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  1. almern

    Script Mal Feito?

    É o Seguinte, eu to com um script aki para fishing de pokémon. Quando chega ao level 12 de fishing, simplesmente ele para de upar (não ganha exp). Algum erro nesse meu script? function onUse(cid, item, fromPos, itemEx, toPos) d1 = { [0] = {pokemon = 'Magikarp s'}, } d2 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Poliwag s'}, } d3 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, } d4 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Krabby s'}, } d5 = { [0] = {pokemon = 'Magikarp s'}, [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s'}, [4] = {pokemon = 'Krabby s'}, } d6 = { [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s s'}, [4] = {pokemon = 'Krabby s'}, [5] = {pokemon = 'Tentacool s'}, } d7 = { [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s'}, [4] = {pokemon = 'Krabby s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Poliwhirl s'}, } d8 = { [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s'}, [4] = {pokemon = 'Krabby s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Poliwhirl s'}, [7] = {pokemon = 'Seaking s'}, } d9 = { [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s'}, [4] = {pokemon = 'Krabby s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Poliwhirl s'}, [7] = {pokemon = 'Seaking s'}, [8] = {pokemon = 'Staryu s'}, } d10 = { [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s'}, [4] = {pokemon = 'Krabby s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Poliwhirl s'}, [7] = {pokemon = 'Seaking s'}, [8] = {pokemon = 'Staryu s'}, [9] = {pokemon = 'Kingler s'}, } d11 = { [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s'}, [4] = {pokemon = 'Krabby s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Poliwhirl s'}, [7] = {pokemon = 'Seaking s'}, [8] = {pokemon = 'Staryu s'}, [9] = {pokemon = 'Kingler s'}, [10] = {pokemon = 'Seadra s'}, } d12 = { [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s'}, [4] = {pokemon = 'Krabby s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Poliwhirl s'}, [7] = {pokemon = 'Seaking s'}, [8] = {pokemon = 'Staryu s'}, [9] = {pokemon = 'Kingler s'}, [10] = {pokemon = 'Seadra s'}, [11] = {pokemon = 'Starmie s'}, } d13 = { [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s'}, [4] = {pokemon = 'Krabby s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Poliwhirl s'}, [7] = {pokemon = 'Seaking s'}, [8] = {pokemon = 'Staryu s'}, [9] = {pokemon = 'Kingler s'}, [10] = {pokemon = 'Seadra s'}, [11] = {pokemon = 'Starmie s'}, [12] = {pokemon = 'Squirtle s'}, } d14 = { [1] = {pokemon = 'Horsea s'}, [2] = {pokemon = 'Poliwag s'}, [3] = {pokemon = 'Goldeen s'}, [4] = {pokemon = 'Krabby s'}, [5] = {pokemon = 'Tentacool s'}, [6] = {pokemon = 'Poliwhirl s'}, [7] = {pokemon = 'Seaking s'}, [8] = {pokemon = 'Staryu s'}, [9] = {pokemon = 'Kingler s'}, [10] = {pokemon = 'Seadra s'}, [11] = {pokemon = 'Starmie s'}, [12] = {pokemon = 'Squirtle s'}, [13] = {pokemon = 'Gyarados s'}, } local config = { waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}, } local water = {'4820', '4821', '4822', '4823', '4824', '4825'} local skill = getPlayerSkillLevel(cid, 6) local removed = doCreateItem(1285, 1, getThingPos(cid)) local playerpos = getClosestFreeTile(cid, getThingPos(cid)) doRemoveItem(removed, 1) if isInArray(water, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.") return true end if getPlayerSkillLevel(cid, 6) <= 11 then doPlayerAddSkillTry(cid, 6, 1) end if(isInArray(config.waters, itemEx.itemid)) then doSendMagicEffect(toPos, CONST_ME_LOSEENERGY) if skill == 23 then local random = math.random(1, 100) if random <= 45 then doSummonCreature(d14[math.random(0,13)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 22 then local random = math.random(1, 100) if random <= 45 then doSummonCreature(d13[math.random(0,12)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 21 then local random = math.random(1, 100) if random <= 45 then doSummonCreature(d12[math.random(0,11)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 20 then local random = math.random(1, 100) if random <= 45 then doSummonCreature(d11[math.random(0,10)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 19 then local random = math.random(1, 100) if random <= 45 then doSummonCreature(d10[math.random(0,9)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 18 then local random = math.random(1, 100) if random <= 45 then doSummonCreature(d9[math.random(0,8)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 17 then local random = math.random(1, 100) if random <= 35 then doSummonCreature(d8[math.random(0,7)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 16 then local random = math.random(1, 100) if random <= 35 then doSummonCreature(d7[math.random(0,6)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 15 then local random = math.random(1, 100) if random <= 35 then doSummonCreature(d6[math.random(0,5)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 14 then local random = math.random(1, 100) if random <= 35 then doSummonCreature(d5[math.random(0,4)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 13 then local random = math.random(1, 100) if random <= 35 then doSummonCreature(d4[math.random(0,3)].pokemon, playerpos) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) end return true end else if skill == 12 then local random = math.random(1, 100) if random <= 35 then local peixe = doSummonCreature(d3[math.random(0,2)].pokemon, playerpos) if not isCreature(peixe) then return true end if #getCreatureSummons(cid) >= 1 then doChallengeCreature(getCreatureSummons(cid)[1], peixe) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) doChallengeCreature(cid, peixe) end return true end else if skill == 11 then local random = math.random(1, 100) if random <= 35 then local peixe = doSummonCreature(d2[math.random(0,1)].pokemon, playerpos) if not isCreature(peixe) then return true end if #getCreatureSummons(cid) >= 1 then doChallengeCreature(getCreatureSummons(cid)[1], peixe) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) doChallengeCreature(cid, peixe) end return true end else if skill == 10 then local random = math.random(1, 100) if random <= 35 then local peixe = doSummonCreature(d1[0].pokemon, playerpos) if not isCreature(peixe) then return true end if #getCreatureSummons(cid) >= 1 then doChallengeCreature(getCreatureSummons(cid)[1], peixe) doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) else doSendMagicEffect(getThingPos(cid), 173) doChallengeCreature(cid, peixe) end return true end return true end return true end return true end end end end end end end end end end end end end return true end
  2. Bom, ja fiz de tudo e continuo com este erro aki. STEP 5 Set Admin Account Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42S22]: Column not found: 1054 Unknown column 'viptime' in 'field list'' in C:\Xampp Server\xampp\htdocs\pot\OTS_Account.php:237 Stack trace: #0 C:\Xampp Server\xampp\htdocs\pot\OTS_Account.php(237): PDO->query('SELECT `id`, `n...') #1 C:\Xampp Server\xampp\htdocs\install.php(572): OTS_Account->load(1) #2 {main} thrown in C:\Xampp Server\xampp\htdocs\pot\OTS_Account.php on line 237 Inicialmente isso era Vip_Time. Mudei todos pra Viptime, como me foi dito. Também testei as outras opções, vipdays vip_days, etc. Enfim nenhuma funcionou. Estou usando o Gesior ACC 0.3.8 em um PokeServer V3 - 8.54. Alguem da uma ajuda ai se souber. vlw
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