Mateushurley 0 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Eu aqui denovo u.u. Bom o meu novo erro é o seguinte,eu logo na minha conta e talz,quando eu seleciono um char(player,boneco,character) o client feicha e aparece o seguinte erro : eu uso o Ot server pokemon by erondino site v11. Por favor me ajudem,so falta isso pra completar tudo Link para o comentário Compartilhar em outros sites More sharing options...
DinoAdmin 57 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 usuario, isso se chama debug, bom isso acontece com todas as accs ate com o account manager ?? se acontecer provavelmente voce nao esta usando o client certo. agora se acontece somente na conta do god provavelmente voce fez um item que da erro :s e assim quando vc loga da debug. se for o caso do god tente fazer uma nova conta se for o client procure utilizar o client correto Link para o comentário Compartilhar em outros sites More sharing options...
Yan Oliveira 211 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Pelo que parece, a posição inicial pro Player nasce depois de criar a conta esta errado, o piso poder estar bugado, ou no config.lua a posição incial deve estar errada. Link para o comentário Compartilhar em outros sites More sharing options...
Mateushurley 0 Postado Dezembro 16, 2012 Autor Share Postado Dezembro 16, 2012 @DinoAdmin Acontece com todas ate com account manager , + eu ja tirei a acc manager e estou usando client 8.54 que é a versao correta das files ot server que uso(é a versao do erondino v11 poketibia) @Yan18 Como eu Mudaria isso? Link para o comentário Compartilhar em outros sites More sharing options...
DinoAdmin 57 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Mateushurley, vai em config.lua Logo no inicio do script vai ter --account manager ali vai ter uma Pos. ai voce vai por a position do cp principal. Link para o comentário Compartilhar em outros sites More sharing options...
Mateushurley 0 Postado Dezembro 16, 2012 Autor Share Postado Dezembro 16, 2012 sabe alguma posiçao boa pra town 1? é que eu nao itendo muito disso ^^ Link para o comentário Compartilhar em outros sites More sharing options...
Yan Oliveira 211 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Para testar se o piso ta bugado, vai no config.lua procura isso: newPlayerSpawnPosX = 51 newPlayerSpawnPosY = 74 newPlayerSpawnPosZ = 7 depois você vai no Sqliteestudio e cria uma conta e coloca o char em alguma posição perto da localização da postion do config.lua, ae você passar em cima da posição que ta no config.lua, se não der nada, é por que a localização está errada. Link para o comentário Compartilhar em outros sites More sharing options...
Mateushurley 0 Postado Dezembro 16, 2012 Autor Share Postado Dezembro 16, 2012 ok,fiz isso que v falou,e continua o error Link para o comentário Compartilhar em outros sites More sharing options...
Yan Oliveira 211 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Mas apareceu erro no distro? quando você passou pela posição do config.lua deu erro? Link para o comentário Compartilhar em outros sites More sharing options...
Mateushurley 0 Postado Dezembro 16, 2012 Autor Share Postado Dezembro 16, 2012 sim,continuou o erro quer print? Link para o comentário Compartilhar em outros sites More sharing options...
Yan Oliveira 211 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Sim, seria mais facil de ajudar. Link para o comentário Compartilhar em outros sites More sharing options...
