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gorz

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Tudo que gorz postou

  1. gorz

    Reset System

    ixi,ok intao =/ ow mais se pode edita um npc pramim que faz o cara ir evoluido tipo,comeca na vocation 1,dps no lvl 1000 vai pra a vocation 2,no lvl 3000 vai pra a 3,no lvl 6000 vai pra a 4,no lvl 12000 vai pra a 5,no lvl 24000 vai pra a 6,no lvl 48000 vai para a 7 e no lvl 960000 vai pra a vocation numero 8?
  2. Noss mano,vlw memso ae,esse script me ajudou bastante.
  3. Alguem me arranja um npc que vende itens pra house?
  4. gorz

    Reset System

    Aff,apareceu erro denovo.Se esse erro for dificil de corrigi sera q da pra faze em npc sem ser talkaction? [22/02/2011 13:10:56] Lua Script Error: [TalkAction Interface] [22/02/2011 13:10:56] data/talkactions/scripts/reset.lua:onSay [22/02/2011 13:10:56] data/talkactions/scripts/reset.lua:42: attempt to index global 'db' (a nil value) [22/02/2011 13:10:56] stack traceback: [22/02/2011 13:10:56] [C]: in function '__index' [22/02/2011 13:10:57] data/talkactions/scripts/reset.lua:42: in function <data/talkactions/scripts/reset.lua:1>
  5. gorz

    Reset System

    acho q ta quase conseguindo,pq ta tudo funcionando.So falta mesmo o player volta pro lvl 8 e evoluir de classe
  6. gorz

    Reset System

    O player esta indo para o templo,porem ainda nao esta sendo resetado e aparece o seguinte erro: Sera que e porque o ot e vercao 8.7 ou sera q da pra resolve isso? [21/02/2011 22:24:51] Lua Script Error: [TalkAction Interface] [21/02/2011 22:24:51] data/talkactions/scripts/reset.lua:onSay [21/02/2011 22:24:51] data/talkactions/scripts/reset.lua:41: attempt to call global 'setPlayerPromotionLevel' (a nil value) [21/02/2011 22:24:51] stack traceback: [21/02/2011 22:24:51] [C]: in function 'setPlayerPromotionLevel' [21/02/2011 22:24:51] data/talkactions/scripts/reset.lua:41: in function <data/talkactions/scripts/reset.lua:1>
  7. gorz

    Reset System

    Ae,parece ta funcionando esse,so deu esse probleminha aki: [21/02/2011 21:43:52] Lua Script Error: [TalkAction Interface] [21/02/2011 21:43:52] data/talkactions/scripts/reset.lua:onSay [21/02/2011 21:43:52] data/talkactions/scripts/reset.lua:40: attempt to call global 'getTownTemplePosition' (a nil value) [21/02/2011 21:43:52] stack traceback: [21/02/2011 21:43:52] [C]: in function 'getTownTemplePosition' [21/02/2011 21:43:52] data/talkactions/scripts/reset.lua:40: in function <data/talkactions/scripts/reset.lua:1>
  8. gorz

    Reset System

    Vocacao 2 = druid. Olha na print oq acontece quando eu uso o reset: http://img232.imageshack.us/f/bugak.png/
  9. gorz

    Reset System

    mano se n itendeu...quando eu uso o !reset n importa a vocation,nao acontece nada,a unica coisa q aparece e a mensagem ''you now have x resets''
  10. gorz

    Reset System

    Gente,quando eu uso o reset aparece na tela escrito: you now was reset, you have 1 reset.you now was reset, you have 2 reset.you now was reset, you have 3 reset e assim por diante,sendo que o cara tinha que voltar pro templo,ficar lvl 8 denovo e mudar a vocation,so q nada disso aconteceu.Me ajudem ae plz. function onSay(cid, words, param) config = { level= 1000, -- level para resetar RemainingLvl=8, -- level que ficara depois do reset exper=4200, -- Experiência que ficara depois do Reset pid=getPlayerGUID(cid), -- Não Mecha skull="yes", -- Players com Skull podem resetar "yes" para sim e "no" para não redskull="yes",-- Players com Red Skull podem resetar "yes" para sim e "no" para não prot="yes", -- precisa estar em area pz para resetar "yes" para sim e "no" para não bat="yes", -- player com fight pode resetar "yes para sim e "no" para não voc = getPlayerVocation(cid), -- Não mecha mana = 35, -- mana que ficara após o reset health = 185 -- Health que ficara após o reset } function getResets(cid) reset = getPlayerStorageValue(cid,1020) if reset < 0 then reset = 0 end return reset end if(config.skull == "no") and (getCreatureSkullType(cid) == 3) then doPlayerSendTextMessage(cid, 24, "apenas players sem white skull podem resetar.") return TRUE end if(config.redskull == "no") and (getCreatureSkullType(cid) == 4) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT,"apenas player sem red skull podem resetar.") return TRUE end if(config.prot == "yes") and (getTilePzInfo(getCreaturePosition(cid)) == FALSE) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT,"você precisa estar em protection zone pra poder resetar.") return TRUE end if(config.bat == "yes") and (getCreatureCondition(cid, CONDITION_INFIGHT) == TRUE) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "Você precisa estar sem battler pra poder resetar.") return TRUE end if getPlayerLevel(cid) >= config.level then setPlayerStorageValue(cid,1020,getResets(cid)+1) doPlayerPopupFYI(cid,"you now was reset, you have "..getResets(cid)+(1).." reset\'s.") doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid))) if getPlayerVocation(cid) == 2 then -- Vocação que o player precisa ter doPlayerSetVocation(cid, 6) -- Vocação que o player ficara após o reset doRemoveCreature(cid) db.executeQuery("UPDATE `players` SET `level` = "..config.RemainingLvl..", `experience` = "..config.exper..",`manamax` = "..config.mana..",`healthmax` = "..config.health..",`health` = "..config.health..",`mana` = "..config.mana.." WHERE `id` = "..config.pid) else doPlayerSendCancel(cid, "Você precisa do level "..config.level.." ou mais para resetar.") doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF) end return TRUE end end
  11. ixi,meu script ta exatamente assim =/,mais vlw por tentar ajdar
  12. gorz

