Ir para conteúdo

[Encerrado] Pedido Npc rocket e police '-'


hakkan224

Posts Recomendados

 

<?xml version="1.0" encoding="UTF-8"?>

<monster name="Commander Rocket" nameDescription="a Commander Rocket" race="normal" experience="0" speed="180" manacost="0">

<health now="1500" max="1500"/>

<look type="604" head="114" body="119" legs="114" feet="114" corpse="12584"/>

<targetchange interval="1000" chance="0"/>

<strategy attack="100" defense="0"/>

<flags>

<flag summonable="1"/>

<flag attackable="1"/>

<flag hostile="0"/>

<flag illusionable="1"/>

<flag convinceable="1"/>

<flag pushable="0"/>

<flag canpushitems="0"/>

<flag canpushcreatures="0"/>

<flag targetdistance="1"/>

<flag staticattack="97"/>

<flag runonhealth="0"/>

</flags>

<attacks>

</attacks>

 

<defenses armor="0" defense="0">

</defenses>

<loot>

<item id="2393" chance="3333" countmax="15"/>

<item id="2392" chance="1111" countmax="10"/>

<item id="2152" chance="100000" countmax="10"/>

</loot>

<script>

<event name="Spawn"/>

</script>

</monster>

 

 

e ai esta a lib não se se falta mais algo deste npc é um script mto tenso de mexer..

 

 

function isRocket(cid)

if not isCreature(cid) then return false end

if getPlayerStorageValue(cid, 665450) >= 1 then

return true

end

return false

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

function isOfficer(cid)

if not isCreature(cid) then return false end

if getPlayerStorageValue(cid, 665460) >= 1 then

return true

end

return false

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

function randOutfit(cid)

outfit = getCreatureOutfit(cid)

if getPlayerStorageValue(cid, 665451) >= 1 then

outfit = {lookType = choose(605, 604), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)}

elseif getPlayerStorageValue(cid, 665461) >= 1 then

outfit = {lookType = choose(1184, 1183), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)}

elseif getPlayerStorageValue(cid, 665471) >= 1 then

outfit = {lookType = choose(1016, 1015), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)}

end

doSetCreatureOutfit(cid, outfit, -1)

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

function doCloneOut(npc, outfit)

local o = outfit

local npcoutfit = {lookType = o.lookType, lookHead = o.lookHead, lookBody = o.lookBody, lookLegs = o.lookLegs, lookFeet = o.lookFeet}

doSetCreatureOutfit(npc, npcoutfit, -1)

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

function beDrunk(target)

if not isCreature(target) then return true end

doChangeSpeed(target, -getCreatureSpeed(target))

doChangeSpeed(target, 100)

if not isSleeping(target) and getPlayerStorageValue(target, 654878) <= 0 then

doPushCreature(target, math.random(0, 3), 1, 0)

end

doChangeSpeed(target, -100)

addEvent(beDrunk, 2000, target)

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

function randWalk(cid, cd, check, target)

if not isCreature(cid) then return true end

if check and check ~= getPlayerStorageValue(cid, 154788) then return true end

if getPlayerStorageValue(cid, 154788) >= 2 and cd ~= -1 then return true end

-------

local alvo = target

-------

setPlayerStorageValue(cid, 154788, getPlayerStorageValue(cid, 154788)+cd)

local a = getPlayerStorageValue(cid, 154788)

if a <= 0 then setPlayerStorageValue(cid, 154788, -1) return true end

-------

doChangeSpeed(cid, -getCreatureSpeed(cid))

doChangeSpeed(cid, 100)

-------

if not isSleeping(cid) and getPlayerStorageValue(cid, 654878) <= 0 then

doPushCreature(cid, math.random(0, 3), 1, 0)

end

-------

doChangeSpeed(cid, -100)

if isCreature(alvo) then

doCreatureSetLookDir(cid, getCreatureDirectionToTarget(cid, alvo))

end

-------

addEvent(randWalk, 5000, cid, -1, a, target)

