Ir para conteúdo

vinizinrush12

Campones
  • Total de itens

    3
  • Registro em

  • Última visita

1 Seguidor

Sobre vinizinrush12

Informações

  • Char no Tibia
    Naruto-Keltera
  • Forma que conheci o xTibia
    Sites de Busca
  • Sou
    Scripter

vinizinrush12's Achievements

  1. Ola Xtibianos Estou Ake Para Faser 1 exemplo de como faser armas vips em ot 8.6 Va Em Data/items/items.xml neste caso eu fis com o jester staff MAS Se Kiser e so trocar! Vala apague o que tem no jester staff e coloque isto: <item id="7958" article="a" name="Vip Staff"> <attribute key="description" value=" Um staff muito poderosa." /> <attribute key="weight" value="2300" /> <attribute key="weaponType" value="wand" /> <attribute key="shootType" value="cake" /> <attribute key="range" value="5" /> </item> Depois Dissu va em data/weapons/weapons.xml Ache a parte de rods ow wand e adicione issu <wand id="7958" level="100" mana="50" min="150" max="250" type="holy" event="function" value="default"> <!-- Vip Staff --> <vocation id="2"/> <vocation id="1"/> Neste Caso eu coloquei em rods mas serve pra as duas vocações! Pronto Fim De Tutorial GOSTOU TE AJUDEI??? REP+ :construction:
  2. :XTibia_smile: Ola Xtibias Estou Ake Para Fazer 1 tutorial de como Fazer que as potions Sumão Quando Usadas! Primeiramente va na pasta do seu ot em data/actions/liquidis La terá a pasta potions.lua Apague Tudo E Coloque Isto local config = { removeOnUse = "yes", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "no", realAnimation = "no", -- make text effect visible only for players in range 1x1 healthMultiplier = 1.0, manaMultiplier = 1.0 } config.removeOnUse = getBooleanFromString(config.removeOnUse) config.usableOnTarget = getBooleanFromString(config.usableOnTarget) config.splashable = getBooleanFromString(config.splashable) config.realAnimation = getBooleanFromString(config.realAnimation) local POTIONS = { [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion [7591] = {empty = 7635, splash = 2, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion [8473] = {empty = 7635, splash = 2, health = {800, 1010}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion [7620] = {empty = 7636, splash = 7, mana = {70, 130}}, -- mana potion [7589] = {empty = 7634, splash = 7, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion [7590] = {empty = 7635, splash = 7, mana = {300, 350}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion [8472] = {empty = 7635, splash = 3, health = {300, 400}, mana = {210, 290}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion } local exhaust = createConditionObject(CONDITION_EXHAUST) setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) function onUse(cid, item, fromPosition, itemEx, toPosition) local potion = POTIONS[item.itemid] if(not potion) then return TRUE end if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then if(not config.splashable) then return TRUE end if(toPosition.x == CONTAINER_POSITION) then toPosition = getThingPos(item.uid) end doDecayItem(doCreateItem(2016, potion.splash, toPosition)) doTransformItem(item.uid, potion.empty) return true end if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) return true end if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) return true end local health = potion.health if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then return TRUE end local mana = potion.mana if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then return TRUE end doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE) if(not realAnimation) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1) else for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do if(isPlayer(tid)) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid) end end end doAddCondition(cid, exhaust) if(not potion.empty or config.removeOnUse) then doRemoveItem(item.uid, 1) return true end doRemoveItem(item.uid, 1) doPlayerAddItem(cid, potion.empty, 1) return true end Pronto Gostou? REP+
  3. Gostei REP+ Mais Organize Mais Seu Topico!
  • Quem Está Navegando   0 membros estão online

    • Nenhum usuário registrado visualizando esta página.
×
×
  • Criar Novo...