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Bug Source TFS 0.4: Ao morrer monstros não passam por cima do corpo, ou field.


Question

Bugzinho chato na source.. 

 

Alguem sabe como resolver?

 

Tem haver com tile.cpp

 

 return !monster->hasCondition(Combat::DamageToConditionType(combatType), -1, false) &&
                (!monster->canPushItems()) ? RET_NOTPOSSIBLE : RET_NOERROR;

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