Mateushurley 0 Postado Dezembro 16, 2012 Autor Share Postado Dezembro 16, 2012 (editado) Config.lua : -- The Forgotten Server Config -- Account manager accountManager = false namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 51 newPlayerSpawnPosY = 74 newPlayerSpawnPosZ = 7 newPlayerTownId = 2 newPlayerLevel = 1 newPlayerMagicLevel = 0 generateAccountNumber = false -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "non-pvp" protectionLevel = 50 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 5 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = true removeWeaponCharges = true removeRuneCharges = true whiteSkullTime = 15 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 1 stairhopDelay = 0 * 1000 pushCreatureDelay = 1 * 1000 deathContainerId = 19870 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "cb1ot.servegame.com" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 70 motd = "Bem vindo ao PokeCyber" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = false allowClones = false serverName = "PokeV1" loginMessage = "PokeCyber By Mateushurley & Erondino" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = true -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "mysql" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "Nao vou Informar" sqlDatabase = "PokeCyber" sqlFile = "schemas/mysql.sql" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "SHA1" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 10 -- Guilds ingameGuildManagement = true levelToFormGuild = 40 premiumDaysToFormGuild = 0 guildNameMinLength = 2 guildNameMaxLength = 25 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 60 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 3000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 950 timeBetweenExActions = 1000 hotkeyAimbotEnabled = true -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "erondino" mapAuthor = "Erondino" randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" -- Startup optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = false -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = false disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = true -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" bankSystem = true displaySkillLevelOnAdvance = true promptExceptionTracerErrorBox = true separateViplistPerCharacter = false maximumDoorLevel = 500 maxMessageBuffer = 4 -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = true useHouseDataStorage = false storePlayerDirection = false -- Loot -- monsterLootMessage 0 to disable, 0 - only party, 0 - only player, 0 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 22 -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = false -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = true premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = false rateExperience = 150 rateExperienceFromPlayers = 0 rateSkill = 1.7 rateMagic = 1.0 rateLoot = 15 rateSpawn = 2 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.0 rateStaminaUnderNormal = 1.0 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 0 experienceShareRadiusY = 0 experienceShareRadiusZ = 0 experienceShareLevelDifference = 0 * 0 extraPartyExperienceLimit = 0 extraPartyExperiencePercent = 0 experienceShareActivity = 0 * 0 * 0 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 25 -- Summons maxPlayerSummons = 1 teleportAllSummons = false teleportPlayerSummons = false -- Status ownerName = "Mateushurley" ownerEmail = "aqui fica meu e-mail + nao vou botar pra nao tomar warning" url = "aqui fica o link do site do erondino + nao vou botar pra nao tomar warning" location = "Sete Lagoas - MG" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false Emulador : [16/12/2012 13:25:20] The Forgotten Server, version 0.3.6 (Crying Damson)[16/12/2012 13:25:20] Compiled with GNU C++ version 3.4.5 (mingw special) at Jan 25 2011, 00:33:28. [16/12/2012 13:25:20] A server developed by Elf, slawkens, Talaturen, KaczooH, Lithium, Kiper, Kornholijo. [16/12/2012 13:25:20] Visit our forum for updates, support and resources: aqui fica o link do site do emulador + nao vou botar pra nao tomar warning [16/12/2012 13:25:20] >> Loading config (config.lua) [16/12/2012 13:25:20] > Using SHA1 encryption [16/12/2012 13:25:20] >> Checking software version... up to date! [16/12/2012 13:25:21] >> Fetching blacklist [16/12/2012 13:25:22] >> Loading RSA key [16/12/2012 13:25:22] >> Starting SQL connection [16/12/2012 13:25:22] >> Running Database Manager [16/12/2012 13:25:22] > Optimizing table: account_viplist... [success] [16/12/2012 13:25:23] > Optimizing table: accounts... [success] [16/12/2012 13:25:23] > Optimizing table: bans... [success] [16/12/2012 13:25:23] > Optimizing