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[Encerrado] erro ao selecionar o character


Mateushurley

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Eu aqui denovo u.u.

 

Bom o meu novo erro é o seguinte,eu logo na minha conta e talz,quando eu seleciono um char(player,boneco,character) o client

feicha e aparece o seguinte erro :

semttulodus.png

 

eu uso o Ot server pokemon by erondino site v11.

 

Por favor me ajudem,so falta isso pra completar tudo

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usuario, isso se chama debug, bom isso acontece com todas as accs ate com o account manager ??

se acontecer provavelmente voce nao esta usando o client certo.

agora se acontece somente na conta do god provavelmente voce fez um item que da erro :s e assim quando vc loga da debug.

se for o caso do god tente fazer uma nova conta

se for o client procure utilizar o client correto

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@DinoAdmin

 

Acontece com todas ate com account manager , + eu ja tirei a acc manager e estou usando client 8.54 que é a versao correta das files ot server que uso(é a versao do erondino v11 poketibia)

 

@Yan18

 

Como eu Mudaria isso?

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Para testar se o piso ta bugado, vai no config.lua procura isso:

 


newPlayerSpawnPosX = 51
newPlayerSpawnPosY = 74
newPlayerSpawnPosZ = 7

 

depois você vai no Sqliteestudio e cria uma conta e coloca o char em alguma posição perto da localização da postion do config.lua, ae você passar em cima da posição que ta no config.lua, se não der nada, é por que a localização está errada.

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Config.lua :

 

-- The Forgotten Server Config

 

-- Account manager

accountManager = false

namelockManager = true

newPlayerChooseVoc = true

newPlayerSpawnPosX = 51

newPlayerSpawnPosY = 74

newPlayerSpawnPosZ = 7

newPlayerTownId = 2

newPlayerLevel = 1

newPlayerMagicLevel = 0

generateAccountNumber = false

 

-- Unjustified kills

-- NOTE: *Banishment and *BlackSkull variables are >summed up<

-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their

-- *RedSkull equivalents.

-- Auto banishing works only if useBlackSkull set to negative.

-- advancedFragList is not advised if you use huge frags

-- requirements.

redSkullLength = 30 * 24 * 60 * 60

blackSkullLength = 45 * 24 * 60 * 60

dailyFragsToRedSkull = 3

weeklyFragsToRedSkull = 5

monthlyFragsToRedSkull = 10

dailyFragsToBlackSkull = dailyFragsToRedSkull

weeklyFragsToBlackSkull = weeklyFragsToRedSkull

monthlyFragsToBlackSkull = monthlyFragsToRedSkull

dailyFragsToBanishment = dailyFragsToRedSkull

weeklyFragsToBanishment = weeklyFragsToRedSkull

monthlyFragsToBanishment = monthlyFragsToRedSkull

blackSkulledDeathHealth = 40

blackSkulledDeathMana = 0

useBlackSkull = true

useFragHandler = true

advancedFragList = false

 

-- Banishments

-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment

-- killsBanLength works only if useBlackSkull option is disabled.

notationsToBan = 3

warningsToFinalBan = 4

warningsToDeletion = 5

banLength = 7 * 24 * 60 * 60

killsBanLength = 7 * 24 * 60 * 60

finalBanLength = 30 * 24 * 60 * 60

ipBanishmentLength = 1 * 24 * 60 * 60

broadcastBanishments = true

maxViolationCommentSize = 200

violationNameReportActionType = 2

autoBanishUnknownBytes = false

 

-- Battle

-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.

-- loginProtectionPeriod is the famous Tibia anti-magebomb system.

-- deathLostPercent set to nil enables manual mode.

worldType = "non-pvp"

protectionLevel = 50

pvpTileIgnoreLevelAndVocationProtection = true

pzLocked = 5 * 1000

huntingDuration = 60 * 1000

criticalHitChance = 7

criticalHitMultiplier = 1

displayCriticalHitNotify = false

removeWeaponAmmunition = true

removeWeaponCharges = true

removeRuneCharges = true

whiteSkullTime = 15 * 60 * 1000

noDamageToSameLookfeet = false

showHealingDamage = false

showHealingDamageForMonsters = false

fieldOwnershipDuration = 5 * 1000

stopAttackingAtExit = false

oldConditionAccuracy = false

loginProtectionPeriod = 10 * 1000

deathLostPercent = 1

stairhopDelay = 0 * 1000

pushCreatureDelay = 1 * 1000

deathContainerId = 19870

gainExperienceColor = 215

addManaSpentInPvPZone = true

squareColor = 0

allowFightback = true

 

