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Lanternaverde

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  1. Estou disposto a pagar mensalmente ou por Script ! R$300,00 Mensalmente ou varia pela dificuldade do script !! Os scripts, vão variar desde coisas simples, como puxar uma alavanca para poder falar com um npc, a sistemas do tipo ... um pokemon ao entrar em uma batalha (ao ativar o battle), ele ter uma determinada chance de evoluir, e fazer tabela de cooldown para magias como M1 , M2 ou fazer tabela de Pokemon! x) Exemplo de Tabela de Cooldown Aguardo Ansioso. Msn para contato: r.ribeiro95@hotmail.com
  2. ( Estou aqui para Recrutar para equipe Ex-Pokemon! ) (Systema já prontos!) - Catch/GoBack/Evolutions :button_ok: - Order (Surf, Fly, Ride, Control-Mind, Waterpoll, Dig, Cut, Rock Smash, Strenght etc..) :button_ok: - Ditto no Moves :button_ok: - Evolution Ditto :button_ok: - M1 - M12 90% (só falta algums kanto e algums shiny) :button_cancel: - Portrait :button_ok: - Fishing :button_ok: (Systema em Construção!) - Nick Pokemon System :button_cancel: - Genger System :button_cancel: - Duel System :button_cancel: - Botoes de Moves (versão beta):button_cancel: - Addon Pokemon System :button_cancel: (Mapa) Kanto Está 100% proprio, efeito por r.Ribeiro! (1 temporada) Johto está 25%, ainda falta muita coisa! :] (2 temporada) (Pokemon) Por enquanto só está adc pokemon kanto, quanto terminamos ilha johto iremos colocar pokemon johto! (Equipe) Mapper: :button_ok: Script: :button_cancel: Sprite: :button_ok: Programador de Cliente (para botoes de moves): :button_cancel: Webmaster: :button_ok: Designer: :button_cancel: Spell Maker: :button_cancel: Intereçado ?! adc msn ex-pokemon@hotmail.com, r.ribeiro95@hotmail.com ou mande seus dado na seguinte forma! Formulario: Nome: Idade: Oque Você eh (Mapper,Scripter,Sprite,Programador,Webmaster,Designer,Spell Maker): Quanto Tempo De EXP: Contato: Se Tiver Algum Trabalho Mostre: Sever não é de noob, sem spoil! :smile_positivo:
  3. AAJUDA NO MEU TAMBEM TA ASSIM
  4. Meu Site está normal... Chega uma pessoa mal intesionada, e 'trava meu site' por um tempo, e quando ele 'para', o site volta ao normal, queria saber se tem um jeito de 'filtrar' a entrada limite pelo ip.. Bloqueando o acesso.. se uma pessoa acessar, meu site. Quem me ajudar dou 1 semana de rep + Msn: support@mastriny.com (Se eu estiver , na sessão errada, acho que também se encaixa em outro local.. mais ... aqui também)..
  5. Quando eu uso o /z os efeitos vão de até 254 ,quando eu falo 255 da debug e os numeros depois de 256 + voltam a 'soltar' os mesmos efeitos de antes, por exemplo .. 256 é o mesmo que o 1, o 257 é o mesmo que o 2 , e o assim por diante. Quem me ajudar, dou +REP por uma semana ! support@mastriny.com msn Aguardo!
