galera... preciso que a minha blessed wand
tenha o mesmo hit que a minha SD.
esse é o script da minha SD:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -3, -68, -3, -68, 7, 6, 4, 8)
local condition = createConditionObject(CONDITION_CURSED)
setConditionParam(condition, CONDITION_PARAM_DELAYED, 1)
addDamageCondition(condition, 5, 2000, -60)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
galera preciso muitttooooo disso
quem souber fazer me ajuda plzz...
obrigado a todos