Ir para conteúdo

DarkRonan

Campones
  • Total de itens

    14
  • Registro em

  • Última visita

Sobre DarkRonan

Informações

  • Char no Tibia
    Aven Sorcerer
  • Forma que conheci o xTibia
    Otservs
  • Sou
    RPG Maker

Últimos Visitantes

O bloco dos últimos visitantes está desativado e não está sendo visualizado por outros usuários.

DarkRonan's Achievements

  1. poste algumas SS's e confere a inquisition ela nao esta funcionando chaga uma parte q nao da mais para continuar a quest de uma olhada
  2. Ai mano eu nao sei se vc ja sabe mais quando tem uma casinha na beradinha do lago e vc sai do surf do mesmo lado vc cai dentro da casinha da pessoa de uma olhadinha para vc ver e tambme pur favor encina ai como usar o cut e o rock smash quando postar vou baixa e se eu for achando mais bugs eu vo avisanod pra vc ir consertando vlwzao seu trabalho esta ficando muito bom
  3. Resolvi posta umas magias akew, ja q ta mto parado... Seguinte... A magia eh tipow um meteoro de gelo/fogo. EXEVO MAS ICE: EXEVO MAS FIRE: add la no spells: ...ICE ...FIRE lembre-se de olhar o diretorio no -> script="XXX.lua" <- quem gosta elogia mto aew!!!!
  4. Ei mano quando eu vo adicionar itens no shop do site da esse erro aki Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42S22]: Column not found: 1054 Unknown column 'pid' in 'field list'' in C:\xampp\htdocs\shopadmin.php:73 Stack trace: #0 C:\xampp\htdocs\shopadmin.php(73): PDO->query('INSERT INTO `z_...') #1 C:\xampp\htdocs\index.php(225): include('C:\xampp\htdocs...') #2 {main} thrown in C:\xampp\htdocs\shopadmin.php on line 73 Uq pode ser da uma luz ai plx
  5. comedinha vcs deverian tenta diminuir o mapa global ele ta muito pesavo vei muitos q baixam o mapa e ta começando agora nao tem como por o global online pq o datacenter e ruim vc podian diminuir ele pq tem muita parte preta no mapa que nao e usada
  6. ei GM Bekman aquele erro que postei a sima vc poderia dar uma soluçao pra ele ai em cara o erro ta aparecendo quando vc loga a conta no site e quando procura pelo player em characters o erro e esse Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 416 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 416 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 416 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 416 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 401 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 401 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 401 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 401 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\accountmanagement.php on line 53 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier.
  7. to usando o mesmo ot que o golum ele ta tendo o mesmo problema que o meu passe para gente o servidor que vc esta usando eu consegui instalar com o mapa global full o erro esta no mysql mais agora tambem tem outro bug quando vc loga sua conta fica um monte de erros por cima do site Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 416 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 416 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 416 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 416 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 401 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 401 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 401 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\pot\OTS_Account.php on line 401 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'America/Sao_Paulo' for '-2.0/DST' instead in C:\xampp\htdocs\accountmanagement.php on line 53 Warning: date() [function.date]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier.
  8. teria como vc passar o link do servidor que vc esta ligando o site pq no meu servidor nao da pra passar da etapa 5 quando pede a senha
  9. erro no setup 5 Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42S22]: Column not found: 1054 Unknown column 'vip_time' in 'field list'' in C:\xampp\htdocs\pot\OTS_Account.php:237 Stack trace: #0 C:\xampp\htdocs\pot\OTS_Account.php(237): PDO->query('SELECT `id`, `n...') #1 C:\xampp\htdocs\install.php(572): OTS_Account->load(1) #2 {main} thrown in C:\xampp\htdocs\pot\OTS_Account.php on line 237