  6. Você é muito ocupado mesmo , acho que não daria certo ^^' :weight_lift:
  7. Estou disposto a pagar mensalmente R$200,00 Pelos serviços Realizados. Os scripts, vão variar desde coisas simples, como puxar uma alavanca para poder falar com um npc, a sistemas do tipo ... um pokemon ao entrar em uma batalha (ao ativar o battle), ele ter uma determinada chance de evoluir. Essa Pessoa, deve ter no Minimo 4 horas disponíveis, por dia. Para 'Scriptar' Aguardo Ansioso. :smile_positivo: Msn para contato: support@mastriny.com
  8. OBS: Se O Problema For Dinheiro Mande PM. Se esse for o problema, para min , também está resolvido. support@mastriny.com Procuro o mesmo Script, do que ele
  9. Ae pessoal , o tópico não é meu, mais tipo.. Só responde quem for ajudar mesmo , ou que tenha algo a dizer de importante. Abraços :smile_positivo:
  10. Também Procuro alguem para desenvolver o mesmo script. Msn para contato : Support@mastriny.com
  11. Poucas palavras,Procuro WebMaster , para Projeto de Pokemon Online , se não tiver interesse em participar do Projeto, estou aberto a negociações R$ , Msn para contato: support@mastriny.com
  12. Queria um Script , que funcionasse o DITTO e o SURF , pelo ORDER. E ainda ajeita-se os Bugs no Control Mind Meu Order : local nao = {'4820', '4821', '4822', '4823', '4824', '4825', '1395', '1389', '1391', '1393', '460'} local direction = {'4', '5', '6', '7'} -- ridefly local ridefly = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Moltres', 'Zapdos', 'Articuno', 'Mew', 'Mewtwo'} local ride = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros'} local fly = {'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Zapdos', 'Moltres', 'Articuno', 'Mew', 'Mewtwo'} local flys = { [265] = {229, 2300, 350}, -- moltres [283] = {230, 2100, 350}, -- artic [199] = {224, 2600, 350}, -- zapdos [9] = {232, 2200, 525}, -- 1000 [34] = {233, 2200, 525},-- two [210] = {221, 1300, 410},-- nite [80] = {222, 900, 375}, -- geot [17] = {226, 800, 400}, -- fearow [10] = {227, 1100, 410}, -- aero [67] = {216, 1000, 410}, -- chari [97] = {316, 600, 440}, -- porygon } local rides = { [93] = {128, 780, 400}, -- tauros [114] = {129, 800, 375}, -- kyuubi [220] = {130, 800, 395}, -- rapid [16] = {131, 410, 500}, -- ponyta [77] = {132, 400, 510}, -- rhyhorn [88] = {12, 900, 390}, -- arcan [493] = {492, 1000, 360}, -- shiny arca [496] = {494, 420, 420}, -- shiny vneu [292] = {293, 480, 430}, -- cristal onix [248] = {126, 450, 450}, -- onix [22] = {134, 390, 450}, -- venu [120] = {133, 750, 380}, -- dodrio [26] = {135, 420, 500}, -- doduo } local bolas = {'2222', '2223', '2224'} local ultra = {'2220', '2221', '2227'} local etudao = 9506 local mind = 9507 -- ROCK SMASH local rocksmash = {'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax', 'Poliwrath'} local erockmash = 9502 local cdrocksmash = 5 -- ROCK SMASH -- DIG local digholes = {'468', '481', '483'} local dig = {'Raticate', 'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax'} local edig = 9504 local cddig = 5 -- DIG -- CUT local cut = {'Raticate', 'Bulbasaur', 'Ivysaur', 'Venusaur', 'Charmeleon', 'Sandshrew', 'Sandslash', 'Gloom', 'Vileplume', 'Paras', 'Parasect', 'Meowth', 'Persian', 'Bellsprout', 'Weepinbell', 'Victreebel', 'Farfetchd', 'Krabby', 'Kingler', 'Exeggutor', 'Cubone', 'Marowak', 'Tangela', 'Scyther', 'Pinsir'} local ecut = 9503 local cdcut = 5 -- CUT -- BLINK local blink = {'Abra', 'Kadabra', 'Alakazam', 'Porygon'} local exhaustblink = 9501 local cdblink = 50 -- BLINK -- LIGHT local light = {'Abra', 'Kadabra', 'Alakazam', 'Magnemite', 'Magneton', 'Drowzee', 'Hypno', 'Voltorb', 'Electrode', 'Mrmime', 'Electabuzz', 'Jolteon', 'Porygon', 'Pikachu', 'Raichu'} local exhautStorage = 9500 local time = 600 local cd = 17 -- LIGHT -- CONTROL function onUse(cid, item, frompos, item2, topos) if getPlayerItemCount(cid, item2.itemid) >= 1 then return false end if exhaustion.get(cid, etudao) then doPlayerSendCancel(cid, "Please wait a few seconds before using order again!") return true end if isMonster(item2.uid) and item2.uid ~= getCreatureSummons(cid)[1] and item2.uid ~= cid then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use order.") return true end if exhaustion.get(cid, mind) then doPlayerSendCancel(cid, "Your pokemon is too exhausted from the last control, this ability has 2 minutes cooldown.") return true end if isPlayer(getCreatureMaster(item2.uid)) then doPlayerSendCancel(cid, "You cant control the mind of someone's else pokemon.") return true end if not