Como que eu faço pra tira exhausted??? 
  
tah ai a config.lua 
  
-------- config.lua -------- 
-- Config file for OTServ -- 
---------------------------- 
  
-- data directory location 
datadir = "data/" 
  
-- map location 
map = "data/world/test.otbm" 
  
-- mapkind 
-- options: OTBM for binary map, XML for OTX map 
mapkind = "OTBM" 
  
-- map store location (for XML only) 
mapstore = "data/world/test-mapstore.xml" 
  
-- house store location (for XML only) 
housestore = "data/world/test-housestore.xml" 
  
-- bans storage (for XML only) 
banIdentifier = "data/bans.xml" 
  
-- server name 
servername = "Montenegro 7.92" 
  
-- server location 
location = "Brazil" 
  
-- server ip (the ip that server listens on) 
ip = "auto" 
  
-- server port (the port that server listens on) 
port = "7171" 
  
-- server url 
url = "http://www.tibiaot.rg.com.br" 
  
-- server owner name 
ownername = "GOD Montenegro" 
  
-- server owner email 
owneremail = "Seu E-mail" 
  
-- world type 
-- options: pvp, no-pvp, pvp-enforced 
worldtype = "pvp" 
  
-- exhausted time in ms (1000 = 1 second) 
exhausted = 0 
  
-- exhausted time in ms for non-aggressive spells (1000 = 1 second) 
exhaustedheal = 0 
  
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second) 
exhaustedadd = 0 
  
-- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second) 
pzlocked = 60*1000 
  
-- house rent period 
-- options: daily, weekly, monthly 
houserentperiod = "weekly" 
  
-- motd (the message box that you sometimes get before you choose characters) 
motd = "Bem-Vindos Ao Montenegro" 
motdnum = "1" 
  
-- login message 
loginmsg = "Bem-Vindos Ao Montenegro" 
  
-- how many logins attempts until ip is temporary disabled  
-- set to 0 to disable 
logintries = 0 
  
-- how long the retry timeout until a new login can be made (without disabling the ip) 
retrytimeout = 60*1000 
  
-- how long the player need to wait until the ip is allowed again 
logintimeout = 0 
  
-- allow clones (multiple logins of the same char) 
-- options: 0 (no), 1 (yes) 
allowclones = 0 
  
-- max number of players allowed 
maxplayers = "100" 
  
-- SQL type 
-- options: mysql, sqlite 
sql_type = "mysql" 
  
--- MySQL part (ignore if you are using SQLite) 
sql_host = "localhost" 
sql_user = "root" 
sql_pass = "" 
sql_db   = "otserv" 
  
--- SQLite part (ignore if you are using MySQL) 
sqlite_db = "db.s3db" 
  
------------------------------------------------------------------------------------------------- 
---------------------------- Evolutions Basic Configuration ---------------------------- 
------------------------------------------------------------------------------------------------- 
  
-- world name (shows in the character list) 
worldname = "Montenegro 7.92 RPG" 
  
-- time to save the server (default = 5) 
autosave = 1 
  
-- do you want to enable cap system? (yes/no) 
capsystem = "no" 
  
-- anti-afk - maximum idle time to kick player (1 = 1min) 
kicktime = 15 
  
-- how many summons player can have 
maxsummons = 2 
  
-- maximum items in depot 
maxdepotitems = 1000 
  
-- learn spells (yes/no) 
learnspells = "no" 
  
-- do you want everyone to have premium 
freepremium = "yes" 
  
-- remove ammunation? (bolts/arrows) 
removeammunation = "no" 
  
-- remove rune charges? (sd/hmm/gfb) 
removerunecharges = "no" 
  
-- use item hotkeys? (yes/no) 
itemhotkeys = "yes" 
  
-- shoot trough battle window on players? (yes/no) 
battlewindowplayers = "yes" 
  
-- use account manager? (yes/no) 
accountmanager = "yes" 
  
-- summon follows master everywhere 
summonsfollow = "yes" 
  
-- allow outfit change 
outfitchange = "yes" 
  
-- damage to players with the same feet 
feetdamage = "yes" 
  
-- guild system type (SQL only)(ingame/online) 
-- online guild system requires the latest Swelia AAC 
guildsystem = "ingame" 
  
------------------------------------------------------------------------------------- 
----------------------------------- Multipliers ----------------------------------- 
------------------------------------------------------------------------------------- 
  
-- experience multiplier (how much faster you got exp from monsters) 
expmul = 1 
  
-- experience multiplier for pvp-enforced (how much faster you got exp from players) 
expmulpvp = 2 
  
-- monster lootrating (how much faster you get items from monsters) 
lootmul = 4 
  
-- skill multiplier (another multiplier in data/vocations.xml) 
skillmul = 100 
  
-- manaspent multiplier  (another multiplier in data/vocations.xml) 
manamul = 100 
  
-- how many monsters spawn at a time in 1 spawn 
spawnmul = 1 
  
-- Price for each SQM when buying a house 
houseprice = 0 
  
-- level to buy a house 
houselevel = 10 
  
-- maximum death entries per player 
maxdeathentries = 10 
  
-- max message buffer (default = 4) 
-- how fast you get muted 
messagebuffer = 4 
  
-- minimum action interval (default = 200) 
minactioninterval = 200 
  
-- protection for those under this level 
protectionlimit = 20 
  
-- critical damage and chance {chance, extra damage percent} 
criticaldamage = {"0", "0"} 
  
--------------------------------------------------------------------------------------- 
-------------------------- Skull System configuration ------------------------- 
--------------------------------------------------------------------------------------- 
  
-- time to lose a white skull (1 = 1 minute) 
whitetime = 15 
  
-- time to lose one frag (1 = 1 minute) 
fragtime = 1*60 
  
-- ban unjust, how many frags you need to get banned (1 = 1 frag) 
banunjust = 6 
  
-- red skull unjust, how many frags you need to get a red skull (1 = 1 frag) 
redunjust = 3 
  
-- bantime, for how long the player is banned (1 = 1 hour) 
bantime = 24*1 
  
-------------------------------------------------------------------------------------- 
------------------------------- GM access rights -------------------------------- 
-------------------------------------------------------------------------------------- 
  
-- access to walk into houses and open house doors 
accesshouse = 3 
  
-- access to login without waiting in the queue or when server is closed 
accessenter = 1 
  
-- access to ignore damage, exhaustion, cap limit and be ignored by monsters 
accessprotect = 3 
  
-- access to broadcast messages and talk in colors (#c blabla - in public channels) 
accesstalk = 1 
  
-- access to move distant items from/to distant locations 
accessremote = 3 
  
-- access to see id and position of the item you are looking at 
accesslook = 2 
  
  
  
  
  
  
  
  
nessa parte 
-- exhausted time in ms (1000 = 1 second) 
exhausted = 0 
  
-- exhausted time in ms for non-aggressive spells (1000 = 1 second) 
exhaustedheal = 0 
  
-- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second) 
exhaustedadd = 0 
  
eu colokei tudo zero mas o certo naum seria sai o exhausted ou tem que fazer outra coisa 
agradeço se responderem 
flws