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  1. Ola galera do Xtibia, Estou com uma duvida e espero que possam me ajudar, Bem vamos la, eu uso o pokeserver pokemon Xd. só que n sei como mecher no system de cath, ja criei o poke nos items, ja colokei o portrait mais ñ vai, quero que me expliquem passo a passo como por pokes no catch. ta ae meu system de cath local ballcatch = { [2394] = {cr = 1, on = 24, off = 23, ball = 11826, send = 47}, [2391] = {cr = 3, on = 198, off = 197, ball = 11832, send = 48}, [2393] = {cr = 15, on = 204, off = 203, ball = 11835, send = 46}, [2392] = {cr = 10, on = 200, off = 199, ball = 11829, send = 49}, } function onUse(cid, item, frompos, item3, topos) local item2 = getTopCorpse(topos) if item2 == null then return true end if getItemAttribute(item2.uid, "catching") == 1 then return true end local name = string.lower(getItemNameById(item2.itemid)) name = string.gsub(name, "fainted ", "") name = string.gsub(name, "defeated ", "") local x = pokecatches[doCorrectPokemonName(name)] if not x then return true end local owner = getItemAttribute(item2.uid, "corpseowner") if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner and isInArray({1,8}, getPlayerGroupId(cid)) then doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.") return true end local catchinfo = {} catchinfo.rate = ballcatch[item.itemid].cr catchinfo.catch = ballcatch[item.itemid].on catchinfo.fail = ballcatch[item.itemid].off catchinfo.newid = ballcatch[item.itemid].ball catchinfo.name = doCorrectPokemonName(name) catchinfo.topos = topos catchinfo.chance = x.chance doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send) doRemoveItem(item.uid, 1) local d = getDistanceBetween(getThingPos(cid), topos) addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false) addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3) return true end
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