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como n vi vo posta

copie alguma magia em spell/instant e bote isto

CODE

area = {

{0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},

{2, 2, 2, 2, 2, 2, 0, 3, 3, 3, 3, 3, 3},

{0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0}

}

attackType = ATTACK_PHYSICAL

needDirection = true

areaEffect = NM_ME_LOOSE_ENERGY

animationEffect = NM_ANI_NONE

hitEffect = NM_ME_LOOSE_ENERGY

damageEffect = NM_ME_LOOSE_ENERGY

animationColor = RED

offensive = true

drawblood = false

GreatEnergyBeamObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0)

function onCast(cid, creaturePos, level, maglv, var)

centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z}

GreatEnergyBeamObject.minDmg = (level * 3 + maglv *5) * 1.3

GreatEnergyBeamObject.maxDmg = (level * 3 + maglv *5) * 1.7

return doAreaMagic(cid, centerpos, needDirection, areaEffect, area, GreatEnergyBeamObject:ordered())

end

agora va em spell.xml e bote isto

CODE

<spell name="exevo gran vis aqua" words="exevo gran vis aqua" maglv="y" mana="x" enabled="1"><vocation id="1" /><vocation id="5" /></spell>

no y vc bota o ml q o jogador tem q te e no x a mana q o jogaor ira gastar

:bigsmile::bigsmile::bigsmile::bigsmile:

:secret:

:w4:

Link para o comentário
https://xtibia.com/forum/topic/21712-exevo-gran-vis-aqua/
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