leonidasc 0 Postado Maio 11, 2019 Share Postado Maio 11, 2019 (editado) Recentemente estava mexendo e tentei adicionar, procurei e procurei mas sempre o char apenas falava e nada acontecia. Distro não tem erros. Cheguei a mexer nos seguintes arquivos : helditems.lua | configuration.lua | 101-main functions.lua | 21 - main tables.lua Editado Maio 19, 2019 por leonidasc Link para o comentário Compartilhar em outros sites More sharing options...
0 Yan Oliveira 211 Postado Junho 7, 2019 Share Postado Junho 7, 2019 Poderia esclarecer melhor o seu problema? Eu não consegui entender. Link para o comentário Compartilhar em outros sites More sharing options...
0 leonidasc 0 Postado Junho 8, 2019 Autor Share Postado Junho 8, 2019 Em 06/06/2019 em 22:40, Yan18 disse: Poderia esclarecer melhor o seu problema? Eu não consegui entender. Tipo, eu tentei adicionar uma mega evolução pro shiny zard, no caso Mega shiny zard y, só que mesmo após mexer nos arquivos citados eu não obtive sucesso. O player apenas diz : Mega evolução e nada acontece. Não aparece erro em distro nem nada, cheguei a vasculhar de tudo, porém não achei nenhum outro arquivo que tenha "aver" com mega evolução. Link para o comentário Compartilhar em outros sites More sharing options...
0 Yan Oliveira 211 Postado Junho 8, 2019 Share Postado Junho 8, 2019 1 hora atrás, leonidasc disse: Tipo, eu tentei adicionar uma mega evolução pro shiny zard, no caso Mega shiny zard y, só que mesmo após mexer nos arquivos citados eu não obtive sucesso. O player apenas diz : Mega evolução e nada acontece. Não aparece erro em distro nem nada, cheguei a vasculhar de tudo, porém não achei nenhum outro arquivo que tenha "aver" com mega evolução. Pelo que eu vi, você não adicionou no arquivo principal, que é o arquivo 114 - pokeSpells. Ele fica em data/lib/114 - pokeSpells Link para o comentário Compartilhar em outros sites More sharing options...
0 leonidasc 0 Postado Junho 8, 2019 Autor Share Postado Junho 8, 2019 (editado) 25 minutos atrás, Yan18 disse: Pelo que eu vi, você não adicionou no arquivo principal, que é o arquivo 114 - pokeSpells. Ele fica em data/lib/114 - pokeSpells Acabei de adicionar aqui, porém o "erro" persiste, tem mais alguma ideia do que poderia ser? Editado Junho 8, 2019 por leonidasc Link para o comentário Compartilhar em outros sites More sharing options...
0 Yan Oliveira 211 Postado Junho 8, 2019 Share Postado Junho 8, 2019 2 minutos atrás, leonidasc disse: Acabei de adicionar aqui, porém o "erro" persiste, tem mais alguma ideia do que poderia ser? Mostra o seu pokeSpells.lua Link para o comentário Compartilhar em outros sites More sharing options...
0 leonidasc 0 Postado Junho 8, 2019 Autor Share Postado Junho 8, 2019 (editado) 5 minutos atrás, Yan18 disse: Mostra o seu pokeSpells.lua Spoiler movestable = { ["Bulbasaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Leech Seed", level = 1, cd = 40, dist = 10, target = 1, f = 1, t = "grass"}, move4 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, -- move4 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Bullet Seed", level = 22, cd = 35, dist = 10, target = 1, f = 8, t = "grass"}, move6 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 108, t = "grass"}, -- move7 = {name = "Sleep Powder", level = 28, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 21, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ivysaur"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 26, t = "normal"}, move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 30, t = "grass"}, move3 = {name = "Leech Seed", level = 40, cd = 60, dist = 10, target = 1, f = 1, t = "grass"}, move4 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 43, t = "grass"}, move5 = {name = "Bullet Seed", level = 40, cd = 35, dist = 10, target = 1, f = 15, t = "grass"}, -- move5 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 68, t = "grass"}, move7 = {name = "Solar Beam", level = 48, cd = 60, dist = 1, target = 0, f = 79, t = "grass"}, move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 40, t = "grass"}, move4 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 45, t = "grass"}, move5 = {name = "Bullet Seed", level = 80, cd = 35, dist = 10, target = 1, f = 13, t = "grass"}, -- move6 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 48, t = "grass"}, move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "grass"}, move8 = {name = "Giga Drain", level = 86, cd = 25, dist = 1, target = 1, f = 50, t = "grass"}, move9 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 65, t = "grass"}, move10 = {name = "Sleep Powder", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Poison Powder", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move12 = {name = "Mega - Venusaur", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1}, }, ["Charmander"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 1, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 1, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move4 = {name = "Fireball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "fire"}, move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 68, t = "fire"}, move6 = {name = "Fire Blast", level = 26, cd = 60, dist = 1, target = 0, f = 94, t = "fire"}, move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 35, t = "normal"}, move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 28, t = "fire"}, move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 41, t = "fire"}, move4 = {name = "Fireball", level = 40, cd = 25, dist = 10, target = 1, f = 53, t = "fire"}, move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 31, t = "fire"}, move6 = {name = "Raging Blast", level = 45, cd = 30, dist = 1, target = 0, f = 52, t = "fire"}, move7 = {name = "Fire Blast", level = 48, cd = 60, dist = 1, target = 0, f = 70, t = "fire"}, move8 = {name = "Rage", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 41, t = "fire"}, move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 65, t = "fire"}, move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 52, t = "fire"}, move6 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 72, t = "fire"}, move7 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 86, t = "flying"}, move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 58, t = "flying"}, move9 = {name = "Magma Storm", level = 90, cd = 70, dist = 1, target = 0, f = 65, t = "fire"}, move10 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 150, t = "poison"}, move11 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1}, }, ["Squirtle"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 1, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 28, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Harden", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 27, t = "water"}, move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 40, cd = 25, dist = 10, target = 1, f = 34, t = "water"}, move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 38, t = "water"}, move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 53, t = "water"}, move7 = {name = "Hydro Cannon", level = 48, cd = 60, dist = 1, target = 0, f = 63, t = "water"}, move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Blastoise"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 57, t = "normal"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 34, t = "water"}, move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 47, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 25, dist = 10, target = 1, f = 40, t = "water"}, move5 = {name = "Water Pulse", level = 82, cd = 25, dist = 1, target = 0, f = 62, t = "water"}, move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 44, t = "water"}, move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 63, t = "water"}, move8 = {name = "Cannon Ball", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"}, move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 55, t = "water"}, move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega - Blastoise", level = 80, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1}, -- fazer withdraw passiva? }, ["Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "bug"}, move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Metapod"] = {move1 = {name = "String Shot", level = 10, cd = 10, dist = 10, target = 1, f = 0, t = "bug"}, move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 10, target = 1, f = 70, t = "bug"}, move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 72, t = "flying"}, move4 = {name = "Confusion", level = 34, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Air Cutter", level = 38, cd = 40, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Weedle"] = {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, }, ["Kakuna"] = {move1 = {name = "String Shot", level = 10, cd = 9, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 10, cd = 8, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Beedrill"] = {move1 = {name = "String Shot", level = 30, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move6 = {name = "Toxic Spikes", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "poison"}, move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10 = {name = "Mega - Beedrill", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1}, }, ["Mega Beedrill"] = {move1 = {name = "Fury Attack", level = 50, cd = 10, dist = 1, target = 1, f = 30, t = "normal"}, move2 = {name = "Twineedle", level = 50, cd = 16, dist = 9, target = 1, f = 47, t = "bug"}, -- move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Cross Poison", level = 84, cd = 26, dist = 1, target = 0, f = 70, t = "poison"}, move5 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move6 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Toxic Spikes", level = 32, cd = 28, dist = 1, target = 0, f = 50, t = "poison"}, move8 = {name = "Solar Beam", level = 55, cd = 32, dist = 1, target = 0, f = 190, t = "grass"}, move9 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, -- move7 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"}, -- move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, -- move2 = {name = "Twineedle", level = 50, cd = 10, dist = 4, target = 1, f = 47, t = "bug"}, -- move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, }, ["Pidgey"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 3, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 8, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, }, ["Pidgeotto"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 72, t = "flying"}, move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Wing Attack", level = 25, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Aeroblast", level = 30, cd = 100, dist = 1, target = 0, f = 190, t = "flying"}, -- move7 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Pidgeot"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 80, cd = 22, dist = 1, target = 0, f = 35, t = "flying"}, move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 26, t = "flying"}, move5 = {name = "Wing Attack", level = 82, cd = 30, dist = 1, target = 0, f = 32, t = "flying"}, move6 = {name = "Hurricane", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Aeroblast", level = 84, cd = 100, dist = 1, target = 0, f = 65, t = "flying"}, move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 85, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Brave Bird", level = 86, cd = 20, dist = 10, target = 0, f = 50, t = "normal"}, -- move9 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, move11 = {name = "Mega - Pidgeot", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "flying", mega = 1}, }, ["Rattata"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Super Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal"}, }, ["Raticate"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 30, cd = 13, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Pursuit", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move5 = {name = "Super Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "normal"}, move6 = {name = "Scary Face", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Spearow"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 10, cd = 12, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Agility", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Fearow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move4 = {name = "Whirlwind", level = 50, cd = 22, dist = 1, target = 0, f = 65, t = "flying"}, move5 = {name = "Air Cutter", level = 50, cd = 30, dist = 1, target = 0, f = 45, t = "flying"}, move6 = {name = "Wing Attack", level = 52, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Aerial Ace", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Agility", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ekans"] = {move1 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Poison Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move3 = {name = "Sting Gun", level = 12, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move5 = {name = "Fear", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Arbok"] = {move1 = {name = "Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Poison Fang", level = 35, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move3 = {name = "Sting Gun", level = 37, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Wrap", level = 35, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, -- move5 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move5 = {name = "Gunk Shot", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "poison"}, move6 = {name = "Acid", level = 35, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move7 = {name = "Iron Tail", level = 35, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move8 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, }, ["Pikachu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Bolt", level = 35, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move3 = {name = "Thunder Wave", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move4 = {name = "Thunder Punch", level = 35, cd = 40, dist = 1, target = 1, f = 75, t = "electric"}, move5 = {name = "Iron Tail", level = 35, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 125, t = "electric"}, move7 = {name = "Electric Storm", level = 42, cd = 25, dist = 1, target = 0, f = 150, t = "electric"}, move8 = {name = "Agility", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Double Team", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"}, move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Body Slam", level = 85, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move8 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 105, t = "electric"}, move9 = {name = "Electric Storm", level = 90, cd = 25, dist = 1, target = 0, f = 125, t = "electric"}, move10 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sandshrew"] = {move1 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 25, cd = 20, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Bulldoze", level = 30, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Sandslash"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Bulldoze", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Fury Cutter", level = 74, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move7 = {name = "Sand Power", level = 80, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Slash", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move9 = {name = "Defense Curl", level = 71, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, -- move7 = {name = "Earth Power", level = 73, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, -- move8 = {name = "Earthquake", level = 80, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, }, ["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, }, ["Nidorina"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Earth Power", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Crusher Stomp", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, -- move7 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move7 = {name = "Agility", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Nidoqueen"] = {move1 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move2 = {name = "Horn Attack", level = 70, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move3 = {name = "Sand Tomb", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move4 = {name = "Poison Jab", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "poison"}, move5 = {name = "Earth Power", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move7 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move8 = {name = "Earthquake", level = 76, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, }, ["Nidorino"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Jab", level = 30, cd = 25, dist = 10, target = 1, f = 65, t = "poison"}, move5 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, -- move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Nidoking"] = {move1 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 65, t = "normal"}, move2 = {name = "Poison Jab", level = 70, cd = 15, dist = 1, target = 0, f = 95, t = "poison"}, move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "poison"}, move4 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move5 = {name = "Venom Motion", level = 74, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, -- move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move6 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, move8 = {name = "Rage", level = 76, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Fear", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Clefairy"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 40, cd = 30, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Great Love", level = 47, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move6 = {name = "Healarea", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move8 = {name = "Defense Curl", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Clefable"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move4 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, move5 = {name = "Great Love", level = 77, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move7 = {name = "Healarea", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Metronome", level = 70, cd = 40, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Defense Curl", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Vulpix"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Circle", level = 24, cd = 26, dist = 1, target = 0, f = 85, t = "fire"}, move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "fire"}, -- talvez trocar fire blast por fire spin }, ["Ninetales"] = {move1 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 70, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 70, cd = 15, dist = 10, target = 1, f = 50, t = "fire"}, move4 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 70, cd = 20, dist = 1, target = 0, f = 40, t = "fire"}, move6 = {name = "Fireball", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, move7 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, move8 = {name = "Fire Blast", level = 74, cd = 30, dist = 1, target = 0, f = 90, t = "fire"}, move9 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 130, t = "fire"}, move10 = {name = "Safeguard", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Multislap", level = 40, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move6 = {name = "Echoed Voice", level = 45, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move7 = {name = "Selfheal", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Charm", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move6 = {name = "Rock n'Roll", level = 74, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5 move7 = {name = "Echoed Voice", level = 75, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move8 = {name = "Selfheal", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Charm", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Zubat"] = {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Leech Life", level = 10, cd = 15, dist = 9, target = 1, f = 39, t = "bug"}, move4 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, -- move5 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, -- move4 = {name = "Absorb", level = 12, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Golbat"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move5 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, -- move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 72, t = "flying"}, -- move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 80, t = "flying"}, move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Oddish"] = {move1 = {name = "Absorb", level = 7, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Acid", level = 1, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move4 = {name = "Sleep Powder", level = 9, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 8, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Gloom"] = {move1 = {name = "Absorb", level = 30, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 30, cd = 20, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 37, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move6 = {name = "Sleep Powder", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"}, move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Paras"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stun Spore", level = 6, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 8, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Parasect"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "poison"}, move4 = {name = "Acid Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "poison"}, move5 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 30, t = "bug"}, move6 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 40, t = "bug"}, move7 = {name = "Stun Spore", level = 52, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 53, cd = 20, dist = 10, target = 0, f = 0, t = "normal"}, move9 = {name = "Sleep Powder", level = 54, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Venonat"] = {move1 = {name = "Super Sonic", level = 20, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, -- move3 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"}, move3 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move4 = {name = "Confusion", level = 23, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 26, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Venomoth"] = {move1 = {name = "Super Sonic", level = 50, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, -- move2 = {name = "Psybeam", level = 50, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Leech Life", level = 50, cd = 17, dist = 9, target = 1, f = 39, t = "bug"}, move3 = {name = "Silver Wind", level = 50, cd = 26, dist = 10, target = 1, f = 70, t = "bug"}, move4 = {name = "Confusion", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 54, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Signal Beam", level = 52, cd = 25, dist = 1, target = 0, f = 90, t = "bug"}, move7 = {name = "Bug Buzz", level = 51, cd = 26, dist = 1, target = 0, f = 70, t = "bug"}, move8 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Diglett"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 10, target = 1, f = 50, t = "ground"}, move5 = {name = "Earth Power", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, }, ["Dugtrio"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 50, t = "ground"}, move5 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Dig", level = 68, cd = 50, dist = 1, target = 0, f = 40, t = "ground"}, move7 = {name = "Sand Power", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Rage", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Meowth"] = {move1 = {name = "Slash", level = 15, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, -- move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"}, move3 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Night Slash", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move5 = {name = "Pay Day", level = 18, cd = 15, dist = 10, target = 1, f = 50, t = "normal"}, move6 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Persian"] = {move1 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Shadow Claw", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "ghost"}, move5 = {name = "Pay Day", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "normal"}, move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move7 = {name = "Torment", level = 60, cd = 60, dist = 1, target = 0, f = 20, t = "dark"}, move8 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Psyduck"] = {move1 = {name = "Headbutt", level = 25, cd = 15, dist = 1, target = 1, f = 90, t = "psychic"}, move2 = {name = "Aqua Tail", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move4 = {name = "Water Gun", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "psychic", passive = "sim"}, }, ["Golduck"] = {move1 = {name = "Fury Swipes", level = 70, cd = 15, dist = 10, target = 1, f = 65, t = "normal"}, move2 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move3 = {name = "Water Pulse", level = 70, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, -- move6 = {name = "Hydro Dance", level = 80, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, move7 = {name = "Aqua Jet", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "water"}, -- move7 = {name = "Hydropump", level = 80, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, move8 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "psychic", passive = "sim"}, }, ["Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Triple Kick", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move3 = {name = "Karate Chop", level = 13, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Cross Shop", level = 15, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Primeape"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Cross Shop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Fear", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Growlithe"] = {move1 = {name = "Roar", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Ember", level = 30, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, move5 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Fireball", level = 32, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move7 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "War Dog", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Arcanine"] = {move1 = {name = "Roar", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 90, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, -- move4 = {name = "Flamethrower", level = 90, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Overheat", level = 90, cd = 30, dist = 1, target = 0, f = 50, t = "fire"}, move5 = {name = "Fireball", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Flame Wheel", level = 91, cd = 20, dist = 1, target = 0, f = 45, t = "fire"}, move7 = {name = "Fire Fang", level = 90, cd = 25, dist = 1, target = 1, f = 68, t = "fire"}, move8 = {name = "ExtremeSpeed", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, -- move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Fire Spin", level = 95, cd = 20, dist = 10, target = 0, f = 35, t = "fire"}, move10 = {name = "Tri Flames", level = 90, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move11 = {name = "War Dog", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Poliwag"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 6, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Aqua Tail", level = 3, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move5 = {name = "Hypnosis", level = 8, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Poliwhirl"] = {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubbles", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Beam", level = 30, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Hammer Arm", level = 32, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, move8 = {name = "Hypnosis", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Poliwrath"] = {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Mud Shot", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Ice Beam", level = 82, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move5 = {name = "Brick Break", level = 83, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"}, move6 = {name = "Hydropump", level = 84, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move7 = {name = "Focus Blast", level = 84, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move8 = {name = "Ground Chop", level = 84, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move9 = {name = "Dynamic Punch", level = 85, cd = 25, dist = 2, target = 1, f = 105, t = "fighting"}, move10 = {name = "Hypnosis", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"}, -- fazer focus blast e colocar no lugar de ground chop }, ["Abra"] = {move1 = {name = "Restore", level = 15, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 13, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Kadabra"] = {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 42, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Calm Mind", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, move8 = {name = "Reflect", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 45, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move7 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move8 = {name = "Calm Mind", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, -- move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, -- move9 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move12 = {name = "Mega - Alakazam", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1}, }, ["Mega Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Kinesis", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Calm Mind", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, -- Fazer: Hidden Power }, ["Machop"] = {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Ground Chop", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Machoke"] = {move1 = {name = "Triple Punch", level = 42, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Ground Chop", level = 40, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Hammer Arm", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Strafe", level = 48, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Machamp"] = {move1 = {name = "Triple Punch", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Revenge", level = 82, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"}, move4 = {name = "Ground Chop", level = 80, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 2, target = 1, f = 80, t = "fighting"}, move6 = {name = "Fist Machine", level = 86, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move7 = {name = "Destroyer Hand", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"}, move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"}, move9 = {name = "Strafe", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 10, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 12, cd = 12, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 8, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Bullet Seed", level = 12, cd = 35, dist = 10, target = 1, f = 7, t = "grass"}, }, ["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 30, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 32, cd = 14, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Slash", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Leaves Fury", level = 38, cd = 60, dist = 1, target = 0, f = 150, t = "grass"}, }, ["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"}, move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Leaves Fury", level = 60, cd = 60, dist = 1, target = 0, f = 150, t = "grass"}, move10 = {name = "Giga Drain", level = 55, cd = 25, dist = 1, target = 1, f = 60, t = "grass"}, }, ["Tentacool"] = {move1 = {name = "Super Sonic", level = 16, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 10, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 10, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move5 = {name = "Acid", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move6 = {name = "Waterball", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, }, ["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 80, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 80, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move5 = {name = "Waterball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move7 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move8 = {name = "Poison Bomb", level = 80, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move9 = {name = "Mortal Gas", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move10 = {name = "Hydropump", level = 90, cd = 60, dist = 1, target = 0, f = 125, t = "water"}, }, ["Geodude"] = {move1 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move3 = {name = "Stone Edge", level = 13, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, move4 = {name = "Earth Power", level = 20, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Graveler"] = {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move3 = {name = "Stone Edge", level = 40, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, move4 = {name = "Earth Power", level = 40, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"}, move6 = {name = "Harden", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Golem"] = {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move3 = {name = "Stone Edge", level = 70, cd = 20, dist = 10, target = 1, f = 32, t = "rock"}, move4 = {name = "Heavy Slam", level = 70, cd = 40, dist = 1, target = 0, f = 75, t = "normal"}, move5 = {name = "Falling Rocks", level = 75, cd = 100, dist = 1, target = 0, f = 190, t = "rock"}, move6 = {name = "Harden", level = 70, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Rollout", level = 70, cd = 60, dist = 1, target = 0, f = 35, t = "rock"}, move8 = {name = "Selfdestruct", level = 70, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ponyta"] = {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 23, cd = 25, dist = 10, target = 1, f = 65, t = "fire"}, move5 = {name = "Stomp", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "normal"}, }, ["Rapidash"] = {move1 = {name = "Lightning Horn", level = 70, cd = 25, dist = 1, target = 1, f = 90, t = "electric"}, move2 = {name = "Ember", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "fire"}, move3 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move4 = {name = "Incinerate", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "fire"}, move5 = {name = "Flare Blitz", level = 95, cd = 54, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Stomp", level = 76, cd = 40, dist = 1, target = 0, f = 90, t = "normal"}, move7 = {name = "Fire Spin", level = 75, cd = 20, dist = 10, target = 1, f = 60 , t = "fire"}, -- move7 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 150, t = "fire"}, move8 = {name = "Megahorn", level = 72, cd = 35, dist = 1, target = 0, f = 75, t = "normal"}, move9 = {name = "Blue Flames", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "fire"}, }, ["Slowpoke"] = {move1 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, move4 = {name = "Waterball", level = 13, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Gun", level = 15, cd = 19, dist = 1, target = 0, f = 55, t = "water"}, move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Slowbro"] = {move1 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, move4 = {name = "Waterball", level = 50, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 50, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 60, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, f = 0, t = "normal"}, move9 = {name = "Mega - Slowbro", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1}, }, ["Mega Slowbro"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, move4 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Psyshock", level = 102, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"}, move9 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Magnemite"] = {move1 = {name = "Super Sonic", level = 10, cd = 35, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move4 = {name = "Zap Cannon", level = 15, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Sonicboom", level = 15, cd = 30, dist = 10, target = 1, f = 55, t = "normal"}, }, ["Magneton"] = {move1 = {name = "Super Sonic", level = 70, cd = 35, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "electric"}, move3 = {name = "Electro Ball", level = 70, cd = 15, dist = 10, target = 1, f = 45, t = "electric"}, move4 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 30, t = "normal"}, move5 = {name = "Thunder", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "electric"}, move6 = {name = "Electric Storm", level = 76, cd = 50, dist = 1, target = 0, f = 110, t = "electric"}, move7 = {name = "Zap Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "electric"}, move8 = {name = "Flash Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "steel"}, move9 = {name = "Sonicboom", level = 70, cd = 30, dist = 10, target = 1, f = 60, t = "normal"}, }, ["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 55, t = "flying"}, move3 = {name = "Stick Throw", level = 52, cd = 20, dist = 1, target = 0, f = 60, t = "flying"}, move4 = {name = "Stickslash", level = 51, cd = 25, dist = 1, target = 0, f = 65, t = "flying"}, move5 = {name = "Stickmerang", level = 54, cd = 15, dist = 10, target = 1, f = 45, t = "flying"}, move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 50, t = "dark"}, move7 = {name = "Air Slash", level = 53, cd = 40, dist = 1, target = 0, f = 50, t = "flying"}, move8 = {name = "Agility", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Doduo"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 57, t = "flying"}, move4 = {name = "Rage", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move5 = {name = "Strafe", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dodrio"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move4 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Pluck", level = 55, cd = 15, dist = 2, target = 1, f = 60, t = "flying"}, move6 = {name = "Tri-Attack", level = 60, cd = 25, dist = 10, target = 1, f = 25, t = "normal"}, move7 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"}, -- move7 = {name = "Roost", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Strafe", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, -- Fazer: Brave Bird }, ["Seel"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 10, target = 1, f = 65, t = "ice"}, move4 = {name = "Ice Beam", level = 24, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move5 = {name = "Icy Wind", level = 26, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 190, t = "ice"}, }, ["Dewgong"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move4 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "ice"}, move5 = {name = "Ice Beam", level = 60, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"}, move8 = {name = "Blizzard", level = 66, cd = 50, dist = 1, target = 0, f = 150, t = "ice"}, move9 = {name = "Rest", level = 66, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Grimer"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 10, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Sludge Bomb", level = 13, cd = 20, dist = 10, target = 1, f = 60, t = "poison"}, move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Harden", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Muk"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 90, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Sludge Bomb", level = 90, cd = 20, dist = 10, target = 1, f = 45, t = "poison"}, move5 = {name = "Poison Bomb", level = 92, cd = 30, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 93, cd = 60, dist = 1, target = 0, f = 50, t = "poison"}, move7 = {name = "Swamp Mist", level = 94, cd = 15, dist = 10, target = 0, f = 40, t = "poison"}, move8 = {name = "Harden", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Acid Armor", level = 98, cd = 55, dist = 1, target = 0, f = 0, t = "poison"}, move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Shellder"] = {move1 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 17, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Clamp", level = 14, cd = 10, dist = 10, target = 1, f = 50, t = "water"}, move4 = {name = "Bubbles", level = 18, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move5 = {name = "Ice Beam", level = 20, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Harden", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Cloyster"] = {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Clamp", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"}, move5 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"}, move6 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, -- move5 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move7 = {name = "Toxic Spikes", level = 52, cd = 15, dist = 1, target = 0, f = 50, t = "poison"}, move8 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"}, move9 = {name = "Blizzard", level = 68, cd = 50, dist = 1, target = 0, f = 150, t = "ice"}, move10 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"}, -- move8 = {name = "Harden", level = 62, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, -- Fazer: Take Down (o atacante perde um pouco de vida quando usa) }, ["Gastly"] = {move1 = {name = "Lick", level = 20, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 20, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 26, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Invisible", level = 24, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"}, move5 = {name = "Hypnosis", level = 28, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, move5 = {name = "Fear", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Haunter"] = {move1 = {name = "Lick", level = 40, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "ghost"}, move4 = {name = "Night Shade", level = 40, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 55, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 45, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Gengar"] = {move1 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 120, t = "ghost"}, move5 = {name = "Shadow Storm", level = 86, cd = 60, dist = 1, target = 0, f = 130, t = "ghost"}, move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 80, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, -- move9 = {name = "Fear", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Scary Face", level = 62, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, move12 = {name = "Mega - Gengar", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "ghost", mega = 1}, }, ["Onix"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 50, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Earth Power", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Falling Rocks", level = 58, cd = 50, dist = 1, target = 0, f = 190, t = "rock"}, move7 = {name = "Earthquake", level = 62, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Harden", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, -- move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Drowzee"] = {move1 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Psybeam", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Dream Eater", level = 35, cd = 25, dist = 10, target = 1, f = 80, t = "psychic"}, move5 = {name = "Hypnosis", level = 35, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"}, move6 = {name = "Focus", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, -- fazer nasty plost }, ["Hypno"] = {move1 = {name = "Psy Pulse", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move2 = {name = "Psywave", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 53, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Dream Eater", level = 56, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"}, move7 = {name = "Hypnosis", level = 55, cd = 36, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Focus", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Krabby"] = {move1 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 12, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Mud Shot", level = 10, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 15, cd = 25, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Harden", level = 13, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Kingler"] = {move1 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Mud Shot", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Metal Claw", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move6 = {name = "Bubble Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Guillotine", level = 50, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move9 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, -- fazer Brine e talvez fazer ViceGrip }, ["Voltorb"] = {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move2 = {name = "Spark", level = 0, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move3 = {name = "Thunder Wave", level = 12, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Rollout", level = 15, cd = 60, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Electrode"] = {move1 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "electric"}, move2 = {name = "Spark", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "electric"}, move3 = {name = "Thunder Wave", level = 40, cd = 14, dist = 1, target = 0, f = 65, t = "electric"}, move4 = {name = "Rollout", level = 40, cd = 45, dist = 1, target = 0, f = 30, t = "rock"}, move5 = {name = "Charge Beam", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "electric"}, move6 = {name = "Electric Storm", level = 45, cd = 60, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Exeggcute"] = {move1 = {name = "Hypnosis", level = 14, cd = 15, dist = 10, target = 1, f = 0, t = "psychic"}, move2 = {name = "Leech Seed", level = 10, cd = 18, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Egg Bomb", level = 10, cd = 10, dist = 10, target = 1, f = 70, t = "normal"}, move4 = {name = "Confusion", level = 16, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Exeggutor"] = {move1 = {name = "Seed Bomb", level = 90, cd = 30, dist = 1, target = 0, f = 75, t = "grass"}, move2 = {name = "Egg Bomb", level = 90, cd = 10, dist = 10, target = 1, f = 60, t = "normal"}, move3 = {name = "Leaf Blade", level = 90, cd = 15, dist = 10, target = 1, f = 55, t = "grass"}, move4 = {name = "Confusion", level = 90, cd = 30, dist = 1, target = 0, f = 45, t = "psychic"}, --alterado v1.6 move5 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"}, move6 = {name = "Bullet Seed", level = 93, cd = 45, dist = 10, target = 1, f = 15, t = "grass"}, move7 = {name = "Wood Hammer", level = 94, cd = 30, dist = 2, target = 1, f = 60, t = "grass"}, move8 = {name = "Solar Beam", level = 96, cd = 60, dist = 1, target = 0, f = 110, t = "grass"}, move9 = {name = "Leaves Fury", level = 96, cd = 80, dist = 1, target = 0, f = 110, t = "grass"}, move10 = {name = "Hypnosis", level = 98, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"}, -- fazer healing seeds (seed bomb de base, colocar pra curar, trocar effects explode +) }, ["Cubone"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bonemerang", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "ground"}, move3 = {name = "Bone Club", level = 22, cd = 20, dist = 10, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Slash", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Rage", level = 32, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move6 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"}, }, ["Marowak"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "ground"}, move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 4, t = "normal"}, move3 = {name = "Bonemerang", level = 50, cd = 15, dist = 10, target = 1, f = 55, t = "ground"}, move4 = {name = "Bone Club", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "ground"}, move5 = {name = "Bone Rush", level = 50, cd = 25, dist = 1, target = 0, f = 80, t = "ground"}, move6 = {name = "Earth Power", level = 54, cd = 30, dist = 1, target = 0, f = 60, t = "ground"}, move7 = {name = "Bulldoze", level = 56, cd = 35, dist = 1, target = 0, f = 70, t = "ground"}, move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"}, }, ["Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Kick", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Low Sweep", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Flash Kick", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"}, move6 = {name = "Furious Legs", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move7 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Punch", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, -- move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Ultimate Champion", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move6 = {name = "Elemental Hands", level = 60, cd = 2, dist = 1, target = 0, f = 0, t = "unknow"}, move7 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow", passive = "sim"}, move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, -- Fazer: Quick Guard e Focus Punch -- Fazer nova img na cdbrar pra Demon Puncher }, ["Lickitung"] = {move1 = {name = "Lick", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 80, cd = 8, dist = 10, target = 1, f = 85, t = "ghost"}, move3 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 95, t = "fire"}, move4 = {name = "Mega Punch", level = 80, cd = 20, dist = 1, target = 1, f = 130, t = "fighting"}, move5 = {name = "Thunder Punch", level = 81, cd = 20, dist = 1, target = 1, f = 125, t = "electric"}, move6 = {name = "Body Slam", level = 82, cd = 10, dist = 1, target = 1, f = 90, t = "normal"}, move7 = {name = "Stomp", level = 83, cd = 40, dist = 1, target = 0, f = 135, t = "normal"}, move8 = {name = "Squisky Licking", level = 84, cd = 35, dist = 1, target = 0, f = 70, t = "normal"}, move9 = {name = "Super Sonic", level = 84, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move10 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Koffing"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, -- move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Toxic", level = 10, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move3 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Sludge Bomb", level = 13, cd = 25, dist = 10, target = 1, f = 50, t = "poison"}, -- move5 = {name = "Acid Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 15, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move7 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Weezing"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, -- move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Toxic", level = 50, cd = 20, dist = 1, target = 0, f = 45, t = "poison"}, -- xml move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "poison"}, move4 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move5 = {name = "Sludge Bomb", level = 50, cd = 25, dist = 10, target = 1, f = 45, t = "poison"}, -- move5 = {name = "Acid Bomb", level = 55, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 55, cd = 32, dist = 1, target = 0, f = 15, t = "poison"}, move7 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 80, t = "poison"}, move8 = {name = "Selfdestruct", level = 60, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Rhyhorn"] = {move1 = {name = "Horn Attack", level = 30, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 30, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, move3 = {name = "Rock Throw", level = 30, cd = 25, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move5 = {name = "Bulldoze", level = 33, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Drill Run", level = 37, cd = 35, dist = 10, target = 1, f = 90, t = "ground"}, }, ["Rhydon"] = {move1 = {name = "Horn Attack", level = 80, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 80, cd = 20, dist = 10, target = 1, f = 32, t = "rock"}, move3 = {name = "Rock Throw", level = 80, cd = 25, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Crusher Stomp", level = 85, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move5 = {name = "Horn Drill", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move6 = {name = "Bulldoze", level = 83, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Falling Rocks", level = 85, cd = 80, dist = 1, target = 0, f = 190, t = "rock"}, move9 = {name = "Drill Run", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Chansey"] = {move1 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Egg Bomb", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "normal"}, move3 = {name = "Great Love", level = 68, cd = 60, dist = 1, target = 0, f = 50, t = "normal"}, move4 = {name = "Sing", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Healarea", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Harden", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, --fazer protection move7 = {name = "Egg Rain", level = 70, cd = 50, dist = 1, target = 0, f = 150, t = "normal"}, -- fazer softboiled (spell de cura, a tradução tem algo haver com ovo cozido) }, ["Tangela"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 10, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Constrict Wave", level = 53, cd = 36, dist = 1, target = 0, f = 40, t = "grass"}, move4 = {name = "Vine Whip", level = 50, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move5 = {name = "Super Vines", level = 55, cd = 22, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Poison Powder", level = 56, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Sleep Powder", level = 56, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 57, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Wrap", level = 59, cd = 22, dist = 10, target = 1, f = 1, t = "normal"}, move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"}, move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"}, move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 70, t = "fighting"}, move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"}, move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 85, t = "ground"}, move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 45, t = "ground", passive = "sim"}, move11 = {name = "Mega - Kangaskhan", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ground", mega = 1}, }, ["Horsea"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Water Gun", level = 12, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 10, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, }, ["Seadra"] = {move1 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move6 = {name = "Water Gun", level = 40, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Dragon Pulse", level = 45, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move8 = {name = "Hydro Cannon", level = 50, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, }, ["Goldeen"] = {move1 = {name = "Super Sonic", level = 18, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Horn Attack", level = 10, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Water Pulse", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Aqua Tail", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, }, ["Seaking"] = {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Horn Attack", level = 40, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Horn Drill", level = 48, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move8 = {name = "Megahorn", level = 47, cd = 35, dist = 10, target = 1, f = 95, t = "normal"}, }, ["Staryu"] = {move1 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move2 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Bubblebeam", level = 23, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Psyshock", level = 28, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"}, move5 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Harden", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Starmie"] = {move1 = {name = "Swift", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move4 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Psychic", level = 83, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Thunder Wave", level = 84, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Hydropump", level = 85, cd = 60, dist = 1, target = 0, f = 65, t = "water"}, move9 = {name = "Restore", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mr. Mime"] = {move1 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, move2 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"}, move3 = {name = "Psywave", level = 70, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 70, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, -- move4 = {name = "Confusion", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 85, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Mimic Wall", level = 70, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Miracle Eye", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, -- Fazer: Miracle Eye como passiva }, ["Scyther"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Slash", level = 80, cd = 25, dist = 1, target = 1, f = 45, t = "normal"}, move3 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"}, move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 35, t = "bug"}, move5 = {name = "Shredder Team", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 50, t = "flying"}, move7 = {name = "Agility", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 95, cd = 7, dist = 10, target = 1, f = 50, t = "bug"}, move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"}, }, ["Jynx"] = {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move3 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move5 = {name = "Ice Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, -- move6 = {name = "Ice Beam", level = 80, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move7 = {name = "Icy Wind", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 120, t = "ice"}, move9 = {name = "Blizzard", level = 86, cd = 60, dist = 1, target = 0, f = 75, t = "ice"}, move10 = {name = "Heart Stamp", level = 86, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"}, }, -- talvez colocar perish song nela, no smoochum tbm ["Electabuzz"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 80, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move5 = {name = "Thunder Bolt", level = 80, cd = 22, dist = 10, target = 1, f = 39, t = "electric"}, move6 = {name = "Thunder Wave", level = 80, cd = 26, dist = 1, target = 0, f = 50, t = "electric"}, move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "fighting"}, move8 = {name = "Thunder", level = 86, cd = 35, dist = 1, target = 0, f = 65, t = "electric"}, move9 = {name = "Electric Storm", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "electric"}, move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"}, }, ["Magmar"] = {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Smog", level = 80, cd = 50, dist = 1, target = 0, f = 8, t = "poison"}, move3 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 80, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, --alterado v1.8 move7 = {name = "Inferno", level = 90, cd = 80, dist = 1, target = 0, f = 65, t = "fire"}, move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, move9 = {name = "Magma Storm", level = 92, cd = 90, dist = 1, target = 0, f = 60, t = "fire"}, move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, ["Pinsir"] = {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move3 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move7 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega - Pinsir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1}, }, ["Mega Pinsir"] = {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, -- move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move2 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, -- move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"}, move3 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move4 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, -- move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Tauros"] = {move1 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Body Slam", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 60, t = "normal"}, move4 = {name = "Hyper Beam", level = 55, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move5 = {name = "Thrash", level = 56, cd = 25, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Fear", level = 58, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 1, t = "water"}, }, ["Giant Magikarp"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Splash", level = 50, cd = 5, dist = 1, target = 0, f = 1, t = "water"}, move3 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Whirlpool", level = 52, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, move7 = {name = "Hydropump", level = 54, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Gyarados"] = {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 90, cd = 20, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 70, t = "dragon"}, move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "water"}, move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 85, t = "dragon"}, move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 160, t = "normal"}, move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 105, t = "water"}, move10 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, move12 = {name = "Mega - Gyarados", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1}, }, ["Mega Gyarados"] = {move1 = {name = "Crunch", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "dark"}, move2 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move3 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move4 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 30, t = "water"}, move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Ditto"] = {}, ["Lapras"] = {move1 = {name = "Ice Beam", level = 80, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move2 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move3 = {name = "Water Gun", level = 80, cd = 18, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 18, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move6 = {name = "Aurora Beam", level = 80, cd = 20, dist = 1, target = 0, f = 190, t = "ice"}, move7 = {name = "Blizzard", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "ice"}, move8 = {name = "Hydropump", level = 90, cd = 75, dist = 1, target = 0, f = 120, t = "water"}, move9 = {name = "Sing", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, -- fazer perish song (talvez no politoed tbm) ["Eevee"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 2, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Iron Tail", level = 28, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Great Love", level = 35, cd = 25, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Vaporeon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 55, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Water Pulse", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 55, cd = 25, dist = 1, target = 0, f = 125, t = "ground"}, move7 = {name = "Aurora Beam", level = 58, cd = 25, dist = 1, target = 0, f = 190, t = "ice"}, move8 = {name = "Hydro Cannon", level = 60, cd = 40, dist = 10, target = 0, f = 95, t = "water"}, }, ["Jolteon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Thunder Bolt", level = 55, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Fang", level = 55, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Wave", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Pin Missile", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Zap Cannon", level = 57, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Thunder", level = 62, cd = 30, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, }, ["Flareon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Flamethrower", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Sacred Fire", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Blaze Kick", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Raging Blast", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Overheat", level = 57, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move8 = {name = "Fire Blast", level = 62, cd = 40, dist = 1, target = 0, f = 95, t = "fire"}, }, ["Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Big Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Aporygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "PsybeamD", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"}, }, ["Abporygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "PsybeamB", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"}, }, ["Omanyte"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Waterball", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move6 = {name = "Bubble Blast", level = 25, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Harden", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Ancient Power", level = 30, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Omastar"] = {move1 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Waterball", level = 85, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move6 = {name = "Bubble Blast", level = 85, cd = 25, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Rollout", level = 90, cd = 54, dist = 1, target = 0, f = 25, t = "rock"}, move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move9 = {name = "Hydropump", level = 88, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Kabuto"] = {move1 = {name = "Scratch", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubbles", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Slash", level = 20, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move5 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ancient Power", level = 26, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Kabutops"] = {move1 = {name = "Absorb", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Slash", level = 85, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Aqua Jet", level = 85, cd = 30, dist = 1, target = 0, f = 80, t = "water"}, move6 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7 move8 = {name = "Rock Tomb", level = 80, cd = 30, dist = 10, target = 1, f = 85, t = "rock"}, move9 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Aerodactyl"] = {move1 = {name = "Roar", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 100, cd = 20, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Rock Throw", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "rock"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"}, move6 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"}, -- move7 = {name = "Air Cutter", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Rock Storm", level = 100, cd = 35, dist = 3, target = 0, f = 75, t = "flying"}, move9 = {name = "Falling Rocks", level = 105, cd = 50, dist = 1, target = 0, f = 120, t = "rock"}, move10 = {name = "Hyper Beam", level = 110, cd = 30, dist = 1, target = 0, f = 120, t = "normal"}, move11 = {name = "Ancient Power", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move12 = {name = "Mega - Aerodactyl", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "rock", mega = 1}, }, ["Snorlax"] = {move1 = {name = "Lick", level = 90, cd = 30, dist = 1, target = 1, f = 0, t = "normal"}, -- move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"}, move4 = {name = "Crunch", level = 90, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Mega Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, -- move6 = {name = "Body Slam", level = 94, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Focus Blast", level = 95, cd = 25, dist = 1, target = 0, f = 130, t = "fighting"}, move7 = {name = "Hyper Beam", level = 95, cd = 30, dist = 1, target = 0, f = 170, t = "normal"}, move8 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move9 = {name = "Rest", level = 96, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, -- Fazer: Giga Impact }, ["Dratini"] = {move1 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 20, cd = 15, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move4 = {name = "Twister", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Hyper Beam", level = 30, cd = 20, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Dragon Breath", level = 25, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move7 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Dragonair"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move4 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move5 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Breath", level = 62, cd = 20, dist = 1, target = 0, f = 95, t = "dragon"}, move7 = {name = "Twister", level = 64, cd = 30, dist = 1, target = 0, f = 65, t = "dragon"}, move8 = {name = "Hyper Beam", level = 68, cd = 25, dist = 1, target = 0, f = 150, t = "normal"}, move9 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Dragonite"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 120, t = "normal"}, move9 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 150, t = "dragon"}, move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Zapdos"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 190, t = "flying"}, move2 = {name = "Thunder Bolt", level = 100, cd = 15, dist = 10, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Wave", level = 100, cd = 10, dist = 1, target = 0, f = 190, t = "electric"}, move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "electric"}, -- move5 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 200, t = "electric"}, move5 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 240, t = "flying"}, move6 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 220, t = "electric"}, move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "flying"}, move8 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 270, t = "electric"}, move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 300, t = "flying"}, move11 = {name = "Electric Storm", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "electric"}, move12 = {name = "Electro Field", level = 100, cd = 30, dist = 1, target = 0, f = 240, t = "electric"}, }, ["Articuno"] = {move1 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 60, t = "ice"}, move2 = {name = "Icy Wind", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "ice"}, move3 = {name = "Ice Ball", level = 80, cd = 28, dist = 9, target = 1, f = 160, t = "ice"}, -- move4 = {name = "Ice Beam", level = 100, cd = 25, dist = 1, target = 0, f = 125, t = "ice"}, move4 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 220, t = "dragon"}, move5 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 230, t = "ice"}, move6 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"}, move8 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 250, t = "flying"}, move11 = {name = "Blizzard", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "ice"}, move12 = {name = "Cold Storm", level = 100, cd = 55, dist = 1, target = 0, f = 260, t = "ice"}, }, ["Moltres"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 170, t = "flying"}, move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 160, t = "fire"}, move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "fire"}, move4 = {name = "Fireball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "fire"}, move5 = {name = "Fire Spin", level = 105, cd = 20, dist = 1, target = 0, f = 230, t = "fire"}, move6 = {name = "Sunny Day", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "fire"}, move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"}, move8 = {name = "Inferno", level = 100, cd = 55, dist = 1, target = 0, f = 250, t = "fire"}, move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 260, t = "flying"}, move11 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 250, t = "fire"}, move12 = {name = "Fenix Dash", level = 115, cd = 30, dist = 1, target = 0, f = 250, t = "fire"}, -- new attack }, ["Mew"] = {move1 = {name = "Shadow Ball", level = 100, cd = 8, dist = 10, target = 1, f = 200, t = "ghost"}, move2 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 220, t = "water"}, move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move5 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 235, t = "psychic"}, move6 = {name = "Hydro Cannon", level = 100, cd = 35, dist = 1, target = 0, f = 250, t = "water"}, move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "grass"}, move8 