Jump to content

Search the Community

Showing results for tags 'knight bugado kina bug'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • xTibia - Notícias e Suporte
    • Regras
    • Noticias
    • Soluções
    • Projetos Patrocinados
    • Tutoriais para Iniciantes
    • Imprensa
  • OTServ
    • Notícias e Debates
    • OTServlist
    • Downloads
    • Recursos
    • Suporte
    • Pedidos
    • Show-Off
    • Tutoriais
  • OFF-Topic
    • Barzinho do Éks
    • Design
    • Informática

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Sou

Found 1 result

  1. myutz

    Knight Bugado

    Ola Xtibianos, Estou com uma duvida aqui, estou mechendo em um ot de war, porem as skills iniciais de knight ( magic level ) esta saindo muito elevada ( 19 ). Gostaria de saber como faço pra arrumar isso? Meu Startskills esta assim: function onLogin(cid) local playerVoc = getPlayerVocation(cid) local reqTries = getPlayerRequiredSkillTries local skillStor = 56364 local gotSkills = getPlayerStorageValue(cid, 56364) if playerVoc == 5 and gotSkills == -1 then doPlayerAddSpentMana(cid, (getPlayerRequiredMana(cid,70))) setPlayerStorageValue(cid, skillStor, 1) elseif playerVoc == 6 and gotSkills == -1 then doPlayerAddSpentMana(cid, (getPlayerRequiredMana(cid,70))) setPlayerStorageValue(cid, skillStor, 1) elseif playerVoc == 7 and gotSkills == -1 then doPlayerAddSkillTry(cid, SKILL_DISTANCE, reqTries(cid, SKILL_DISTANCE, 75)) doPlayerAddSkillTry(cid, SKILL_SHIELD, reqTries(cid, SKILL_SHIELD, 70)) doPlayerAddSpentMana(cid, (getPlayerRequiredMana(cid,10))) setPlayerStorageValue(cid, skillStor, 1) elseif playerVoc == 8 and gotSkills == -1 then doPlayerAddSkillTry(cid, SKILL_AXE, reqTries(cid, SKILL_AXE, 80)) doPlayerAddSkillTry(cid, SKILL_SWORD, reqTries(cid, SKILL_SWORD, 80)) doPlayerAddSkillTry(cid, SKILL_CLUB, reqTries(cid, SKILL_CLUB, 80)) doPlayerAddSkillTry(cid, SKILL_SHIELD, reqTries(cid, SKILL_SHIELD, 70)) doPlayerAddMagLevel(cid, 8) setPlayerStorageValue(cid, skillStor, 1) end return TRUE end
×
×
  • Create New...