hakkan224 1 Postado Dezembro 23, 2012 Share Postado Dezembro 23, 2012 Galera alguem pode me falar como edito estes npc's? do pda sem lvl ou entao alguem pode postar um npc editado como se fosse lvl 1000? ou seja extremamente forte Link para o comentário Compartilhar em outros sites More sharing options...
DinoAdmin 57 Postado Dezembro 23, 2012 Share Postado Dezembro 23, 2012 poste o script do npc. Link para o comentário Compartilhar em outros sites More sharing options...
hakkan224 1 Postado Dezembro 23, 2012 Autor Share Postado Dezembro 23, 2012 (editado) <?xml version="1.0" encoding="UTF-8"?> <monster name="Commander Rocket" nameDescription="a Commander Rocket" race="normal" experience="0" speed="180" manacost="0"> <health now="1500" max="1500"/> <look type="604" head="114" body="119" legs="114" feet="114" corpse="12584"/> <targetchange interval="1000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="0"/> <flag illusionable="1"/> <flag convinceable="1"/> <flag pushable="0"/> <flag canpushitems="0"/> <flag canpushcreatures="0"/> <flag targetdistance="1"/> <flag staticattack="97"/> <flag runonhealth="0"/> </flags> <attacks> </attacks> <defenses armor="0" defense="0"> </defenses> <loot> <item id="2393" chance="3333" countmax="15"/> <item id="2392" chance="1111" countmax="10"/> <item id="2152" chance="100000" countmax="10"/> </loot> <script> <event name="Spawn"/> </script> </monster> e ai esta a lib não se se falta mais algo deste npc é um script mto tenso de mexer.. function isRocket(cid) if not isCreature(cid) then return false end if getPlayerStorageValue(cid, 665450) >= 1 then return true end return false end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function isOfficer(cid) if not isCreature(cid) then return false end if getPlayerStorageValue(cid, 665460) >= 1 then return true end return false end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function randOutfit(cid) outfit = getCreatureOutfit(cid) if getPlayerStorageValue(cid, 665451) >= 1 then outfit = {lookType = choose(605, 604), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)} elseif getPlayerStorageValue(cid, 665461) >= 1 then outfit = {lookType = choose(1184, 1183), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)} elseif getPlayerStorageValue(cid, 665471) >= 1 then outfit = {lookType = choose(1016, 1015), lookHead = math.random(1, 250), lookBody = math.random(1, 250), lookLegs = math.random(1, 250), lookFeet = math.random(1, 250)} end doSetCreatureOutfit(cid, outfit, -1) end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function doCloneOut(npc, outfit) local o = outfit local npcoutfit = {lookType = o.lookType, lookHead = o.lookHead, lookBody = o.lookBody, lookLegs = o.lookLegs, lookFeet = o.lookFeet} doSetCreatureOutfit(npc, npcoutfit, -1) end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function beDrunk(target) if not isCreature(target) then return true end doChangeSpeed(target, -getCreatureSpeed(target)) doChangeSpeed(target, 100) if not isSleeping(target) and getPlayerStorageValue(target, 654878) <= 0 then doPushCreature(target, math.random(0, 3), 1, 0) end doChangeSpeed(target, -100) addEvent(beDrunk, 2000, target) end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function randWalk(cid, cd, check, target) if not isCreature(cid) then return true end if check and check ~= getPlayerStorageValue(cid, 154788) then return true end if getPlayerStorageValue(cid, 154788) >= 2 and cd ~= -1 then return true end ------- local alvo = target ------- setPlayerStorageValue(cid, 154788, getPlayerStorageValue(cid, 154788)+cd) local a = getPlayerStorageValue(cid, 154788) if a <= 0 then setPlayerStorageValue(cid, 154788, -1) return true end ------- doChangeSpeed(cid, -getCreatureSpeed(cid)) doChangeSpeed(cid, 100) ------- if not isSleeping(cid) and getPlayerStorageValue(cid, 654878) <= 0 then doPushCreature(cid, math.random(0, 3), 1, 0) end ------- doChangeSpeed(cid, -100) if isCreature(alvo) then doCreatureSetLookDir(cid, getCreatureDirectionToTarget(cid, alvo)) end ------- addEvent(randWalk, 5000, cid, -1, a, target) end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- rocketTalks = {"I will kill you, your pig!!", "HAHA you won't get me!!!", "I will win and disappear!!"} policeTalks = {"I will get you, thief!!", "So you belong to the team rocket? Come here for i get you!!", "I will kill you, your little thief!!"} hunterTalks = {"I will kill you!!", "Wasn't for you be here!", "This field is sacred! Get out of here!!"} --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildRocket = { [1] = {{name = "Bulbasaur", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Squirtle", optionalLevel = 15, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Charmander", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Raticate", optionalLevel = 15, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Gloom", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Chikorita", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Totodile", optionalLevel = 10, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Cyndaquil", optionalLevel = 20, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Natu", optionalLevel = 26, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Pidgeotto", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Muk", optionalLevel = 35, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Ivysaur", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Ledian", optionalLevel = 43, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Venonat", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Ariados", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Pichu", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Flaaffy", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Seadra", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Koffing", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Cubone", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Haunter", optionalLevel = 40, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Furret", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Marill", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Charmeleon", optionalLevel = 50, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Yanma", optionalLevel = 50, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildPolice = { [1] = {{name = "Golbat", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hoothoot", optionalLevel = 15, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Magnemite", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Doduo", optionalLevel = 15, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Kingler", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Aipom", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Murkrow", optionalLevel = 10, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Pineco", optionalLevel = 20, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Swinub", optionalLevel = 26, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Bulbasaur", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Croconaw", optionalLevel = 35, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Kadabra", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Weepinbell", optionalLevel = 43, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Graveler", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Houndour", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Magby", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Shuckle", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Seaking", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Seel", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Machoke", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Slowpoke", optionalLevel = 40, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Wartortle", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Bayleef", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Dugtrio", optionalLevel = 50, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hypno", optionalLevel = 50, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildCommanderOfficer = { [1] = {{name = "Donphan", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Porygon2", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Octillery", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Bellossom", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Nidoking", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Sandslash", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Electabuzz", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Jynx", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Tauros", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Venomoth", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Lanturn", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Umbreon", optionalLevel = 69, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Magcargo", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Ninetales", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Primeape", optionalLevel = 75, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Machamp", optionalLevel = 80, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Snorlax", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Magneton", optionalLevel = 70, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Mantine", optionalLevel = 75, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Exeggutor", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Dewgong", optionalLevel = 45, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Xatu", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Skarmory", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Hitmonlee", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hitmonchan", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildCommanderRocket = { [1] = {{name = "Raichu", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Pidgeot", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Politoed", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Nidoqueen", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Vileplume", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Clefable", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Noctowl", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Forretress", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Golduck", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Dragonair", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Victreebel", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Tentacruel", optionalLevel = 69, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Togetic", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Espeon", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Heracross", optionalLevel = 75, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Girafarig", optionalLevel = 80, sex = SEX_FEMALE, nick = "", ball = "normal"}, --alterado v1.6 {name = "Ursaring", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Piloswine", optionalLevel = 70, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Mantine", optionalLevel = 75, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Wigglytuff", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Slowpoke", optionalLevel = 45, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Poliwrath", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Farfetch'd", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Cloyster", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hitmontop", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildHunter = { [1] = {{name = "Raichu", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Pidgeot", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Politoed", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Nidoqueen", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Gengar", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Clefable", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Noctowl", optionalLevel = 60, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Forretress", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Golduck", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Dragonair", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Victreebel", optionalLevel = 55, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Tentacruel", optionalLevel = 69, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Magmar", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Espeon", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Heracross", optionalLevel = 75, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Girafarig", optionalLevel = 80, sex = SEX_FEMALE, nick = "", ball = "normal"}, --alterado v1.6 {name = "Ursaring", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Piloswine", optionalLevel = 70, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Mantine", optionalLevel = 75, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Kangaskhan", optionalLevel = 65, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Slowpoke", optionalLevel = 45, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Poliwrath", optionalLevel = 55, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Scyther", optionalLevel = 85, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Cloyster", optionalLevel = 70, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Hitmontop", optionalLevel = 80, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } Bem eu queria recria-lo ou entao poder editar "NOME, Força dos pokemons pq ta um lixo mesmo ;s quero deichar mt mt mt forte '-' se possivel tbm colocar loot obg +rep se ajudar '-' Editado Dezembro 23, 2012 por hakkan224 Link para o comentário Compartilhar em outros sites More sharing options...