  10. I aew galera do :XTibia_smile: to akew pra apresenta uma spells mto loka feita por min! Script code: (spells/script/...) local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_HEARTS) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat2, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED) setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat3 = createCombatObject() setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat3, COMBAT_PARAM_EFFECT, CONST_ME_HEARTS) setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat4 = createCombatObject() setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat4, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED) setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat5 = createCombatObject() setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat5, COMBAT_PARAM_EFFECT, CONST_ME_HEARTS) setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat6 = createCombatObject() setCombatParam(combat6, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat6, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat6, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat7 = createCombatObject() setCombatParam(combat7, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat7, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat7, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat8 = createCombatObject() setCombatParam(combat8, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat8, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat8, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat9 = createCombatObject() setCombatParam(combat9, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat9, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat9, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat10 = createCombatObject() setCombatParam(combat10, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat10, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat10, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat11 = createCombatObject() setCombatParam(combat11, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat11, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat11, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat12 = createCombatObject() setCombatParam(combat12, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat12, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat12, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat13 = createCombatObject() setCombatParam(combat13, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat13, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat13, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat14 = createCombatObject() setCombatParam(combat14, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat14, COMBAT_PARAM_EFFECT, 27) setCombatFormula(combat14, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat15 = createCombatObject() setCombatParam(combat15, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat15, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat15, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat16 = createCombatObject() setCombatParam(combat16, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat16, COMBAT_PARAM_EFFECT, CONST_ME_SOUND_PURPLE) setCombatFormula(combat16, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat17 = createCombatObject() setCombatParam(combat17, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat17, COMBAT_PARAM_EFFECT, CONST_ME_HEARTS) setCombatFormula(combat17, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat18 = createCombatObject() setCombatParam(combat18, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat18, COMBAT_PARAM_EFFECT, CONST_ME_FIREWORK_RED) setCombatFormula(combat18, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat19 = createCombatObject() setCombatParam(combat19, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat19, COMBAT_PARAM_EFFECT, 27) setCombatParam(combat19, COMBAT_PARAM_CREATEITEM, 1492) setCombatFormula(combat19, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) local combat20 = createCombatObject() setCombatParam(combat20, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat20, COMBAT_PARAM_EFFECT, 27) setCombatParam(combat20, COMBAT_PARAM_CREATEITEM, 1685) setCombatFormula(combat20, COMBAT_FORMULA_LEVELMAGIC , -1.3, -9, -1.2, -10) arr1 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr2 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 1, 0, 2, 0, 1, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr3 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 1, 0, 0, 2, 0, 0, 1, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr4 = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {1, 1, 0, 0, 0, 2, 0, 0, 0, 1, 1}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } arr5 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr6 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 1, 0, 2, 0, 1, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr7 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 1, 0, 0, 2, 0, 0, 1, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr8 = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {1, 1, 0, 0, 0, 2, 0, 0, 0, 1, 1}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } arr9 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr10 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 1, 0, 2, 0, 1, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr11 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 1, 0, 0, 2, 0, 0, 1, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr12 = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {1, 1, 0, 0, 0, 2, 0, 0, 0, 1, 1}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } arr13 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr14 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 1, 0, 2, 0, 1, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr15 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 1, 0, 0, 2, 0, 0, 1, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr16 = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {1, 1, 0, 0, 0, 2, 0, 0, 0, 1, 1}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } arr17 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0}, } arr18 = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, } arr19 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 1}, {0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 1, 1, 0, 1, 0, 1, 2, 1, 0, 1, 0, 0, 0, 1}, {0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1}, {1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } arr20 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 1, 1, 1}, {0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1}, {0, 1, 1, 0, 1, 0, 1, 2, 1, 0, 1, 0, 0, 0, 1}, {0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 1}, {1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } local area1 = createCombatArea(arr1) local area2 = createCombatArea(arr2) local area3 = createCombatArea(arr3) local area4 = createCombatArea(arr4) local area5 = createCombatArea(arr5) local area6 = createCombatArea(arr6) local area7 = createCombatArea(arr7) local area8 = createCombatArea(arr8) local area9 = createCombatArea(arr9) local area10 = createCombatArea(arr10) local area11 = createCombatArea(arr11) local area12 = createCombatArea(arr12) local area13 = createCombatArea(arr13) local area14 = createCombatArea(arr14) local area15 = createCombatArea(arr15) local area16 = createCombatArea(arr16) local area17 = createCombatArea(arr17) local area18 = createCombatArea(arr18) local area19 = createCombatArea(arr19) local area20 = createCombatArea(arr20) setCombatArea(combat1, area1) setCombatArea(combat2, area2) setCombatArea(combat3, area3) setCombatArea(combat4, area4) setCombatArea(combat5, area5) setCombatArea(combat6, area6) setCombatArea(combat7, area7) setCombatArea(combat8, area8) setCombatArea(combat9, area9) setCombatArea(combat10, area10) setCombatArea(combat11, area11) setCombatArea(combat12, area12) setCombatArea(combat13, area13) setCombatArea(combat14, area14) setCombatArea(combat15, area15) setCombatArea(combat16, area16) setCombatArea(combat17, area17) setCombatArea(combat18, area18) setCombatArea(combat19, area19) setCombatArea(combat20, area20) local function onCastSpell1(parameters) doCombat(parameters.cid, parameters.combat1, parameters.var) end local function onCastSpell2(parameters) doCombat(parameters.cid, parameters.combat2, parameters.var) end local function onCastSpell3(parameters) doCombat(parameters.cid, parameters.combat3, parameters.var) end local function onCastSpell4(parameters) doCombat(parameters.cid, parameters.combat4, parameters.var) end local function onCastSpell5(parameters) doCombat(parameters.cid, parameters.combat5, parameters.var) end local function onCastSpell6(parameters) doCombat(parameters.cid, parameters.combat6, parameters.var) end local function onCastSpell7(parameters) doCombat(parameters.cid, parameters.combat7, parameters.var) end local function onCastSpell8(parameters) doCombat(parameters.cid, parameters.combat8, parameters.var) end local function onCastSpell9(parameters) doCombat(parameters.cid, parameters.combat9, parameters.var) end local function onCastSpell10(parameters) doCombat(parameters.cid, parameters.combat10, parameters.var) end local function onCastSpell11(parameters) doCombat(parameters.cid, parameters.combat11, parameters.var) end local function onCastSpell12(parameters) doCombat(parameters.cid, parameters.combat12, parameters.var) end local function onCastSpell13(parameters) doCombat(parameters.cid, parameters.combat13, parameters.var) end local function onCastSpell14(parameters) doCombat(parameters.cid, parameters.combat14, parameters.var) end local function