isInArray({"Alakazam", "Tentacruel", "Gengar"}, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "This pokemon cant control minds.") return true end exhaustion.set(cid, mind, 240) doCreatureSay(getCreatureSummons(cid)[1], "CONTROL MIND!", TALKTYPE_MONSTER) doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), getThingPos(item2.uid), 39) registerCreatureEvent(item2.uid, "Controled") doSendMagicEffect(getThingPos(item2.uid), 136) doSendMagicEffect(getThingPos(item2.uid), 134) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 133) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) doConvinceCreature(cid, item2.uid) if getCreatureSpeed(item2.uid) == 0 then doChangeSpeed(item2.uid, 180) end doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", control "..string.lower(getCreatureName(item2.uid)).."'s mind!", 1) local cmed = item2.uid local cmname = getCreatureName(getCreatureSummons(cid)[1]) local cmpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local cmzao = doSummonCreature(""..cmname.." cm", cmpos) doConvinceCreature(cid, cmzao) setPlayerStorageValue(cid, 888, 1) local function check(params) if isCreature(params.cid) then if getPlayerStorageValue(params.cid, 888) <= 0 then return true end -- CONTROL if not isCreature(cmed) then local pkcmpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local item = getPlayerSlotItem(cid, 8) local pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), pkcmpos) doConvinceCreature(cid, pk) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") registerCreatureEvent(cid, "PlayerPokeDeath") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) setPlayerStorageValue(cid, 888, 0) end if params.rod == 20 then local lifecmed = getCreatureMaxHealth(cmed) - getCreatureHealth(cmed) local poscmed = getThingPos(cmed) local cmeddir = getCreatureLookDir(cmed) local namecmed = getCreatureName(cmed) doRemoveCreature(getCreatureSummons(cid)[1]) local back = doSummonCreature(""..namecmed.." s", poscmed) if getCreatureSpeed(back) == 0 then doChangeSpeed(back, 180) end doCreatureSetLookDir(back, cmeddir) doCreatureAddHealth(back, -lifecmed) local item = getPlayerSlotItem(cid, 8) local mynewpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), mynewpos) doConvinceCreature(cid, pk) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) registerCreatureEvent(pk, "DiePoke") registerCreatureEvent(pk, "Exp") registerCreatureEvent(cid, "PlayerPokeDeath") setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) setPlayerStorageValue(cid, 888, 0) else doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220) end end end for rod = 1, 20 do addEvent(check, rod*500, {cid = cid, rod = rod}) end return true end if item2.uid == cid then if getPlayerStorageValue(cid, 888) >= 1 then doPlayerSendCancel(cid, "You cant fly neither ride pokemons being controled.") return true end if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 then doPlayerSendCancel(cid, "You need a pokemon to use order.") return true end if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and not isInArray(ridefly, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "You can't ride this pokemon nor fly with it.") return true end if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end if getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and isInArray(ride, getCreatureName(getCreatureSummons(cid)[1])) then local pokemon = rides[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType] if getCreatureSpeed(getCreatureSummons(cid)[1]) >= 1 then doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) end local function ride(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.d then doChangeSpeed(cid, -250) doChangeSpeed(cid, pokemon[2]) exhaustion.set(cid, etudao, 4) setPlayerStorageValue(cid, 17001, 1) doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) else dirh = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid)) if dirh == NORTHWEST then if math.random(1,100) >= 51 then dirh = NORTH else dirh = WEST end elseif dirh == SOUTHWEST then if math.random(1,100) >= 51 then dirh = SOUTH else dirh = WEST end elseif dirh == SOUTHEAST then if math.random(1,100) >= 51 then dirh = SOUTH else dirh = EAST end elseif dirh == NORTHEAST then if math.random(1,100) >= 51 then dirh = NORTH else dirh = EAST end end local dirh = dirh if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) end end end end end local function speed(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) end end end end doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", let me ride you!", 