Slicer 1070 Postado Dezembro 23, 2012 Share Postado Dezembro 23, 2012 mano vo explicar uma coisa.. ta vendo essa parte da lib.. wildRocket = { [1] = {{name = "Bulbasaur", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Squirtle", optionalLevel = 15, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Charmander", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Raticate", optionalLevel = 15, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Gloom", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Chikorita", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Totodile", optionalLevel = 10, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Cyndaquil", optionalLevel = 20, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Natu", optionalLevel = 26, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Pidgeotto", optionalLevel = 28, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [3] = {{name = "Muk", optionalLevel = 35, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Ivysaur", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Ledian", optionalLevel = 43, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Venonat", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Ariados", optionalLevel = 40, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [4] = {{name = "Pichu", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Flaaffy", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Seadra", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Koffing", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Cubone", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [5] = {{name = "Haunter", optionalLevel = 40, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Furret", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Marill", optionalLevel = 25, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Charmeleon", optionalLevel = 50, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Yanma", optionalLevel = 50, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } essa parte controla os pokes do npc Rocket normal... sempre q um npc rock nasce no resp, roda um numero aleatorio de 1 a 5.. e dai qual numero sair vai determinar quais pokes esse rocket em particular vai ter... por exemplo.. se der '4', o rocket vai ter esses pokes.. [4] = {{name = "Pichu", optionalLevel = 20, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Flaaffy", optionalLevel = 35, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Seadra", optionalLevel = 45, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Koffing", optionalLevel = 25, sex = SEX_FEMALE, nick = "", ball = "normal"}, {name = "Cubone", optionalLevel = 30, sex = SEX_MALE, nick = "", ball = "ultra"}, }, o unico jeito de mexer na força deles eh mudar o optionalLevel... coloque 1000 em todos os pokes do rocket e veja oq acontece... Link para o comentário Compartilhar em outros sites More sharing options...
hakkan224 1 Postado Dezembro 23, 2012 Autor Share Postado Dezembro 23, 2012 Slicer , e tipo eu estou querendo recriar estes npc's como se fossem aqueles da pxg de clan, como faço pra mudar a sprite e o nome? poderia editar 1 pra mim? Link para o comentário Compartilhar em outros sites More sharing options...
