Gente queria uma ajudinha pra resolver esse problema >.<
As primeiras partes da missão (entregar item e capturar o pokemon) é tranquilo de fazer, porém a ultima parte ele pede pra derrotar alguns pokemon usando o pokemon que capturei anteriormente porém não está fazendo a contagem.
Ps: Não tem nenhum erro na distro.
Spoiler
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
if msgcontains(msg, 'help') or msgcontains(msg, 'Help') then
if getPlayerLevel(cid) < npc.level or getPlayerClanName(cid) ~= 'Psycraft' or getPlayerClanRank(cid) ~= npc.prevRank then
selfSay("I don't need your help!", cid)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) <= -1 then
selfSay("So you want to move up of rank on our clan... So, you need to bring some items to me... Do you wanna do it?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 1 then
selfSay("So you brought to me the items what i asked for?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 2 then
selfSay("The next step is you caught a pokemon to me... Do you wanna do it?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 3 then
selfSay("So you caught the pokemon what i asked for?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 4 then
selfSay("Now you need to do some tasks for me... Do you wanna do it?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 5 then
selfSay("So you finished the first task what i asked for?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 6 then
selfSay("And now comes the last task... Do you wanna to begin it?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 7 then
selfSay("So you finished the last task what i asked for?", cid)
talkState[talkUser] = 1
return true
end
elseif (msgcontains(msg, 'yes') or msgcontains(msg, 'Yes')) and talkState[talkUser] == 1 then
if getPlayerStorageValue(cid, 854789) <= -1 then
local str = "Ok then, you need bring to me: "
for a = 1, #npc.itens do
str = str..(a == #npc.itens and " and " or a ~= 1 and ", " or "{")..(npc.itens[a][2]).." "..(getItemNameById(npc.itens[a][1]))
end
str = str.."}, come back when you join those items!"
selfSay(str, cid)
setPlayerStorageValue(cid, 854789, 1)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) == 1 then
local check = checkItensForTask(cid, npc.itens)
if check == 0 then
selfSay("Ok then, you completed the mission, talk to me again when you want to continue!", cid)
setPlayerStorageValue(cid, 854789, 2)
talkState[talkUser] = 0
return true
else
selfSay(check, cid)
talkState[talkUser] = 0
return true
end
elseif getPlayerStorageValue(cid, 854789) == 2 then
selfSay("Ok then, you need to caught a {"..(npc.poke).."}, and bring it to me... Come back when you do that!", cid)
setPlayerStorageValue(cid, 854789, 3)
setPlayerStorageValue(cid, 854788, npc.poke)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) == 3 then
if getPlayerStorageValue(cid, 854788) == 'done' then
selfSay("Very well, talk to me again when you want to continue!", cid)
setPlayerStorageValue(cid, 854789, 4)
setPlayerStorageValue(cid, 854788, -1)
setPlayerStorageValue(cid, 854787, npc.poke)
talkState[talkUser] = 0
return true
else
selfSay("You didn't caught the pokemon what i asked for! Go do it!", cid)
talkState[talkUser] = 0
return true
end
elseif getPlayerStorageValue(cid, 854789) == 4 then
local sto = getFreeTaskStorage(cid)
local c = 0
if sto == -1 then
selfSay("You can't get more tasks! You are already with the maximum of "..(maxTasks).." tasks!", cid)
talkState[talkUser] = 0
return true
end
local str = "Ok then, now you need to kill: {"
for e, f in pairs(npc.task1) do
for a = 1, #f do
str = str..((a == #f and c ~= 0) and " and " or a ~= 1 and ", " or "")..f[a][2].." "..f[a][1]
c = c+1
end
end
str = str.."} with the {"..(npc.poke).."} which you caught!"
selfSay(str, cid)
setPlayerStorageValue(cid, 854789, 5)
setStorageArray(cid, sto, npc.task1)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) == 5 then
if isMyTaskComplete(cid, getNpcCid()) then
selfSay("Very well, you have done my first task... Talk to me again when you want to continue!", cid)
local sto = getMyTaskSto(cid, getNpcCid())
setPlayerStorageValue(cid, sto, -1)
setPlayerStorageValue(cid, 854789, 6)
talkState[talkUser] = 0
return true
else
selfSay("You didn't complete my task yet... Go end it!", cid)
talkState[talkUser] = 0
return true
end
elseif getPlayerStorageValue(cid, 854789) == 6 then
local sto = getFreeTaskStorage(cid)
local c = 0
if sto == -1 then
selfSay("You can't catch more tasks! You are already with the maximum of "..(maxTasks).." tasks!", cid)
talkState[talkUser] = 0
return true
end
local str = "Ok then, now for your last task you need to kill: {"
for e, f in pairs(npc.task2) do
for a = 1, #f do
str = str..((a == #f and c ~= 0) and " and " or a ~= 1 and ", " or "")..f[a][2].." "..f[a][1]
c = c+1
end
end
str = str.."} with the {"..(npc.poke).."} which you caught!"