-- Connection config

worldId = 0

ip = "cb1ot.servegame.com"

bindOnlyConfiguredIpAddress = false

loginPort = 7171

gamePort = 7172

adminPort = 7171

statusPort = 7171

loginTries = 10

retryTimeout = 5 * 1000

loginTimeout = 60 * 1000

maxPlayers = 70

motd = "Bem vindo ao PokeCyber"

displayOnOrOffAtCharlist = false

onePlayerOnlinePerAccount = false

allowClones = false

serverName = "PokeV1"

loginMessage = "PokeCyber By Mateushurley & Erondino"

statusTimeout = 5 * 60 * 1000

replaceKickOnLogin = true

forceSlowConnectionsToDisconnect = false

loginOnlyWithLoginServer = false

premiumPlayerSkipWaitList = true

 

-- Database

-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.

-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.

sqlType = "mysql"

sqlHost = "localhost"

sqlPort = 3306

sqlUser = "root"

sqlPass = "Nao vou Informar"

sqlDatabase = "PokeCyber"

sqlFile = "schemas/mysql.sql"

sqlKeepAlive = 0

mysqlReadTimeout = 10

mysqlWriteTimeout = 10

encryptionType = "SHA1"

 

-- Deathlist

deathListEnabled = true

deathListRequiredTime = 1 * 60 * 1000

deathAssistCount = 19

maxDeathRecords = 10

 

-- Guilds

ingameGuildManagement = true

levelToFormGuild = 40

premiumDaysToFormGuild = 0

guildNameMinLength = 2

guildNameMaxLength = 25

 

-- Highscores

highscoreDisplayPlayers = 15

updateHighscoresAfterMinutes = 60

 

-- Houses

buyableAndSellableHouses = true

houseNeedPremium = true

bedsRequirePremium = true

levelToBuyHouse = 1

housesPerAccount = 0

houseRentAsPrice = false

housePriceAsRent = false

housePriceEachSquare = 3000

houseRentPeriod = "never"

houseCleanOld = 0

guildHalls = false

 

-- Item usage

timeBetweenActions = 950

timeBetweenExActions = 1000

hotkeyAimbotEnabled = true

 

-- Map

-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.

mapName = "erondino"

mapAuthor = "Erondino"

randomizeTiles = true

storeTrash = true

cleanProtectedZones = true

mailboxDisabledTowns = "-1"

 

-- Process

-- NOTE: defaultPriority works only on Windows and niceLevel on *nix

-- coresUsed are seperated by comma cores ids used by server process,

-- default is -1, so it stays untouched (automaticaly assigned by OS).

defaultPriority = "high"

niceLevel = 5

coresUsed = "-1"

 

-- Startup

optimizeDatabaseAtStartup = true

removePremiumOnInit = true

confirmOutdatedVersion = false

 

-- Spells

formulaLevel = 5.0

formulaMagic = 1.0

bufferMutedOnSpellFailure = false

spellNameInsteadOfWords = false

emoteSpells = false

 

-- Outfits

allowChangeOutfit = true

allowChangeColors = true

allowChangeAddons = false

disableOutfitsForPrivilegedPlayers = false

addonsOnlyPremium = true

 

-- Miscellaneous

-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,

-- called "exception tracer" (__EXCEPTION_TRACER__ flag).

dataDirectory = "data/"

bankSystem = true

displaySkillLevelOnAdvance = true

promptExceptionTracerErrorBox = true

separateViplistPerCharacter = false

maximumDoorLevel = 500

maxMessageBuffer = 4

 

-- Saving-related

-- useHouseDataStorage usage may be found at README.

saveGlobalStorage = true

useHouseDataStorage = false

storePlayerDirection = false

 

-- Loot

-- monsterLootMessage 0 to disable, 0 - only party, 0 - only player, 0 - party or player (like Tibia's)

checkCorpseOwner = true

monsterLootMessage = 3

monsterLootMessageType = 22

 

-- Ghost mode

ghostModeInvisibleEffect = false

ghostModeSpellEffects = false

 

-- Limits

idleWarningTime = 14 * 60 * 1000

idleKickTime = 15 * 60 * 1000

expireReportsAfterReads = 1

playerQueryDeepness = 2

maxItemsPerPZTile = 0

maxItemsPerHouseTile = 0

 

-- Premium-related

freePremium = true

premiumForPromotion = true

 

-- Blessings

-- NOTE: blessingReduction* regards items/containers loss.