table: environment_killers... [success] [16/12/2012 13:25:23] > Optimizing table: global_storage... [success] [16/12/2012 13:25:23] > Optimizing table: guild_invites... [success] [16/12/2012 13:25:24] > Optimizing table: guild_ranks... [success] [16/12/2012 13:25:24] > Optimizing table: guilds... [success] [16/12/2012 13:25:24] > Optimizing table: house_auctions... [success] [16/12/2012 13:25:25] > Optimizing table: house_data... [success] [16/12/2012 13:25:25] > Optimizing table: house_lists... [success] [16/12/2012 13:25:25] > Optimizing table: houses... [success] [16/12/2012 13:25:25] > Optimizing table: killers... [success] [16/12/2012 13:25:26] > Optimizing table: player_deaths... [success] [16/12/2012 13:25:26] > Optimizing table: player_depotitems... [success] [16/12/2012 13:25:26] > Optimizing table: player_items... [success] [16/12/2012 13:25:26] > Optimizing table: player_killers... [success] [16/12/2012 13:25:27] > Optimizing table: player_namelocks... [success] [16/12/2012 13:25:27] > Optimizing table: player_skills... [success] [16/12/2012 13:25:27] > Optimizing table: player_spells... [success] [16/12/2012 13:25:28] > Optimizing table: player_storage... [success] [16/12/2012 13:25:28] > Optimizing table: player_viplist... [success] [16/12/2012 13:25:28] > Optimizing table: players... [success] [16/12/2012 13:25:28] > Optimizing table: server_config... [success] [16/12/2012 13:25:28] > Optimizing table: server_motd... [success] [16/12/2012 13:25:29] > Optimizing table: server_record... [success] [16/12/2012 13:25:29] > Optimizing table: server_reports... [success] [16/12/2012 13:25:29] > Optimizing table: tile_items... [success] [16/12/2012 13:25:29] > Optimizing table: tiles... [success] [16/12/2012 13:25:30] >> Loading items [16/12/2012 13:25:30] >> Loading groups [16/12/2012 13:25:30] >> Loading vocations [16/12/2012 13:25:30] >> Loading script systems [16/12/2012 13:25:31] >> Loading chat channels [16/12/2012 13:25:31] >> Loading outfits [16/12/2012 13:25:31] >> Loading experience stages [16/12/2012 13:25:31] >> Loading monsters [16/12/2012 13:25:32] >> Loading mods... [16/12/2012 13:25:32] > Loading boatsystem.xml... done. [16/12/2012 13:25:32] > Loading buypremium_command.xml... done. [16/12/2012 13:25:32] > Loading changender_command.xml... done. [16/12/2012 13:25:32] > Loading custommonsters.xml... done. [16/12/2012 13:25:32] > Loading customspells.xml... done, but disabled. [16/12/2012 13:25:32] > Loading firstitems.xml... done. [16/12/2012 13:25:32] > Loading highscorebook.xml... done. [16/12/2012 13:25:32] > 7 mods were loaded (1 disabled). [16/12/2012 13:25:32] >> Loading map and spawns... [16/12/2012 13:25:33] > Map size: 1916x1889. [16/12/2012 13:25:33] > Map descriptions: [16/12/2012 13:25:33] "Saved with Remere's Map Editor 2.1" [16/12/2012 13:25:33] "Erondino site v11" [16/12/2012 13:25:36] Duplicate uniqueId 1280 [16/12/2012 13:25:36] Duplicate uniqueId 6342 [16/12/2012 13:25:37] Duplicate uniqueId 1200 [16/12/2012 13:25:44] > Map loading time: 11.653 seconds. [16/12/2012 13:25:44] [spawn::addMonster] Cannot find "Badger" [16/12/2012 13:25:44] [spawn::addMonster] Cannot find "Badger" [16/12/2012 13:25:44] [spawn::addMonster] Cannot find "Badger" [16/12/2012 13:25:44] > Data parsing time: 0.86 seconds. [16/12/2012 13:25:53] > Houses synchronization time: 8.461 seconds. [16/12/2012 13:26:03] > Content unserialization time: 10.309 seconds. [16/12/2012 13:26:03] >> Checking world type... NoN-PvP [16/12/2012 13:26:03] >> Initializing game state modules and registering services... [16/12/2012 13:26:04] > Global address: cb1ot.servegame.com [16/12/2012 13:26:04] > Local ports: 7171 7172 [16/12/2012 13:26:04] >> All modules were loaded, server is starting up... [16/12/2012 13:26:04] >> PokeV1 server Online! Error Tibia : Espero que isso ajude a desvendar esse error Editado Dezembro 16, 2012 por Mateushurley Link para o comentário Compartilhar em outros sites More sharing options...
Yan Oliveira 211 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 É debug, edita a posição inicial no RME, deve ter algum piso bugado, ou a posiçao ta pra nasce em agua ou algum lugar pequeno. Link para o comentário Compartilhar em outros sites More sharing options...
Mateushurley 0 Postado Dezembro 16, 2012 Autor Share Postado Dezembro 16, 2012 Okay falou meio grego pra mim agr ^^,sou noob Oque é RME?? Link para o comentário Compartilhar em outros sites More sharing options...
Yan Oliveira 211 Postado Dezembro 16, 2012 Share Postado Dezembro 16, 2012 Remere's Map Editor (Editor de Mapa) se não tiver, baixe: RME Link para o comentário Compartilhar em outros sites More sharing options...
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