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Otpokemonmystic

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Posts postados por Otpokemonmystic

  1. Tá aqui mano vê se é essa > 

    Spoiler

    local effect = 173

    PokemonShinys = 
    {
        ["Venusaur"] = {name = "Shiny Venusaur", quant = 7},
        ["Electabuzz"] = {name = "Shiny Electabuzz", quant = 6},
        ["Blastoise"] = {name = "Shiny Blastoise", quant = 7},
        ["Metagross"] = {name = "Shiny Metagross", quant = 10},
        ["Tropius"] = {name = "Shiny Tropius", quant = 10},
        ["Alakazam"] = {name = "Shiny Alakazam", quant = 9},
        ["Togekiss"] = {name = "Shiny Togekiss", quant = 8},
        ["Steelix"] = {name = "Shiny Steelix", quant = 9},
        ["Lapras"] = {name = "Shiny Lapras", quant =7},
        ["Abra"] = {name = "Shiny Abra", quant = 1},
        ["Salamence"] = {name = "Shiny Salamence", quant = 7},
        ["Flygon"] = {name = "Shiny Flygon", quant = 7},
        ["Tangrowth"] = {name = "Shiny Tangrowth", quant = 9},
        ["Snorlax"] = {name = "Shiny Snorlax", quant = 7},
        ["Gengar"] = {name = "Shiny Gengar", quant = 7},
        ["Ninetales"] = {name = "Shiny Ninetales", quant = 6},
        ["Raichu"] = {name = "Shiny Raichu", quant = 4},
        ["Charizard"] = {name = "Elder Charizard", quant = 7},
        ["Butterfree"] = {name = "Shiny Butterfree", quant = 3},
        ["Pidgeot"] = {name = "Shiny Pidgeot", quant = 5},
        ["Rattata"] = {name = "Shiny Rattata", quant = 1},
        ["Raticate"] = {name = "Shiny Raticate", quant = 3},
        ["Fearow"] = {name = "Shiny Fearow", quant = 5},
        ["Zubat"] = {name = "Shiny Zubat", quant = 3},
        ["Golbat"] = {name = "Shiny Golbat", quant = 6},
        ["Onix"] = {name = "Shiny Onix", quant =  7},
        ["Oddish"] = {name = "Shiny Oddish", quant = 1},
        ["Paras"] = {name = "Shiny Paras", quant = 1},
        ["Parasect"] = {name = "Shiny Parasect", quant = 3},
        ["Venonat"] = {name = "Shiny Venonat", quant = 2},
        ["Venomoth"] = {name = "Shiny Venomoth", quant = 6},
        ["Growlithe"] = {name = "Shiny Growlithe", quant = 1},
        ["Arcanine"] = {name = "Shiny Arcanine", quant = 6},
        ["Tentacool"] = {name = "Shiny Tentacool", quant = 1},
        ["Tentacruel"] = {name = "Shiny Tentacruel", quant = 6},
        ["Farfetch'd"] = {name = "Shiny Farfetch'd", quant = 1},
        ["Muk"] = {name = "Shiny Muk", quant = 5},
        ["Kingler"] = {name = "Shiny Kingler", quant = 5},
        ["Voltorb"] = {name = "Shiny Voltorb", quant = 2},
        ["Electrode"] = {name = "Shiny Electrode", quant = 3},
        ["Cubone"] = {name = "Shiny Cubone", quant = 2},
        ["Marowak"] = {name = "Shiny Marowak", quant = 4},
        ["Hitmonlee"] = {name = "Shiny Hitmonlee", quant = 5},
        ["Hitmonchan"] = {name = "Shiny Hitmonchan", quant = 5},
        ["Tangela"] = {name = "Shiny Tangela", quant = 3},
        ["Horsea"] = {name = "Shiny Horsea", quant = 1},
        ["Seadra"] = {name = "Shiny Seadra", quant = 3},
        ["Scyther"] = {name = "Shiny Scyther", quant = 6},
        ["Jynx"] = {name = "Shiny Jynx", quant = 7},
        ["Pinsir"] = {name = "Shiny Pinsir", quant = 4},
        ["Magikarp"] = {name = "Shiny Magikarp", quant = 1},
        ["Gyarados"] = {name = "Shiny Gyarados", quant = 7},
        ["Dratini"] = {name = "Shiny Dratini", 1},
        ["Dragonair"] = {name = "Shiny Dragonair", quant = 5},
        ["Dragonite"] = {name = "Shiny Dragonite", quant = 7},
        ["Blissey"] = {name = "Shiny Blissey", quant = 6},
        ["Miltank"] = {name = "Shiny Miltank", quant = 7},
        ["Sceptile"] = {name = "Shiny Sceptile", quant = 7},
        ["Clefable"] = {name = "Shiny Clefable", quant = 7},
        ["Wigglytuff"] = {name = "Shiny Wigglytuff", quant = 7},
        ["Slaking"] = {name = "Shiny Slaking", quant = 7},
        ["Porygon"] = {name = "Shiny Porygon", quant = 6},
        ["Milotic"] = {name = "Shiny Milotic", quant = 7},
        ["Vileplume"] = {name = "Shiny Vileplume", quant = 7},
        ["Gardevoir"] = {name = "Shiny Gardevoir", quant = 8},
        ["Spiritomb"] = {name = "Shiny Spiritomb", quant = 6},
        }