1) exhaustion.set(cid, etudao, 4) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then distanc = 1 else distanc = 0 end local distance = distanc for i=1,12 do addEvent(ride, pokemon[3]*i, {cid = cid, d = distance}) addEvent(speed, ((pokemon[3]*12)+100), {cid = cid}) end return true end if getPlayerStorageValue(cid, 17001) >= 1 then setPlayerStorageValue(cid, 17001, 0) if getPlayerGroupId(cid) ~= 6 then setPlayerGroupId(cid, 8) end doCreatureSetLookDir(cid, 2) doChangeSpeed(cid, -(getCreatureSpeed(cid))) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then doChangeSpeed(cid, 400*getPlayerGroupId(cid)) else doChangeSpeed(cid, 250) end doRemoveCondition(cid, CONDITION_OUTFIT) local item = getPlayerSlotItem(cid, 8) doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1) doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")) local pk = getCreatureSummons(cid)[1] registerCreatureEvent(cid, "PlayerPokeDeath") if isInArray(bolas, item.itemid) then registerCreatureEvent(pk, "DiePoke") elseif isInArray(ultra, item.itemid) then registerCreatureEvent(pk, "DiePoke2") end setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) return true end if getPlayerStorageValue(cid, 17000) >= 1 then if getTileInfo(getThingPos(cid)).itemid == 460 or getTileInfo(getThingPos(cid)).itemid == 1023 or getTileInfo(getThingPos(cid)).itemid == 1022 then doPlayerSendCancel(cid, "You can\'t stop flying at this height!") return true end if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then doPlayerSendCancel(cid, "You can\'t stop flying above the water!") return true end if getPlayerGroupId(cid) ~= 6 then setPlayerGroupId(cid, 8) end doCreatureSetLookDir(cid, 2) setPlayerStorageValue(cid, 17000, 0) doChangeSpeed(cid, -(getCreatureSpeed(cid))) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then doChangeSpeed(cid, 200*getPlayerGroupId(cid)) else doChangeSpeed(cid, 250) end doRemoveCondition(cid, CONDITION_OUTFIT) local item = getPlayerSlotItem(cid, 8) doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1) doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")) local pk = getCreatureSummons(cid)[1] registerCreatureEvent(cid, "PlayerPokeDeath") if isInArray(bolas, item.itemid) then registerCreatureEvent(pk, "DiePoke") elseif isInArray(ultra, item.itemid) then registerCreatureEvent(pk, "DiePoke2") end setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209))) doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209))) return true end if not isPremium(cid) then doPlayerSendCancel(cid, "Only premium members are allowed to fly.") return true end if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and isInArray(fly, getCreatureName(getCreatureSummons(cid)[1])) then if getPlayerStorageValue(cid, 17000) <= 0 then local pokemon = flys[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType] local function fly(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.dd then doPlayerSendTextMessage(cid,27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower." ) setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1])) setPlayerStorageValue(cid, 17000, 1) registerCreatureEvent(cid, "Flying") doChangeSpeed(cid, -250) doChangeSpeed(cid, pokemon[2]) exhaustion.set(cid, etudao, 4) doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1) doRemoveCreature(getCreatureSummons(cid)[1]) else dir = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid)) if dir == NORTHWEST then if math.random(1,100) >= 51 then dir = NORTH else dir = WEST end elseif dir == SOUTHWEST then if math.random(1,100) >= 51 then dir = SOUTH else dir = WEST end elseif dir == SOUTHEAST then if math.random(1,100) >= 51 then dir = SOUTH else dir = EAST end elseif dir == NORTHEAST then if math.random(1,100) >= 51 then dir = NORTH else dir = EAST end end local dir = dir if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) end end end end end local function speed(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1])) end end end end doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", lets fly!", 1) exhaustion.set(cid, etudao, 4) if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then distancc = 1 else distancc = 0 end local distancee = distancc for i=1,12 do addEvent(fly, pokemon[3]*i, {cid = cid, dd = distancee}) addEvent(speed, ((pokemon[3]*12)+100), {cid = cid}) end return true end return true end end -- ROCK SMASH if item2.itemid == 1285 and getPlayerStorageValue(cid, 63215) <= 0 then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use rock smash.") return true end if not isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "This pokemon can't use rock smash.") return true end if isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then if exhaustion.get(cid, erocksmash) then doPlayerSendCancel(cid, "Please wait a few seconds before using rock smash again!") return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) local function tocut(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then return true end if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 100) >= 1 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then doSendMagicEffect(topos, 118) doTransformItem(getTileItemById(topos, 1285).uid, 2257) exhaustion.set(cid, erocksmash, cdrocksmash) setPlayerStorageValue(getCreatureSummons(params.cid)[1], 100, 1) local function detrans(params) doTransformItem(getTileItemById(topos, 2257).uid, 1285) if isCreature(getCreatureSummons(params.ciddd)[1]) then setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 100, 0) end end addEvent(detrans, 5500, {ciddd = cid}) doCreatureSay(getCreatureSummons(cid)[1], "ROCK SMASH!", TALKTYPE_MONSTER) local function nmr(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) end end end end addEvent(nmr, 400, {cid = cid}) else local badire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos) if badire == NORTHWEST then if math.random(1,100) >= 51 then badire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = NORTH else badire = WEST end else badire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = WEST else badire = NORTH end end elseif badire == SOUTHWEST then if math.random(1,100) >= 51 then badire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = SOUTH else badire = WEST end else badire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = WEST else badire = SOUTH end end elseif badire == SOUTHEAST then if math.random(1,100) >= 51 then badire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = SOUTH else badire = EAST end else badire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = EAST else badire = SOUTH end end elseif badire == NORTHEAST then if math.random(1,100) >= 51 then badire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = NORTH else badire = EAST end else badire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badire), params.ccid, 0, 0) then badire = EAST else badire = NORTH end end end local badire = badire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], badire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], badire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", smash this rock!", 1) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) local temk = 1000 -(2.3 * speed) addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) end return true end end -- ROCK SMASH END -- CUT if item2.itemid == 2767 and getPlayerStorageValue(cid, 63215) <= 0 then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use cut.") return true end if not isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "This pokemon can't use cut.") return true end if isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then if exhaustion.get(cid, ecut) then doPlayerSendCancel(cid, "Please wait a few seconds before using cut again!") return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) local function tocut(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then return true end if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 101) >= 1 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then doSendMagicEffect(topos, 141) doTransformItem(getTileItemById(topos, 2767).uid, 6216) exhaustion.set(cid, ecut, cdcut) setPlayerStorageValue(getCreatureSummons(params.cid)[1], 101, 1) local function detrans(params) doTransformItem(getTileItemById(topos, 6216).uid, 2767) if isCreature(getCreatureSummons(params.ciddd)[1]) then setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 101, 0) end end addEvent(detrans, 5500, {ciddd = cid}) doCreatureSay(getCreatureSummons(cid)[1], "CUT!", TALKTYPE_MONSTER) local function nmr(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) end end end end addEvent(nmr, 400, {cid = cid}) else adire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos) if adire == NORTHWEST then if math.random(1,100) >= 51 then adire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = NORTH else adire = WEST end else adire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = WEST else adire = NORTH end end elseif adire == SOUTHWEST then if math.random(1,100) >= 51 then adire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = SOUTH