-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.

blessingOnlyPremium = true

blessingReductionBase = 30

blessingReductionDecreament = 5

eachBlessReduction = 8

 

-- Rates

-- NOTE: experienceStages configuration is located in data/XML/stages.xml.

-- rateExperienceFromPlayers 0 to disable.

experienceStages = false

rateExperience = 150

rateExperienceFromPlayers = 0

rateSkill = 1.7

rateMagic = 1.0

rateLoot = 15

rateSpawn = 2

 

-- Monster rates

rateMonsterHealth = 1.0

rateMonsterMana = 1.0

rateMonsterAttack = 1.0

rateMonsterDefense = 1.0

 

-- Experience from players

-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:

-- player will gain experience from every lower leveled player.

-- max~Threshold* set to 0 will disable the maximum threshold:

-- player will gain experience from every higher leveled player.

minLevelThresholdForKilledPlayer = 0.9

maxLevelThresholdForKilledPlayer = 1.1

 

-- Stamina

-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.

-- rateStaminaHits multiplies every hit done a creature, which are later

-- multiplied by player attack speed.

-- rateStaminaGain is divider of every logged out second, eg:

-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.

-- rateStaminaThresholdGain is divider for the premium stamina.

-- staminaRatingLimit* is in minutes.

rateStaminaLoss = 1

rateStaminaGain = 3

rateStaminaThresholdGain = 12

staminaRatingLimitTop = 41 * 60

staminaRatingLimitBottom = 14 * 60

rateStaminaAboveNormal = 1.0

rateStaminaUnderNormal = 1.0

staminaThresholdOnlyPremium = true

 

-- Party

-- NOTE: experienceShareLevelDifference is float number.

-- experienceShareLevelDifference is highestLevel * value

experienceShareRadiusX = 0

experienceShareRadiusY = 0

experienceShareRadiusZ = 0

experienceShareLevelDifference = 0 * 0

extraPartyExperienceLimit = 0

extraPartyExperiencePercent = 0

experienceShareActivity = 0 * 0 * 0

 

-- Global save

-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,

-- if you want such a system please check out data/globalevents/globalevents.xml.

globalSaveEnabled = false

globalSaveHour = 8

shutdownAtGlobalSave = true

cleanMapAtGlobalSave = false

 

-- Spawns

deSpawnRange = 2

deSpawnRadius = 25

 

-- Summons

maxPlayerSummons = 1

teleportAllSummons = false

teleportPlayerSummons = false

 

-- Status

ownerName = "Mateushurley"

ownerEmail = "aqui fica meu e-mail + nao vou botar pra nao tomar warning"

url = "aqui fica o link do site do erondino + nao vou botar pra nao tomar warning"

location = "Sete Lagoas - MG"

displayGamemastersWithOnlineCommand = false

 

-- Logs

-- NOTE: This kind of logging does not work in GUI version.

-- For such, please compile the software with __GUI_LOGS__ flag.

adminLogsEnabled = false

displayPlayersLogging = true

prefixChannelLogs = ""

runFile = ""

outLogName = ""

errorLogName = ""

truncateLogsOnStartup = false

 

 

 

Emulador :

 

[16/12/2012 13:25:20] The Forgotten Server, version 0.3.6 (Crying Damson)

[16/12/2012 13:25:20] Compiled with GNU C++ version 3.4.5 (mingw special) at Jan 25 2011, 00:33:28.

[16/12/2012 13:25:20] A server developed by Elf, slawkens, Talaturen, KaczooH, Lithium, Kiper, Kornholijo.

[16/12/2012 13:25:20] Visit our forum for updates, support and resources: aqui fica o link do site do emulador + nao vou botar pra nao tomar warning

 

[16/12/2012 13:25:20] >> Loading config (config.lua)

[16/12/2012 13:25:20] > Using SHA1 encryption

[16/12/2012 13:25:20] >> Checking software version... up to date!

[16/12/2012 13:25:21] >> Fetching blacklist

[16/12/2012 13:25:22] >> Loading RSA key

[16/12/2012 13:25:22] >> Starting SQL connection

[16/12/2012 13:25:22] >> Running Database Manager

[16/12/2012 13:25:22] > Optimizing table: account_viplist... [success]

[16/12/2012 13:25:23] > Optimizing table: accounts... [success]

[16/12/2012 13:25:23] > Optimizing table: bans... [success]

[16/12/2012 13:25:23] > Optimizing table: environment_killers... [success]

[16/12/2012 13:25:23] > Optimizing table: global_storage... [success]

[16/12/2012 13:25:23] > Optimizing table: guild_invites... [success]

[16/12/2012 13:25:24] > Optimizing table: guild_ranks... [success]

