect(getThingPos(target), 211) doSendAnimatedText(getThingPos(target), "TOO BAD", 215) doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false) doSendMagicEffect(getThingPos(target), 211) doFaceCreature(target, getThingPos(mypoke)) return true --alterado v1.6 end end end if move.target == 1 then if not isCreature(getCreatureTarget(cid)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.") return 0 end if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then return 0 end if getCreatureHealth(getCreatureTarget(cid)) <= 0 then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.") return 0 end if not isCreature(getCreatureSummons(cid)[1]) then return true end if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > move.dist then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.") return 0 end if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then return 0 end end local newid = 0 if isSleeping(mypoke) or isSilence(mypoke) then --alterado v1.5 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.") return 0 else newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, move.cd) end doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..move.name.."!", TALKTYPE_SAY) local summons = getCreatureSummons(cid) --alterado v1.6 addEvent(doAlertReady, move.cd * 1000, cid, newid, move.name, it, cdzin) for i = 2, #summons do if isCreature(summons[i]) and getPlayerStorageValue(cid, 637501) >= 1 then docastspell(summons[i], move.name) --alterado v1.6 end end docastspell(mypoke, move.name) doCreatureAddCondition(cid, playerexhaust) if useKpdoDlls then doUpdateCooldowns(cid) end return 0 end@up
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