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move11 = {name = "Restore", level = 350, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mewtwo"] = {move1 = {name = "Swift", level = 100, cd = 20, dist = 4, target = 1, f = 200, t = "normal"}, move2 = {name = "Shadow Ball", level = 100, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"}, move3 = {name = "Psybeam", level = 100, cd = 25, dist = 1, target = 0, f = 200, t = "psychic"}, move4 = {name = "Psywave", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "psychic"}, move5 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 220, t = "psychic"}, move6 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 250, t = "psychic"}, move7 = {name = "Divine Punishment", level = 100, cd = 70, dist = 1, target = 0, f = 250, t = "psychic"}, move8 = {name = "Restore", level = 100, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Fear", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move12 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, --------------------------------------Move Shiny------------------------------------ ["Shiny Venusaur"] = {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Leech Seed", level = 100, cd = 35, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Razor Leaf", level = 100, cd = 9, dist = 10, target = 1, f = 27, t = "grass"}, move4 = {name = "Vine Whip", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "grass"}, move5 = {name = "Bullet Seed", level = 100, cd = 35, dist = 10, target = 1, f = 6, t = "grass"}, move6 = {name = "Seed Blast", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "grass"}, move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 140, t = "grass"}, move8 = {name = "Giga Drain", level = 106, cd = 25, dist = 1, target = 1, f = 90, t = "grass"}, move9 = {name = "Leaves Fury", level = 108, cd = 90, dist = 1, target = 0, f = 130, t = "grass"}, move10 = {name = "Sleep Powder", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Poison Powder", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Charizard"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "fire"}, move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move3 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 50, t = "fire"}, move4 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 55, t = "fire"}, move5 = {name = "Raging Blast", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Air Slash", level = 108, cd = 40, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 65, t = "flying"}, move9 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 140, t = "fire"}, move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1}, }, ["Mega Charizard X"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move4 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"}, move5 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Tail", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"}, move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 100, t = "fire"}, move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Dragon Flight", level = 108, cd = 50, dist = 6, target = 1, f = 22, t = "dragon"}, move10 = {name = "Dragon Breath", level = 100, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"}, move11 = {name = "Outrage", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "dragon"}, -- move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"}, -- move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, -- move8 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, -- move11 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Mega Charizard Y"] = {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"}, move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"}, move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"}, move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"}, move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"}, move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"}, move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"}, -- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, -- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, -- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, }, ["Shiny Mega Charizard Y"] = {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"}, move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"}, move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"}, move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"}, move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"}, move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"}, move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"}, -- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, -- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, -- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, }, ["Shiny Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "water"}, move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "water"}, move4 = {name = "Waterball", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "water"}, move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 85, t = "water"}, move6 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "water"}, move7 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"}, move8 = {name = "Cannon Ball", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move9 = {name = "Hydropump", level = 108, cd = 90, dist = 1, target = 0, f = 100, t = "water"}, move10 = {name = "Harden", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, -- move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mega Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 100, cd = 8, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Hand Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 65, t = "water"}, move4 = {name = "Giant Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "water"}, -- move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Bubble Blast", level = 100, cd = 32, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 100, cd = 54, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 104, cd = 36, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Hydropump", level = 110, cd = 81, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Rain Dance", level = 108, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, }, ["Shiny Butterfree"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Silver Wind", level = 50, cd = 22, dist = 10, target = 1, f = 70, t = "bug"}, move3 = {name = "Whirlwind", level = 50, cd = 26, dist = 1, target = 0, f = 72, t = "flying"}, move4 = {name = "Confusion", level = 52, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Air Cutter", level = 56, cd = 36, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Safeguard", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 50, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Poison Jab", level = 50, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Cutter", level = 56, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Pin Missile", level = 50, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move6 = {name = "Toxic Spikes", level = 55, cd = 25, dist = 1, target = 0, f = 50, t = "poison"}, move7 = {name = "Rage", level = 60, cd = 53, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Strafe", level = 68, cd = 51, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"}, move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Wing Attack", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 105, cd = 50, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Aeroblast", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "flying"}, move8 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Brave Bird", level = 110, cd = 20, dist = 10, target = 0, f = 120, t = "normal"}, move11 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 10, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 12, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 10, cd = 13, dist = 12, target = 1, f = 40, t = "normal"}, -- move4 = {name = "Pursuit", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move4 = {name = "Super Fang", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "normal"}, move5 = {name = "Double Team", level = 15, cd = 54, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 50, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 50, cd = 10, dist = 12, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 50, cd = 13, dist = 12, target = 1, f = 40, t = "normal"}, move4 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Pursuit", level = 52, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move6 = {name = "Super Fang", level = 50, cd = 20, dist = 1, target = 1, f = 65, t = "normal"}, move7 = {name = "Swords Dance", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Scary Face", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, -- fazer focus energy e colocar no lugar de swords dance }, ["Shiny Fearow"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Sand Attack", level = 75, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Feather Dance", level = 75, cd = 8, dist = 10, target = 1, f = 30, t = "flying"}, move4 = {name = "Drill Peck", level = 75, cd = 10, dist = 1, target = 1, f = 57, t = "flying"}, -- move5 = {name = "Whirlwind", level = 75, cd = 10, dist = 1, target = 0, f = 72, t = "flying"}, move5 = {name = "Air Cutter", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 75, cd = 15, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Vortex", level = 85, cd = 60, dist = 1, target = 0, f = 60, t = "flying"}, move8 = {name = "Aerial Ace", level = 79, cd = 60, dist = 1, target = 0, f = 190, t = "flying"}, -- move9 = {name = "Air Slash", level = 75, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move9 = {name = "Agility", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 100, cd = 32, dist = 1, target = 1, f = 95, t = "fighting"}, move2 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 100, cd = 16, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Thunder Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Body Slam", level = 103, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move8 = {name = "Thunder", level = 100, cd = 54, dist = 1, target = 0, f = 90, t = "electric"}, move9 = {name = "Electric Storm", level = 108, cd = 25, dist = 1, target = 0, f = 125, t = "electric"}, move10 = {name = "Agility", level = 100, cd = 54, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Nidoking"] = {move1 = {name = "Horn Attack", level = 100, cd = 10, dist = 2, target = 1, f = 65, t = "normal"}, move2 = {name = "Poison Jab", level = 100, cd = 15, dist = 1, target = 0, f = 95, t = "poison"}, move3 = {name = "Crusher Stomp", level = 102, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move4 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move5 = {name = "Earth Power", level = 100, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, move7 = {name = "Sludge Rain", level = 105, cd = 40, dist = 1, target = 0, f = 150, t = "poison"}, move8 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, -- talvez por Ground Elevation nele no lugar do Earthshock }, ["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"}, move5 = {name = "Toxic", level = 21, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Whirlwind", level = 26, cd = 22, dist = 1, target = 0, f = 72, t = "flying"}, move7 = {name = "Wing Attack", level = 22, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, -- move7 = {name = "Air Cutter", level = 24, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, -- move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, }, ["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 60, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Poison Fang", level = 60, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move5 = {name = "Toxic", level = 60, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, -- move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Whirlwind", level = 62, cd = 22, dist = 1, target = 0, f = 72, t = "flying"}, move7 = {name = "Wing Attack", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Air Cutter", level = 66, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move9 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Shiny Oddish"] = {move1 = {name = "Absorb", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Leech Seed", level = 15, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move4 = {name = "Poison Bomb", level = 22, cd = 15, dist = 10, target = 1, f = 70, t = "poison"}, -- move5 = {name = "Poison Gas", level = 27, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move5 = {name = "Sleep Powder", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Poison Powder", level = 15, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"}, move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "grass"}, move2 = {name = "Magical Leaf", level = 90, cd = 10, dist = 10, target = 1, f = 43, t = "grass"}, move3 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move4 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"}, move5 = {name = "Petal Dance", level = 90, cd = 16, dist = 1, target = 0, f = 80, t = "grass"}, move6 = {name = "Solar Beam", level = 96, cd = 30, dist = 1, target = 0, f = 190, t = "grass"}, move7 = {name = "Poison Powder", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Aromateraphy", level = 92, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move10 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 25, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Paras"] = {move1 = {name = "Scratch", level = 15, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Parasect"] = {move1 = {name = "Absorb", level = 70, cd = 16, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 70, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 70, cd = 8, dist = 10, target = 1, f = 40, t = "poison"}, move4 = {name = "Slash", level = 70, cd = 12, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Acid Bomb", level = 73, cd = 16, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Fury Cutter", level = 72, cd = 20, dist = 1, target = 0, f = 50, t = "bug"}, move7 = {name = "Stun Spore", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 70, cd = 16, dist = 10, target = 0, f = 0, t = "normal"}, move9 = {name = "Sleep Powder", level = 78, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, -- move9 = {name = "Fury Cutter", level = 70, cd = 20, dist = 1, target = 0, f = 50, t = "bug"}, move10 = {name = "X-Scissor", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Venonat"] = {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Psybeam", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Leech Life", level = 30, cd = 15, dist = 9, target = 1, f = 39, t = "bug"}, move5 = {name = "Poison Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Confusion", level = 31, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 38, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Sleep Powder", level = 34, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Venomoth"] = {move1 = {name = "Super Sonic", level = 70, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Leech Life", level = 70, cd = 16, dist = 9, target = 1, f = 39, t = "bug"}, move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Silver Wind", level = 70, cd = 26, dist = 10, target = 1, f = 70, t = "bug"}, move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Psychic", level = 76, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"}, move7 = {name = "Signal Beam", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "bug"}, move8 = {name = "Bug Buzz", level = 71, cd = 26, dist = 1, target = 0, f = 70, t = "bug"}, move9 = {name = "Sleep Powder", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Growlithe"] = {move1 = {name = "Roar", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 35, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Quick Attack", level = 35, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Ember", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "fire"}, move5 = {name = "Flamethrower", level = 35, cd = 16, dist = 1, target = 130, f = 80, t = "fire"}, move6 = {name = "Fireball", level = 35, cd = 16, dist = 10, target = 1, f = 65, t = "fire"}, move7 = {name = "Fire Fang", level = 36, cd = 20, dist = 1, target = 1, f = 68, t = "fire"}, -- move7 = {name = "ExtremeSpeed", level = 35, cd = 15, dist = 10, target = 1, f = 65, t = "normal"}, -- move8 = {name = "Fire Blast", level = 35, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move8 = {name = "Tri Flames", level = 39, cd = 36, dist = 1, target = 0, f = 90, t = "fire"}, move9 = {name = "War Dog", level = 35, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, move4 = {name = "Overheat", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Flame Wheel", level = 102, cd = 20, dist = 1, target = 0, f = 45, t = "fire"}, move7 = {name = "Fire Fang", level = 100, cd = 25, dist = 1, target = 1, f = 68, t = "fire"}, move8 = {name = "ExtremeSpeed", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, -- move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Fire Spin", level = 105, cd = 20, dist = 10, target = 0, f = 130, t = "fire"}, move10 = {name = "Tri Flames", level = 100, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move11 = {name = "War Dog", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Abra"] = {move1 = {name = "Restore", level = 30, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Psy Pulse", level = 30, cd = 30, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psywave", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psychic", level = 30, cd = 36, dist = 1, target = 0, f = 90, t = "psychic"}, move5 = {name = "Calm Mind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"}, }, --[[ ["Dark Abra"] = {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"}, move2 = {name = "Dark Wave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Dark Ball", level = 120, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"}, move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 120, cd = 63, dist = 10, target = 1, f = 90, t = "ghost"}, move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, }, --]] ["Shiny Alakazam"] = {move1 = {name = "Psybeam", level = 100, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 50, t = "psychic"}, move4 = {name = "Light Screen", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Confusion", level = 100, cd = 28, dist = 1, target = 0, f = 65, t = "psychic"}, move6 = {name = "Psychic", level = 100, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Psyusion", level = 108, cd = 81, dist = 1, target = 0, f = 100, t = "psychic"}, move8 = {name = "Calm Mind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"}, -- move9 = {name = "Reflect", level = 105, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 105, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Tentacool"] = {move1 = {name = "Super Sonic", level = 25, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 26, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 25, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 25, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move5 = {name = "Waterball", level = 25, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Acid", level = 25, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move7 = {name = "Bubblebeam", level = 25, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move8 = {name = "Poison Bomb", level = 28, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, -- move9 = {name = "Mortal Gas", level = 28, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, -- move10 = {name = "Hydropump", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "water"}, }, ["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 100, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 50, t = "water"}, move4 = {name = "Poison Jab", level = 100, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move5 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "water"}, move6 = {name = "Bubblebeam", level = 100, cd = 20, dist = 10, target = 1, f = 30, t = "water"}, move7 = {name = "Acid", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "poison"}, move8 = {name = "Poison Bomb", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "poison"}, move9 = {name = "Mortal Gas", level = 107, cd = 45, dist = 1, target = 0, f = 75, t = "poison"}, move10 = {name = "Hydropump", level = 104, cd = 60, dist = 1, target = 0, f = 100, t = "water"}, }, ["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 75, t = "rock"}, move2 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Mega Punch", level = 100, cd = 24, dist = 1, target = 1, f = 105, t = "fighting"}, move4 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"}, move5 = {name = "Heavy Slam", level = 101, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Earth Power", level = 103, cd = 72, dist = 1, target = 0, f = 95, t = "ground"}, move7 = {name = "Falling Rocks", level = 100, cd = 90, dist = 1, target = 0, f = 190, t = "rock"}, move8 = {name = "Harden", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rollout", level = 100, cd = 54, dist = 1, target = 0, f = 25, t = "rock"}, move10 = {name = "Power Gem", level = 106, cd = 40, dist = 1, target = 0, f = 110, t = "rock"}, move11 = {name = "Selfdestruct", level = 100, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move3 = {name = "Stick Throw", level = 70, cd = 20, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Stickslash", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "flying"}, move5 = {name = "Stickmerang", level = 70, cd = 15, dist = 10, target = 1, f = 75, t = "flying"}, move6 = {name = "Night Slash", level = 73, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move7 = {name = "Air Slash", level = 74, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Swords Dance", level = 72, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 25, cd = 12, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 25, cd = 8, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 25, cd = 16, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Sludge Bomb", level = 25, cd = 16, dist = 10, target = 1, f = 60, t = "poison"}, move5 = {name = "Poison Bomb", level = 25, cd = 24, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 32, cd = 54, dist = 1, target = 0, f = 150, t = "poison"}, move7 = {name = "Venom Motion", level = 27, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move8 = {name = "Harden", level = 28, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Muk"] = {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 100, cd = 8, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 100, cd = 16, dist = 10, target = 1, f = 65, t = "poison"}, -- move4 = {name = "Mud Bomb", level = 100, cd = 16, dist = 10, target = 1, f = 60, t = "ground"}, move4 = {name = "Sludge Bomb", level = 100, cd = 30, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"}, -- move6 = {name = "Acid Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 104, cd = 54, dist = 1, target = 0, f = 175, t = "poison"}, move7 = {name = "Venom Motion", level = 101, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move8 = {name = "Harden", level = 102, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Acid Armor", level = 110, cd = 50, dist = 1, target = 0, f = 0, t = "poison"}, move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Shiny Gengar"] = {move1 = {name = "Lick", level = 100, cd = 32, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 100, cd = 12, dist = 10, target = 1, f = 80, t = "ghost"}, move3 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 90, t = "ghost"}, move4 = {name = "Night Shade", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "ghost"}, move5 = {name = "Shadow Storm", level = 106, cd = 60, dist = 1, target = 0, f = 135, t = "ghost"}, move6 = {name = "Invisible", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Ominous Wind", level = 100, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"}, move8 = {name = "Hypnosis", level = 100, cd = 45, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 102, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Mega Gengar"] = {move1 = {name = "Scary Face", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move2 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"}, move3 = {name = "Night Shade", level = 100, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Shadow Storm", level = 106, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"}, move5 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move6 = {name = "Nightmare", level = 100, cd = 63, dist = 10, target = 1, f = 80, t = "ghost"}, move7 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"}, move8 = {name = "Will-O-Wisp", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "fire"}, move9 = {name = "Dark Pulse", level = 103, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move10 = {name = "Dark Eye", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 100, cd = 8, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Earth Power", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 190, t = "rock"}, move7 = {name = "Earthquake", level = 100, cd = 36, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Harden", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Hypno"] = {move1 = {name = "Psy Pulse", level = 90, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"}, move2 = {name = "Psybeam", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psywave", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Confusion", level = 90, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 90, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Dream Eater", level = 90, cd = 32, dist = 10, target = 1, f = 80, t = "psychic"}, move8 = {name = "Hypnosis", level = 91, cd = 32, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Focus", level = 94, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Miracle Eye", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 20, cd = 8, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 20, cd = 16, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Mud Shot", level = 20, cd = 16, dist = 10, target = 1, f = 40, t = "gound"}, move4 = {name = "Crabhammer", level = 22, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Harden", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Mud Shot", level = 60, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 60, cd = 30, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Metal Claw", level = 67, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move6 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hyper Beam", level = 69, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Guillotine", level = 62, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move9 = {name = "Harden", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Voltorb"] = {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Thunder Shock", level = 25, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 25, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move4 = {name = "Thunder Wave", level = 25, cd = 14, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Rollout", level = 30, cd = 45, dist = 1, target = 0, f = 25, t = "rock"}, move6 = {name = "Charge Beam", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Selfdestruct", level = 35, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Electrode"] = {move1 = {name = "Defense Curl", level = 70, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 80, cd = 8, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "electric"}, move4 = {name = "Thunder Wave", level = 80, cd = 12, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Rollout", level = 80, cd = 36, dist = 1, target = 0, f = 25, t = "rock"}, move6 = {name = "Charge Beam", level = 84, cd = 24, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Elecball", level = 92, cd = 45, dist = 1, target = 0, f = 70, t = "electric"}, move8 = {name = "Electric Storm", level = 88, cd = 54, dist = 1, target = 0, f = 150, t = "electric"}, move9 = {name = "Selfdestruct", level = 80, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Cubone"] = {move1 = {name = "Mud Shot", level = 30, cd = 12, dist = 10, target = 1, f = 50, t = "ground"}, move2 = {name = "Headbutt", level = 30, cd = 8, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Bonemerang", level = 30, cd = 12, dist = 10, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Club", level = 30, cd = 16, dist = 10, target = 1, f = 80, t = "ground"}, move5 = {name = "Bone Rush", level = 35, cd = 25, dist = 1, target = 0, f = 120, t = "ground"}, move6 = {name = "Earth Power", level = 32, cd = 24, dist = 1, target = 0, f = 85, t = "ground"}, move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"}, }, ["Shiny Marowak"] = {move1 = {name = "Mud Shot", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "ground"}, move2 = {name = "Headbutt", level = 80, cd = 8, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Bonemerang", level = 80, cd = 12, dist = 10, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Club", level = 80, cd = 16, dist = 10, target = 1, f = 80, t = "ground"}, move5 = {name = "Bone Rush", level = 82, cd = 25, dist = 1, target = 0, f = 80, t = "ground"}, move6 = {name = "Earth Power", level = 80, cd = 24, dist = 1, target = 0, f = 85, t = "ground"}, move7 = {name = "Bulldoze", level = 80, cd = 28, dist = 1, target = 0, f = 95, t = "ground"}, move8 = {name = "Rage", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"}, }, ["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"}, move2 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"}, move3 = {name = "Multi-Kick", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"}, move4 = {name = "Low Sweep", level = 105, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Flash Kick", level = 100, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"}, move6 = {name = "Blaze Kick", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Furious Legs", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move8 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"}, move2 = {name = "Mega Punch", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"}, move3 = {name = "Multi-Punch", level = 102, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"}, move4 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, -- move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Detect", level = 103, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move6 = {name = "Ultimate Champion", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move7 = {name = "Elemental Hands", level = 100, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"}, move8 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 65, t = "unknow", passive = "sim"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10= {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, -- Fazer: Quick Guard e Focus Punch -- Fazer nova img na cdbrar pra Demon Puncher }, ["Shiny Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move2 = {name = "Triple Kick", level = 120, cd = 12, dist = 1, target = 1, f = 90, t = "fighting"}, move3 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 105, t = "fighting"}, move4 = {name = "Revenge", level = 120, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"}, move5 = {name = "Rolling Kick", level = 120, cd = 20, dist = 1, target = 0, f = 190, t = "fighting"}, move6 = {name = "Detect", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move7 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fighting", passive = "sim"}, move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, -- fazer counter spin e mudar a cor no sh top pra vermelho }, ["Shiny Tangela"] = {move1 = {name = "Absorb", level = 100, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Constrict Wave", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move5 = {name = "Super Vines", level = 108, cd = 18, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Wrap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 100, cd = 8, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 105, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Constrict Prison", level = 105, cd = 60, dist = 1, target = 0, f = 60, t = "grass"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Horsea"] = {move1 = {name = "Mud Shot", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 15, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Water Gun", level = 15, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move6 = {name = "Waterball", level = 15, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, }, ["Shiny Seadra"] = {move1 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move6 = {name = "Water Gun", level = 60, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Dragon Pulse", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move8 = {name = "Hydro Cannon", level = 64, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, }, ["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Fury Cutter", level = 105, cd = 12, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Shredder Team", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Air Slash", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Agility", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 118, cd = 5, dist = 10, target = 1, f = 80, t = "bug"}, move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, }, ["Shiny Jynx"] = {move1 = {name = "Doubleslap", level = 100, cd = 8, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move3 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"}, move5 = {name = "Ice Punch", level = 100, cd = 20, dist = 1, target = 1, f = 75, t = "ice"}, move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move8 = {name = "Aurora Beam", level = 104, cd = 16, dist = 1, target = 0, f = 190, t = "ice"}, move9 = {name = "Blizzard", level = 106, cd = 54, dist = 1, target = 0, f = 150, t = "ice"}, move10 = {name = "Heart Stamp", level = 100, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"}, }, ["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 100, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move6 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Thunder", level = 100, cd = 28, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Electric Storm", level = 105, cd = 72, dist = 1, target = 0, f = 150, t = "electric"}, move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"}, }, ["Shiny Pinsir"] = {move1 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Hammer Arm", level = 100, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move3 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move4 = {name = "Fury Cutter", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Guillotine", level = 102, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Revenge", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move7 = {name = "Megahorn", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, move8 = {name = "Harden", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rage", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Swords Dance", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Magikarp"] = {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Splash", level = 30, cd = 5, dist = 1, target = 0, f = 70, t = "water"}, }, ["Shiny Giant Magikarp"] = {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Splash", level = 100, cd = 5, dist = 1, target = 0, f = 1, t = "water"}, move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Water Pulse", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, move7 = {name = "Hydropump", level = 102, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move8 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Rain Dance", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Shiny Gyarados"] = {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Twister", level = 102, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hydro Cannon", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Dragon Breath", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move8 = {name = "Hyper Beam", level = 110, cd = 45, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Hydropump", level = 108, cd = 70, dist = 1, target = 0, f = 150, t = "water"}, move10 = {name = "Rain Dance", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Shiny