    function onUse(cid, item, fromPosition, itemEx, toPosition)
        if not isCreature(itemEx.uid) and isPokeball(itemEx.itemid) then
            if getPlayerSlotItem(cid, 8).uid == itemEx.uid then
                if #getCreatureSummons(cid) <= 0 then
                    pokename = doCorrectString(getItemAttribute(itemEx.uid, "poke"))
                    if PokemonShinys[pokename] then
                        quant = PokemonShinys[pokename].quant
                        if getPlayerItemCount(cid, item.itemid) >= quant then
                            local newpoke = PokemonShinys[pokename].name
                            doItemSetAttribute(itemEx.uid, "poke", newpoke)
                            doItemSetAttribute(itemEx.uid, "description", "Contains a "..newpoke..".")
                            doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[newpoke])
                            doSendMagicEffect(getThingPos(cid), effect)
                            doPlayerRemoveItem(cid, item.itemid, quant)
                            doItemSetAttribute(itemEx.uid, "offense", pokes[newpoke].offense)
                            doItemSetAttribute(itemEx.uid, "defense", pokes[newpoke].defense)
                            doItemSetAttribute(itemEx.uid, "speed", pokes[newpoke].agility)
                            doItemSetAttribute(itemEx.uid, "specialattack", pokes[newpoke].specialattack)
                            doItemSetAttribute(itemEx.uid, "vitality", pokes[newpoke].vitality)
                        else
                            doPlayerSendCancel(cid,  "You don't have "..quant.." shiny stones to evolve this ".. pokename .."!")
                        end
                    else
                        doPlayerSendCancel(cid,  pokename.." don't have a shiny evolution!")
                    end
                else
                    doPlayerSendCancel(cid,  "You need call your pokemon!")
                end
            else
                doPlayerSendCancel(cid,  "You need put "..pokename.." in the principal slot!")
            end
        else
            doPlayerSendCancel(cid,  "You need use shiny stone in pokeball!")
        end
        return true
    end

     

  2. Opa valeu brendo feliz natal para você também. 

     

    Spoiler

    function onUse(cid, item, frompos, item2, topos)
     
    local cfg = {
        eff_one = 18,     --Efeito que irá sair ao evoluir o pokémon (esse efeito aparecerá no pokémon)
        eff_two = 173,    --Efeito que irá sair ao evoluir o pokémon (esse efeito aparecerá no player)
        proibidos = false,  --Terá pokémons proibidos para evoluir? [true/sim] [false/năo]
    }
     
        local can_not = {}
        
        if cfg.proibidos == true then
            can_not = {"Espeon", "Umbreon", "Magneton"}    --Pokémons que năo podem evoluir.
        end
        
        if not isMonster(item2.uid) or not isSummon(item2.uid) then
            return true
        end
        
        if not pokes["Shiny "..getCreatureName(item2.uid)] then 
            return doPlayerSendCancel(cid, "Esse pokémon năo possui uma forma shiny.") 
        end
        
        local minlevel = pokes["Shiny "..getCreatureName(item2.uid)].level
        
        if not isPlayer(getCreatureMaster(item2.uid)) or getCreatureMaster(item2.uid) ~= cid then
            return doPlayerSendCancel(cid, "Vocę só pode evoluir seu próprio pokémon.")
        end
       
        if getPlayerLevel(cid) < minlevel then
            return doPlayerSendCancel(cid, "Vocę năo tem o level necessário para evoluir esse pokémon. ("..minlevel..").")
        end
        
        if isInArray(can_not, getCreatureName(item2.uid)) then
            return doPlayerSendCancel(cid, "Vocę năo pode evoluir esse pokémon!")
        end
        
        local nome = "Shiny "..getCreatureName(item2.uid)
        local owner = getCreatureMaster(item2.uid)
        local pokeball = getPlayerSlotItem(cid, 8)
        local description = "Contains a "..nome.."."
        local pct = getCreatureHealth(item2.uid) / getCreatureMaxHealth(item2.uid)
     
        doItemSetAttribute(pokeball.uid, "hp", pct)
     
        doItemSetAttribute(pokeball.uid, "poke", nome)
        doItemSetAttribute(pokeball.uid, "description", "Contains a "..nome..".")
     