selfSay(str, cid)
setPlayerStorageValue(cid, 854789, 7)
setStorageArray(cid, sto, npc.task2)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) == 7 then
if isMyTaskComplete(cid, getNpcCid()) then
---
local storages = {17000, 63215, 17001, 13008, 5700} --alterado v1.8
for s = 1, #storages do
if getPlayerStorageValue(cid, storages[s]) >= 1 then
selfSay("You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!", cid)
talkState[talkUser] = 0
return true
end
end
if #getCreatureSummons(cid) >= 1 then --alterado v1.8
selfSay("Return your pokemon!", cid)
talkState[talkUser] = 0
return true
end
---
if checkPokemonForTask(cid, npc.poke) then
setPlayerClanRank(cid, npc.nextRank)
selfSay("So you complete my last task! Congradulations! Now you move up of rank and become {"..lookClans[getPlayerClanNum(cid)][getPlayerClanRank(cid)].."}!", cid)
setPlayerStorageValue(cid, 854789, -1)
setPlayerStorageValue(cid, 854787, -1)
local sto = getMyTaskSto(cid, getNpcCid())
setPlayerStorageValue(cid, sto, -1)
talkState[talkUser] = 0
return true
else
selfSay("You aren't with the "..(npc.poke).." which you caught before in your pokebag! Go get it!", cid)
talkState[talkUser] = 0
return true
end
else
selfSay("You didn't complete my task yet... Go end it!", cid)
talkState[talkUser] = 0
return true
end
end
end
Pergunta
M i s s 9
Gente queria uma ajudinha pra resolver esse problema >.<
As primeiras partes da missão (entregar item e capturar o pokemon) é tranquilo de fazer, porém a ultima parte ele pede pra derrotar alguns pokemon usando o pokemon que capturei anteriormente porém não está fazendo a contagem.
Ps: Não tem nenhum erro na distro.
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
---------------------- Configs ---------------------------
local clanNpcs = {
["Mind Trainer"] = {
task1 = {
["Mind Trainer"] = {{"Alakazam", 5}, {"Kadabra", 5}, {"Abra", 5}},
},
task2 = {
["Mind Trainer"] = {{"Exeggutor", 5}, {"Hypno", 5}, {"Jynx", 5}},
},
itens = {{12194, 20}, {12193, 20}, {12166, 10}},
poke = "Alakazam",
level = 5000,
prevRank = 1,
nextRank = 2,
},
["Brain Trainer"] = {
task1 = {
["Brain Trainer"] = {{"Rhydon", 5}, {"Electabuzz", 5}, {"Mantine", 5}},
},
task2 = {
["Brain Trainer"] = {{"Tentacruel", 5}, {"Pidgeot", 5}, {"Smeargle", 5}},
},
itens = {{12289, 25}, {13785, 200}},
poke = "Hypno",
level = 100,
prevRank = 2,
nextRank = 3,
},
["Scholar Trainer"] = {
task1 = {
["Scholar Trainer"] = {{"Noctowl", 5}, {"Magmar", 5}, {"Muk", 5}},
},
task2 = {
["Scholar Trainer"] = {{"Dugtrio", 5}, {"Furret", 5}, {"Snorlax", 5}},
},
itens = {{12194, 20}, {12193, 20}, {12166, 10}},
poke = "Mr. Mime",
level = 110,
prevRank = 3,
nextRank = 4,
},
["Telepath Trainer"] = {
task1 = {
["Telepath Trainer"] = {{"Crobat", 5}, {"Poliwrath", 5}, {"Golem", 5}},
},
task2 = {
["Telepath Trainer"] = {{"Dewgong", 5}, {"Houndoom", 5}, {"Miltank", 5}},
},
itens = {{12289, 25}, {13785, 200}},
poke = "Alakazam",
level = 120,
prevRank = 4,
nextRank = 5,
},
}
------------------------------------------------------------------------------
local npc = clanNpcs[getNpcName()]
if msgcontains(msg, 'help') or msgcontains(msg, 'Help') then
if getPlayerLevel(cid) < npc.level or getPlayerClanName(cid) ~= 'Psycraft' or getPlayerClanRank(cid) ~= npc.prevRank then
selfSay("I don't need your help!", cid)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) <= -1 then
selfSay("So you want to move up of rank on our clan... So, you need to bring some items to me... Do you wanna do it?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 1 then
selfSay("So you brought to me the items what i asked for?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 2 then
selfSay("The next step is you caught a pokemon to me... Do you wanna do it?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 3 then
selfSay("So you caught the pokemon what i asked for?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 4 then
selfSay("Now you need to do some tasks for me... Do you wanna do it?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 5 then
selfSay("So you finished the first task what i asked for?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 6 then
selfSay("And now comes the last task... Do you wanna to begin it?", cid)
talkState[talkUser] = 1
return true
elseif getPlayerStorageValue(cid, 854789) == 7 then
selfSay("So you finished the last task what i asked for?", cid)
talkState[talkUser] = 1
return true
end
elseif (msgcontains(msg, 'yes') or msgcontains(msg, 'Yes')) and talkState[talkUser] == 1 then
if getPlayerStorageValue(cid, 854789) <= -1 then
local str = "Ok then, you need bring to me: "
for a = 1, #npc.itens do
str = str..(a == #npc.itens and " and " or a ~= 1 and ", " or "{")..(npc.itens[a][2]).." "..(getItemNameById(npc.itens[a][1]))
end
str = str.."}, come back when you join those items!"