Vaporeon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 10, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Water Gun", level = 80, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 80, cd = 16, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Water Pulse", level = 80, cd = 16, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 80, cd = 20, dist = 1, target = 0, f = 125, t = "ground"}, move7 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 190, t = "ice"}, move8 = {name = "Hydro Cannon", level = 80, cd = 32, dist = 1, target = 0, f = 95, t = "water"}, move9 = {name = "Hydropump", level = 90, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Jolteon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "dark"}, move3 = {name = "Thunder Bolt", level = 80, cd = 16, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Fang", level = 80, cd = 16, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Wave", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "electric"}, move6 = {name = "Pin Missile", level = 80, cd = 20, dist = 1, target = 0, f = 110, t = "bug"}, move7 = {name = "Zap Cannon", level = 82, cd = 32, dist = 1, target = 0, f = 90, t = "electric"}, move8 = {name = "Thunder", level = 85, cd = 24, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Electric Storm", level = 88, cd = 63, dist = 1, target = 0, f = 150, t = "electric"}, move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, }, ["Shiny Flareon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 70, t = "dark"}, move3 = {name = "Flamethrower", level = 80, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Sacred Fire", level = 82, cd = 20, dist = 1, target = 0, f = 120, t = "fire"}, move5 = {name = "Blaze Kick", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "fire"}, move6 = {name = "Raging Blast", level = 80, cd = 20, dist = 1, target = 0, f = 90, t = "fire"}, move7 = {name = "Overheat", level = 82, cd = 24, dist = 1, target = 0, f = 95, t = "fire"}, move8 = {name = "Fire Blast", level = 84, cd = 32, dist = 1, target = 0, f = 140, t = "fire"}, move9 = {name = "Magma Storm", level = 87, cd = 63, dist = 1, target = 0, f = 170, t = "fire"}, move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Snorlax"] = {move1 = {name = "Lick", level = 100, cd = 30, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 135, t = "fighting"}, move3 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 135, t = "fighting"}, move4 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 350, t = "dark"}, move5 = {name = "Focus Blast", level = 102, cd = 28, dist = 1, target = 0, f = 125, t = "fighting"}, move6 = {name = "Body Slam", level = 100, cd = 20, dist = 1, target = 1, f = 150, t = "normal"}, move7 = {name = "Ground Chop", level = 100, cd = 25, dist = 1, target = 0, f = 150, t = "fighting"}, move8 = {name = "Hyper Beam", level = 105, cd = 30, dist = 1, target = 0, f = 150, t = "normal"}, move9 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 180, t = "ground"}, move10 = {name = "Rest", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Dratini"] = {move1 = {name = "Aqua Tail", level = 30, cd = 10, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 30, cd = 15, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Wrap", level = 30, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move4 = {name = "Twister", level = 32, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Hyper Beam", level = 40, cd = 20, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Dragon Tail", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 32, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Shiny Dragonair"] = {move1 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 90, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Water Pulse", level = 90, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move4 = {name = "Wrap", level = 90, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move5 = {name = "Dragon Tail", level = 90, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Breath", level = 92, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"}, move7 = {name = "Twister", level = 92, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Hyper Beam", level = 95, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Draco Meteor", level = 100, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"}, move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, -- Fazer: Slam, arrumar(?) Dragon Rage }, ["Shiny Dragonite"] = {move1 = {name = "Aqua Tail", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Thunder Wave", level = 120, cd = 16, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Thunder Punch", level = 120, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Fire Punch", level = 120, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move5 = {name = "Dragon Claw", level = 120, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Breath", level = 120, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"}, move7 = {name = "Twister", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Outrage", level = 120, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"}, move9 = {name = "Wing Attack", level = 120, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 120, cd = 24, dist = 1, target = 0, f = 190, t = "normal"}, move11 = {name = "Draco Meteor", level = 120, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"}, }, ["Shiny Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"}, move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 50, t = "steel"}, move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"}, move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 70, t = "flying"}, -- move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"}, move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"}, move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"}, move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, --alterado v1.9 move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"}, move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"}, --opicional move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"}, move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"}, move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, }, ["Shiny Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, --opicional move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"}, move6 = {name = "Curse", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "ghost"}, move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 120, t = "ground"}, move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"}, move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1}, }, ["Shiny Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"}, --alterado v1.8 \/ fazer mimic move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"}, move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"}, move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"}, move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"}, move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"}, move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"}, move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"}, }, ["Shiny Mr. Mime"] = {move1 = {name = "Dazzling Gleam", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "normal"}, move2 = {name = "Magical Leaf", level = 100, cd = 15, dist = 10, target = 1, f = 45, t = "grass"}, move3 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 100, cd = 25, dist = 1, target = 1, f = 90, t = "ice"}, move5 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 112, cd = 60, dist = 1, target = 0, f = 85, t = "psychic"}, move7 = {name = "Mimic Wall", level = 100, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Barrier", level = 108, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Focus", level = 94, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 102, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Rhydon"] = {move1 = {name = "Horn Attack", level = 100, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"}, move3 = {name = "Rock Throw", level = 100, cd = 25, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move5 = {name = "Horn Drill", level = 100, cd = 30, dist = 2, target = 1, f = 60, t = "normal"}, move6 = {name = "Bulldoze", level = 100, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Hammer Arm", level = 102, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Falling Rocks", level = 106, cd = 80, dist = 1, target = 0, f = 190, t = "rock"}, move9 = {name = "Drill Run", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 105, cd = 20, dist = 1, target = 0, f = 30, t = "fire"}, -- move6 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"}, move7 = {name = "Fire Spin", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, move8 = {name = "Fire Blast", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fire"}, move9 = {name = "Inferno", level = 106, cd = 45, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Hidden Power", level = 110, cd = 60, dist = 1, target = 0, f = 150, t = "normal"}, move11 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Ariados"] = {move1 = {name = "String Shot", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "normal"}, move5 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Poison Jab", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "poison"}, move7 = {name = "Pin Missile", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move8 = {name = "Web Shot", level = 100, cd = 35, dist = 10, target = 1, f = 50, t = "bug"}, --fazer web shot move9 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move10 = {name = "Web Rain", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "bug"}, }, ["Shiny Magneton"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "electric"}, move3 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "electric"}, move4 = {name = "Tri-Attack", level = 100, cd = 25, dist = 10, target = 1, f = 45, t = "normal"}, move5 = {name = "Thunder", level = 100, cd = 35, dist = 1, target = 0, f = 125, t = "electric"}, move6 = {name = "Electric Storm", level = 107, cd = 50, dist = 1, target = 0, f = 150, t = "electric"}, move7 = {name = "Zap Cannon", level = 100, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Flash Cannon", level = 102, cd = 40, dist = 1, target = 0, f = 70, t = "steel"}, move9 = {name = "Sonicboom", level = 100, cd = 30, dist = 10, target = 1, f = 55, t = "normal"}, }, ["Shiny Espeon"] = {move1 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Swift", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move3 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"}, move6 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move8 = {name = "Psyshock", level = 102, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move9 = {name = "Psyusion", level = 108, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"}, move10 = {name = "Miracle Eye", level = 105, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubblebeam", level = 100, cd = 15, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Hyper Voice", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, move7 = {name = "Tongue Hook", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move8 = {name = "Tongue Grap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move9 = {name = "Hydropump", level = 100, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Hypnosis", level = 100, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"}, }, ["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Faint Attack", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dark Wave", level = 100, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Dark Ball", level = 100, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Pursuit", level = 102, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move5 = {name = "Confuse Ray", level = 103, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"}, move6 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, move7 = {name = "Assurance", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, move8 = {name = "Night Daze", level = 106, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4 }, ["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 100, cd = 25, dist = 1, target = 0, f = 90, t = "normal"}, move4 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, move5 = {name = "Confuse Ray", level = 100, cd = 35, dist = 10, target = 1, f = 70, t = "ghost"}, move6 = {name = "Take Down", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Jump Kick", level = 100, cd = 30, dist = 1, target = 0, f = 120, t = "fighting"}, move8 = {name = "Calm Mind", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Stampade", level = 100, cd = 30, dist = 10, target = 0, f = 125, t = "normal"}, }, ["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 50, t = "normal"}, move3 = {name = "Peck", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Pluck", level = 70, cd = 15, dist = 2, target = 1, f = 60, t = "flying"}, move6 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 60, t = "normal"}, move7 = {name = "Fury Attack", level = 70, cd = 10, dist = 1, target = 1, f = 35, t = "normal"}, move8 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Aerial Ace", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "flying"}, move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, move11 = {name = "Rage", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, -- move11 = {name = "Strafe", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Magmar"] = {move1 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Smog", level = 105, cd = 60, dist = 1, target = 0, f = 18, t = "poison"}, move3 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Punch", level = 100, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, move7 = {name = "Inferno", level = 100, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, move9 = {name = "Magma Storm", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fire", passive = "sim"}, }, ["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 100, cd = 10, dist = 10, target = 1, f = 35, t = "normal"}, move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Circle", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "fire"}, move6 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 100, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move8 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8 move9 = {name = "Magma Storm", level = 110, cd = 80, dist = 1, target = 0, f = 120, t = "fire"}, move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move7 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Petal Tornado", level = 100, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, move10 = {name = "Aromateraphy", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move11 = {name = "Reflect", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 90, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Poison Fang", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move5 = {name = "Toxic", level = 100, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, -- move5 = {name = "Whirlwind", level = 100, cd = 30, dist = 1, target = 0, f = 72, t = "flying"}, move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Cross Poison", level = 104, cd = 50, dist = 1, target = 0, f = 70, t = "poison"}, move8 = {name = "Air Cutter", level = 108, cd = 40, dist = 1, target = 0, f = 80, t = "flying"}, move9 = {name = "Venom Fangs", level = 115, cd = 80, dist = 1, target = 0, f = 85, t = "poison"}, move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Shiny Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 65, t = "electric"}, --fazer signal beam move10 = {name = "Zap Cannon", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, }, ["Shiny Feraligatr"] = {move1 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move2 = {name = "Bubbles", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "water"}, move4 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Thrash", level = 100, cd = 45, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"}, move7 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "water"}, --alterado v1.7 move8 = {name = "Hydro Dance", level = 110, cd = 90, dist = 1, target = 0, f = 200, t = "water"}, --alterado v1.7 move9 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Agility", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Xatu"] = {move1 = {name = "Peck", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"}, move3 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 105, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Tailwind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Aerial Ace", level = 154, cd = 60, dist = 1, target = 0, f = 190, t = "flying"}, move9 = {name = "Psychic Sight", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Double Team", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Tauros"] = {move1 = {name = "Horn Attack", level = 100, cd = 15, dist = 2, target = 1, f = 60, t = "normal"}, move2 = {name = "Take Down", level = 100, cd = 20, dist = 1, target = 0, f = 75, t = "normal"}, move3 = {name = "Pursuit", level = 100, cd = 15, dist = 1, target = 1, f = 110, t = "dark"}, move4 = {name = "Thrash", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move5 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move6 = {name = "Hyper Beam", level = 110, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move7 = {name = "Stampade", level = 105, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move8 = {name = "Scary Face", level = 106, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, -- move10 = {name = "Rest", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Machamp"] = {move1 = {name = "Triple Punch", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move3 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Focus Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Fist Machine", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fighting"}, move6 = {name = "Close Combat", level = 100, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Mega Kick", level = 100, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Shiny Larvitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Sand Storm", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, }, --[[ magnet flux - escudo amarelo + raio de sprite "cortada" cid moon blast - causa dano e silence, lua/nuvem redonda em cima > do cid, dps de um tempo(delay) dano nos pokes em volta (effect azul escuro pequeno nos pokes) multi-slap - fazer a mesma coisa no andar de cima pos.z smokescreen - remake effect, não é nem o antigo nem o pof, é um daora diferente(pxg) eruption - remake missile, usar hydropump de base caso dê merda electro web - usar recolor missile de web(colocar estatica nele) e quando acertar, effect de aura de raio azul meio diferente(aquela maior o contorno) --]] ["Shiny Pupitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, --opicional move2 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "dark"}, move3 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"}, move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move5 = {name = "Bulldoze", level = 106, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Ancient Power", level = 115, cd = 50, dist = 1, target = 0, f = 100, t = "rock"}, move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 40, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Lanturn"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Thunder Shock", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "electric"}, move4 = {name = "Spark", level = 100, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move5 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 135, t = "electric"}, move8 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 70, t = "electric"}, --alterado v1.7 move9 = {name = "Hydropump", level = 110, cd = 50, dist = 1, target = 0, f = 120, t = "water"}, }, ["Shiny Magcargo"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Raging Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Inferno", level = 102, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8 move7 = {name = "Ancient Power", level = 108, cd = 60, dist = 1, target = 0, f = 150, t = "rock"}, move8 = {name = "Volcano Burst", level = 115, cd = 70, dist = 1, target = 0, f = 190, t = "fire"}, move9 = {name = "Harden", level = 100, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, move10 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"}, }, ["Shiny Sandslash"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 100, cd = 25, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Bulldoze", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Fury Cutter", level = 100, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move7 = {name = "Fissure", level = 105, cd = 35, dist = 1, target = 0, f = 150, t = "ground"}, move8 = {name = "Earthquake", level = 110, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Weezing"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Acid", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Sludge Bomb", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "poison"}, -- move5 = {name = "Acid Bomb", level = 105, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 100, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move7 = {name = "Mortal Gas", level = 110, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move8 = {name = "Sludge Rain", level = 112, cd = 54, dist = 1, target = 0, f = 150, t = "poison"}, move9 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move10 = {name = "Selfdestruct", level = 110, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Shiny Mantine"] = {move1 = {name = "Super Sonic", level = 150, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 150, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bubbles", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Bubblebeam", level = 150, cd = 25, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Air Slash", level = 155, cd = 60, dist = 1, target = 0, f = 100, t = "flying"}, move6 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Wing Attack", level = 150, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Surf", level = 160, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Hydropump", level = 155, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Agility", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, move11 = {name = "Rain Dance", level = 160, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, }, ----------------------------------MOVES JOTHO------------------------------------------------- ["Chikorita"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 10, target = 1, f = 16, t = "grass"}, move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 10, target = 1, f = 16, t = "grass"}, move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "grass"}, move6 = {name = "Sleep Powder", level = 28, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "grass"}, move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 10, target = 1, f = 25, t = "grass"}, move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 60, t = "grass"}, move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Meganium"] = {move1 = {name = "Body Slam", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move7 = {name = "Sleep Powder", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Petal Tornado", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "grass"}, move10 = {name = "Aromateraphy", level = 84, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move11 = {name = "Reflect", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Eruption", level = 30, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 40, cd = 15, dist = 10, target = 1, f = 20, t = "fire"}, move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 40, t = "fire"}, move5 = {name = "Flame Circle", level = 40, cd = 25, dist = 1, target = 0, f = 25, t = "fire"}, move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 43, cd = 60, dist = 1, target = 0, f = 30, t = "fire"}, move8 = {name = "Inferno", level = 45, cd = 80, dist = 1, target = 0, f = 25, t = "fire"}, move9 = {name = "Defense Curl", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Typhlosion"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 80, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "fire"}, move5 = {name = "Flame Circle", level = 80, cd = 25, dist = 1, target = 0, f = 120, t = "fire"}, move6 = {name = "SmokeScreen", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move8 = {name = "Magma Storm", level = 85, cd = 81, dist = 1, target = 0, f = 70, t = "fire"}, move9 = {name = "Inferno", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "fire"}, move10 = {name = "Defense Curl", level = 86, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Totodile"] = {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Agility", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Waterfall", level = 45, cd = 20, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7 move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"}, }, ["Feraligatr"] = {move1 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move4 = {name = "Ice Fang", level = 80, cd = 30, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Thrash", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"}, move7 = {name = "Waterfall", level = 80, cd = 70, dist = 1, target = 0, f = 35, t = "water"}, move8 = {name = "Water Spout", level = 80, cd = 60, dist = 1, target = 0, f = 60, t = "water"}, move9 = {name = "Scary Face", level = 82, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Agility", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sentret"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Rest", level = 17, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Furret"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Sucker Punch", level = 43, cd = 30, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Rest", level = 43, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Dream Eater", level = 30, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"}, move6 = {name = "Hypnosis", level = 25, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"}, move7 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Noctowl"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move3 = {name = "Drill Peck", level = 60, cd = 15, dist = 1, target = 1, f = 57, t = "flying"}, move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Echoed Voice", level = 65, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move6 = {name = "Air Slash", level = 63, cd = 60, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Dream Eater", level = 60, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"}, move8 = {name = "Hypnosis", level = 60, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ledyba"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Swift", level = 10, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move4 = {name = "Silver Wind", level = 13, cd = 25, dist = 10, target = 1, f = 70, t = "bug"}, move5 = {name = "Agility", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ledian"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move4 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"}, --alterado v1.8 move5 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Bug Buzz", level = 42, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, --alterado v1.8 move7 = {name = "Reflect", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Agility", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "bug"}, move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "normal"}, --alterado v1.7 move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, --alterado v1.7 }, ["Ariados"] = {move1 = {name = "String Shot", level = 40, cd = 10, dist = 10, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 40, cd = 8, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 40, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7 move5 = {name = "Poison Jab", level = 40, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, --alterado v1.7 move6 = {name = "Pin Missile", level = 43, cd = 20, dist = 1, target = 0, f = 130, t = "bug"}, move7 = {name = "Spider Web", level = 50, cd = 25, dist = 10, target = 1, f = 50, t = "bug"}, --fazer web shot move8 = {name = "Psychic", level = 47, cd = 25, dist = 1, target = 1, f = 80, t = "psychic"}, }, ["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"}, move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 34, t = "poison"}, move5 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 30, t = "poison"}, -- move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 72, t = "flying"}, move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 68, t = "flying"}, move7 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 65, t = "poison"}, move8 = {name = "Air Cutter", level = 85, cd = 40, dist = 1, target = 0, f = 43, t = "flying"}, move9 = {name = "Venom Fangs", level = 87, cd = 80, dist = 1, target = 0, f = 35, t = "poison"}, move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Chinchou"] = {move1 = {name = "Super Sonic", level = 15, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move4 = {name = "Water Gun", level = 10, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Thunder Wave", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, }, ["Lanturn"] = {move1 = {name = "Super Sonic", level = 80, cd = 25, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Thunder Shock", level = 80, cd = 15, dist = 10, target = 1, f = 55, t = "electric"}, move4 = {name = "Spark", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move5 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 125, t = "electric"}, move8 = {name = "Wild Charge", level = 85, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, --alterado v1.7 move9 = {name = "Hydropump", level = 90, cd = 50, dist = 10, target = 0, f = 120, t = "water"}, }, ["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "electric"}, move7 = {name = "Agility", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 30, cd = 30, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 22, cd = 20, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Metronome", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "normal"}, move6 = {name = "Defense Curl", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Charm", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Togepi"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Charm", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Last Resort", level = 6, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, move6 = {name = "Metronome", level = 11, cd = 35, dist = 1, target = 0, f = 125, t = "normal"}, }, ["Togetic"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Charm", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 45, t = "normal"}, move4 = {name = "Fairy Wind", level = 80, cd = 15, dist = 10, target = 1, f = 150, t = "grass"}, move5 = {name = "Softboiled", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Great Love", level = 87, cd = 50, dist = 1, target = 0, f = 125, t = "normal"}, move7 = {name = "Last Resort", level = 85, cd = 30, dist = 1, target = 0, f = 150, t = "normal"}, move8 = {name = "Ancient Power", level = 85, cd = 45, dist = 1, target = 0, f = 180, t = "rock"}, move9 = {name = "Metronome", level = 80, cd = 40, dist = 1, target = 0, f = 120, t = "normal"}, }, ["Natu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Feather Dance", level = 30, cd = 15, dist = 10, target = 1, f = 25, t = "flying"}, move3 = {name = "Confuse Ray", level = 32, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 30, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, }, ["Xatu"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"}, move3 = {name = "Confuse Ray", level = 82, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 85, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Tailwind", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Future Sight", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Double Team", level = 82, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Zap Cannon", level = 28, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, }, ["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Zap Cannon", level = 50, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, }, ["Ampharos"] = {move1 = {name = "Charge", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Fire Punch", level = 80, cd = 25, dist = 1, target = 1, f = 50, t = "fire"}, move3 = {name = "Cotton Spore", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "electric"}, move5 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "electric"}, move6 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "electric"}, move7 = {name = "Thunder Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"}, move8 = {name = "Thunder", level = 80, cd = 45, dist = 1, target = 0, f = 80, t = "electric"}, move9 = {name = "Electro Field", level = 90, cd = 80, dist = 1, target = 0, f = 20, t = "electric"}, --fazer signal beam move10 ={name = "Zap Cannon", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "electric"}, move11 ={name = "Mega - Ampharos", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "electric", mega = 1}, }, ["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 10, target = 1, f = 50, t = "grass"}, move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 10, target = 1, f = 33, t = "grass"}, move5 = {name = "Poison Gas", level = 50, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Leaves Fury", level = 55, cd = 50, dist = 1, target = 0, f = 150, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7 move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 10, target = 1, f = 21, t = "water"}, move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7 move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Azumarill"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Ice Beam", level = 65, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move5 = {name = "Waterfall", level = 65, cd = 15, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7 move6 = {name = "Bubblebeam", level = 60, cd = 25, dist = 10, target = 1, f = 21, t = "water"}, move7 = {name = "Hydropump", level = 70, cd = 50, dist = 10, target = 1, f = 120, t = "water"}, move8 = {name = "Rain Dance", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7 move9 = {name = "Defense Curl", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"}, --alterado v1.8 \/ fazer mimic move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"}, move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"}, move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"}, move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"}, move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"}, move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"}, move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"}, }, ["Politoed"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubblebeam", level = 70, cd = 15, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Hyper Voice", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Whirlpool", level = 72, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, --alterado v1.8 move7 = {name = "Waterfall", level = 72, cd = 15, dist = 1, target = 0, f = 40, t = "water"}, move8 = {name = "Tongue Hook", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move9 = {name = "Tongue Grap", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move10 = {name = "Hypnosis", level = 75, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"}, }, ["Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 8, cd = 15, dist = 10, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Sleep Powder", level = 8, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Cotton Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Skiploom"] = {move1 = {name = "Absorb", level = 25, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "bug"}, move4 = {name = "Feather Dance", level = 25, cd = 15, dist = 10, target = 1, f = 25, t = "flying"}, move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 10, target = 1, f = 8, t = "grass"}, move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"}, }, ["Jumpluff"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Feather Dance", level = 50, cd = 15, dist = 