GuhPk 111 Postado Dezembro 24, 2012 Share Postado Dezembro 24, 2012 Hakkan, pode deixar que a sprite eu já sei mudar... E o nome também!!! Isto tudo ai é no NPC.lua!! =] Slicer, olha aqui o script do NPC que eu fiz: NPC.xml <?xml version="1.0" encoding="UTF-8"?> <npc name="Testando" script="testando.lua" walkinterval="0" floorchange="0" access="5" level="100" maglevel="1"> <health now="15" max="15"/> <look type="604" head="114" body="119" legs="114" feet="114" corpse="3058"/> <parameters> </parameters> </npc> NPC.lua local target = 0 local prevTarget = 0 local origPos = 0 local max_distance = 12 local fighting = false local challenger = 0 local battle_turn = 1 -- don't change local challenger_turn = 0 -- don't change --- --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- local function doSummonGymPokemon(npc) local this = npc if not isCreature(this) or not ehNPC(this) then return true end --alterado v1.6 if #getCreatureSummons(this) >= 1 or target == 0 then return true end local it = wildTestando[getPlayerStorageValue(this, 665451)][battle_turn] if not it then return true end doSummonMonster(this, it.name) local summon = getCreatureSummons(this)[1] if not summon then --alterado v1.6 print("Error in npc: "..getCreatureName(this)..", tring to execute function 'doSummonGymPokemon', poke: "..it.name) battle_turn = battle_turn+1 return true end local balleffect = pokeballs["normal"].effect if it.ball and pokeballs[it.ball] then balleffect = pokeballs[it.ball].effect end doSendMagicEffect(getThingPos(summon), balleffect) setPlayerStorageValue(summon, 10000, balleffect) setPlayerStorageValue(summon, 10001, gobackmsgs[math.random(#gobackmsgs)].back:gsub("doka", it.nick ~= "" and it.nick or it.name)) setPlayerStorageValue(summon, 1007, it.nick ~= "" and it.nick or it.name) doSetMonsterGym(summon, target) addEvent(adjustWildPoke, 15, summon, it.optionalLevel) if it.nick ~= "" then doCreatureSetNick(summon, it.nick) end local name = it.nick ~= "" and it.nick or getCreatureName(this).."s "..it.name --alterado v1.3 doCreatureSay(this, gobackmsgs[math.random(#gobackmsgs)].go:gsub("doka", getPlayerStorageValue(summon, 1007)), 1) fighting = true battle_turn = battle_turn + 1 end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- local function goToOrigPos() target = 0 selfFollow(0) fighting = false challenger = 0 challenger_turn = 0 if #getCreatureSummons(getNpcCid()) >= 1 then setPlayerStorageValue(getCreatureSummons(getNpcCid())[1], 1006, 0) doCreatureAddHealth(getCreatureSummons(getNpcCid())[1], -getCreatureMaxHealth(getCreatureSummons(getNpcCid())[1])) end doChangeSpeed(getNpcCid(), -getCreatureSpeed(getNpcCid())) doTeleportThing(getNpcCid(), origPos) end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- local function updateTarget() if(target == 0) then local list = getSpectators(getNpcPos(), 9, 9, false) for i = 1, table.getn(list) do local _target = list if(_target ~= 0) then if(isPlayer(_target) == TRUE and isOfficer(_target)) then selfSay(rocketTalks[math.random(#rocketTalks)]) doNpcSetCreatureFocus(_target) target = _target prevTarget = target break end end end end end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function onCreatureAppear(cid) end function onCreatureDisappear(cid) end function onCreatureMove(creature, oldPos, newPos) -- end --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- function onThink() if not isCreature(getNpcCid()) then return false end --alterado v1.6 if origPos == 0 then origPos = getNpcPos() end if getPlayerStorageValue(getNpcCid(), 665451) <= 0 then setPlayerStorageValue(getNpcCid(), 665451, math.random(1, 5)) randOutfit(getNpcCid()) end updateTarget() ------------------------------------------------------ if getDistanceBetween(getNpcPos(), origPos) >= max_distance then goToOrigPos() end ------------------------------------------------------ if(target == 0) then if getPlayerStorageValue(getNpcCid(), 154788) <= 0 then setPlayerStorageValue(getNpcCid(), 154788, 1) doChangeSpeed(getNpcCid(), -getCreatureSpeed(getNpcCid())) addEvent(randWalk, 2000, getNpcCid(), 1000, getPlayerStorageValue(getNpcCid(), 154788), target) end return true end ------------------------------------------------------ local playerPos = getThingPosWithDebug(target) --alterado v1.6 local