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

rocketTalks = {"I will kill you, your pig!!", "HAHA you won't get me!!!", "I will win and disappear!!"}

policeTalks = {"I will get you, thief!!", "So you belong to the team rocket? Come here for i get you!!", "I will kill you, your little thief!!"}

hunterTalks = {"I will kill you!!", "Wasn't for you be here!", "This field is sacred! Get out of here!!"}

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

wildRocket = {

[1] = {{name = "Bulbasaur", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Squirtle", optionalLevel = 15, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Charmander", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Raticate", optionalLevel = 15, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Gloom", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[2] = {{name = "Chikorita", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Totodile", optionalLevel = 10, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Cyndaquil", optionalLevel = 20, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Natu", optionalLevel = 26, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Pidgeotto", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[3] = {{name = "Muk", optionalLevel = 35, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Ivysaur", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Ledian", optionalLevel = 43, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Venonat", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Ariados", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[4] = {{name = "Pichu", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Flaaffy", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Seadra", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Koffing", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Cubone", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[5] = {{name = "Haunter", optionalLevel = 40, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Furret", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Marill", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Charmeleon", optionalLevel = 50, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Yanma", optionalLevel = 50, sex = SEX_MALE, nick = "", ball = "ultra"},

},

}

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

wildPolice = {

[1] = {{name = "Golbat", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Hoothoot", optionalLevel = 15, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Magnemite", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Doduo", optionalLevel = 15, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Kingler", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[2] = {{name = "Aipom", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Murkrow", optionalLevel = 10, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Pineco", optionalLevel = 20, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Swinub", optionalLevel = 26, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Bulbasaur", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[3] = {{name = "Croconaw", optionalLevel = 35, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Kadabra", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Weepinbell", optionalLevel = 43, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Graveler", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Houndour", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[4] = {{name = "Magby", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Shuckle", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Seaking", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Seel", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Machoke", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[5] = {{name = "Slowpoke", optionalLevel = 40, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Wartortle", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Bayleef", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Dugtrio", optionalLevel = 50, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Hypno", optionalLevel = 50, sex = SEX_MALE, nick = "", ball = "ultra"},

},

}

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

wildCommanderOfficer = {

[1] = {{name = "Donphan", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Porygon2", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Octillery", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Bellossom", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Nidoking", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[2] = {{name = "Sandslash", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Electabuzz", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Jynx", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Tauros", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Venomoth", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[3] = {{name = "Lanturn", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Umbreon", optionalLevel = 69, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Magcargo", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Ninetales", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Primeape", optionalLevel = 75, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[4] = {{name = "Machamp", optionalLevel = 80, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Snorlax", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Magneton", optionalLevel = 70, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Mantine", optionalLevel = 75, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Exeggutor", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[5] = {{name = "Dewgong", optionalLevel = 45, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Xatu", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Skarmory", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Hitmonlee", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Hitmonchan", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"},

},

}

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

wildCommanderRocket = {

[1] = {{name = "Raichu", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Pidgeot", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Politoed", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Nidoqueen", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Vileplume", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[2] = {{name = "Clefable", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Noctowl", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Forretress", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Golduck", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Dragonair", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[3] = {{name = "Victreebel", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Tentacruel", optionalLevel = 69, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Togetic", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Espeon", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Heracross", optionalLevel = 75, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[4] = {{name = "Girafarig", optionalLevel = 80, sex = SEX_FEMALE, nick = "", ball = "normal"}, --alterado v1.6

{name = "Ursaring", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Piloswine", optionalLevel = 70, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Mantine", optionalLevel = 75, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Wigglytuff", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[5] = {{name = "Slowpoke", optionalLevel = 45, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Poliwrath", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Farfetch'd", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Cloyster", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Hitmontop", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"},