[16/12/2012 13:25:24] > Optimizing table: guilds... [success]

[16/12/2012 13:25:24] > Optimizing table: house_auctions... [success]

[16/12/2012 13:25:25] > Optimizing table: house_data... [success]

[16/12/2012 13:25:25] > Optimizing table: house_lists... [success]

[16/12/2012 13:25:25] > Optimizing table: houses... [success]

[16/12/2012 13:25:25] > Optimizing table: killers... [success]

[16/12/2012 13:25:26] > Optimizing table: player_deaths... [success]

[16/12/2012 13:25:26] > Optimizing table: player_depotitems... [success]

[16/12/2012 13:25:26] > Optimizing table: player_items... [success]

[16/12/2012 13:25:26] > Optimizing table: player_killers... [success]

[16/12/2012 13:25:27] > Optimizing table: player_namelocks... [success]

[16/12/2012 13:25:27] > Optimizing table: player_skills... [success]

[16/12/2012 13:25:27] > Optimizing table: player_spells... [success]

[16/12/2012 13:25:28] > Optimizing table: player_storage... [success]

[16/12/2012 13:25:28] > Optimizing table: player_viplist... [success]

[16/12/2012 13:25:28] > Optimizing table: players... [success]

[16/12/2012 13:25:28] > Optimizing table: server_config... [success]

[16/12/2012 13:25:28] > Optimizing table: server_motd... [success]

[16/12/2012 13:25:29] > Optimizing table: server_record... [success]

[16/12/2012 13:25:29] > Optimizing table: server_reports... [success]

[16/12/2012 13:25:29] > Optimizing table: tile_items... [success]

[16/12/2012 13:25:29] > Optimizing table: tiles... [success]

[16/12/2012 13:25:30] >> Loading items

[16/12/2012 13:25:30] >> Loading groups

[16/12/2012 13:25:30] >> Loading vocations

[16/12/2012 13:25:30] >> Loading script systems

[16/12/2012 13:25:31] >> Loading chat channels

[16/12/2012 13:25:31] >> Loading outfits

[16/12/2012 13:25:31] >> Loading experience stages

[16/12/2012 13:25:31] >> Loading monsters

[16/12/2012 13:25:32] >> Loading mods...

[16/12/2012 13:25:32] > Loading boatsystem.xml... done.

[16/12/2012 13:25:32] > Loading buypremium_command.xml... done.

[16/12/2012 13:25:32] > Loading changender_command.xml... done.

[16/12/2012 13:25:32] > Loading custommonsters.xml... done.

[16/12/2012 13:25:32] > Loading customspells.xml... done, but disabled.

[16/12/2012 13:25:32] > Loading firstitems.xml... done.

[16/12/2012 13:25:32] > Loading highscorebook.xml... done.

[16/12/2012 13:25:32] > 7 mods were loaded (1 disabled).

[16/12/2012 13:25:32] >> Loading map and spawns...

[16/12/2012 13:25:33] > Map size: 1916x1889.

[16/12/2012 13:25:33] > Map descriptions:

[16/12/2012 13:25:33] "Saved with Remere's Map Editor 2.1"

[16/12/2012 13:25:33] "Erondino site v11"

[16/12/2012 13:25:36] Duplicate uniqueId 1280

[16/12/2012 13:25:36] Duplicate uniqueId 6342

[16/12/2012 13:25:37] Duplicate uniqueId 1200

[16/12/2012 13:25:44] > Map loading time: 11.653 seconds.

[16/12/2012 13:25:44] [spawn::addMonster] Cannot find "Badger"

[16/12/2012 13:25:44] [spawn::addMonster] Cannot find "Badger"

[16/12/2012 13:25:44] [spawn::addMonster] Cannot find "Badger"

[16/12/2012 13:25:44] > Data parsing time: 0.86 seconds.

[16/12/2012 13:25:53] > Houses synchronization time: 8.461 seconds.

[16/12/2012 13:26:03] > Content unserialization time: 10.309 seconds.

[16/12/2012 13:26:03] >> Checking world type... NoN-PvP

[16/12/2012 13:26:03] >> Initializing game state modules and registering services...

[16/12/2012 13:26:04] > Global address: cb1ot.servegame.com

[16/12/2012 13:26:04] > Local ports: 7171 7172

[16/12/2012 13:26:04] >> All modules were loaded, server is starting up...

[16/12/2012 13:26:04] >> PokeV1 server Online!

 

 

 

Error Tibia :

 

semttulodus.png

 

 

Espero que isso ajude a desvendar esse error :/

Editado por Mateushurley
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