10, target = 1, f = 25, t = "flying"}, move3 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 52, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Air Slash", level = 53, cd = 50, dist = 1, target = 0, f = 70, t = "flying"}, move6 = {name = "Solar Beam", level = 54, cd = 30, dist = 1, target = 0, f = 100, t = "grass"}, move7 = {name = "Leaf Storm", level = 55, cd = 50, dist = 1, target = 0, f = 90, t = "grass"}, move8 = {name = "Sleep Powder", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"}, }, ["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Swift", level = 40, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, --alterado v1.7 move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 125, t = "normal"}, move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, }, ["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 10, target = 1, f = 1, t = "grass"}, move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 10, target = 1, f = 45, t = "grass"}, move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 10, target = 1, f = 8, t = "grass"}, move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"}, move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 120, t = "grass"}, move7 = {name = "Leaves Fury", level = 50, cd = 60, dist = 1, target = 0, f = 130, t = "grass"}, }, ["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "U-Turn", level = 50, cd = 15, dist = 10, target = 1, f = 60, t = "bug"}, move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 100, t = "flying"}, move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8 move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"}, }, ["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 24, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Muddy Water", level = 28, cd = 35, dist = 1, target = 0, f = 125, t = "ground"}, move7 = {name = "Earthquake", level = 30, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Quagsire"] = {move1 = {name = "Body Slam", level = 60, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Sand Tomb", level = 62, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 35, t = "ground"}, }, ["Espeon"] = {move1 = {name = "Swift", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psybeam", level = 60, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Psy Pulse", level = 60, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"}, move6 = {name = "Confusion", level = 60, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 64, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move8 = {name = "Psyshock", level = 68, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move9 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Umbreon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Dark Wave", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Pursuit", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move5 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move6 = {name = "Confuse Ray", level = 64, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"}, move7 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, --alterado v1.5 move8 = {name = "Assurance", level = 68, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, }, ["Murkrow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Pursuit", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move3 = {name = "Night Shade", level = 50, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Wing Attack", level = 53, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Sucker Punch", level = 53, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Tailwind", level = 53, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Dark Ball", level = 54, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move8 = {name = "Crow Swarm", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"}, -- move8 = {name = "Night Daze", level = 60, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4 }, ["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "water"}, move2 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "water"}, move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 10, target = 1, f = 95, t = "psychic"}, move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"}, move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "psychic"}, move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 130, t = "psychic"}, --alterado v1.5 move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 110, t = "psychic"}, --alterado v1.5 move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Misdreavus"] = {move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 75, t = "ghost"}, move2 = {name = "Dark Pulse", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "dark"}, move3 = {name = "Confuse Ray", level = 90, cd = 12, dist = 10, target = 1, f = 75, t = "ghost"}, move4 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "ghost"}, move5 = {name = "Invisible", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Night Shade", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "ghost"}, move7 = {name = "Night Daze", level = 100, cd = 45, dist = 1, target = 0, f = 180, t = "ghost"}, --alterado v1.4 move8 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Illusion", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Wynaut"] = { move1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"}, }, -- fazer perish song ["Wobbuffet"] = {move1 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Mirror Coat", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "psychic", passive = "sim"}, move3 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"}, }, ["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "normal"}, move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "psychic"}, move5 = {name = "Psyshock", level = 88, cd = 45, dist = 1, target = 0, f = 70, t = "psychic"}, move6 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 150, t = "psychic"}, move8 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 120, t = "dark"}, move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Pineco"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bug Bite", level = 10, cd = 15, dist = 1, target = 1, f = 40, t = "bug"}, move3 = {name = "Toxic Spikes", level = 10, cd = 15, dist = 1, target = 0, f = 35, t = "poison"}, move4 = {name = "Gyro Ball", level = 18, cd = 30, dist = 1, target = 0, f = 60, t = "steel"}, move5 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "bug", passive = "sim"}, }, ["Forretress"] = {move1 = {name = "Iron Head", level = 80, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Pin Missile", level = 80, cd = 18, dist = 1, target = 0, f = 70, t = "bug"}, move4 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Gyro Ball", level = 83, cd = 28, dist = 1, target = 0, f = 60, t = "steel"}, move6 = {name = "Zap Cannon", level = 84, cd = 20, dist = 1, target = 0, f = 60, t = "electric"}, move7 = {name = "Heavy Slam", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "steel"}, move8 = {name = "Selfdestruct", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"}, }, ["Porygon2"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 82, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Zap Cannon", level = 84, cd = 35, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Hyper Beam", level = 90, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move7 = {name = "Tri-Attack", level = 95, cd = 25, dist = 10, target = 1, f = 25, t = "normal"}, move8 = {name = "Focus", level = 90, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Magic Coat", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 80, cd = 90, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"}, move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "U-Turn", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "bug"}, move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, --alterado v1.9 move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"}, move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"}, --opicional move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"}, move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"}, move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, }, ["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 68, t = "dark"}, move4 = {name = "Play Rough", level = 32, cd = 15, dist = 2, target = 1, f = 60, t = "normal"}, move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 68, t = "fire"}, move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Granbull"] = {move1 = {name = "Tackle", level = 80, cd = 15, dist = 10, target = 1, f = 90, t = "normal"}, move2 = {name = "Ice Fang", level = 82, cd = 25, dist = 1, target = 1, f = 125, t = "ice"}, move3 = {name = "Dazzling Gleam", level = 84, cd = 15, dist = 2, target = 1, f = 100, t = "normal"}, move4 = {name = "Play Rough", level = 80, cd = 15, dist = 1, target = 1, f = 90, t = "normal"}, move5 = {name = "Close Combat", level = 80, cd = 22, dist = 1, target = 1, f = 150, t = "fighting"}, move6 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 1, f = 150, t = "normal"}, move7 = {name = "Hyper Beam", level = 85, cd = 60, dist = 1, target = 1, f = 125, t = "normal"}, move8 = {name = "War Dog", level = 86, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rest", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Qwilfish"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Poison Sting", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "poison"}, move3 = {name = "Toxic Spikes", level = 52, cd = 25, dist = 1, target = 0, f = 50, t = "poison"}, move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Harden", level = 54, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Minimize", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, move3 = {name = "Wing Blade", level = 100, cd = 30, dist = 1, target = 0, f = 55, t = "steel"}, move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 1, f = 40, t = "bug"}, move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 20, t = "bug"}, move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Claw", level = 115, cd = 7, dist = 10, target = 1, f = 15, t = "steel"}, move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "bug", passive = "sim"}, move11 = {name = "Mega - Scizor", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "bug", mega = 1}, }, ["Shuckle"] = {move1 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Wrap", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Shell Attack", level = 40, cd = 10, dist = 10, target = 1, f = 70, t = "bug"}, move4 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Safeguard", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Rest", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"}, }, ["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Take Down", level = 80, cd = 80, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, --fazer close combat move6 = {name = "Hammer Arm", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"}, --alterado v1.8 move7 = {name = "Revenge", level = 92, cd = 15, dist = 1, target = 0, f = 90, t = "fighting"}, move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"}, }, ["Sneasel"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Faint Attack", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Ice Shards", level = 50, cd = 20, dist = 10, target = 1, f = 40, t = "ice"}, move5 = {name = "Icy Wind", level = 55, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Metal Claw", level = 57, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8 move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Magnitude", level = 100, cd = 80, dist = 1, target = 0, f = 130, t = "ground"}, move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Slugma"] = {move1 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 12, cd = 20, dist = 1, target = 0, f = 30, t = "fire"}, move3 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Yawn", level = 20, cd = 60, dist = 10, target = 1, f = 0, t = "normal"}, move7 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"}, }, ["Magcargo"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move4 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Inferno", level = 82, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Ancient Power", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "rock"}, move8 = {name = "Volcano Burst", level = 95, cd = 70, dist = 1, target = 0, f = 190, t = "fire"}, move9 = {name = "Harden", level = 80, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, move10 = {name = "Yawn", level = 86, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"}, }, ["Swinub"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "normal"}, move2 = {name = "Mud Slap", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "ground"}, move3 = {name = "Mud Bomb", level = 10, cd = 20, dist = 10, target = 1, f = 50, t = "ground"}, move4 = {name = "Ice Fang", level = 10, cd = 15, dist = 1, target = 1, f = 55, t = "ice"}, move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 35, t = "ice"}, move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 120, t = "ice"}, --fazer frost breath }, ["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "ground"}, move2 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "ice"}, move3 = {name = "Mud Bomb", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "ground"}, move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Powder Snow", level = 80, cd = 30, dist = 1, target = 0, f = 60, t = "ice"}, --fazer powder snow move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 100, t = "ice"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 60, t = "unknow"}, move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 18, t = "ground"}, move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 80, t = "ice"}, }, ["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"}, move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"}, move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"}, move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --fazer recorver move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 195, t = "ice"}, move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, }, ["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 70, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 80, t = "ice"}, move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"}, move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"}, }, --15 ["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 10, target = 1, f = 70, t = "normal"}, move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, --fazer frost breath move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 150, t = "ice"}, move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Bubblebeam", level = 82, cd = 25, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Air Slash", level = 83, cd = 60, dist = 1, target = 0, f = 100, t = "flying"}, move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"}, move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 30, t = "steel"}, move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"}, move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 40, t = "flying"}, -- move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"}, move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"}, move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"}, move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 90, t = "dark"}, move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 32, t = "dark"}, move5 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 20, t = "fire"}, move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 35, t = "fire"}, move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 34, t = "fire"}, }, ["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "dark"}, move4 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "fire"}, move5 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"}, move7 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move8 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move9 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move10 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 150, t = "fire"}, }, ["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 91, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Rash Scald", level = 95, cd = 40, dist = 1, target = 0, f = 60, t = "water"}, move4 = {name = "Bubbles", level = 90, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 58, t = "water"}, move7 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "dragon"}, move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 70, t = "dragon"}, move9 = {name = "Hydropump", level = 100, cd = 80, dist = 1, target = 0, f = 85, t = "water"}, move10 = {name = "Dragon Dance", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Donphan"] = {move1 = {name = "Mud Slap", level = 80, cd = 30, dist = 10, target = 1, f = 50, t = "ground"}, move2 = {name = "Fire Fang", level = 82, cd = 18, dist = 1, target = 1, f = 68, t = "fire"}, move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 80, cd = 25, dist = 1, target = 0, f = 37, t = "rock"}, move5 = {name = "Cannon Ball", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "ground"}, move6 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"}, move7 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move8 = {name = "Earthquake", level = 86, cd = 70, dist = 1, target = 0, f = 30, t = "ground"}, move9 = {name = "Defense Curl", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Stantler"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Tackle", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "normal"}, move4 = {name = "Confuse Ray", level = 54, cd = 35, dist = 10, target = 1, f = 65, t = "ghost"}, move5 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move6 = {name = "Jump Kick", level = 56, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Calm Mind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Stampade", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"}, }, ["Smeargle"] = {move1 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Sketch", level = 10, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 1"] = {move1 = {name = "Sketch 1", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Smeargle 2"] = {move1 = {name = "Sketch 1", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 20, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, }, ["Smeargle 3"] = {move1 = {name = "Sketch 1", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 30, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Smeargle 4"] = {move1 = {name = "Sketch 1", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 40, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move4 = {name = "Sketch 4", level = 40, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 5"] = {move1 = {name = "Sketch 1", level = 50, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 50, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move4 = {name = "Sketch 4", level = 50, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch 5", level = 50, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 6"] = {move1 = {name = "Sketch 1", level = 60, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 60, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Sketch 4", level = 60, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch 5", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sketch 6", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 7"] = {move1 = {name = "Sketch 1", level = 70, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 70, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move4 = {name = "Sketch 4", level = 70, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch 5", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sketch 6", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Sketch 7", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 8"] = {move1 = {name = "Sketch 1", level = 80, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move4 = {name = "Sketch 4", level = 80, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch 5", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sketch 6", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Sketch 7", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sketch 8", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"}, move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"}, }, ["Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move2 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move3 = {name = "Mega Kick", level = 60, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Revenge", level = 60, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"}, move5 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 190, t = "fighting"}, move6 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "fighting", passive = "sim"}, move7 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move8 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, -- Fazer Counter Spin (Counter spin = doCastSpell Counter Helix) }, ["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move5 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 195, t = "ice"}, move7 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 190, t = "ice"}, }, ["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 10, target = 1, f = 39, t = "electric"}, move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 125, t = "electric"}, move7 = {name = "Shock-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "electric", passive = "sim"}, }, ["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move3 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, ["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"}, move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 45, t = "rock"}, move5 = {name = "Cannon Ball", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Milk Drink", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Heal Bell", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "normal"}, move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"}, move4 = {name = "Sing", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Healarea", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Emergency Call", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},--fazer protection move7 = {name = "Protection", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Softboiled", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 150, t = "normal"}, move10 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, -- softboiled (talvez eu faça essa spell como passiva pq vai ficar roubado o poke ter 2 curas) -- softboiled só quem pode ter é chansey e blissey, mas as 2 tem que ter healarea, dai 2 curas fica roubado. }, ["Entei"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 68, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move12 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, ["Raikou"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 39, t = "electric"}, move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 105, t = "electric"}, move8 = {name = "Shock-Counter", level = 1, cd = 0, dist = 6, target = 0, f = 50, t = "electric", passive = "sim"}, }, ["Suicune"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 8, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"}, }, ["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dark Ball", level = 20, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 10, target = 1, f = 30, t = "rock"}, move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Sand Storm", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Pupitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "rock"}, move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Sand Storm", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, --opicional move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"}, move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "rock"}, move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"}, move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1}, }, ["Lugia"] = {move1 = {name = "Whirlwind", level = 11, cd = 12, dist = 1, target = 0, f = 72, t = "flying"}, move2 = {name = "Hydropump", level = 11, cd = 3, dist = 1, target = 0, f = 120, t = "water"}, move3 = {name = "Ancient Power", level = 11, cd = 4, dist = 1, target = 0, f = 100, t = "rock"}, move4 = {name = "Restore", level = 11, cd = 5, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Future Sight", level = 11, cd = 9, dist = 1, target = 0, f = 0, t = "psychic"}, move6 = {name = "Calm Mind", level = 11, cd = 8, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Draco Meteor", level = 11, cd = 7, dist = 1, target = 0, f = 120, t = "dragon"}, move8 = {name = "Bubble Blast", level = 11, cd = 6, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Future Sight", level = 11, cd = 13, dist = 1, target = 0, f = 130, t = "psychic"}, }, ["Ho-oh"] = {move1 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 72, t = "flying"}, move2 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire"}, move3 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "fire"}, move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 90, t = "fire"}, move5 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock"}, move6 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Future Sight", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, ["Celebi"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 10, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 10, target = 1, f = 8, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 190, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaves Fury", level = 60, cd = 81, dist = 1, target = 0, f = 150, t = "grass"}, }, --------------------------------------------- 3 geracao or hoeen ------ ["Treecko"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leaf Blade", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "grass"}, move3 = {name = "Fury Cutter", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move4 = {name = "X-Scissor", level = 18, cd = 30, dist = 1, target = 1, f = 50, t = "bug"}, move5 = {name = "Giga Drain", level = 20, cd = 60, dist = 10, target = 1, f = 15, t = "grass"}, move6 = {name = "Agility", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "flying"}, }, ["Grovyle"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Leaf Blade", level = 40, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 40, cd = 25, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Fury Cutter", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Pursuit", level = 40, cd = 15, dist = 10, target = 1, f = 45, t = "grass"}, move6 = {name = "Night Slash", level = 40, cd = 25, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "X-Scissor", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "bug"}, move8 = {name = "Giga Drain", level = 45, cd = 60, dist = 1, target = 0, f = 35, t = "normal"}, move9 = {name = "Agility", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sceptile"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Leaf Blade", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 50, t = "normal"}, move5 = {name = "Pursuit", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "grass"}, move6 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "X-Scissor", level = 80, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move8 = {name = "Dual Chop", level = 80, cd = 15, dist = 1, target = 0, f = 35, t = "dragon"}, move9 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"}, move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega - Sceptile", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1}, }, ["Torchic"] = {move1 = {name = "Quick Attack", level = 10, cd = 12, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "fire"}, move3 = {name = "Flamethrower", level = 15, cd = 20, dist = 10, target = 0, f = 80, t = "fire"}, move4 = {name = "Drill Peck", level = 18, cd = 15, dist = 10, target = 1, f = 57, t = "normal"}, move5 = {name = "Overheat", level = 20, cd = 60, dist = 10, target = 0, f = 95, t = "fire"}, move6 = {name = "Double Team", level = 22, cd = 30, dist = 10, target = 0, f = 190, t = "normal"}, }, ["Combusken"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 50, t = "fire"}, move3 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"}, move4 = {name = "Fire Punch", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fire"}, move5 = {name = "Blaze Kick", level = 40, cd = 20, dist = 10, target = 1, f = 1, t = "fire"}, move6 = {name = "Flare Blitz", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Sky Uppercut", level = 48, cd = 28, dist = 1, target = 1, f = 190, t = "fighting"}, move8 = {name = "Bulk Up", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "fire"}, }, ["Blaziken"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 2, target = 1, f = 80, t = "normal"}, move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "fire"}, move3 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"}, move4 = {name = "Double Kick", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Blaze Kick", level = 80, cd = 20, dist = 10, target = 1, f = 1, t = "fire"}, move6 = {name = "Hi Jump Kick", level = 80, cd = 50, dist = 1, target = 0, f = 95, t = "fighting"}, move7 = {name = "Sky Uppercut", level = 88, cd = 28, dist = 1, target = 1, f = 120, t = "fighting"}, move8 = {name = "Eruption", level = 95, cd = 45, dist = 1, target = 0, f = 95, t = "fire"}, move9 = {name = "Flare Blitz", level = 90, cd = 60, dist = 1, target = 0, f = 80, t = "fire"}, move10 = {name = "Bulk Up", level = 90, cd = 40, dist = 1, target = 0, f = 190, t = "fighting"}, move11 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move12 = {name = "Mega - Blaziken", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "fire", mega = 1}, }, ["Mudkip"] = {move1 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Mud Slap", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 15, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Hydropump", level = 22, cd = 80, dist = 1, target = 0, f = 50, t = "water"}, move6 = {name = "Protect", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Marshtomp"] = {move1 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "water"}, move3 = {name = "Waterball", level = 40, cd = 25, dist = 1, target = 1, f = 55, t = "water"}, move4 = {name = "Aqua Tail", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "water"}, move5 = {name = "Muddy Water", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "water"}, move6 = {name = "Hydropump", level = 42, cd = 80, dist = 1, target = 0, f = 125, t = "water"}, move7 = {name = "Protect", level = 48, cd = 40, dist = 1, target = 0, f = 125, t = "normal"}, }, ["Swampert"] = {move1 = {name = "Aqua Tail", level = 80, cd = 10, dist = 1, target = 1, f = 80, t = "water"}, move2 = {name = "Mud Slap", level = 80, cd = 25, dist = 1, target = 1, f = 40, t = "ground"}, move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Hammer Arm", level = 80, cd = 35, dist = 1, target = 0, f = 15, t = "fighting"}, move6 = {name = "Muddy Water", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "water"}, move7 = {name = "Earth Power", level = 80, cd = 45, dist = 1, target = 0, f = 120, t = "ground"}, move8 = {name = "Earthquake", level = 87, cd = 60, dist = 1, target = 0, f = 32, t = "ground"}, move9 = {name = "Hydropump", level = 90, cd = 80, dist = 1, target = 0, f = 90, t = "normal"}, move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega - Swampert", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1}, }, ["Poochyena"] = {move1 = {name = "Roar", level = 40, cd = 40, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "dark"}, move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 0, f = 55, t = "dark"}, move4 = {name = "Dark Wave", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dark"}, move5 = {name = "Night Slash", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "dark"}, }, ["Mightyena"] = {move1 = {name = "Roar", level = 90, cd = 40, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "dark"}, move3 = {name = "Crunch", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "dark"}, move4 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 0, f = 55, t = "normal"}, move5 = {name = "Stomp", level = 80, cd = 40, dist = 1, target = 0, f = 60, t = "normal"}, move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"}, move7 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 130, t = "dark"}, move8 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "dark"}, }, ["Zigzagoon"] = {move1 = {name = "Tackle", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Take Down", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "dark"}, move4 = {name = "Stomp", level = 25, cd = 40, dist = 1, target = 0, f = 90, t = "normal"}, move5 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"}, }, ["Linoone"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Sand Attack", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Fury Swipes", level = 42, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move4 = {name = "Take Down", level = 46, cd = 15, dist = 1, target = 0, f = 80, t = "dark"}, move5 = {name = "Play Rough", level = 48, cd = 40, dist = 1, target = 1, f = 180, t = "normal"}, move6 = {name = "Stomp", level = 45, cd = 20, dist = 10, target = 0, f = 80, t = "normal"}, move7 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"}, }, ["Wurmple"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, }, ["Silcoon"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Cascoon"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Beautifly"] = {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bug Bite", level = 60, cd = 60, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Air Cutter", level = 62, cd = 62, dist = 10, target = 0, f = 80, t = "flying"}, move4 = {name = "Bug Buzz", level = 60, cd = 63, dist = 2, target = 0, f = 40, t = "bug"}, move5 = {name = "Whirlwind", level = 65, cd = 68, dist = 1, target = 0, f = 70, t = "flying"}, move6 = {name = "Gust", level = 68, cd = 30, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Stun Spore", level = 60, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dustox"] = {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 60, cd = 5, dist = 10, target = 1, f = 80, t = "psychic"}, move3 = {name = "Confusion", level = 63, cd = 10, dist = 10, target = 0, f = 90, t = "psychic"}, move4 = {name = "Psychic", level = 62, cd = 5, dist = 10, target = 0, f = 40, t = "psychic"}, move5 = {name = "Venoshock", level = 65, cd = 18, dist = 1, target = 0, f = 72, t = "poison"}, move6 = {name = "Gust", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Protect", level = 68, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shroomish"] = {move1 = {name = "Leech Seed", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move2 = {name = "Seed Bomb", level = 20, cd = 20, dist = 9, target = 1, f = 50, t = "grass"}, move3 = {name = "Energy Ball", level = 20, cd = 10, dist = 9, target = 1, f = 60, t = "grass"}, move4 = {name = "Growth", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "normal"}, move5 = {name = "Sleep Powder", level = 27, cd = 80, dist = 1, target = 0, f = 50, t = "normal"}, move6 = {name = "Poison Powder", level = 28, cd = 20, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Breloom"] = {move1 = {name = "Leech Seed", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "grass"}, move2 = {name = "Bullet Seed", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Energy Ball", level = 80, cd = 30, dist = 10, target = 0, f = 65, t = "grass"}, move4 = {name = "Force Palm", level = 85, cd = 40, dist = 10, target = 0, f = 50, t = "fighting"}, move5 = {name = "Sky Uppercut", level = 88, cd = 30, dist = 10, target = 1, f = 80, t = "fighting"}, move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Focus Blast", level = 80, cd = 80, dist = 10, target = 0, f = 65, t = "normal"}, move8 = {name = "Giga Drain", level = 85, cd = 60, dist = 10, target = 0, f = 50, t = "grass"}, move9 = {name = "Growth", level = 80, cd = 30, dist = 10, target = 0, f = 190, t = "normal"}, move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Spinda"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "Tri-Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Crabhammer", level = 22, cd = 10, dist = 2, target = 1, f = 0, t = "normal"}, move4 = {name = "Dizzy Punch", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Focus", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"}, move6 = {name = "Contrary Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Wingull"] = {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Gust", level = 32, cd = 30, dist = 1, target = 0, f = 25, t = "flying"}, move3 = {name = "Bubbles", level = 35, cd = 10, dist = 5, target = 1, f = 0, t = "water"}, move4 = {name = "Wing Attack", level = 32, cd = 5, dist = 10, target = 0, f = 40, t = "flying"}, move5 = {name = "Scald", level = 32, cd = 18, dist = 1, target = 0, f = 72, t = "water"}, move6 = {name = "Rain Dance", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Pelipper"] = {move1 = {name = "Super Sonic", level = 80, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Gust", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "flying"}, move3 = {name = "Wing Attack", level = 80, cd = 5, dist = 10, target = 0, f = 40, t = "flying"}, move4 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move5 = {name = "Scald", level = 80, cd = 18, dist = 1, target = 0, f = 72, t = "water"}, move6 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, -- move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, -- move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"}, move8 = {name = "Rain Dance", level = 83, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Protect", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Surskit"] = {move1 = {name = "Bubbles", level = 20, cd = 10, dist = 5, target = 1, f = 20, t = "water"}, move2 = {name = "Quick Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Bubblebeam", level = 22, cd = 18, dist = 2, target = 1, f = 72, t = "water"}, move4 = {name = "Aqua Jet", level = 25, cd = 30, dist = 1, target = 0, f = 20, t = "water"}, }, ["Masquerain"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bug Buzz", level = 80, cd = 10, dist = 5, target = 1, f = 35, t = "bug"}, move3 = {name = "Quick Attack", level = 80, cd = 5, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Silver Wind", level = 82, cd = 18, dist = 2, target = 1, f = 65, t = "bug"}, move5 = {name = "Gust", level = 82, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Air Slash", level = 82, cd = 30, dist = 1, target = 0, f = 120, t = "flying"}, move7 = {name = "Waterfall", level = 85, cd = 30, dist = 10, target = 0, f = 130, t = "water"}, move8 = {name = "Intimidate", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "bug", passive = "sim"}, move9 = {name = "Water Sport", level = 32, cd = 25, dist = 2, target = 0, f = 72, t = "water", passive = "sim"}, }, ["Skitty"] = {move1 = {name = "Tackle", level = 30, cd = 18, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Doubleslap", level = 32, cd = 30, dist = 1, target = 1, f = 30, t = "normal"}, move3 = {name = "Play Rough", level = 35, cd = 10, dist = 5, target = 1, f = 60, t = "normal"}, move4 = {name = "Charm", level = 32, cd = 30, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Delcatty"] = {move1 = {name = "Tackle", level = 60, cd = 18, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Doubleslap", level = 60, cd = 30, dist = 1, target = 1, f = 30, t = "normal"}, move3 = {name = "Play Rough", level = 60, cd = 10, dist = 5, target = 1, f = 60, t = "normal"}, move4 = {name = "Heal Bell", level = 62, cd = 10, dist = 5, target = 0, f = 0, t = "normal"}, move5 = {name = "Faint Attack", level = 63, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Charm", level = 60, cd = 30, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Barboach"] = {move1 = {name = "Mud Slap", level = 20, cd = 25, dist = 1, target = 1, f = 50, t = "ground"}, move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 23, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, }, ["Whiscash"] = {move1 = {name = "Mud Slap", level = 60, cd = 10, dist = 1, target = 1, f = 60, t = "ground"}, move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 40, t = "water"}, move4 = {name = "Bubbles", level = 60, cd = 20, dist = 1, target = 1, f = 45, t = "water"}, move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"}, move6 = {name = "Earthshock", level = 62, cd = 35, dist = 1, target = 0, f = 40, t = "ground"}, move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 17, t = "ground"}, }, ["Luvdisc"] = {move1 = {name = "Water Pulse", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Doubleslap", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "normal"}, move3 = {name = "Dazzling Gleam", level = 22, cd = 10, dist = 5, target = 1, f = 60, t = "normal"}, move4 = {name = "Waterfall", level = 23, cd = 30, dist = 10, target = 0, f = 35, t = "water"}, move5 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"}, move6 = {name = "Charm", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Carvanha"] = {move1 = {name = "Bite", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Faint Attack", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "dark"}, move3 = {name = "Assurance", level = 25, cd = 30, dist = 10, target = 0, f = 50, t = "dark"}, move4 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"}, move5 = {name = "Rage", level = 20, cd = 30, dist = 10, target = 0, f = 35, t = "normal"}, move6 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Sharpedo"] = {move1 = {name = "Bite", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Faint Attack", level = 60, cd = 20, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Night Slash", level = 60, cd = 35, dist = 10, target = 0, f = 60, t = "dark"}, move4 = {name = "Assurance", level = 62, cd = 40, dist = 10, target = 0, f = 60, t = "dark"}, move5 = {name = "Hydropump", level = 62, cd = 45, dist = 10, target = 0, f = 45, t = "water"}, move6 = {name = "Aqua Jet", level = 65, cd = 40, dist = 10, target = 0, f = 70, t = "water"}, move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 50, t = "water"}, --alterado v1.8 move8 = {name = "Scary Face", level = 65, cd = 50, dist = 10, target = 0, f = 0, t = "fire"}, move9 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Cacnea"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 30, t = "dark"}, move2 = {name = "Poison Sting", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Toxic Spikes", level = 21, cd = 28, dist = 1, target = 0, f = 50, t = "poison"}, move4 = {name = "Earthshock", level = 22, cd = 25, dist = 1, target = 0, f = 25, t = "ground"}, move5 = {name = "Night Slash", level = 25, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move6 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, move7 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, }, ["Cacturn"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 30, t = "dark"}, move2 = {name = "Dark Ball", level = 80, cd = 20, dist = 10, target = 1, f = 25, t = "dark"}, move3 = {name = "Poison Sting", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Toxic Spikes", level = 80, cd = 28, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Earthshock", level = 85, cd = 25, dist = 1, target = 0, f = 30, t = "ground"}, move6 = {name = "Sand Tomb", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "ground"}, move7 = {name = "Earthquake", level = 85, cd = 60, dist = 1, target = 0, f = 30, t = "ground"}, move8 = {name = "Frenzy Plant", level = 80, cd = 60, dist = 1, target = 0, f = 90, t = "grass"}, move9 = {name = "Night Slash", level = 80, cd = 10, dist = 1, target = 0, f = 60, t = "dark"}, move10 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, }, ["Budew"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move4 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Roselia"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move4 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move5 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Roserade"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move3 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move4 = {name = "Leaf Blade", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"}, move5 = {name = "Grass Knot", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"}, move6 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"}, move8 = {name = "Petal Dance", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move9 = {name = "Petal Tornado", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move10 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move12 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Gulpin"] = {move1 = {name = "Pound", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move2 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 30, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Poison Gas", level = 31, cd = 20, dist = 10, target = 0, f = 60, t = "poison"}, move5 = {name = "Gastro Acid", level = 32, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Protect", level = 33, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Swalot"] = {move1 = {name = "Pound", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move2 = {name = "Acid", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 54, t = "poison"}, move4 = {name = "Sludge", level = 82, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move5 = {name = "Swamp Mist", level = 83, cd = 15, dist = 10, target = 0, f = 30, t = "poison"}, move6 = {name = "Poison Gas", level = 84, cd = 20, dist = 10, target = 0, f = 30, t = "poison"}, move7 = {name = "Gastro Acid", level = 84, cd = 25, dist = 10, target = 1, f = 45, t = "poison"}, move8 = {name = "Venoshock",level = 85, cd = 80, dist = 1, target = 0, f = 50, t = "poison"}, move9 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Relicanth"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "rock"}, move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move4 = {name = "Ancient Power", level = 28, cd = 40, dist = 1, target = 1, f = 10, t = "normal"}, move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"}, move6 = {name = "Hydropump", level = 1, cd = 25, dist = 1, target = 0, f = 50, t = "water"}, move7 = {name = "Harden", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Clamperl"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 35, t = "water"}, move3 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 1, f = 35, t = "water"}, move4 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"}, move6 = {name = "Harden", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Huntail"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, move4 = {name = "Water Pulse", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 63, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Hydropump", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "water"}, move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"}, move8 = {name = "Agility", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gorebyss"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, move4 = {name = "Psychic", level = 60, cd = 15, dist = 4, target = 0, f = 65, t = "psychic"}, move5 = {name = "Hydropump", level = 63, cd = 45, dist = 1, target = 0, f = 60, t = "water"}, move6 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"}, move7 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 10, t = "normal"}, move8 = {name = "Aqua Ring", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Volbeat"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"}, move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"}, move5 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"}, move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"}, move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Illumise"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"}, move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"}, move5 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"}, move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Lotad"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 45, t = "water"}, move4 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move5 = {name = "Rain Dance", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"}, move6 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move7 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Lombre"] = {move1 = {name = "Absorb", level = 40, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Fury Swipes", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 62, t = "water"}, move4 = {name = "Bubblebeam", level = 40, cd = 20, dist = 1, target = 1, f = 1, t = "water"}, move5 = {name = "Waterfall", level = 40, cd = 35, dist = 1, target = 0, f = 30, t = "water"}, move6 = {name = "Scald", level = 43, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, move7 = {name = "Rain Dance", level = 45, cd = 40, dist = 4, target = 0, f = 60, t = "water"}, move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move9 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Ludicolo"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 52, t = "grass"}, move2 = {name = "Fury Swipes", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 62, t = "water"}, move4 = {name = "Bubblebeam", level = 50, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move5 = {name = "Waterfall", level = 50, cd = 35, dist = 1, target = 0, f = 40, t = "water"}, move6 = {name = "Scald", level = 52, cd = 40, dist = 1, target = 0, f = 30, t = "water"}, move7 = {name = "Hydropump", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "water"}, move8 = {name = "Rain Dance", level = 50, cd = 40, dist = 4, target = 0, f = 60, t = "water"}, move9 = {name = "Energy Ball", level = 55, cd = 60, dist = 1, target = 0, f = 50, t = "psychic"}, move10 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"}, move11 = {name = "Water Sport", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"}, }, ["Seedot"] = {move1 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move2 = {name = "Pound", level = 10, cd = 20, dist = 9, target = 1, f = 45, t = "grass"}, move3 = {name = "Razor Leaf", level = 10, cd = 10, dist = 9, target = 1, f = 35, t = "grass"}, move4 = {name = "Dark Pulse", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Faint Attack", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, }, ["Nuzleaf"] = {move1 = {name = "Pound", level = 30, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Razor Leaf", level = 30, cd = 10, dist = 9, target = 1, f = 105, t = "grass"}, move3 = {name = "Dark Pulse", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"}, move7 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiftry"] = {move1 = {name = "Pound", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 9, target = 1, f = 105, t = "grass"}, move3 = {name = "Dark Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 50, t = "dark"}, move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move6 = {name = "Grassy Terrain", level = 90, cd = 35, dist = 9, target = 0, f = 85, t = "grass"}, move7 = {name = "Leaf Storm", level = 90, cd = 70, dist = 9, target = 0, f = 70, t = "grass"}, move8 = {name = "Sunny Day", level = 92, cd = 40, dist = 9, target = 0, f = 0, t = "fire"}, move9 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Taillow"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "flying"}, move2 = {name = "Pluck", level = 35, cd = 10, dist = 1, target = 1, f = 30, t = "flying"}, move3 = {name = "Feather Dance", level = 30, cd = 8, dist = 1, target = 1, f = 40, t = "flying"}, move4 = {name = "Air Slash", level = 33, cd = 30, dist = 1, target = 0, f = 25, t = "flying"}, move5 = {name = "Tailwind", level = 30, cd = 40, dist = 1, target = 1, f = 25, t = "flying"}, move6 = {name = "Roost", level = 35, cd = 80, dist = 1, target = 1, f = 57, t = "flying"}, }, ["Swellow"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "flying"}, move2 = {name = "Feather Dance", level = 80, cd = 8, dist = 1, target = 1, f = 58, t = "flying"}, move3 = {name = "Pluck", level = 35, cd = 80, dist = 1, target = 1, f = 45, t = "flying"}, move4 = {name = "Wing Attack", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "flying"}, move5 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 57, t = "flying"}, move6 = {name = "Aerial Ace", level = 84, cd = 60, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Boomburst", level = 85, cd = 40, dist = 1, target = 0, f = 70, t = "normal"}, move8 = {name = "Sky Attack", level = 80, cd = 80, dist = 1, target = 0, f = 70, t = "flying"}, move9 = {name = "Tailwind", level = 86, cd = 40, dist = 1, target = 0, f = 45, t = "flying"}, move10 = {name = "Gust", level = 87, cd = 30, dist = 10, target = 0, f = 30, t = "flying"}, }, ["Ralts"] = {move1 = {name = "Charm", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Dazzling Gleam", level = 34, cd = 15, dist = 5, target = 1, f = 35, t = "normal"}, move3 = {name = "Instant Teleportation", level = 30, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"}, move5 = {name = "Psychic", level = 35, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"}, move6 = {name = "Healing Wish", level = 32, cd = 100, dist = 1, target = 0, f = 100, t = "psychic"}, move7 = {name = "Miracle Eye", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Kirlia"] = {move1 = {name = "Charm", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Dazzling Gleam", level = 64, cd = 15, dist = 5, target = 1, f = 35, t = "normal"}, move3 = {name = "Instant Teleportation", level = 60, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"}, move5 = {name = "Psychic", level = 60, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"}, move6 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"}, move7 = {name = "Draining Kiss", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Miracle Eye", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Gardevoir"] = {move1 = {name = "Charm", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Dazzling Gleam", level = 104, cd = 15, dist = 5, target = 1, f = 35, t = "normal"}, move3 = {name = "Instant Teleportation", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"}, move5 = {name = "Psychic", level = 100, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"}, move6 = {name = "Stored Pwer", level = 110, cd = 60, dist = 1, target = 0, f = 100, t = "psychic"}, move7 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"}, move8 = {name = "Moon Blast", level = 112, cd = 50, dist = 1, target = 0, f = 70, t = "normal"}, move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Mega - Gardevoir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1}, }, ["Slakoth"] = {move1 = {name = "Yawn", level = 20, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Scratch", level = 20, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Hammer Arm", level = 22, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Fury Swipes", level = 25, cd = 40, dist = 10, target = 1, f = 85, t = "normal"}, move5 = {name = "Focus Punch", level = 26, cd = 40, dist = 1, target = 1, f = 60, t = "fighting"}, move6 = {name = "Focus Blast", level = 28, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, }, ["Vigoroth"] = {move1 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Scratch", level = 50, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Faint Attack", level = 50, cd = 40, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Hammer Arm", level = 50, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"}, move5 = {name = "Fury Swipes", level = 52, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move6 = {name = "Focus Punch", level = 55, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"}, move7 = {name = "Focus Blast", level = 57, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"}, }, ["Nincada"] = {move1 = {name = "Sand Attack", level = 10, cd = 20, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Leech Life", level = 15, cd = 10, dist = 1, target = 1, f = 39, t = "bug"}, move3 = {name = "Fury Swipes", level = 10, cd = 20, dist = 1, target = 1, f = 85, t = "normal"}, move4 = {name = "Mud Slap", level = 12, cd = 25, dist = 1, target = 1, f = 50, t = "ground"}, move5 = {name = "Dig", level = 12, cd = 40, dist = 1, target = 0, f = 50, t = "ground"}, }, ["Ninjask"] = {move1 = {name = "Bug Bite", level = 80, cd = 8, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Silver Wind", level = 80, cd = 18, dist = 10, target = 1, f = 70, t = "bug"}, move3 = {name = "Fury Swipes", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "normal"}, move4 = {name = "X-Scissor", level = 84, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Swords Dance", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Substitute", level = 80, cd = 50, dist = 1, target = 0, f = 75, t = "normal"}, move7 = {name = "Confuse Ray", level = 80, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"}, move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, -- move9 = {name = "Speed Boost", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"}, -- move10 = {name = "Ninja Slice", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, -- Fazer Passivas: Ninja Slice(PxG) e Speed Boost(PxG) -- Fazer: Baton Pass(PxG) }, ["Shedinja"] = {move1 = {name = "Leech Life", level = 65, cd = 10, dist = 9, target = 1, f = 39, t = "bug"}, move2 = {name = "Silver Wind", level = 60, cd = 8, dist = 10, target = 1, f = 70, t = "bug"}, move3 = {name = "Shadow Ball", level = 60, cd = 10, dist = 10, target = 1, f = 65, t = "ghost"}, move4 = {name = "Confuse Ray", level = 60, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"}, move5 = {name = "Bug Buzz", level = 66, cd = 45, dist = 1, target = 0, f = 70, t = "bug"}, move6 = {name = "Shadow Counter", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, move7 = {name = "Wonder Guard", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "bug", passive = "sim"}, }, ["Whismur"] = {move1 = {name = "Super Sonic", level = 20, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Pound", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Hyper Voice", level = 20, cd = 25, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Hyper Beam", level = 26, cd = 45, dist = 1, target = 0, f = 65, t = "normal"}, move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Loudred"] = {move1 = {name = "Super Sonic", level = 50, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Hyper Voice", level = 50, cd = 40, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Hyper Beam", level = 55, cd = 45, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Exploud"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "dark"}, move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Pound", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "normal"}, move5 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"}, move6 = {name = "Echoed Voice", level = 85, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move7 = {name = "Boomburst", level = 95, cd = 40, dist = 1, target = 0, f = 80, t = "normal"}, move8 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, move9 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 100, t = "normal"}, move10 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, -- move11 = {name = "Leftovers", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Makuhita"] = {move1 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 40, cd = 20, dist = 1, target = 1, f = 60, t = "fighting"}, -- move3 = {name = "Leap Strike", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move3 = {name = "Cross Shop", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"}, move4 = {name = "Close Combat", level = 40, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"}, move5 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, -- move5 = {name = "SmellingSalt", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, -- move6 = {name = "Arm Thrust", level = 46, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"}, move7 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"}, -- Fazer: Arm Thrust, Vital Throw, SmellingSalt, Leap Strike e passive - Trick Fat - rock. (all PxG) -- Fazer/Colocar: Knock Off, Focus Punch(no lugar de harden?) }, ["Hariyama"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, -- move3 = {name = "Leap Strike", level = 105, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move3 = {name = "Rock Tomb", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "rock"}, move4 = {name = "Stone Edge", level = 82, cd = 20, dist = 1, target = 1, f = 71, t = "rock"}, move5 = {name = "Ground Chop", level = 83, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Close Combat", level = 83, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"}, move7 = {name = "Hammer Arm", level = 85, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"}, move8 = {name = "Focus Blast", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"}, -- move8 = {name = "Vital Throw", level = 108, cd = 20, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, -- move9 = {name = "SmellingSalt", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"}, }, ["Sableye"] = {move1 = {name = "Scratch", level = 60, cd = 8, dist = 1, target = 1, f = 36, t = "normal"}, move2 = {name = "Fury Swipes", level = 60, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move3 = {name = "Shadow Sphere", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "ghost"}, move4 = {name = "Faint Attack", level = 60, cd = 25, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Night Shade", level = 62, cd = 35, dist = 1, target = 0, f = 78, t = "dark"}, move6 = {name = "Shadow Claw", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "ghost"}, move7 = {name = "Agility", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Recover", level = 65, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mawile"] = {move1 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "dark"}, move3 = {name = "Play Rough", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move4 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"}, move5 = {name = "Flash Cannon", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "steel"}, move6 = {name = "Spit Up", level = 83, cd = 22, dist = 1, target = 0, f = 150, t = "normal"}, move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"}, move9 = {name = "Fake Tears", level = 86, cd = 52, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Aron"] = {move1 = {name = "Iron Head", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Mud Slap", level = 30, cd = 25, dist = 10, target = 1, f = 50, t = "ground"}, move3 = {name = "Stone Edge", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move4 = {name = "Metal Burst", level = 32, cd = 25, dist = 10, target = 0, f = 35, t = "steel"}, move5 = {name = "Metal Claw", level = 34, cd = 30, dist = 1, target = 1, f = 60, t = "steel"}, move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Lairon"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Iron Tail", level = 60, cd = 10, dist = 10, target = 1, f = 50, t = "steel"}, move3 = {name = "Mud Slap", level = 60, cd = 25, dist = 10, target = 1, f = 50, t = "ground"}, move4 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Metal Burst", level = 60, cd = 25, dist = 10, target = 0, f = 35, t = "steel"}, move6 = {name = "Metal Claw", level = 67, cd = 30, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Meteor Smash", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "steel"}, move8 = {name = "Harden", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Aggron"] = { move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"}, move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Mud Slap", level = 100, cd = 28, dist = 1, target = 1, f = 25, t = "ground"}, move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"}, move5 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"}, move6 = {name = "Metal Claw", level = 107, cd = 35, dist = 1, target = 1, f = 15, t = "steel"}, move7 = {name = "Meteor Smash", level = 100, cd = 40, dist = 1, target = 1, f = 40, t = "steel"}, move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"}, move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"}, move11 = {name = "Mega - Aggron", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1}, }, ["Meditite"] = {move1 = {name = "Low Kick", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"}, move2 = {name = "Mega Kick", level = 30, cd = 20, dist = 1, target = 1, f = 73, t = "fighting"}, move3 = {name = "Drain Punch", level = 30, cd = 35, dist = 1, target = 1, f = 73, t = "fighting"}, move4 = {name = "Confusion", level = 30, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 35, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"}, move6 = {name = "Hi Jump Kick", level = 50, cd = 50, dist = 1, target = 0, f = 10, t = "fighting"}, }, ["Medicham"] = {move1 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"}, move2 = {name = "Mega Kick", level = 80, cd = 15, dist = 1, target = 1, f = 73, t = "fighting"}, move3 = {name = "Drain Punch", level = 80, cd = 25, dist = 1, target = 1, f = 73, t = "fighting"}, move4 = {name = "Confusion", level = 80, cd = 40, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"}, move6 = {name = "Hi Jump Kick", level = 80, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"}, move7 = {name = "Meditate", level = 90, cd = 50, dist = 1, target = 0, f = 10, t = "psychic"}, move8 = {name = "Focus Energy", level = 90, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"}, move9 = {name = "Miracle Eye", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 40, t = "fighting", passive = "sim"}, }, ["Electrike"] = {move1 = {name = "Swift", level = 30, cd = 20, dist = 9, target = 1, f = 30, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 50, t = "electric"}, move5 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 150, t = "electric"}, move7 = {name = "Charge", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "electric"}, }, ["Manectric"] = {move1 = {name = "Roar", level = 90, cd = 50, dist = 9, target = 1, f = 30, t = "normal"}, move2 = {name = "Swift", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Spark", level = 80, cd = 10, dist = 9, target = 1, f = 50, t = "electric"}, move5 = {name = "Thunder Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"}, move6 = {name = "Thunder", level = 80, cd = 50, dist = 1, target = 0, f = 150, t = "electric"}, move7 = {name = "Discharge", level = 85, cd = 70, dist = 1, target = 0, f = 125, t = "electric"}, move8 = {name = "Wild Charge", level = 85, cd = 40, dist = 1, target = 0, f = 85, t = "electric"}, move9 = {name = "Magnetic Flux", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "electric"}, }, ["Plusle"] = {move1 = {name = "Sweet Kiss", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 70, t = "electric"}, move3 = {name = "Thunder Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "electric"}, move4 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Minun"] = {move1 = {name = "Spark", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Nuzzle", level = 35, cd = 40, dist = 9, target = 1, f = 70, t = "electric"}, move3 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"}, move4 = {name = "Fake Tears", level = 36, cd = 45, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Numel"] = {move1 = {name = "Rock Throw", level = 30, cd = 5, dist = 10, target = 1, f = 40, t = "rock"}, move2 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move3 = {name = "Rock Slide", level = 30, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move4 = {name = "Raging Blast", level = 35, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move5 = {name = "Inferno", level = 36, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Scary Face", level = 32, cd = 40, dist = 10, target = 0, f = 0, t = "fire"}, }, ["Camerupt"] = {move1 = {name = "Rock Throw", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "rock"}, move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move3 = {name = "Mud Bomb", level = 80, cd = 22, dist = 10, target = 1, f = 50, t = "ground"}, move4 = {name = "Volcano Burst", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Inferno", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"}, move7 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move8 = {name = "Scary Face", level = 82, cd = 40, dist = 10, target = 0, f = 0, t = "fire"}, }, ["Torkoal"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 10, target = 0, f = 40, t = "fire"}, move3 = {name = "Withdraw", level = 104, cd = 40, dist = 10, target = 0, f = 0, t = "ground"}, move4 = {name = "SmokeScreen", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "White Smoke", level = 100, cd = 45, dist = 1, target = 0, f = 60, t = "fire"}, move6 = {name = "Fireball", level = 100, cd = 20, dist = 1, target = 1, f = 45, t = "fire"}, move7 = {name = "Inferno", level = 110, cd = 70, dist = 1, target = 0, f = 150, t = "fire"}, move8 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move9 = {name = "Harden", level = 82, cd = 20, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Spoink"] = {move1 = {name = "Headbutt", level = 30, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Psywave", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 32, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"}, move4 = {name = "Psychic", level = 35, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"}, move5 = {name = "Confuse Ray", level = 35, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"}, move6 = {name = "Magic Coat", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Grumpig"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Shadow Wave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"}, move4 = {name = "Psychic", level = 80, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"}, move5 = {name = "Confuse Ray", level = 80, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"}, -- move5 = {name = "Teeter Dance", level = 85, cd = 45, dist = 10, target = 0, f = 120, t = "psychic"}, move6 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"}, move8 = {name = "Rest", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Trapinch"] = {move1 = {name = "Sand Attack", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 22, cd = 25, dist = 10, target = 1, f = 50, t = "ground"}, move5 = {name = "Dig", level = 25, cd = 40, dist = 1, target = 0, f = 70, t = "ground"}, move6 = {name = "Earth Power", level = 25, cd = 45, dist = 1, target = 0, f = 50, t = "ground"}, }, ["Vibrava"] = {move1 = {name = "Super Sonic", level = 50, cd = 25, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Rock Slide", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "rock"}, move3 = {name = "Sand Tomb", level = 52, cd = 25, dist = 1, target = 0, f = 110, t = "ground"}, move4 = {name = "Bulldoze", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "ground"}, move5 = {name = "Earthquake", level = 56, cd = 60, dist = 1, target = 0, f = 20, t = "ground"}, move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Flygon"] = {move1 = {name = "Super Sonic", level = 80, cd = 22, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Rock Slide", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "rock"}, move3 = {name = "Bulldoze", level = 80, cd = 25, dist = 1, target = 0, f = 50, t = "ground"}, move4 = {name = "Dragon Flight", level = 80, cd = 20, dist = 4, target = 1, f = 100, t = "dragon"}, move5 = {name = "Dragon Breath", level = 82, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move7 = {name = "Hyper Beam", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"}, move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Swablu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Pluck", level = 30, cd = 15, dist = 2, target = 1, f = 60, t = "flying"}, move3 = {name = "Sing", level = 30, cd = 40, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Dragon Breath", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Dragon Mist", level = 32, cd = 40, dist = 1, target = 0, f = 60, t = "dragon"}, move6 = {name = "Roost", level = 36, cd = 80, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Tailwind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Altaria"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Pluck", level = 85, cd = 10, dist = 2, target = 1, f = 60, t = "flying"}, move3 = {name = "Sing", level = 80, cd = 48, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Dragon Breath", level = 82, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move5 = {name = "Dragon Mist", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "dragon"}, move6 = {name = "Sky Attack", level = 85, cd = 40, dist = 1, target = 0, f = 195, t = "flying"}, move7 = {name = "Roost", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Tailwind", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Zangoose"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 10, t = "normal"}, move2 = {name = "Slash", level = 80, cd = 20, dist = 1, target = 1, f = 55, t = "normal"}, move3 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"}, move4 = {name = "Pursuit", level = 80, cd = 12, dist = 1, target = 1, f = 61, t = "dark"}, move5 = {name = "Razor Wind", level = 88, cd = 35, dist = 10, target = 0, f = 80, t = "normal"}, move6 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 61, t = "normal"}, move7 = {name = "Last Resort", level = 85, cd = 15, dist = 1, target = 0, f = 125, t = "normal"}, move8 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Taunt", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "Dark"}, --Passiva - Toxic Boost - normal. --Passive - Immunity - normal. }, ["Seviper"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "dark"}, move2 = {name = "Poison Fang", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "poison"}, move3 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Toxic", level = 80, cd = 30, dist = 10, target = 0, f = 50, t = "poison"}, move5 = {name = "Gastro Acid", level = 82, cd = 32, dist = 10, target = 1, f = 85, t = "poison"}, move6 = {name = "Venomous Gale", level = 85, cd = 80, dist = 10, target = 1, f = 85, t = "poison"}, move7 = {name = "Venoshock",level = 80, cd = 80, dist = 10, target = 0, f = 90, t = "poison"}, move8 = {name = "Shed Skin", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, move9 = {name = "Viper's Fang", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Corphish"] = {move1 = {name = "Bubbles", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 30, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Crabhammer", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move4 = {name = "Dark Pulse", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move5 = {name = "Night Slash", level = 38, cd = 22, dist = 1, target = 0, f = 70, t = "dark"}, move6 = {name = "Harden", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Swords Dance", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Crawdaunt"] = {move1 = {name = "Bubbles", level = 85, cd = 12, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Dark Pulse", level = 80, cd = 15, dist = 1, target = 0, f = 70, t = "dark"}, move4 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"}, move5 = {name = "Crabhammer", level = 80, cd = 18, dist = 1, target = 1, f = 60, t = "water"}, move6 = {name = "Guillotine", level = 82, cd = 30, dist = 1, target = 1, f = 70, t = "normal"}, move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 82, t = "dark"}, move8 = {name = "Aqua Jet", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "water"}, move9 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Baltoy"] = {move1 = {name = "Mud Slap", level = 30, cd = 25, dist = 9, target = 1, f = 50, t = "ground"}, move2 = {name = "Extrasensory", level = 30, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"}, move3 = {name = "Psybeam", level = 30, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psychic", level = 33, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Earth Power", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, move6 = {name = "Guard Split", level = 35, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Claydol"] = { move1 = {name = "Mud Shot", level = 80, cd = 25, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Extrasensory", level = 80, cd = 15, dist = 1, target = 0, f = 100, t = "psychic"}, move3 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psyshock", level = 80, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Earth Power", level = 83, cd = 35, dist = 1, target = 0, f = 100, t = "ground"}, move6 = {name = "Earthquake", level = 86, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move7 = {name = "Sand Storm", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "ground"}, move8 = {name = "Heal Block", level = 80, cd = 80, dist = 1, target = 0, f = 80, t = "psychic"}, move9 = {name = "Guard Split", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Protect", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Anorith"] = { move1 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 20, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, move3 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "rock"}, move4 = {name = "Fury Cutter", level = 25, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Stone Edge", level = 20, cd = 20, dist = 1, target = 1, f = 33, t = "rock"}, move6 = {name = "Hunter Mark", level = 20, cd = 40, dist = 5, target = 1, f = 50, t = "normal"}, move7 = {name = "X-Scissor", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, }, ["Armaldo"] = { move1 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, move3 = {name = "Rock Tomb", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "rock"}, move4 = {name = "Fury Cutter", level = 105, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Crush Claw", level = 100, cd = 40, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 1, target = 1, f = 33, t = "rock"}, move6 = {name = "Hunter Mark", level = 100, cd = 60, dist = 5, target = 1, f = 50, t = "normal"}, move7 = {name = "X-Scissor", level = 105, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move9 = {name = "Rock Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "rock"}, move10 = {name = "Protect", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Feebas"] = { move1 = {name = "Tackle", level = 10, cd = 8, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Splash", level = 10, cd = 4, dist = 10, target = 1, f = 0, t = "water"}, }, ["Castform"] = { move1 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"}, }, ["Castform Fire"] = { move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 15, t = "ghost"}, move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 10, t = "fire"}, move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "fire"}, move5 = {name = "Eruption", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "fire"}, move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Magma Storm", level = 100, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"}, }, ["Castform Water"] = { move1 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move2 = {name = "Bubbles", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "water"}, move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 70, t = "electric"}, move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move6 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 125, t = "electric"}, move7 = {name = "Electro Field", level = 100, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"}, }, ["Castform Ice"] = { move1 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"}, move2 = {name = "Ice Shards", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "ice"}, move3 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move4 = {name = "Icy Wind", level = 100, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Powder Snow", level = 100, cd = 40, dist = 1, target = 0, f = 30, t = "ice"}, move6 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 110, t = "ice"}, move7 = {name = "Blizzard", level = 100, cd = 80, dist = 1, target = 0, f = 150, t = "ice"}, move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"}, }, ["Kecleon"] = {move1 = {name = "Lick", level = 80, cd = 20, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 65, t = "ghost"}, move3 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"}, move5 = {name = "Camouflage", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Shadow Sneak", level = 85, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"}, move7 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 90, t = "rock"}, move8 = {name = "Shadow Claw", level = 80, cd = 40, dist = 1, target = 0, f = 110, t = "ghost"}, }, ["Shuppet"] = {move1 = {name = "Shadow Ball", level = 30, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"}, move2 = {name = "Shadow Sphere", level = 30, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Invisible", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Dark Accurate", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Banette"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"}, move2 = {name = "Shadow Sphere", level = 80, cd = 15, dist = 10, target = 1, f = 70, t = "ghost"}, move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Ominous Wind", level = 85, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"}, move5 = {name = "Shadow Storm", level = 86, cd = 70, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 60, t = "ghost"}, move8 = {name = "Torment", level = 85, cd = 70, dist = 1, target = 0, f = 20, t = "dark"}, move9 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Cursed Body", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, move11 = {name = "Insomnia", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Duskull"] = {move1 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 105, t = "ghost"}, move2 = {name = "Shadow Punch", level = 44, cd = 20, dist = 1, target = 1, f = 75, t = "ghost"}, move3 = {name = "Night Shade", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"}, move4 = {name = "Confuse Ray", level = 40, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"}, move5 = {name = "Dark Accurate", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Dusclops"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"}, move2 = {name = "Shadow Punch", level = 84, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"}, move3 = {name = "Night Shade", level = 84, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"}, move4 = {name = "Confuse Ray", level = 90, cd = 32, dist = 10, target = 1, f = 41, t = "ghost"}, move5 = {name = "Hex", level = 84, cd = 35, dist = 1, target = 0, f = 75, t = "electric"}, move6 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move7 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Tropius"] = {move1 = {name = "Seed Bomb", level = 100, cd = 40, dist = 1, target = 0, f = 125, t = "grass"}, move2 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move4 = {name = "Magical Leaf", level = 100, cd = 25, dist = 10, target = 1, f = 33, t = "grass"}, move5 = {name = "Air Slash", level = 103, cd = 35, dist = 1, target = 0, f = 100, t = "flying"}, move6 = {name = "Stomp", level = 105, cd = 25, dist = 1, target = 0, f = 90, t = "normal"}, move7 = {name = "Petal Tornado", level = 110, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, move8 = {name = "Leaf Storm", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "grass"}, move9 = {name = "Growth", level = 100, cd = 40, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Snorunt"] = {move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move2 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"}, move3 = {name = "Ice Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "ice"}, move4 = {name = "Icy Wind", level = 30, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Ice Beam", level = 32, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Frost Power", level = 36, cd = 40, dist = 1, target = 0, f = 195, t = "ice"}, }, ["Glalie"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move2 = {name = "Ice Shards", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "ice"}, move3 = {name = "Ice Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "ice"}, move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Powder Snow", level = 80, cd = 40, dist = 1, target = 0, f = 30, t = "ice"}, move6 = {name = "Frost Power", level = 80, cd = 40, dist = 1, target = 0, f = 195, t = "ice"}, move7 = {name = "Sheer Cold", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "ice"}, move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"}, move9 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"}, }, ["Spheal"] = {move1 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"}, move2 = {name = "Ice Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move3 = {name = "Ice Beam", level = 30, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move4 = {name = "Ice Ball", level = 30, cd = 28, dist = 10, target = 1, f = 45, t = "ice"}, move5 = {name = "Frost Breath", level = 32, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move6 = {name = "Powder Snow", level = 38, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Defense Curl", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Sealeo"] = {move1 = {name = "Ice Shards", level = 60, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move2 = {name = "Ice Fang", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move3 = {name = "Ice Beam", level = 64, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move4 = {name = "Ice Ball", level = 68, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move5 = {name = "Frost Breath", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move6 = {name = "Powder Snow", level = 75, cd = 30, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Aurora Beam", level = 75, cd = 25, dist = 1, target = 0, f = 110, t = "ice"}, move8 = {name = "Blizzard", level = 75, cd = 80, dist = 1, target = 0, f = 150, t = "ice"}, move9 = {name = "Defense Curl", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Walrein"] = {move1 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move2 = {name = "Ice Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move3 = {name = "Ice Beam", level = 85, cd = 20, dist = 1, target = 0, f = 125, t = "ice"}, move4 = {name = "Ice Ball", level = 90, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move5 = {name = "Frost Breath", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move6 = {name = "Powder Snow", level = 90, cd = 30, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Aurora Beam", level = 90, cd = 25, dist = 1, target = 0, f = 110, t = "ice"}, move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"}, move9 = {name = "Rest", level = 95, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Bagon"] = {move1 = {name = "Bite", level = 40, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dragon Tail", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"}, move4 = {name = "Dragon Claw", level = 40, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 42, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Dragon Pulse", level = 45, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"}, move7 = {name = "Scary Face", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shelgon"] = {move1 = {name = "Bite", level = 70, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dragon Tail", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"}, move4 = {name = "Dragon Claw", level = 70, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 72, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Dragon Pulse", level = 75, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"}, move7 = {name = "Draco Meteor", level = 76, cd = 60, dist = 1, target = 0, f = 110, t = "dragon"}, move8 = {name = "Scary Face", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Beldum"] = {move1 = {name = "Iron Head", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8 move2 = {name = "Psy Pulse", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Hammer Arm", level = 50, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"}, move4 = {name = "Psychic", level = 50, cd = 35, dist = 1, target = 0, f = 60, t = "psychic"}, move5 = {name = "Metal Claw", level = 57, cd = 40, dist = 1, target = 1, f = 60, t = "steel"}, }, ["Metang"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8 move2 = {name = "Psy Pulse", level = 60, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Hammer Arm", level = 62, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"}, move4 = {name = "Confusion", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move5 = {name = "Psychic", level = 64, cd = 32, dist = 1, target = 0, f = 65, t = "psychic"}, move6 = {name = "Metal Claw", level = 65, cd = 40, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Meteor Smash", level = 66, cd = 35, dist = 1, target = 1, f = 150, t = "steel"}, move8 = {name = "Flash Cannon", level = 66, cd = 50, dist = 1, target = 0, f = 40, t = "steel"}, move9 = {name = "Iron Defense", level = 68, cd = 40, dist = 1, target = 0, f = 0, t = "steel"}, move10 = {name = "Miracle Eye", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Lucario"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, move3 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"}, move4 = {name = "Metal Claw", level = 80, cd = 32, dist = 1, target = 1, f = 60, t = "steel"}, move5 = {name = "Bullet Punch", level = 80, cd = 32, dist = 10, target = 0, f = 85, t = "fighting"}, move6 = {name = "Bone Rush", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ground"}, move7 = {name = "Aura Sphere", level = 80, cd = 40, dist = 1, target = 1, f = 120, t = "fighting"}, move8 = {name = "Swords Dance", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "fighting", passive = "sim"}, move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Shiny Lucario"] = {move1 = {name = "Quick Attack", level = 120, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 120, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, move3 = {name = "Close Combat", level = 120, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"}, move4 = {name = "Metal Claw", level = 120, cd = 28, dist = 1, target = 1, f = 60, t = "steel"}, move5 = {name = "Bullet Punch", level = 120, cd = 28, dist = 10, target = 0, f = 85, t = "fighting"}, move6 = {name = "Bone Rush", level = 120, cd = 35, dist = 1, target = 0, f = 80, t = "ground"}, move7 = {name = "Aura Sphere", level = 120, cd = 30, dist = 1, target = 1, f = 120, t = "fighting"}, move8 = {name = "Swords Dance", level = 120, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 10, t = "fighting", passive = "sim"}, move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Wailord"] = {move1 = {name = "Heavy Slam", level = 65, cd = 40, dist = 1, target = 0, f = 95, t = "steel"}, move2 = {name = "Bubbles", level = 150, cd = 15, dist = 1, target = 1, f = 70, t = "water"}, move3 = {name = "Waterball", level =150, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move4 = {name = "Water Gun", level = 150, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Bubble Blast", level = 150, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Surf", level = 150, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move8 = {name = "Hydropump", level = 150, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Rest", level = 150, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, -- Fazer: Water Spout, Brine e Heavy Slam }, -- ~~ BOSSES ~~ -- ["Electivire"] = {move1 = {name = "Swift", level = 150, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move6 = {name = "Cross Shop", level = 154, cd = 45, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Focus Blast", level = 150, cd = 50, dist = 1, target = 0, f = 100, t = "fighting"}, move8 = {name = "Earthquake", level = 155, cd = 60, dist = 1, target = 0, f = 20, t = "grass"}, move9 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"}, move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "electric", passive = "sim"}, }, ["Magmortar"] = {move1 = {name = "Volcano Shot", level = 150, cd = 22, dist = 2, target = 1, f = 80, t = "fire"}, move2 = {name = "Ember", level = 150, cd = 8, dist = 1, target = 1, f = 80, t = "fire"}, move3 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "SmokeScreen", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Fireball", level = 150, cd = 18, dist = 10, target = 1, f = 150, t = "fire"}, move6 = {name = "Hyper Beam", level = 160, cd = 60, dist = 1, target = 0, f = 190, t = "normal"}, move7 = {name = "Sunny Day", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Inferno", level = 150, cd = 30, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Magma Storm", level = 155, cd = 60, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "fire", passive = "sim"}, }, ["Milotic"] = {move1 = {name = "Aqua Tail", level = 150, cd = 8, dist = 10, target = 1, f = 50, t = "water"}, move2 = {name = "Wrap", level = 150, cd = 28, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Water Gun", level = 150, cd = 18, dist = 1, target = 0, f = 110, t = "water"}, move4 = {name = "Water Pulse", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move5 = {name = "Twister", level = 154, cd = 35, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Waterfall", level = 150, cd = 35, dist = 1, target = 0, f = 110, t = "water"}, move7 = {name = "Hydropump", level = 158, cd = 60, dist = 1, target = 0, f = 170, t = "water"}, move8 = {name = "Rain Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "water"}, move9 = {name = "Aqua Ring", level = 150, cd = 100, dist = 1, target = 0, f = 0, t = "water"}, }, ["Salamence"] = {move1 = {name = "Bite", level = 150, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 150, cd = 12, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dragon Tail", level = 150, cd = 12, dist = 1, target = 1, f = 75, t = "dragon"}, move4 = {name = "Dragon Claw", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 152, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Dragon Pulse", level = 155, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"}, move7 = {name = "Hyper Beam", level = 155, cd = 45, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Draco Meteor", level = 156, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"}, move9 = {name = "Outrage", level = 157, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"}, move10 = {name = "Scary Face", level = 158, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Metagross"] = {move1 = {name = "Iron Head", level = 150, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8 move2 = {name = "Psy Pulse", level = 150, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Hammer Arm", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"}, move4 = {name = "Confusion", level = 150, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move5 = {name = "Psychic", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"}, move6 = {name = "Metal Claw", level = 157, cd = 32, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Meteor Smash", level = 150, cd = 35, dist = 1, target = 1, f = 150, t = "steel"}, move8 = {name = "Flash Cannon", level = 158, cd = 45, dist = 1, target = 0, f = 40, t = "steel"}, move9 = {name = "Iron Defense", level = 154, cd = 40, dist = 1, target = 0, f = 0, t = "steel"}, move10 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Absol"] = {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Shadowave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"}, move5 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move6 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"}, move8 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"}, move9 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, move10 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"}, move12 = {name = "Mega - Absol", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1}, }, ["Tangrowth"] = {move1 = {name = "Leech Seed", level = 150, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move2 = {name = "Vine Whip", level = 150, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Power Whipe", level = 155, cd = 15, dist = 1, target = 0, f = 150, t = "grass"}, move4 = {name = "Ancient Power", level = 155, cd = 30, dist = 1, target = 0, f = 100, t = "rock"}, move5 = {name = "Wrap", level = 150, cd = 22, dist = 10, target = 1, f = 1, t = "normal"}, move6 = {name = "Leaf Storm", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "grass"}, move7 = {name = "Poison Powder", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 150, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"}, move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Rhyperior"] = {move1 = {name = "Horn Attack", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 150, cd = 20, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Rock Throw", level = 150, cd = 25, dist = 10, target = 1, f = 70, t = "rock"}, move4 = {name = "Rock Tomb", level = 150, cd = 30, dist = 10, target = 1, f = 85, t = "rock"}, move5 = {name = "Bulldoze", level = 153, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move6 = {name = "Earthquake", level = 157, cd = 25, dist = 1, target = 0, f = 40, t = "ground"}, move7 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"}, move8 = {name = "Hammer Arm", level = 155, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move9 = {name = "Drill Run", level = 155, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move10 = {name = "Scary Face", level = 157, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Dusknoir"] = {move1 = {name = "Shadow Ball", level = 150, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"}, move2 = {name = "Shadow Punch", level = 150, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"}, move3 = {name = "Night Shade", level = 154, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"}, move4 = {name = "Ominous Wind", level = 150, cd = 50, dist = 1, target = 1, f = 75, t = "ghost"}, move5 = {name = "Shadow Sneak", level = 155, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"}, move6 = {name = "Hex", level = 155, cd = 35, dist = 1, target = 0, f = 75, t = "ghost"}, move7 = {name = "Curse", level = 156, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move8 = {name = "Dark Accurate", level = 158, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Slaking"] = {move1 = {name = "Slash", level = 150, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Scratch", level = 150, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Faint Attack", level = 150, cd = 40, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Hammer Arm", level = 150, cd = 35, dist = 1, target = 0, f = 150, t = "fighting"}, move5 = {name = "Fury Swipes", level = 150, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move6 = {name = "Focus Punch", level = 150, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"}, move7 = {name = "Focus Blast", level = 155, cd = 50, dist = 1, target = 0, f = 150, t = "fighting"}, move8 = {name = "Mega Punch", level = 156, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move9 = {name = "Strafe", level = 156, cd = 38, dist = 1, target = 0, f = 0, t = "normal"}, }, -- ~~ Tower ~~ ["Shiny Scizor"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 30, t = "normal"}, move2 = {name = "Iron Head", level = 150, cd = 20, dist = 1, target = 1, f = 170, t = "steel"}, move3 = {name = "Wing Blade", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "steel"}, move4 = {name = "Red Fury", level = 150, cd = 15, dist = 1, target = 1, f = 145, t = "bug"}, move6 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 135, t = "bug"}, move7 = {name = "Agility", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Swords Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Flash Cannon", level = 150, cd = 40, dist = 1, target = 0, f = 125, t = "steel"}, move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 110, t = "bug", passive = "sim"}, }, ["Shiny Salamence"] = {move1 = {name = "Bite", level = 150, cd = 12, dist = 1, target = 1, f = 120, t = "dark"}, move2 = {name = "Crunch", level = 150, cd = 16, dist = 1, target = 1, f = 130, t = "dark"}, move3 = {name = "Dragon Tail", level = 150, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"}, move4 = {name = "Dragon Claw", level = 150, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 155, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Dragon Pulse", level = 150, cd = 24, dist = 1, target = 0, f = 170, t = "dragon"}, move7 = {name = "Wing Attack", level = 150, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Hyper Beam", level = 155, cd = 35, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Draco Meteor", level = 165, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"}, move10 = {name = "Scary Face", level = 150, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Electivire"] = {move1 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Thunder Wave", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"}, move6 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Thunder", level = 150, cd = 28, dist = 1, target = 0, f = 125, t = "electric"}, move8 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"}, move9 = {name = "Wild Charge", level = 165, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, move10 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 125, t = "electric"}, move11 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 90, t = "electric", passive = "sim"}, }, ["Shiny Magmortar"] = {move1 = {name = "Ember", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Fireball", level = 150, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move5 = {name = "Fire Punch", level = 150, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, move6 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, move7 = {name = "Fire Blast", level = 150, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move8 = {name = "Hyper Beam", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Magma Storm", level = 155, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, -- ~~~ MEGAS ~~ ["Mega Aggron"] = { move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"}, move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Mud Slap", level = 100, cd = 25, dist = 1, target = 1, f = 25, t = "ground"}, move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"}, move5 = {name = "Metal Burst", level = 100, cd = 25, dist = 1, target = 1, f = 30, t = "steel"}, move6 = {name = "Metal Claw", level = 107, cd = 30, dist = 1, target = 1, f = 30, t = "steel"}, move7 = {name = "Meteor Smash", level = 100, cd = 35, dist = 1, target = 1, f = 40, t = "steel"}, move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"}, move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"}, }, ["Mega Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 25, t = "dark"}, move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 25, t = "dark"}, --opicional move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "rock"}, move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 25, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 25, t = "normal"}, move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 25, t = "ground"}, move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 25, t = "ghost"}, }, ["Mega Blaziken"] = {move1 = {name = "Quick Attack", level = 100, cd = 12, dist = 1, target = 1, f = 10, t = "normal"}, move2 = {name = "Ember", level = 100, cd = 7, dist = 10, target = 1, f = 10, t = "fire"}, move3 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 10, t = "fire"}, move4 = {name = "Fire Fist", level = 100, cd = 12, dist = 8, target = 1, f = 10, t = "normal"}, move5 = {name = "Blaze Kick", level = 100, cd = 28, dist = 10, target = 1, f = 10, t = "fire"}, move6 = {name = "Hi Jump Kick", level = 100, cd = 28, dist = 1, target = 0, f = 10, t = "fire"}, move7 = {name = "Sky Uppercut", level = 105, cd = 54, dist = 1, target = 1, f = 10, t = "fire"}, move8 = {name = "Volcano Burst", level = 105, cd = 54, dist = 1, target = 0, f = 10, t = "fire"}, move9 = {name = "Flare Blitz", level = 107, cd = 54, dist = 1, target = 0, f = 1, t = "fire"}, move10 = {name = "Bulk Up", level = 31, cd = 110, dist = 1, target = 0, f = 10, t = "fire"}, }, ["Mega Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Dragon Tail", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "dragon"}, move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move6 = {name = "Power Gem", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Dragon mist", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "dragon"}, move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "dragon"}, move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, --fazer signal beam move10 = {name = "Outrage", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, }, ["Mega Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65 move4 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"}, move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "grass"}, move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move8 = {name = "Earthquake", level = 85, cd = 25, dist = 1, target = 0, f = 15, t = "grass"}, move9 = {name = "Sunny Day", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "grass"}, move11 = {name = "Thick Fat", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"}, }, ["Mega Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "dark"}, move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "fighting"}, move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 25, t = "dark"}, move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"}, move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 25, t = "ground"}, move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "ground", passive = "sim"}, move11 = {name = "Parental Bond", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "ground", passive = "sim"}, }, ["Mega Scizor"] = {move1 = {name = "Swift", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 50, t = "steel"}, --alterado v1.8 move3 = {name = "Compass Slash", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "bug"}, move4 = {name = "Metal Claw", level = 104, cd = 15, dist = 1, target = 1, f = 28, t = "steel"}, -- tem q ser 28 pq nele o metal claw ataca 2 vezes (2 danos) move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 60, t = "steel"}, move6 = {name = "Pursuit", level = 100, cd = 30, dist = 1, target = 1, f = 65, t = "bug"}, move7 = {name = "Mega Wing", level = 115, cd = 30, dist = 10, target = 0, f = 80, t = "steel"}, move8 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move9 = {name = "Steel Defense", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "steel"}, move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, }, ["Mega Absol"] = {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 30, t = "normal"}, move2 = {name = "Dark Ball", level = 130, cd = 20, dist = 9, target = 1, f = 50, t = "dark"}, move3 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Dark Wave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"}, move5 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move6 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move8 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"}, move10 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, move11 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move12 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"}, }, ["Mega Sceptile"] = {move1 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move2 = {name = "Magical Leaf", level = 90, cd = 20, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move4 = {name = "Air Slash", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "flying"}, move5 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Giga Drain", level = 105, cd = 25, dist = 1, target = 1, f = 120, t = "grass"}, move9 = {name = "Leaves Fury", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "grass"}, move10 = {name = "Sunny Day", level = 160, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass"}, }, ["Mega Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, -- move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move3 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"}, move4 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"}, move5 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"}, move6 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Wing Attack", level = 102, cd = 24, dist = 1, target = 0, f = 75, t = "flying"}, -- move7 = {name = "Hurricane", level = 110, cd = 50, dist = 1, target = 0, f = 15, t = "flying"}, move8 = {name = "Aeroblast", level = 104, cd = 90, dist = 1, target = 0, f = 190, t = "flying"}, move9 = {name = "Brave Bird", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, move10 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, -- move9 = {name = "Roost", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, -- ~~ Megas ~~ -- } Editado Junho 8, 2019 por leonidasc Link para o comentário Compartilhar em outros sites More sharing options...