},

}

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

wildHunter = {

[1] = {{name = "Raichu", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Pidgeot", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Politoed", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Nidoqueen", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Gengar", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[2] = {{name = "Clefable", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Noctowl", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Forretress", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Golduck", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Dragonair", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[3] = {{name = "Victreebel", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Tentacruel", optionalLevel = 69, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Magmar", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Espeon", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Heracross", optionalLevel = 75, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[4] = {{name = "Girafarig", optionalLevel = 80, sex = SEX_FEMALE, nick = "", ball = "normal"}, --alterado v1.6

{name = "Ursaring", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Piloswine", optionalLevel = 70, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Mantine", optionalLevel = 75, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Kangaskhan", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[5] = {{name = "Slowpoke", optionalLevel = 45, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Poliwrath", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Scyther", optionalLevel = 85, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Cloyster", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Hitmontop", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"},

},

}

 

 

 

Bem eu queria recria-lo ou entao poder editar "NOME, Força dos pokemons pq ta um lixo mesmo ;s quero deichar mt mt mt forte '-' se possivel tbm colocar loot obg +rep se ajudar '-'

Editado por hakkan224
Link para o comentário
Compartilhar em outros sites

mano vo explicar uma coisa.. ta vendo essa parte da lib..

 

wildRocket = {

[1] = {{name = "Bulbasaur", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Squirtle", optionalLevel = 15, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Charmander", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Raticate", optionalLevel = 15, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Gloom", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[2] = {{name = "Chikorita", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Totodile", optionalLevel = 10, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Cyndaquil", optionalLevel = 20, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Natu", optionalLevel = 26, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Pidgeotto", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[3] = {{name = "Muk", optionalLevel = 35, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Ivysaur", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Ledian", optionalLevel = 43, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Venonat", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Ariados", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[4] = {{name = "Pichu", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Flaaffy", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Seadra", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Koffing", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Cubone", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[5] = {{name = "Haunter", optionalLevel = 40, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Furret", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Marill", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Charmeleon", optionalLevel = 50, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Yanma", optionalLevel = 50, sex = SEX_MALE, nick = "", ball = "ultra"},

},

}

 

essa parte controla os pokes do npc Rocket normal...

sempre q um npc rock nasce no resp, roda um numero aleatorio de 1 a 5.. e dai qual numero sair vai determinar quais pokes esse rocket em particular vai ter...

por exemplo.. se der '4', o rocket vai ter esses pokes..

 

[4] = {{name = "Pichu", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Flaaffy", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Seadra", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Koffing", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"},

{name = "Cubone", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "ultra"},

},

 

o unico jeito de mexer na força deles eh mudar o optionalLevel... coloque 1000 em todos os pokes do rocket e veja oq acontece...

Link para o comentário
Compartilhar em outros sites

Hakkan, pode deixar que a sprite eu já sei mudar... E o nome também!!!

Isto tudo ai é no NPC.lua!! =]

 

Slicer, olha aqui o script do NPC que eu fiz:

 

NPC.xml

 

 

 

<?xml version="1.0" encoding="UTF-8"?>

 

<npc name="Testando" script="testando.lua" walkinterval="0" floorchange="0" access="5" level="100" maglevel="1">

<health now="15" max="15"/>

<look type="604" head="114" body="119" legs="114" feet="114" corpse="3058"/>

 

<parameters>

 

</parameters>

</npc>

 

 

 

NPC.lua

 

 

 

local target = 0

local prevTarget = 0

local origPos = 0

local max_distance = 12

local fighting = false

local challenger = 0

local battle_turn = 1 -- don't change

local challenger_turn = 0 -- don't change

---

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

local function doSummonGymPokemon(npc)

local this = npc

if not isCreature(this) or not ehNPC(this) then return true end --alterado v1.6

if #getCreatureSummons(this) >= 1 or target == 0 then return true end

local it = wildTestando[getPlayerStorageValue(this, 665451)][battle_turn]

if not it then return true end

doSummonMonster(this, it.name)

local summon = getCreatureSummons(this)[1]