else adire = WEST end else adire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = WEST else adire = SOUTH end end elseif adire == SOUTHEAST then if math.random(1,100) >= 51 then adire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = SOUTH else adire = EAST end else adire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = EAST else adire = SOUTH end end elseif adire == NORTHEAST then if math.random(1,100) >= 51 then adire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = NORTH else adire = EAST end else adire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adire), params.ccid, 0, 0) then adire = EAST else adire = NORTH end end end local adire = adire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], adire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], adire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", cut this bush!", 1) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) temk = 1000 -(2.3 * speed) addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) end return true end end -- CUT END -- DIG if isInArray(digholes, item2.itemid) and getPlayerStorageValue(cid, 63215) <= 0 then if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use dig.") return true end if not isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "This pokemon can't use dig.") return true end if isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then if exhaustion.get(cid, edig) then doPlayerSendCancel(cid, "Please wait a few seconds before using dig again!") return true end if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then return true end doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) local function tocut(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then return true end if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 99) >= 1 then return true end if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then doSendMagicEffect(topos, 3) setPlayerStorageValue(getCreatureSummons(params.cid)[1], 99, 1) doTransformItem(getTileItemById(topos, item2.itemid).uid, item2.itemid+1) exhaustion.set(cid, edig, cddig) local function detrans(params) doTransformItem(getTileItemById(topos, item2.itemid+1).uid, item2.itemid) if isCreature(getCreatureSummons(params.ciddd)[1]) then setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 99, 0) end end addEvent(detrans, 5500, {ciddd = cid}) doCreatureSay(getCreatureSummons(cid)[1], "DIG!", TALKTYPE_MONSTER) local function nmr(params) if isCreature(params.cid) then if isCreature(getCreatureSummons(params.cid)[1]) then if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) end end end end addEvent(nmr, 400, {cid = cid}) else local cdire = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos) if cdire == NORTHWEST then if math.random(1,100) >= 51 then cdire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = NORTH else cdire = WEST end else cdire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = WEST else cdire = NORTH end end elseif cdire == SOUTHWEST then if math.random(1,100) >= 51 then cdire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = SOUTH else cdire = WEST end else cdire = WEST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = WEST else cdire = SOUTH end end elseif cdire == SOUTHEAST then if math.random(1,100) >= 51 then cdire = SOUTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = SOUTH else cdire = EAST end else cdire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = EAST else cdire = SOUTH end end elseif cdire == NORTHEAST then if math.random(1,100) >= 51 then cdire = NORTH if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = NORTH else cdire = EAST end else cdire = EAST if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdire), params.ccid, 0, 0) then cdire = EAST else cdire = NORTH end end end local cdire = cdire if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1])) doPushCreature(getCreatureSummons(params.cid)[1], cdire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) else doPushCreature(getCreatureSummons(params.cid)[1], cdire, 1, 0) doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1])) end end end end end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", open this hole!", 1) local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1]) temk = 1000 -(2.3 * speed) addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos}) end return true end end -- DIG END -- BLINK if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then doPlayerSendCancel(cid, "You need a pokemon to use order.") return true end