selfSay(str, cid)
setPlayerStorageValue(cid, 854789, 1)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) == 1 then
local check = checkItensForTask(cid, npc.itens)
if check == 0 then
selfSay("Ok then, you completed the mission, talk to me again when you want to continue!", cid)
setPlayerStorageValue(cid, 854789, 2)
talkState[talkUser] = 0
return true
else
selfSay(check, cid)
talkState[talkUser] = 0
return true
end
elseif getPlayerStorageValue(cid, 854789) == 2 then
selfSay("Ok then, you need to caught a {"..(npc.poke).."}, and bring it to me... Come back when you do that!", cid)
setPlayerStorageValue(cid, 854789, 3)
setPlayerStorageValue(cid, 854788, npc.poke)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) == 3 then
if getPlayerStorageValue(cid, 854788) == 'done' then
selfSay("Very well, talk to me again when you want to continue!", cid)
setPlayerStorageValue(cid, 854789, 4)
setPlayerStorageValue(cid, 854788, -1)
setPlayerStorageValue(cid, 854787, npc.poke)
talkState[talkUser] = 0
return true
else
selfSay("You didn't caught the pokemon what i asked for! Go do it!", cid)
talkState[talkUser] = 0
return true
end
elseif getPlayerStorageValue(cid, 854789) == 4 then
local sto = getFreeTaskStorage(cid)
local c = 0
if sto == -1 then
selfSay("You can't get more tasks! You are already with the maximum of "..(maxTasks).." tasks!", cid)
talkState[talkUser] = 0
return true
end
local str = "Ok then, now you need to kill: {"
for e, f in pairs(npc.task1) do
for a = 1, #f do
str = str..((a == #f and c ~= 0) and " and " or a ~= 1 and ", " or "")..f[a][2].." "..f[a][1]
c = c+1
end
end
str = str.."} with the {"..(npc.poke).."} which you caught!"
selfSay(str, cid)
setPlayerStorageValue(cid, 854789, 5)
setStorageArray(cid, sto, npc.task1)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) == 5 then
if isMyTaskComplete(cid, getNpcCid()) then
selfSay("Very well, you have done my first task... Talk to me again when you want to continue!", cid)
local sto = getMyTaskSto(cid, getNpcCid())
setPlayerStorageValue(cid, sto, -1)
setPlayerStorageValue(cid, 854789, 6)
talkState[talkUser] = 0
return true
else
selfSay("You didn't complete my task yet... Go end it!", cid)
talkState[talkUser] = 0
return true
end
elseif getPlayerStorageValue(cid, 854789) == 6 then
local sto = getFreeTaskStorage(cid)
local c = 0
if sto == -1 then
selfSay("You can't catch more tasks! You are already with the maximum of "..(maxTasks).." tasks!", cid)
talkState[talkUser] = 0
return true
end
local str = "Ok then, now for your last task you need to kill: {"
for e, f in pairs(npc.task2) do
for a = 1, #f do
str = str..((a == #f and c ~= 0) and " and " or a ~= 1 and ", " or "")..f[a][2].." "..f[a][1]
c = c+1
end
end
str = str.."} with the {"..(npc.poke).."} which you caught!"
selfSay(str, cid)
setPlayerStorageValue(cid, 854789, 7)
setStorageArray(cid, sto, npc.task2)
talkState[talkUser] = 0
return true
elseif getPlayerStorageValue(cid, 854789) == 7 then
if isMyTaskComplete(cid, getNpcCid()) then
---
local storages = {17000, 63215, 17001, 13008, 5700} --alterado v1.8
for s = 1, #storages do
if getPlayerStorageValue(cid, storages[s]) >= 1 then
selfSay("You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!", cid)
talkState[talkUser] = 0
return true
end
end
if #getCreatureSummons(cid) >= 1 then --alterado v1.8
selfSay("Return your pokemon!", cid)
talkState[talkUser] = 0
return true
end
---
if checkPokemonForTask(cid, npc.poke) then
setPlayerClanRank(cid, npc.nextRank)
selfSay("So you complete my last task! Congradulations! Now you move up of rank and become {"..lookClans[getPlayerClanNum(cid)][getPlayerClanRank(cid)].."}!", cid)
setPlayerStorageValue(cid, 854789, -1)
setPlayerStorageValue(cid, 854787, -1)
local sto = getMyTaskSto(cid, getNpcCid())
setPlayerStorageValue(cid, sto, -1)
talkState[talkUser] = 0
return true
else
selfSay("You aren't with the "..(npc.poke).." which you caught before in your pokebag! Go get it!", cid)
talkState[talkUser] = 0
return true
end
else
selfSay("You didn't complete my task yet... Go end it!", cid)
talkState[talkUser] = 0
return true
end
end
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
Link para o comentário
https://xtibia.com/forum/topic/252694-task-clan-nao-conta-ao-matar-pokemon/Compartilhar em outros sites
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