if not summon then --alterado v1.6

print("Error in npc: "..getCreatureName(this)..", tring to execute function 'doSummonGymPokemon', poke: "..it.name)

battle_turn = battle_turn+1

return true

end

local balleffect = pokeballs["normal"].effect

if it.ball and pokeballs[it.ball] then

balleffect = pokeballs[it.ball].effect

end

doSendMagicEffect(getThingPos(summon), balleffect)

setPlayerStorageValue(summon, 10000, balleffect)

setPlayerStorageValue(summon, 10001, gobackmsgs[math.random(#gobackmsgs)].back:gsub("doka", it.nick ~= "" and it.nick or it.name))

setPlayerStorageValue(summon, 1007, it.nick ~= "" and it.nick or it.name)

doSetMonsterGym(summon, target)

addEvent(adjustWildPoke, 15, summon, it.optionalLevel)

if it.nick ~= "" then doCreatureSetNick(summon, it.nick) end

local name = it.nick ~= "" and it.nick or getCreatureName(this).."s "..it.name --alterado v1.3

doCreatureSay(this, gobackmsgs[math.random(#gobackmsgs)].go:gsub("doka", getPlayerStorageValue(summon, 1007)), 1)

fighting = true

battle_turn = battle_turn + 1

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

local function goToOrigPos()

target = 0

selfFollow(0)

fighting = false

challenger = 0

challenger_turn = 0

if #getCreatureSummons(getNpcCid()) >= 1 then

setPlayerStorageValue(getCreatureSummons(getNpcCid())[1], 1006, 0)

doCreatureAddHealth(getCreatureSummons(getNpcCid())[1], -getCreatureMaxHealth(getCreatureSummons(getNpcCid())[1]))

end

doChangeSpeed(getNpcCid(), -getCreatureSpeed(getNpcCid()))

doTeleportThing(getNpcCid(), origPos)

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

local function updateTarget()

if(target == 0) then

local list = getSpectators(getNpcPos(), 9, 9, false)

for i = 1, table.getn(list) do

local _target = list

if(_target ~= 0) then

if(isPlayer(_target) == TRUE and isOfficer(_target)) then

selfSay(rocketTalks[math.random(#rocketTalks)])

doNpcSetCreatureFocus(_target)

target = _target

prevTarget = target

break

end

end

end

end

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

function onCreatureAppear(cid)

end

 

function onCreatureDisappear(cid)

end

 

function onCreatureMove(creature, oldPos, newPos)

--

end

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

function onThink()

if not isCreature(getNpcCid()) then return false end --alterado v1.6

if origPos == 0 then

origPos = getNpcPos()

end

if getPlayerStorageValue(getNpcCid(), 665451) <= 0 then

setPlayerStorageValue(getNpcCid(), 665451, math.random(1, 5))

randOutfit(getNpcCid())

end

updateTarget()

------------------------------------------------------

if getDistanceBetween(getNpcPos(), origPos) >= max_distance then

goToOrigPos()

end

------------------------------------------------------

if(target == 0) then

if getPlayerStorageValue(getNpcCid(), 154788) <= 0 then

setPlayerStorageValue(getNpcCid(), 154788, 1)

doChangeSpeed(getNpcCid(), -getCreatureSpeed(getNpcCid()))

addEvent(randWalk, 2000, getNpcCid(), 1000, getPlayerStorageValue(getNpcCid(), 154788), target)

end

return true

end

------------------------------------------------------

local playerPos = getThingPosWithDebug(target) --alterado v1.6

local myPos = getNpcPos()

