Houve uma grande confusão esses dias de gente querendo donations por um DatEditor 910.
Nós temos o antigo TibiaEditor V6.X que suporta o formats.xml do BlackDemon.
Pra ler o 910, só precisamos arrumar o formats.xml e ae vai:
<format name="Base" version="-1">
<property header="0" name="Ground"><child size="2" name="Speed" tooltip="Requires Ground"/></property>
<property header="1" name="Top Order 1"/>
<property header="2" name="Top Order 2"/>
<property header="3" name="Top Order 3"/>
<property header="4" name="Container"/>
<property header="5" name="Stackable"/>
<property header="6" name="Corpse"/>
<property header="7" name="Useable"/>
<property header="8" name="Rune"/>
<property header="9" name="Writeable"><child size="2" name="Write Length" tooltip="Requires Writeable"/></property>
<property header="10" name="Readable"><child size="2" name="Read Length" tooltip="Requires Readable"/></property>
<property header="11" name="Fluid"/>
<property header="12" name="Splash"/>
<property header="13" name="Blocking"/>
<property header="14" name="Immobile"/>
<property header="15" name="Blocks Missile"/>
<property header="16" name="Blocks Path"/>
<property header="17" name="Pickupable"/>
<property header="18" name="Hangable"/>
<property header="19" name="Horizontal"/>
<property header="20" name="Vertical"/>
<property header="21" name="Rotatable"/>
<property header="22" name="Light"><child size="2" name="Lightcolor" tooltip="Requires Light"/><child size="2" name="Lightlevel" tooltip="Requires Light"/></property>
<property header="23" name="Unknown"/>
<property header="24" name="Floor Change"/>
<property header="25" name="Offset"><child size="2" name="Offset X" tooltip="Requires Offset"/><child size="2" name="Offset Y" tooltip="Requires Offset"/></property>
<property header="26" name="Heighted"><child size="2" name="Height" tooltip="Requires Height"/></property>
<property header="27" name="Bottom Layer"/>
<property header="28" name="Idle Animation"/>
<property header="29" name="Minimap"><child size="2" name="Minimap" tooltip="Requires Minimap"/></property>
<property header="30" name="Actioned"><child size="1" name="Action" tooltip="Requires Actioned"/><child size="1" name="Action 2" tooltip="Requires Actioned"/></property>
<property header="31" name="Ground item"/>
<property header="32" name="Ladder"/>
<property header="33" name="Solid floor"/>
<property header="34" name="Adjusted"/>
<property header="35" name="Wall Item"/>
<property header="36" name="Mount South"/>
<property header="37" name="Mount East"/>
<property header="38" name="Look through"/>
<property header="39" name="Unknown"/>
</format>
<format name="Version 9.20" version="920" redirect="900" signature="4E807C08"/>
<format name="Version 9.10" version="910" redirect="900" signature="4E12DAFF"/>
<format name="Version 9.0" version="900" signature="4DBAA20B">
<property header="0" base="0"/>
<property header="1" base="1"/>
<property header="2" base="2"/>
<property header="3" base="3"/>
<property header="4" base="4"/>
<property header="5" base="5"/>
<property header="6" base="6"/>
<property header="7" base="7"/>
<property header="8" base="9"/>
<property header="9" base="10"/>
<property header="10" base="11"/>
<property header="11" base="12"/>
<property header="12" base="13"/>
<property header="13" base="14"/>
<property header="14" base="15"/>
<property header="15" base="16"/>
<property header="16" base="17"/>
<property header="17" base="18"/>
<property header="18" base="19"/>
<property header="19" base="20"/>
<property header="20" base="21"/>
<property header="21" base="22"/>
<property header="22" base="23"/>
<property header="23" base="24"/>
<property header="24" base="25"/>
<property header="25" base="26"/>
<property header="26" base="27"/>
<property header="27" base="28"/>
<property header="28" base="29"/>
<property header="29" base="30"/>
<property header="30" base="31"/>
<property header="31" base="38"/>
<property header="32" base="0"/>
</format>
Link do TibiaEditor original da OTFans:
Não postei direto aqui pois iria ter que upar pra scan... então, alguem por favor com tempinho a mais faça essa gentileza!
Lembrando que para ots 910 e 920 ainda é necessario o .otb editor compatível (não disponível publicamente).
Os otbs editor disponíveis ainda não aceitam esse byte novo, alterando até ids e dando crash nos clients (diferença de id de items).
02-10-11 - atualizado para 920