        doPlayerSendTextMessage(cid, 27, "Parabéns! Seu "..getPokeName(item2.uid).." se transformou em um "..nome.."!")
     
        doSendMagicEffect(getThingPos(item2.uid), cfg.eff_one)
        doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[nome])
        doSendMagicEffect(getThingPos(cid), cfg.eff_two)
     
        local oldpos = getThingPos(item2.uid)
        local oldlod = getCreatureLookDir(item2.uid)
        doRemoveCreature(item2.uid)
     
        doSummonMonster(cid, nome)
        local pk = getCreatureSummons(cid)[1]
     
        doTeleportThing(pk, oldpos, false)
        doCreatureSetLookDir(pk, oldlod)
     
       doRemoveItem(item.uid, 1)  
     
        doAddPokemonInOwnList(cid, nome)
     
        local happy = getItemAttribute(pokeball.uid, "happy")
     
        doItemSetAttribute(pokeball.uid, "happy", happy + happyGainedOnEvolution)
     
        if happy + happyGainedOnEvolution > 255 then
            doItemSetAttribute(pokeball.uid, "happy", 255)
        end
     
        adjustStatus(pk, pokeball.uid, true, false)
     
        if useKpdoDlls then
            doUpdateMoves(cid)
        end
        return true
    end

     

  3. actions/scripts/Addon.lua

     

    function onUse(cid, item, fromPosition, itemEx, toPosition)
        if #getCreatureSummons(cid) > 0 then
            doPlayerSendCancel(cid, msgs.return_poke[getPlayerLanguage(cid)])
            return false
        end  
        
        local addonNum = addons[item.itemid].addon_num
        local addon = addons[item.itemid].looktype
        local fly = addons[item.itemid].fly
        local ride = addons[item.itemid].ride
        local surf = addons[item.itemid].surf
        local addonlook = addons[item.itemid].nome
         
        local pb = getPlayerSlotItem(cid, 8).uid
        local pk = addons[item.itemid].pokemon
         
        if getItemAttribute(pb, "poke") ~= pk then
            doPlayerSendCancel(cid, msgs.cant_use[getPlayerLanguage(cid)])
            return false
        end
        
        if getItemAttribute(pb, "pokeballusada") == 0 then
            doRemoveItem(item.uid, 1)
            doSendMagicEffect(fromPosition, 173)
            
            updateAddonAttr(pb, "addon"    , addon    , addonNum)
            updateAddonAttr(pb, "addonfly" , fly      , addonNum)
            updateAddonAttr(pb, "addonride", ride     , addonNum)
            updateAddonAttr(pb, "addonsurf", surf     , addonNum)
            updateAddonAttr(pb, "addonlook", addonlook, addonNum)
            
            if not getItemAttribute(pb, "current_addon") then
                doSetItemAttribute(pb, "current_addon", addonNum)
            end
            return true
        end
        return false
    end

    • Exemplo:  Alakazam coloco o Addon roxo nele ai eu vou evoluir ele para shiny ele fica com a sprite do alakazam com o addon roxo eu queria que sumisse o addon e a sprite ficasse normal do " SHINY ALAKAZAM " seguem os exemplos do problema. 

    image.png.59c6462931cbab2872ce44809eafcf21.pngimage.png.c46683f1edd36cfc18db9ba53037bb15.png< Eu queria assim                                                        image.png.ca1d0b723d84387aa37bb4f4670b66d2.png                                                                            

  4. Fala pessoal!
    Gostaria de compartilhar com vocês as sprites do otpokémon de sua ultima atualização.
     
    ObjectBuilder
     
    image.png.09740b5d0846985b31f610237610b088.png
     

    Update 14.58  

     - Remakes:
     >> Porygon 
     >> Porygon2 
     >> Porygon-z 
     >> Shiny Porygon 
     
     - Shinies:
     >> Shiny Porygon2 
     >> Shiny Porygon-z 
      

    Download > Baixar

    SCAN > VirusTotal

     

    Não esquece o REP++ se você gostou.

    Créditos > Otpokémon pelas Sprites.

               Eu por disponibilizar .

         

     

     

     

     

     

     

     

     

     

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