if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then if isInArray(blink, getCreatureName(getCreatureSummons(cid)[1])) then if exhaustion.get(cid, exhaustblink) then doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1) doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) markPos(getCreatureSummons(cid)[1], topos) markOwnerPos(getCreatureSummons(cid)[1], getThingPos(cid)) addEvent(goThere, 500, getCreatureSummons(cid)[1], topos) else if not isWalkable(topos, cid, 0, 0) then doPlayerSendCancel(cid, "Your pokemon cannot teleport there.") return true end if getItemName(item2.uid) == "shallow water" then doPlayerSendCancel(cid, "Your pokemon cannot teleport there.") return true end doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211) doTeleportThing(getCreatureSummons(cid)[1], topos, false) doSendMagicEffect(topos, 134) doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", teleport there!", 1) doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER) exhaustion.set(cid, exhaustblink, cdblink) return true end return true end end --- BLINK END -- LIGHT -- if isCreature(item2.uid) and getCreatureMaster(item2.uid) == cid and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and item2.uid ~= cid then if not isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then doPlayerSendCancel(cid, "This pokemon can't use flash.") return true end if isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then if not isMonster(item2.uid) and getCreatureMaster(item2.uid) ~= cid then return doPlayerSendCancel(cid,"Please use flash on your pokemon.") end if exhaustion.get(cid, exhautStorage) then doPlayerSendCancel(cid,"Please wait a few seconds before using flash again!") return true end exhaustion.set(cid, exhautStorage, cd) doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", use flash!", 1) doCreatureSay(getCreatureSummons(cid)[1], "FLASH!", TALKTYPE_MONSTER) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 28) doSetCreatureLight(getCreatureSummons(cid)[1], 8, 215, time*1000) return true end end -- LIGHT END -- if #getCreatureSummons(cid) == 0 then return true end if getPlayerStorageValue(getCreatureSummons(cid)[1], 12) == 1 then doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.") return true end doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1) doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1])) markPos(getCreatureSummons(cid)[1], topos) markOwnerPos(getCreatureSummons(cid)[1], getThingPos(cid)) addEvent(goThere, 500, getCreatureSummons(cid)[1], topos) return true end
  13. Ok, Resolvido ^^ ___________________________________________________ System de Boost, já foi resolvido ! Falta o System de Nome De TV E duel. UP !
  14. [system Boost +50].. Você põe um Pokemon em uma maquina . E As Stones em outra. E no Centro teria uma alavanca, para usar as Stones no Pokemon. que vai utilizar para Por +1 +2 +3 , quando começa a chegar +4 as stones mudam de quantidade Tipo.. 2 stones para por +4 por exemplo. Isso eu mesmo edito, se for necessario.. [system Mudar de nome] Depois que o Pokemon está +5 , você pode trocar seu Pokemon de nome, por qualquer nome.. do Tipo uma Chansey +5 , por o nome de Zhanzey. [system de Tv] Como o Tibiacast.. Assistir Outra pessoa jogando. Porém.. Você está dentro do jogo, e tem acesso à ver uma pessoa jogando de acordo com uma câmera, que o player disponibiliza (um canal). Acho que é +/- por ai ^^' Estou Disposto a pagar em R$ , dependendo do Script, e do Tempo que levar. ' Email| Msn : support@mastriny.com
  15. Agora tá certo? ^^'
  16. Lanternaverde

    Contratase

    Tipo do script: '!Diversos!' Informações: Scripts de Pokemon ... Como: Boost System.. (até +50) (OK ) System de Troca de Nome dos Pokemons. (EM ESPERA) System de Tv(EM ESPERA) System de Tv(EM ESPERA) Aberto a Negociações ! Para maiores informações/Explicações : MSN | Email : Support@Mastriny.com ----Reconfigurado----
  17. PARECE BOM... VO POR NO MEU SERVER (killxuxa.servegame.com) VO POR VAGA PRA GM SE NAUM PODER POSTAR ISSO DESCULPE SEM INTENÇÃO
  18. OU CUIDADO COM ISSO (APENAS EDIT SEU POSTE) ISSO PODE TE CAUSAR REPORTAÇÃO E ATÉ O SEU BANIMENTO
  19. :weight_lift: :weight_lift: :weight_lift:
  20. http://www.xtibia.com/forum/index.php?show...mp;#entry443129
  21. Ou Com Virus De Troia, Uns 5 virus... mais nem deu nada pq eu tenhu 4 avast ... :embarrest: :embarrest: :embarrest: :embarrest: :embarrest: :embarrest: :sad: :sad: :sad: :mad: :mad: :mad: :mad: :mad: :mad: :mad:
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