    [Help] Addons

    simples,pega a script do npc q vende addons e coloca de graca,ai e so o player ir la e pega as addons
  13. Gente,nao sei porque,quando alguem compra os addons no npc nao libera os addons nem do Wayfare nem do Warmaster.Alguem me ajuda ae,na pasta do xml ta assim: <?xml version="1.0" encoding="UTF-8"?> <outfits> <!-- Female outfits --> <outfit type="0" looktype="136" enabled="1" name="Citizen" premium="0"/> <outfit type="0" looktype="137" enabled="1" name="Hunter" premium="0"/> <outfit type="0" looktype="138" enabled="1" name="Mage" premium="0"/> <outfit type="0" looktype="139" enabled="1" name="Knight" premium="0"/> <outfit type="0" looktype="140" enabled="1" name="Noblewoman" premium="0"/> <outfit type="0" looktype="141" enabled="1" name="Summoner" premium="0"/> <outfit type="0" looktype="142" enabled="1" name="Warrior" premium="0"/> <outfit type="0" looktype="147" enabled="1" name="Barbarian" premium="0"/> <outfit type="0" looktype="148" enabled="1" name="Druid" premium="0"/> <outfit type="0" looktype="149" enabled="1" name="Wizard" premium="0"/> <outfit type="0" looktype="150" enabled="1" name="Oriental" premium="0"/> <outfit type="0" looktype="155" enabled="1" name="Pirate" premium="0"/> <outfit type="0" looktype="156" enabled="1" name="Assassin" premium="0"/> <outfit type="0" looktype="157" enabled="1" name="Beggar" premium="0"/> <outfit type="0" looktype="158" enabled="1" name="Shaman" premium="0"/> <outfit type="0" looktype="252" enabled="1" name="Norsewoman" premium="0"/> <outfit type="0" looktype="269" enabled="1" name="Nightmare" premium="0"/> <outfit type="0" looktype="270" enabled="1" name="Jester" premium="0"/> <outfit type="0" looktype="279" enabled="1" name="Brotherhood" premium="0"/> <outfit type="0" looktype="288" enabled="1" name="Demonhunter" premium="0"/> <outfit type="0" looktype="324" enabled="1" name="Yalaharian" premium="0"/> <outfit type="0" looktype="336" enabled="1" name="Warmaster" premium="0"/> <outfit type="0" looktype="329" enabled="1" name="Wife" premium="0"/> <outfit type="0" looktype="366" enabled="1" name="Wayfarer" premium="0"/> <!-- Male outfits --> <outfit type="1" looktype="128" enabled="1" name="Citizen" premium="0"/> <outfit type="1" looktype="129" enabled="1" name="Hunter" premium="0"/> <outfit type="1" looktype="130" enabled="1" name="Mage" premium="0"/> <outfit type="1" looktype="131" enabled="1" name="Knight" premium="0"/> <outfit type="1" looktype="132" enabled="1" name="Nobleman" premium="0"/> <outfit type="1" looktype="133" enabled="1" name="Summoner" premium="0"/> <outfit type="1" looktype="134" enabled="1" name="Warrior" premium="0"/> <outfit type="1" looktype="143" enabled="1" name="Barbarian" premium="0"/> <outfit type="1" looktype="144" enabled="1" name="Druid" premium="0"/> <outfit type="1" looktype="145" enabled="1" name="Wizard" premium="0"/> <outfit type="1" looktype="146" enabled="1" name="Oriental" premium="0"/> <outfit type="1" looktype="151" enabled="1" name="Pirate" premium="0"/> <outfit type="1" looktype="152" enabled="1" name="Assassin" premium="0"/> <outfit type="1" looktype="153" enabled="1" name="Beggar" premium="0"/> <outfit type="1" looktype="154" enabled="1" name="Shaman" premium="0"/> <outfit type="1" looktype="251" enabled="1" name="Norseman" premium="0"/> <outfit type="1" looktype="268" enabled="1" name="Nightmare" premium="0"/> <outfit type="1" looktype="273" enabled="1" name="Jester" premium="0"/> <outfit type="1" looktype="278" enabled="1" name="Brotherhood" premium="0"/> <outfit type="1" looktype="289" enabled="1" name="Demonhunter" premium="0"/> <outfit type="1" looktype="325" enabled="1" name="Yalaharian" premium="0"/> <outfit type="1" looktype="335" enabled="1" name="Warmaster" premium="0"/> <outfit type="1" looktype="328" enabled="1" name="Husband" premium="0"/> <outfit type="1" looktype="367" enabled="1" name="Wayfarer" premium="0"/> <!-- Archdemon --> <outfit type="2" looktype="12" enabled="1" name="Archdemon" premium="0"/> <!-- Elf outfits --> <outfit type="2" looktype="159" enabled="1" name="Elf" premium="0"/> <!-- Dwarf outfits --> <outfit type="2" looktype="160" enabled="1" name="Dwarf" premium="0"/> <!-- Frog outfits --> <outfit type="2" looktype="226" enabled="1" name="Frog" premium="0"/> <!-- Cult --> <outfit type="2" looktype="194" enabled="1" name="Cult" premium="0"/> <!-- Barbarians --> <outfit type="2" looktype="253" enabled="1" name="Headsplitter" premium="0"/> <outfit type="2" looktype="254" enabled="1" name="Skullhunter" premium="0"/> <outfit type="2" looktype="255" enabled="1" name="Bloodwalker" premium="0"/> <outfit type="2" looktype="264" enabled="1" name="Brutetamer" premium="0"/> </outfits>
  14. Eu queria um texto com todos looktype '-'
  15. Alguem ai pode me passar as looktype do tibia 8.7?eu n achei nenhum topico q tivese falando sobre isso =/
  16. gorz