myPos = getNpcPos() ------------------------------------------------------ if(myPos.z ~= playerPos.z) then goToOrigPos() battle_turn = battle_turn == 1 and battle_turn or battle_turn-1 return true end ------------------------------------------------------ if getDistanceBetween(playerPos, myPos) > max_distance then goToOrigPos() battle_turn = battle_turn == 1 and battle_turn or battle_turn-1 return true end ------------------------------------------------------ if getDistanceBetween(playerPos, myPos) >= 5 then if getPlayerStorageValue(getNpcCid(), 154788) >= 1 then setPlayerStorageValue(getNpcCid(), 154788, -1) doRegainSpeed(getNpcCid()) if isCreature(target) then selfFollow(target) end end end ------------------------------------------------------ if getDistanceBetween(playerPos, myPos) <= 3 then if getPlayerStorageValue(getNpcCid(), 154788) <= 0 then setPlayerStorageValue(getNpcCid(), 154788, 1) doChangeSpeed(getNpcCid(), -getCreatureSpeed(getNpcCid())) addEvent(randWalk, 2000, getNpcCid(), 1000, getPlayerStorageValue(getNpcCid(), 154788), target) end end ------------------------------------------------------ if getDistanceBetween(playerPos, myPos) <= 5 then challenger = target addEvent(doSummonGymPokemon, 850, getNpcCid()) local change = false if not isCreature(target) then target = 0 battle_turn = battle_turn == 1 and battle_turn or battle_turn-1 return true end if fighting then if not isCreature(getCreatureTarget(getNpcCid())) then if #getCreatureSummons(challenger) >= 1 then selfAttackCreature(getCreatureSummons(challenger)[1]) change = true else if change then change = false challenger_turn = challenger_turn + 1 end end end if #getCreatureSummons(getNpcCid()) == 0 and isCreature(target) then if battle_turn > #wildTestando[getPlayerStorageValue(getNpcCid(), 665451)] then addEvent(doCreateNpc, 300000, "Testando", myPos) --alterado v1.5 local outfit = getCreatureOutfit(getNpcCid()) doRemoveCreature(getNpcCid()) ---------------------------------------- if outfit.lookType == 605 then --verifica se o npc eh female.. ;p monster = doCreateMonster("aTestandoFemale", myPos) else monster = doCreateMonster("aTestando", myPos) end ---------------------------------------- doCloneOut(monster, outfit) addEvent(beDrunk, 100, monster) end addEvent(doSummonGymPokemon, 1000, getNpcCid()) end if #getCreatureSummons(challenger) <= 0 then selfAttackCreature(challenger) end end end end Lib --/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////-- wildTestando = { [1] = {{name = "Entei", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Raikou", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Suicune", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Articuno", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Moltres", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "ultra"}, {name = "Zapdos", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "ultra"}, }, [2] = {{name = "Entei", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Raikou", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Suicune", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "super"}, {name = "Articuno", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "normal"}, {name = "Moltres", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "ultra"}, {name = "Zapdos", optionalLevel = 100, sex = SEX_MALE, nick = "", ball = "ultra"}, }, } Aqui está dando um erro, e tipo... Eu mato o npc 1 vez, ai ele invoca todos os pokemon's... Mas quando acaba os pokemon's, ele some! E então o proximo npc não invoca nada! Erro: [23/12/2012 22:07:35] [Error - Npc interface] [23/12/2012 22:07:35] In a timer event called from: [23/12/2012 22:07:35] data/npc/scripts/testando.lua:onThink [23/12/2012 22:07:35] Description: [23/12/2012 22:07:35] data/npc/scripts/testando.lua:15: attempt to index field '?' (a nil value) [23/12/2012 22:07:35] stack traceback: [23/12/2012 22:07:35] data/npc/scripts/testando.lua:15: in function <data/npc/scripts/testando.lua:11> Link para o comentário Compartilhar em outros sites More sharing options...
Stigal 584 Postado Abril 20, 2018 Share Postado Abril 20, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário Compartilhar em outros sites More sharing options...
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