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Npc não funciona da maneira certa
Nosifero e um outro reagiu a Yan Oliveira por uma questão
Substitui o script.lua do npc por esse: local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local choose = {} local cancel = {} local available = {} function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_PRIVATE and 0 or cid local storage_reborn = 30023 -------- FUNÇÃO PARA VER SE PLAYER É REBORN OU NÃO E CONTINUAR CASO FOR AO ESCOLHER A VOCAÇÃO -------- function setRebornVocation(cid, storage, vocation) if (getPlayerStorageValue(cid, storage) > 0) and (getPlayerVocation(cid) == vocation) then setPlayerStorageValue(cid, storage, 1) doPlayerSetVocation(cid, vocation) return true elseif (getPlayerStorageValue(cid, storage) < 1) and (getPlayerVocation(cid) == vocation) then setPlayerStorageValue(cid, storage, -1) doPlayerSetVocation(cid, vocation) return true end end -------------------------------- CÓDIGO --------------------------------- if(msgcontains(msg, "vocacao")) then selfSay("Qual dessas vocacoes voce quer se tornar? Shenron(VIP), Vegetto(VIP), Tapion(FREE), Kame(VIP), King Vegeta(VIP), Kagome(VIP), Zaiko(VIP), Chilled(Free), C8(VIP), Bills(VIP), Whiss(VIP), Super Broly(VIP), Champa(VIP), Paikuhan(VIP), Botamo(Free), Jiren(VIP), Yamcha(Free), Zamasu(VIP), Goku Black(VIP).", cid) talkState[talkUser] = 1 elseif msgcontains(msg, "shenron") or msgcontains(msg, "SHENRON") and talk_state == 1 then doPlayerSetVocation(cid, 376) setRebornVocation(cid, storage_reborn, 376) selfSay("Parabens, voce virou um Shenron", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "vegetto") or msgcontains(msg, "VEGETTO") and talk_state == 1 then doPlayerSetVocation(cid, 388) setRebornVocation(cid, storage_reborn, 388) selfSay("Parabens, voce virou um Vegetto", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "tapion") or msgcontains(msg, "TAPION") and talk_state == 1 then doPlayerSetVocation(cid, 400) setRebornVocation(cid, storage_reborn, 400) selfSay("Parabens, voce virou um Tapion", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "kame") or msgcontains(msg, "KAME") and talk_state == 1 then doPlayerSetVocation(cid, 413) setRebornVocation(cid, storage_reborn, 413) selfSay("Parabens, voce virou um Kame", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "king vegeta") or msgcontains(msg, "KING VEGETA") and talk_state == 1 then doPlayerSetVocation(cid, 425) setRebornVocation(cid, storage_reborn, 425) selfSay("Parabens, voce virou um King Vegeta", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "kagome") or msgcontains(msg, "KAGOME") and talk_state == 1 then doPlayerSetVocation(cid, 437) setRebornVocation(cid, storage_reborn, 437) selfSay("Parabens, voce virou um Kagome", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "zaiko") or msgcontains(msg, "ZAIKO") and talk_state == 1 then doPlayerSetVocation(cid, 449) setRebornVocation(cid, storage_reborn, 449) selfSay("Parabens, voce virou um Zaiko", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "chilled") or msgcontains(msg, "CHILLED") and talk_state == 1 then doPlayerSetVocation(cid, 461) setRebornVocation(cid, storage_reborn, 461) selfSay("Parabens, voce virou um Chilled", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "c8") or msgcontains(msg, "C8") and talk_state == 1 then doPlayerSetVocation(cid, 478) setRebornVocation(cid, storage_reborn, 478) selfSay("Parabens, voce virou um C8", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "bills") or msgcontains(msg, "BILLS") and talk_state == 1 then doPlayerSetVocation(cid, 552) setRebornVocation(cid, storage_reborn, 552) selfSay("Parabens, voce virou um Bills", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "whiss") or msgcontains(msg, "WHISS") and talk_state == 1 then doPlayerSetVocation(cid, 572) setRebornVocation(cid, storage_reborn, 572) selfSay("Parabens, voce virou um Whiss", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "super broly") or msgcontains(msg, "SUPER BROLY") and talk_state == 1 then doPlayerSetVocation(cid, 587) setRebornVocation(cid, storage_reborn, 587) selfSay("Parabens, voce virou um Super Broly", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "champa") or msgcontains(msg, "CHAMPA") and talk_state == 1 then doPlayerSetVocation(cid, 602) setRebornVocation(cid, storage_reborn, 602) selfSay("Parabens, voce virou um Champa", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "paikuhan") or msgcontains(msg, "PAIKUHAN") and talk_state == 1 then doPlayerSetVocation(cid, 615) setRebornVocation(cid, storage_reborn, 615) selfSay("Parabens, voce virou um Paikuhan", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "botamo") or msgcontains(msg, "BOTAMO") and talk_state == 1 then doPlayerSetVocation(cid, 627) setRebornVocation(cid, storage_reborn, 627) selfSay("Parabens, voce virou um Botamo", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "jiren") or msgcontains(msg, "JIREN") and talk_state == 1 then doPlayerSetVocation(cid, 640) setRebornVocation(cid, storage_reborn, 640) selfSay("Parabens, voce virou um Jiren", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "yamcha") or msgcontains(msg, "YAMCHA") and talk_state == 1 then doPlayerSetVocation(cid, 653) setRebornVocation(cid, storage_reborn, 653) selfSay("Parabens, voce virou um Yamcha", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "zamasu") or msgcontains(msg, "ZAMASU") and talk_state == 1 then doPlayerSetVocation(cid, 667) setRebornVocation(cid, storage_reborn, 667) selfSay("Parabens, voce virou um Zamasu", cid) talkState[talkUser] = 0 return true elseif msgcontains(msg, "goku black") or msgcontains(msg, "GOKU BLACK") and talk_state == 1 then doPlayerSetVocation(cid, 681) setRebornVocation(cid, storage_reborn, 681) selfSay("Parabens, voce virou um Goku Black", cid) talkState[talkUser] = 0 return true elseif(msgcontains(msg, "bye") or msgcontains(msg, "goodbye") or msgcontains(msg, "cya")) then selfSay("cya!", cid, TRUE) closeShopWindow(cid) removeFocus(cid) talkState[talkUser] = 0 return true end end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) Testa e me fala, não tenho base de Dragon Ball, então não consigo testar.2 pontos
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