onCastSpell15(parameters) doCombat(parameters.cid, parameters.combat15, parameters.var) end local function onCastSpell16(parameters) doCombat(parameters.cid, parameters.combat16, parameters.var) end local function onCastSpell17(parameters) doCombat(parameters.cid, parameters.combat17, parameters.var) end local function onCastSpell18(parameters) doCombat(parameters.cid, parameters.combat18, parameters.var) end local function onCastSpell19(parameters) doCombat(parameters.cid, parameters.combat19, parameters.var) end local function onCastSpell20(parameters) doCombat(parameters.cid, parameters.combat20, parameters.var) end function onCastSpell(cid, var) local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5, combat6 = combat6, combat7 = combat7, combat8 = combat8, combat9 = combat9, combat10 = combat10, combat11 = combat11, combat12 = combat12, combat13 = combat13, combat14 = combat14, combat15 = combat15, combat16 = combat16, combat17 = combat17, combat18 = combat18, combat19 = combat19, combat20 = combat20 } addEvent(onCastSpell1, 100, parameters) addEvent(onCastSpell2, 300, parameters) addEvent(onCastSpell3, 500, parameters) addEvent(onCastSpell4, 700, parameters) addEvent(onCastSpell5, 900, parameters) addEvent(onCastSpell6, 1100, parameters) addEvent(onCastSpell7, 1300, parameters) addEvent(onCastSpell8, 1500, parameters) addEvent(onCastSpell9, 1700, parameters) addEvent(onCastSpell10, 1900, parameters) addEvent(onCastSpell11, 2100, parameters) addEvent(onCastSpell12, 2300, parameters) addEvent(onCastSpell13, 2500, parameters) addEvent(onCastSpell14, 2800, parameters) addEvent(onCastSpell15, 3200, parameters) addEvent(onCastSpell16, 3800, parameters) addEvent(onCastSpell17, 4000, parameters) addEvent(onCastSpell18, 4400, parameters) addEvent(onCastSpell19, 4800, parameters) addEvent(onCastSpell20, 5000, parameters) end Dps abra spells.xml copie i cole o seguinte code: <instant name="love" words="exevo love" lvl="100" mana="495" prem="1" direction="0" exhaustion="1000" needlearn="0" script="attack/love.lua"> <vocation name="Knight" /> <vocation name="Elite Knight" /> <vocation name="sorcerer" /> <vocation name="master sorcerer" /> <vocation name="druid" /> <vocation name="elder druid" /> <vocation name="paladin" /> <vocation name="royal paladin" /> I é isu aew... :smile_positivo: lembrando q n eh exatamente spell pra combat, eh mais um "spell art" :appearance: screen shot: Print By DarkRonan
  11. apenas crie um novo documendo.lua no diretório script/attack/ com os seguintes codes: local acombat = createCombatObject() local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -3.0, -20, -2.6, -250) arr = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 3, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } local area = createCombatArea(arr) setCombatArea(acombat, area) function onTargetTile(cid, pos) doCombat(cid,combat,positionToVariant(pos)) end setCombatCallback(acombat, CALLBACK_PARAM_TARGETTILE, "onTargetTile") function onCastSpell(cid, var) return doCombat(cid, acombat, var) end agora va em spells.xml na area de attack spells i adicione a seguinte linha: <instant name="documento" words="exevo mas vis" lvl="80" mana="800" prem="1" selftarget="1" exhaustion="2000" needlearn="0" script="attack/documento.lua"> <vocation name="Sorcerer" /> <vocation name="Master Sorcerer" /> <vocation name="Druid" /> <vocation name="Elder Druid" /> </instant> NOTA: o tal "documento.lua" pode ser trocado por qualquer outro nome, ex: mass energy beam.lua (q eu uso atualmente) ou supreme energyse.lua tbm podem troca akele CONST_ANI_ENERGY por FIRE ou POISON entre outros seja criativo... caso pegue o script i edite post-o akew pra min da uma olhada! ^^ (acc criticas construtivas) 1º magia owns x0
  12. coloco o anel comessa a subir a frase ou palavra, tipow akele Aaaaah... da mana potion saka? so q firaca subindo a frase ate q se tire o anel... tendeu?
  13. preciso de um script ligado a um item q ao ser usado fais o player dizer tal palavra frase. EX.: eu fiz de uma Frozen StarLight um anel(uso ela no dedo ), mudei o nome dela pra Ring Of Divine (no coment ), queria saber se da pra faze um script que ao usar o "Ring Of Divine" o player comessa a falar algo uma frase. inspirei nas gems do FoxWolrd. saka? AJUDA EUUU!!!
  14. (9minutos depois) conssegui kra... era so coloca uma tag: doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_RED) mais mto obrigadu a tdos.. as dicas me ajudaram a acorda vlw msmo!!! eh pode ser... mais pra previni vo dexa assim msmo, mais vlw msmo pela atenção!
  • Quem Está Navegando   0 membros estão online

    • Nenhum usuário registrado visualizando esta página.
×
×
  • Criar Novo...