    Problema Com House Door

    Gente,eu coloquei as portas nas houses (locked door),mais quando eu do look na porta aparece you see a looked door.Oq eu faco agora?
  17. gorz

    Porcentagem De Heal

    Ai gente,meu ot e vecao 8.7 e eu queria fazer com que essa magia abaixo recuperace vida por porcentagem,nao por valor.Por exemplo,se o player tem 100 de vida (total) mais ele esta com 60 e ele usa a magia, recupera 30% ficando com 90 de vida. local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE) setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE) function onGetFormulaValues(cid, level, maglevel) local min = (level * 3 + maglevel * 3) * 5 local max = (level * 3 + maglevel * 3) * 5 return min, max end setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues") function onCastSpell(cid, var) return doCombat(cid, combat, var) end
  18. gorz

    Arena Pvp

    Gente,na arena pvp do meu server quando um player mata o outro ele n perde lvl,porem quando eu sumono uma criatura na arena e ele mata alguem essa pessoas perde lvl.Como eu faco pra mudar isso?
  19. gorz

    Npc Travando

    Gente,eu to com um problema que quando alguem fala hi pro npc e desloga,o jogo fica dando erro no painel de controle e travando o tempo todo ate q alguem de hi novamente.Oq eu faco pra concerta isso?
  20. gorz

    [Fechado] Food Npc

    noss,como eu so burro!era so eu ter copiado um npc que vende runes e trocado os itens.vlw ae
  21. gorz

    [Fechado] Food Npc

    Eae gente,eu tava precisando pro meu ot 8.7 um npc que venda food e outro que venda coisas de atirar como arrow,bolt etc.Me ajudem ae
  22. gorz

    Mounts 8.7

    deu certo ,mais tem como coloca um aviso pra quando o player usa o comando?tipo,''Now you have all mounts''.
  23. gorz

    Promotion 8.7

    Gente,eu tava preciando de um npc que vende food e outro npc q vende itens de atirar com arrows,bolt etc.Me arranjem ae plz.A vercao e 8.7
  24. gorz

    Mounts 8.7

    Ai gente,eu uso vercao 8.7 e queria um comando que quando usado o player ganharia todos os mounts. Na pasta xml encontrei isso: <?xml version="1.0" encoding="UTF-8"?> <mounts> <mount id="1" clientid="368" name="Widow Queen" speed="10" /> <mount id="2" clientid="369" name="Racing Bird" speed="20" /> <mount id="3" clientid="370" name="War Bear" speed="10" /> <mount id="4" clientid="371" name="Black Sheep" speed="10" /> <mount id="5" clientid="372" name="Midnight Panther" speed="15" /> <mount id="6" clientid="373" name="Draptor" speed="20" /> <mount id="7" clientid="374" name="Titanica" speed="15" /> <mount id="8" clientid="375" name="Tin Lizzard" speed="15" /> <mount id="9" clientid="376" name="Blazebringer" speed="20" /> <mount id="10" clientid="377" name="Rapid Boar" speed="10" /> <mount id="11" clientid="378" name="Stampor" speed="20" /> <mount id="12" clientid="379" name="Undead Cavebear" speed="20" /> </mounts>
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