douglasscherner 0 Posted December 9, 2019 Share Posted December 9, 2019 Bugzinho chato na source.. Alguem sabe como resolver? Tem haver com tile.cpp return !monster->hasCondition(Combat::DamageToConditionType(combatType), -1, false) && (!monster->canPushItems()) ? RET_NOTPOSSIBLE : RET_NOERROR; Link to comment Share on other sites More sharing options...
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douglasscherner 0
Bugzinho chato na source..
Alguem sabe como resolver?
Tem haver com tile.cpp
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