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stickman666

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Sobre stickman666

Informações

  • Char no Tibia
    Soul Killer,GOD Hell
  • Forma que conheci o xTibia
    Otservs

stickman666's Achievements

  1. isso sim e mapa o resto e lixo...aew saiu muito bom mesmo,parabens! voce e meu fan?? entao use a minha fanbar =)
  2. Aew cara gostei do seu trabalho muito bom mesmo....continue postando mais mapas originais pra nois....vlw
  3. Kara achei isso ridiculo... acho que e mais facil voce se matar do que querer matar um montro chamado "EMO". VSF kara vc e noob demais.
  4. Da para voce banir pelo hoster... va em server/players managagement escreva o nome do char e click em Ban permanently. assim ele banira o ip do char.Se quiser kickar basta clickar em kick em vez de Ban permanently
  5. Ola, este e meu primeiro Tutorial. estou trazendo um boss novo pra voceis, que eu mesmo criei. Ele se chama KIRA tem uma xp boa e um atack forte, bem vamos ao tutorial. 1º Abra a pasta data/monster/bosses. e copie um arquivo .XML e renomeie ele para Kira.xml 2º Abra o arquivo data/monster/bosses/kira.xml com o bloco de notas e delete tudo que tiver dentro, e cole este codigo: <?xml version="1.0" encoding="UTF-8"?> <monster name="Kira" nameDescription="Kira" race="fire" experience="1000000" speed="340" manacost="0"> <health now="160000" max="160000"/> <look type="12" head="0" body="94" legs="79" feet="79" corpse="5995"/> <targetchange interval="60000" chance="0"/> <strategy attack="65" defense="5"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="1000" skill="200" attack="3000" poison="5000"/> <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="35000" max="-45000"> <attribute key="areaEffect" value="mortarea"/> </attack> <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="60000"> <attribute key="areaEffect" value="poison"/> </attack> <attack name="strength" interval="1000" chance="12" radius="3" target="0"> <attribute key="areaEffect" value="blackspark"/> </attack> <attack name="fire" interval="1000" chance="34" range="7" radius="7" target="1" min="-100" max="-900"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-20000" max="-25000"> <attribute key="areaEffect" value="energyarea"/> </attack> <attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-30000" max="-39000"/> <attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-5000" max="-15000"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="poisoncondition" interval="1000" chance="10" length="0" spread="0" min="-10000" max="-20000"> <attribute key="areaEffect" value="greenspark"/> </attack> <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-5000" max="-10000"> <attribute key="areaEffect" value="redshimmer"/> </attack> </attacks> <defenses armor="300" defense="250"> <defense name="healing" interval="1000" chance="15" min="10000" max="30000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="2000" chance="8" speedchange="360" duration="6000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="1"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <voices interval="3000" chance="10"> <voice sentence="Voce e mais fraco do que eu pensava" yell="1"/> <voice sentence="Bem vindo ao inferno" yell="1"/> <voice sentence="Noob" yell="1"/> <voice sentence="Morram todos" yell="1"/> </voices> <loot capacity="5000"> <item id="2142" countmax="1" chance="3500"/> <item id="2231" countmax="1" chance="9000"/> <item id="7379" countmax="1" chance="1500"/> <item id="7423" countmax="1" chance="1500"/> <item id="7405" countmax="1" chance="1500"/> <item id="7411" countmax="1" chance="1500"/> <item id="7403" countmax="1" chance="1500"/> <item id="7416" countmax="1" chance="1500"/> <item id="7422" countmax="1" chance="1500"/> <item id="7433" countmax="1" chance="1500"/> <item id="2158" countmax="1" chance="1500"/> <item id="7731" countmax="1" chance="2500"/> <item id="2195" countmax="1" chance="4000"/> <item id="2192" countmax="1" chance="2500"/> <item id="2125" countmax="1" chance="1500"/> <item id="2124" countmax="1" chance="5500"/> <item id="2520" countmax="1" chance="15500"/> <item id="2462" countmax="1" chance="11000"/> <item id="2387" countmax="1" chance="20000"/> <item id="2157" countmax="1" chance1="8000" chancemax="0"/> <item id="2434" countmax="1" chance="4500"/> <item id="2167" countmax="1" chance="13500"/> <item id="2432" countmax="1" chance="17000"/> <item id="2393" countmax="1" chance="12500"/> <item id="2148" countmax="100" chance="99900"/> <item id="2148" countmax="100" chance="88800"/> <item id="2148" countmax="100" chance="77700"/> <item id="2148" countmax="100" chance="66600"/> <item id="2179" countmax="1" chance="8000"/> <item id="2470" countmax="1" chance="5000"/> <item id="2033" countmax="1" chance="7500"/> <item id="2418" countmax="1" chance="4500"/> <item id="2155" countmax="1" chance="1500"/> <item id="2396" countmax="1" chance="7500"/> <item id="2177" countmax="1" chance="1000"/> <item id="2162" countmax="1" chance="11500"/> <item id="2472" countmax="1" chance="3000"/> <item id="2514" countmax="1" chance="7500"/> <item id="2164" countmax="1" chance="5000"/> <item id="2178" countmax="1" chance="4000"/> <item id="2186" countmax="1" chance="3500"/> <item id="2176" countmax="1" chance="12000"/> <item id="2171" countmax="1" chance="4500"/> <item id="2200" countmax="1" chance="4500"/> <item id="1982" countmax="1" chance="2600"/> <item id="2214" countmax="1" chance="13000"/> <item id="2123" countmax="1" chance="3500"/> <item id="2170" countmax="1" chance="13000"/> <item id="2402" countmax="1" chance="15500"/> <item id="2436" countmax="1" chance="5000"/> <item id="2150" countmax="20" chance="13500"/> <item id="2145" countmax="5" chance="9500"/> <item id="2149" countmax="10" chance="15500"/> <item id="2146" countmax="10" chance="13500"/> <item id="2182" countmax="1" chance="3500"/> <item id="2165" countmax="1" chance="9500"/> <item id="2197" countmax="1" chance="4000"/> <item id="2174" countmax="1" chance="2500"/> <item id="2151" countmax="7" chance="14000"/> <item id="2112" countmax="1" chance="14500"/> <item id="2421" countmax="1" chance="13500"/> <item id="2377" countmax="1" chance="20000"/> <item id="2185" countmax="1" chance="3500"/> <item id="3955" countmax="1" chance="100"/> <item id="2188" countmax="1" chance="2500"/> <item id="2143" countmax="15" chance="12500"/> </loot> </monster> Salve e feche. 3º Abra o arquivo data/monster/monster.xml com o bloco de notas. Aperte ctrl+f e procure por: <!-- Bosses --> 4º enbaixo da tag bosses cole o seguinte codigo: <monster name="Kira" file="Bosses/Kira.xml"/> salve e feche. 5º abra o Remere's Map Editor e click em file/import/import monsters/NPC... Selecione o arquivo data/monster/bosses/kira.xml e pronto. OBS:para tirar os itens de drop basta deletar de:<loot capacity="5000"> ate </loot> VLW aew galera.... comentem plisss.
  6. Movido para a seçao scripting npc/monstros
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