Gostaria de saber como aumento o dano da passiva do shiny scizor por exemplo, Tb gostaria de saber se tem como eu deixar a passive mais rapida, como por exemplo ela ficar ter mais chances de ''ativar''.
passivesChances = {
["Helix"] = { --counter helix, counter spin e afins
["Scyther"] = 20,
["Scizor"] = 30,
["Shiny Scizor"] = 45,
["Mega Scizor"] = 30,
["Shiny Scyther"] = 35,
["Hitmontop"] = 22,
["Rolling Hitmontop"] = 22,
["Shiny Hitmontop"] = 22,
["Pineco"] = 10,
["Forretress"] = 15,
["Kangaskhan"] = 18,
["Mega Kangaskhan"] = 26,
},
["Shiny Scizor"] = {move1 = {name = "Quick Attack", level = 200, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Slash", level = 200, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, --fazer iron head
move3 = {name = "Wing Attack", level = 200, cd = 20, dist = 1, target = 0, f = 75, t = "flying"},
move4 = {name = "Red Fury", level = 200, cd = 10, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Shredder Team", level = 210, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "X-Scissor", level = 200, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Agility", level = 200, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Claw", level = 215, cd = 20, dist = 6, target = 1, f = 80, t = "steel"},
move9 = {name = "Swords Dance", level = 200, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Team Slice", level = 250, cd = 25, dist = 10, target = 1, f = 80, t = "bug"},
move11 = {name = "Air Slash", level = 210, cd = 30, dist = 1, target = 0, f = 100, t = "flying"},
passive1 = {