------------------------------------------------------

if(myPos.z ~= playerPos.z) then

goToOrigPos()

battle_turn = battle_turn == 1 and battle_turn or battle_turn-1

return true

end

------------------------------------------------------

if getDistanceBetween(playerPos, myPos) > max_distance then

goToOrigPos()

battle_turn = battle_turn == 1 and battle_turn or battle_turn-1

return true

end

------------------------------------------------------

if getDistanceBetween(playerPos, myPos) >= 5 then

if getPlayerStorageValue(getNpcCid(), 154788) >= 1 then

setPlayerStorageValue(getNpcCid(), 154788, -1)

doRegainSpeed(getNpcCid())

if isCreature(target) then

selfFollow(target)

end

end

end

------------------------------------------------------

if getDistanceBetween(playerPos, myPos) <= 3 then

if getPlayerStorageValue(getNpcCid(), 154788) <= 0 then

setPlayerStorageValue(getNpcCid(), 154788, 1)

doChangeSpeed(getNpcCid(), -getCreatureSpeed(getNpcCid()))

addEvent(randWalk, 2000, getNpcCid(), 1000, getPlayerStorageValue(getNpcCid(), 154788), target)

end

end

------------------------------------------------------

if getDistanceBetween(playerPos, myPos) <= 5 then

challenger = target

addEvent(doSummonGymPokemon, 850, getNpcCid())

 

local change = false

 

if not isCreature(target) then

target = 0

battle_turn = battle_turn == 1 and battle_turn or battle_turn-1

return true

end

 

if fighting then

 

if not isCreature(getCreatureTarget(getNpcCid())) then

if #getCreatureSummons(challenger) >= 1 then

selfAttackCreature(getCreatureSummons(challenger)[1])

change = true

else

if change then

change = false

challenger_turn = challenger_turn + 1

end

end

end

 

if #getCreatureSummons(getNpcCid()) == 0 and isCreature(target) then

if battle_turn > #wildTestando[getPlayerStorageValue(getNpcCid(), 665451)] then

addEvent(doCreateNpc, 300000, "Testando", myPos) --alterado v1.5

local outfit = getCreatureOutfit(getNpcCid())

doRemoveCreature(getNpcCid())

----------------------------------------

if outfit.lookType == 605 then --verifica se o npc eh female.. ;p

monster = doCreateMonster("aTestandoFemale", myPos)

else

monster = doCreateMonster("aTestando", myPos)

end

----------------------------------------

doCloneOut(monster, outfit)

addEvent(beDrunk, 100, monster)

end

addEvent(doSummonGymPokemon, 1000, getNpcCid())

end

 

if #getCreatureSummons(challenger) <= 0 then

selfAttackCreature(challenger)

end

end

end

end

 

 

 

Lib

 

 

 

--/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////--

wildTestando = {

[1] = {{name = "Entei", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Raikou", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Suicune", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Articuno", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Moltres", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "ultra"},

{name = "Zapdos", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "ultra"},

},

[2] = {{name = "Entei", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Raikou", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Suicune", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "super"},

{name = "Articuno", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"},

{name = "Moltres", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "ultra"},

{name = "Zapdos", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "ultra"},

},

}

 

 

 

 

Aqui está dando um erro, e tipo...

Eu mato o npc 1 vez, ai ele invoca todos os pokemon's... Mas quando acaba os pokemon's, ele some!

E então o proximo npc não invoca nada!

 

Erro:

 

 

[23/12/2012 22:07:35] [Error - Npc interface]

[23/12/2012 22:07:35] In a timer event called from:

[23/12/2012 22:07:35] data/npc/scripts/testando.lua:onThink

[23/12/2012 22:07:35] Description:

[23/12/2012 22:07:35] data/npc/scripts/testando.lua:15: attempt to index field '?' (a nil value)

[23/12/2012 22:07:35] stack traceback:

[23/12/2012 22:07:35] data/npc/scripts/testando.lua:15: in function <data/npc/scripts/testando.lua:11>

Link para o comentário
Compartilhar em outros sites

  • 5 years later...
A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta.

+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.
Link para o comentário
Compartilhar em outros sites

Visitante
Este tópico está impedido de receber novos posts.
  • Quem Está Navegando   0 membros estão online

    • Nenhum usuário registrado visualizando esta página.
×
×
  • Criar Novo...