0 Yan Oliveira 211 Postado Junho 8, 2019 Share Postado Junho 8, 2019 4 minutos atrás, leonidasc disse: movestable = { ["Bulbasaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Leech Seed", level = 1, cd = 40, dist = 10, target = 1, f = 1, t = "grass"}, move4 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, -- move4 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Bullet Seed", level = 22, cd = 35, dist = 10, target = 1, f = 8, t = "grass"}, move6 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 108, t = "grass"}, -- move7 = {name = "Sleep Powder", level = 28, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 21, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ivysaur"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 26, t = "normal"}, move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 30, t = "grass"}, move3 = {name = "Leech Seed", level = 40, cd = 60, dist = 10, target = 1, f = 1, t = "grass"}, move4 = {name = "Vine Whip", level = 40, cd = 20, dist = 1, target = 0, f = 43, t = "grass"}, move5 = {name = "Bullet Seed", level = 40, cd = 35, dist = 10, target = 1, f = 15, t = "grass"}, -- move5 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 68, t = "grass"}, move7 = {name = "Solar Beam", level = 48, cd = 60, dist = 1, target = 0, f = 79, t = "grass"}, move8 = {name = "Sleep Powder", level = 44, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 40, t = "grass"}, move4 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 45, t = "grass"}, move5 = {name = "Bullet Seed", level = 80, cd = 35, dist = 10, target = 1, f = 13, t = "grass"}, -- move6 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 48, t = "grass"}, move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "grass"}, move8 = {name = "Giga Drain", level = 86, cd = 25, dist = 1, target = 1, f = 50, t = "grass"}, move9 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 65, t = "grass"}, move10 = {name = "Sleep Powder", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Poison Powder", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move12 = {name = "Mega - Venusaur", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1}, }, ["Charmander"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 1, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 1, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move4 = {name = "Fireball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "fire"}, move5 = {name = "Fire Fang", level = 22, cd = 20, dist = 1, target = 1, f = 68, t = "fire"}, move6 = {name = "Fire Blast", level = 26, cd = 60, dist = 1, target = 0, f = 94, t = "fire"}, move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 35, t = "normal"}, move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 28, t = "fire"}, move3 = {name = "Flamethrower", level = 40, cd = 20, dist = 1, target = 0, f = 41, t = "fire"}, move4 = {name = "Fireball", level = 40, cd = 25, dist = 10, target = 1, f = 53, t = "fire"}, move5 = {name = "Fire Fang", level = 40, cd = 20, dist = 1, target = 1, f = 31, t = "fire"}, move6 = {name = "Raging Blast", level = 45, cd = 30, dist = 1, target = 0, f = 52, t = "fire"}, move7 = {name = "Fire Blast", level = 48, cd = 60, dist = 1, target = 0, f = 70, t = "fire"}, move8 = {name = "Rage", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 41, t = "fire"}, move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 65, t = "fire"}, move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 52, t = "fire"}, move6 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 72, t = "fire"}, move7 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 86, t = "flying"}, move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 58, t = "flying"}, move9 = {name = "Magma Storm", level = 90, cd = 70, dist = 1, target = 0, f = 65, t = "fire"}, move10 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 150, t = "poison"}, move11 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1}, }, ["Squirtle"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 1, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 1, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 28, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Harden", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 27, t = "water"}, move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 40, cd = 25, dist = 10, target = 1, f = 34, t = "water"}, move5 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 38, t = "water"}, move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 53, t = "water"}, move7 = {name = "Hydro Cannon", level = 48, cd = 60, dist = 1, target = 0, f = 63, t = "water"}, move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Blastoise"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 57, t = "normal"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 34, t = "water"}, move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 47, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 25, dist = 10, target = 1, f = 40, t = "water"}, move5 = {name = "Water Pulse", level = 82, cd = 25, dist = 1, target = 0, f = 62, t = "water"}, move6 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 44, t = "water"}, move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 63, t = "water"}, move8 = {name = "Cannon Ball", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"}, move9 = {name = "Hydropump", level = 90, cd = 90, dist = 1, target = 0, f = 55, t = "water"}, move10 = {name = "Harden", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega - Blastoise", level = 80, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1}, -- fazer withdraw passiva? }, ["Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "bug"}, move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Metapod"] = {move1 = {name = "String Shot", level = 10, cd = 10, dist = 10, target = 1, f = 0, t = "bug"}, move2 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Butterfree"] = {move1 = {name = "Super Sonic", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Silver Wind", level = 30, cd = 25, dist = 10, target = 1, f = 70, t = "bug"}, move3 = {name = "Whirlwind", level = 32, cd = 25, dist = 1, target = 0, f = 72, t = "flying"}, move4 = {name = "Confusion", level = 34, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psybeam", level = 36, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Air Cutter", level = 38, cd = 40, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Sleep Powder", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Safeguard", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Weedle"] = {move1 = {name = "Horn Attack", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, }, ["Kakuna"] = {move1 = {name = "String Shot", level = 10, cd = 9, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 10, cd = 8, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Beedrill"] = {move1 = {name = "String Shot", level = 30, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move6 = {name = "Toxic Spikes", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "poison"}, move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10 = {name = "Mega - Beedrill", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1}, }, ["Mega Beedrill"] = {move1 = {name = "Fury Attack", level = 50, cd = 10, dist = 1, target = 1, f = 30, t = "normal"}, move2 = {name = "Twineedle", level = 50, cd = 16, dist = 9, target = 1, f = 47, t = "bug"}, -- move2 = {name = "Poison Jab", level = 30, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Cross Poison", level = 84, cd = 26, dist = 1, target = 0, f = 70, t = "poison"}, move5 = {name = "Fury Cutter", level = 35, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move6 = {name = "Pin Missile", level = 35, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Toxic Spikes", level = 32, cd = 28, dist = 1, target = 0, f = 50, t = "poison"}, move8 = {name = "Solar Beam", level = 55, cd = 32, dist = 1, target = 0, f = 190, t = "grass"}, move9 = {name = "Strafe", level = 21, cd = 38, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, -- move7 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"}, -- move7 = {name = "Rage", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, -- move2 = {name = "Twineedle", level = 50, cd = 10, dist = 4, target = 1, f = 47, t = "bug"}, -- move3 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, }, ["Pidgey"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 3, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 8, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, }, ["Pidgeotto"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 20, cd = 22, dist = 1, target = 0, f = 72, t = "flying"}, move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Wing Attack", level = 25, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Aeroblast", level = 30, cd = 100, dist = 1, target = 0, f = 190, t = "flying"}, -- move7 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Pidgeot"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 80, cd = 22, dist = 1, target = 0, f = 35, t = "flying"}, move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 26, t = "flying"}, move5 = {name = "Wing Attack", level = 82, cd = 30, dist = 1, target = 0, f = 32, t = "flying"}, move6 = {name = "Hurricane", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Aeroblast", level = 84, cd = 100, dist = 1, target = 0, f = 65, t = "flying"}, move8 = {name = "Agility", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 85, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Brave Bird", level = 86, cd = 20, dist = 10, target = 0, f = 50, t = "normal"}, -- move9 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, move11 = {name = "Mega - Pidgeot", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "flying", mega = 1}, }, ["Rattata"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Super Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal"}, }, ["Raticate"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 30, cd = 13, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Pursuit", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move5 = {name = "Super Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "normal"}, move6 = {name = "Scary Face", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Spearow"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 10, cd = 12, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Agility", level = 10, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Fearow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move4 = {name = "Whirlwind", level = 50, cd = 22, dist = 1, target = 0, f = 65, t = "flying"}, move5 = {name = "Air Cutter", level = 50, cd = 30, dist = 1, target = 0, f = 45, t = "flying"}, move6 = {name = "Wing Attack", level = 52, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Aerial Ace", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Agility", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ekans"] = {move1 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Poison Fang", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move3 = {name = "Sting Gun", level = 12, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move5 = {name = "Fear", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Arbok"] = {move1 = {name = "Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Poison Fang", level = 35, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move3 = {name = "Sting Gun", level = 37, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Wrap", level = 35, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, -- move5 = {name = "Pin Missile", level = 43, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move5 = {name = "Gunk Shot", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "poison"}, move6 = {name = "Acid", level = 35, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move7 = {name = "Iron Tail", level = 35, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move8 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, }, ["Pikachu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Bolt", level = 35, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move3 = {name = "Thunder Wave", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move4 = {name = "Thunder Punch", level = 35, cd = 40, dist = 1, target = 1, f = 75, t = "electric"}, move5 = {name = "Iron Tail", level = 35, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 125, t = "electric"}, move7 = {name = "Electric Storm", level = 42, cd = 25, dist = 1, target = 0, f = 150, t = "electric"}, move8 = {name = "Agility", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Double Team", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Raichu"] = {move1 = {name = "Mega Kick", level = 80, cd = 40, dist = 1, target = 1, f = 95, t = "fighting"}, move2 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Thunder Punch", level = 80, cd = 40, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 80, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Body Slam", level = 85, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move8 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 105, t = "electric"}, move9 = {name = "Electric Storm", level = 90, cd = 25, dist = 1, target = 0, f = 125, t = "electric"}, move10 = {name = "Agility", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sandshrew"] = {move1 = {name = "Sand Attack", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 25, cd = 20, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Bulldoze", level = 30, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Sandslash"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 70, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Bulldoze", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Fury Cutter", level = 74, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move7 = {name = "Sand Power", level = 80, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Slash", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move9 = {name = "Defense Curl", level = 71, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, -- move7 = {name = "Earth Power", level = 73, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, -- move8 = {name = "Earthquake", level = 80, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, }, ["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, }, ["Nidorina"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Earth Power", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Crusher Stomp", level = 32, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, -- move7 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move7 = {name = "Agility", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Nidoqueen"] = {move1 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move2 = {name = "Horn Attack", level = 70, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move3 = {name = "Sand Tomb", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move4 = {name = "Poison Jab", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "poison"}, move5 = {name = "Earth Power", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move7 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move8 = {name = "Earthquake", level = 76, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 12, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, }, ["Nidorino"] = {move1 = {name = "Quick Attack", level = 30, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 30, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Jab", level = 30, cd = 25, dist = 10, target = 1, f = 65, t = "poison"}, move5 = {name = "Poison Fang", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, -- move6 = {name = "Cross Poison", level = 32, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Nidoking"] = {move1 = {name = "Horn Attack", level = 70, cd = 10, dist = 2, target = 1, f = 65, t = "normal"}, move2 = {name = "Poison Jab", level = 70, cd = 15, dist = 1, target = 0, f = 95, t = "poison"}, move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "poison"}, move4 = {name = "Crusher Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move5 = {name = "Venom Motion", level = 74, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, -- move7 = {name = "Cross Poison", level = 72, cd = 40, dist = 1, target = 0, f = 80, t = "poison"}, move6 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, move8 = {name = "Rage", level = 76, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Fear", level = 70, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Clefairy"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 40, cd = 30, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 40, cd = 20, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Great Love", level = 47, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move6 = {name = "Healarea", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Metronome", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move8 = {name = "Defense Curl", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Clefable"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move4 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, move5 = {name = "Great Love", level = 77, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move7 = {name = "Healarea", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Metronome", level = 70, cd = 40, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Defense Curl", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Vulpix"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 20, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 22, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Circle", level = 24, cd = 26, dist = 1, target = 0, f = 85, t = "fire"}, move6 = {name = "Fire Blast", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "fire"}, -- talvez trocar fire blast por fire spin }, ["Ninetales"] = {move1 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 70, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 70, cd = 15, dist = 10, target = 1, f = 50, t = "fire"}, move4 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 70, cd = 20, dist = 1, target = 0, f = 40, t = "fire"}, move6 = {name = "Fireball", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, move7 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, move8 = {name = "Fire Blast", level = 74, cd = 30, dist = 1, target = 0, f = 90, t = "fire"}, move9 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 130, t = "fire"}, move10 = {name = "Safeguard", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 40, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 44, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 40, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Multislap", level = 40, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move6 = {name = "Echoed Voice", level = 45, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move7 = {name = "Selfheal", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Charm", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 70, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 74, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 70, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Multislap", level = 70, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move6 = {name = "Rock n'Roll", level = 74, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5 move7 = {name = "Echoed Voice", level = 75, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move8 = {name = "Selfheal", level = 75, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Charm", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Melody", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Zubat"] = {move1 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Leech Life", level = 10, cd = 15, dist = 9, target = 1, f = 39, t = "bug"}, move4 = {name = "Bite", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, -- move5 = {name = "Poison Fang", level = 10, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, -- move4 = {name = "Absorb", level = 12, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move5 = {name = "Toxic", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Golbat"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Poison Fang", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move5 = {name = "Toxic", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, -- move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Whirlwind", level = 40, cd = 22, dist = 1, target = 0, f = 72, t = "flying"}, -- move6 = {name = "Wing Attack", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 44, cd = 40, dist = 1, target = 0, f = 80, t = "flying"}, move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Oddish"] = {move1 = {name = "Absorb", level = 7, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Acid", level = 1, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move4 = {name = "Sleep Powder", level = 9, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 8, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Gloom"] = {move1 = {name = "Absorb", level = 30, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 30, cd = 20, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 37, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move6 = {name = "Sleep Powder", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"}, move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Paras"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Slash", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stun Spore", level = 6, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 8, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Parasect"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "poison"}, move4 = {name = "Acid Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "poison"}, move5 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 30, t = "bug"}, move6 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 40, t = "bug"}, move7 = {name = "Stun Spore", level = 52, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 53, cd = 20, dist = 10, target = 0, f = 0, t = "normal"}, move9 = {name = "Sleep Powder", level = 54, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Venonat"] = {move1 = {name = "Super Sonic", level = 20, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, -- move3 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"}, move3 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move4 = {name = "Confusion", level = 23, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 26, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Venomoth"] = {move1 = {name = "Super Sonic", level = 50, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, -- move2 = {name = "Psybeam", level = 50, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Leech Life", level = 50, cd = 17, dist = 9, target = 1, f = 39, t = "bug"}, move3 = {name = "Silver Wind", level = 50, cd = 26, dist = 10, target = 1, f = 70, t = "bug"}, move4 = {name = "Confusion", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 54, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Signal Beam", level = 52, cd = 25, dist = 1, target = 0, f = 90, t = "bug"}, move7 = {name = "Bug Buzz", level = 51, cd = 26, dist = 1, target = 0, f = 70, t = "bug"}, move8 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Diglett"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 10, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 12, cd = 20, dist = 10, target = 1, f = 50, t = "ground"}, move5 = {name = "Earth Power", level = 15, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, }, ["Dugtrio"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 40, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 50, t = "ground"}, move5 = {name = "Earth Power", level = 40, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Dig", level = 68, cd = 50, dist = 1, target = 0, f = 40, t = "ground"}, move7 = {name = "Sand Power", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Rage", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Meowth"] = {move1 = {name = "Slash", level = 15, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, -- move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"}, move3 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Night Slash", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move5 = {name = "Pay Day", level = 18, cd = 15, dist = 10, target = 1, f = 50, t = "normal"}, move6 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Persian"] = {move1 = {name = "Slash", level = 50, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Shadow Claw", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "ghost"}, move5 = {name = "Pay Day", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "normal"}, move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move7 = {name = "Torment", level = 60, cd = 60, dist = 1, target = 0, f = 20, t = "dark"}, move8 = {name = "Fury", level = 1, cd = 0, dist = 5, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Psyduck"] = {move1 = {name = "Headbutt", level = 25, cd = 15, dist = 1, target = 1, f = 90, t = "psychic"}, move2 = {name = "Aqua Tail", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move4 = {name = "Water Gun", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Confusion", level = 28, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "psychic", passive = "sim"}, }, ["Golduck"] = {move1 = {name = "Fury Swipes", level = 70, cd = 15, dist = 10, target = 1, f = 65, t = "normal"}, move2 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move3 = {name = "Water Pulse", level = 70, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, -- move6 = {name = "Hydro Dance", level = 80, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, move7 = {name = "Aqua Jet", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "water"}, -- move7 = {name = "Hydropump", level = 80, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, move8 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "psychic", passive = "sim"}, }, ["Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Triple Kick", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move3 = {name = "Karate Chop", level = 13, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Cross Shop", level = 15, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Primeape"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Triple Kick", level = 50, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move3 = {name = "Karate Chop", level = 50, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Cross Shop", level = 54, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Mega Punch", level = 56, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Mega Kick", level = 58, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Rage", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Fear", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Growlithe"] = {move1 = {name = "Roar", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Ember", level = 30, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, move5 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Fireball", level = 32, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move7 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "War Dog", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Arcanine"] = {move1 = {name = "Roar", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 90, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, -- move4 = {name = "Flamethrower", level = 90, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Overheat", level = 90, cd = 30, dist = 1, target = 0, f = 50, t = "fire"}, move5 = {name = "Fireball", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Flame Wheel", level = 91, cd = 20, dist = 1, target = 0, f = 45, t = "fire"}, move7 = {name = "Fire Fang", level = 90, cd = 25, dist = 1, target = 1, f = 68, t = "fire"}, move8 = {name = "ExtremeSpeed", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, -- move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Fire Spin", level = 95, cd = 20, dist = 10, target = 0, f = 35, t = "fire"}, move10 = {name = "Tri Flames", level = 90, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move11 = {name = "War Dog", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Poliwag"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Bubbles", level = 1, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 6, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Aqua Tail", level = 3, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move5 = {name = "Hypnosis", level = 8, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Poliwhirl"] = {move1 = {name = "Mud Shot", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubbles", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Beam", level = 30, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Hammer Arm", level = 32, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, move8 = {name = "Hypnosis", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Poliwrath"] = {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Mud Shot", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Ice Beam", level = 82, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move5 = {name = "Brick Break", level = 83, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"}, move6 = {name = "Hydropump", level = 84, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move7 = {name = "Focus Blast", level = 84, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move8 = {name = "Ground Chop", level = 84, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move9 = {name = "Dynamic Punch", level = 85, cd = 25, dist = 2, target = 1, f = 105, t = "fighting"}, move10 = {name = "Hypnosis", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"}, -- fazer focus blast e colocar no lugar de ground chop }, ["Abra"] = {move1 = {name = "Restore", level = 15, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 13, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Kadabra"] = {move1 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 42, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Calm Mind", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, move8 = {name = "Reflect", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 45, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move7 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move8 = {name = "Calm Mind", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, -- move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, -- move9 = {name = "Light Screen", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move12 = {name = "Mega - Alakazam", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1}, }, ["Mega Alakazam"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Kinesis", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 80, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 95, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Calm Mind", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 85, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, -- Fazer: Hidden Power }, ["Machop"] = {move1 = {name = "Triple Punch", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 20, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Karate Chop", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Ground Chop", level = 28, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Machoke"] = {move1 = {name = "Triple Punch", level = 42, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 40, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Ground Chop", level = 40, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Hammer Arm", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Strafe", level = 48, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Machamp"] = {move1 = {name = "Triple Punch", level = 80, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Revenge", level = 82, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"}, move4 = {name = "Ground Chop", level = 80, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Dynamic Punch", level = 90, cd = 30, dist = 2, target = 1, f = 80, t = "fighting"}, move6 = {name = "Fist Machine", level = 86, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move7 = {name = "Destroyer Hand", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"}, move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"}, move9 = {name = "Strafe", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 10, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 12, cd = 12, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 8, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Slash", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Bullet Seed", level = 12, cd = 35, dist = 10, target = 1, f = 7, t = "grass"}, }, ["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 30, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 32, cd = 14, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Slash", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Stun Spore", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Leaves Fury", level = 38, cd = 60, dist = 1, target = 0, f = 150, t = "grass"}, }, ["Victreebel"] = {move1 = {name = "Razor Leaf", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"}, move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Slash", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 55, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Leaves Fury", level = 60, cd = 60, dist = 1, target = 0, f = 150, t = "grass"}, move10 = {name = "Giga Drain", level = 55, cd = 25, dist = 1, target = 1, f = 60, t = "grass"}, }, ["Tentacool"] = {move1 = {name = "Super Sonic", level = 16, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 10, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 10, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move5 = {name = "Acid", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move6 = {name = "Waterball", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, }, ["Tentacruel"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 80, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 80, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move5 = {name = "Waterball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move7 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move8 = {name = "Poison Bomb", level = 80, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move9 = {name = "Mortal Gas", level = 88, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move10 = {name = "Hydropump", level = 90, cd = 60, dist = 1, target = 0, f = 125, t = "water"}, }, ["Geodude"] = {move1 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move3 = {name = "Stone Edge", level = 13, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, move4 = {name = "Earth Power", level = 20, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Graveler"] = {move1 = {name = "Rock Throw", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 40, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move3 = {name = "Stone Edge", level = 40, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, move4 = {name = "Earth Power", level = 40, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"}, move6 = {name = "Harden", level = 45, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Golem"] = {move1 = {name = "Rock Throw", level = 70, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move3 = {name = "Stone Edge", level = 70, cd = 20, dist = 10, target = 1, f = 32, t = "rock"}, move4 = {name = "Heavy Slam", level = 70, cd = 40, dist = 1, target = 0, f = 75, t = "normal"}, move5 = {name = "Falling Rocks", level = 75, cd = 100, dist = 1, target = 0, f = 190, t = "rock"}, move6 = {name = "Harden", level = 70, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Rollout", level = 70, cd = 60, dist = 1, target = 0, f = 35, t = "rock"}, move8 = {name = "Selfdestruct", level = 70, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ponyta"] = {move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 23, cd = 25, dist = 10, target = 1, f = 65, t = "fire"}, move5 = {name = "Stomp", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "normal"}, }, ["Rapidash"] = {move1 = {name = "Lightning Horn", level = 70, cd = 25, dist = 1, target = 1, f = 90, t = "electric"}, move2 = {name = "Ember", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "fire"}, move3 = {name = "Flamethrower", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move4 = {name = "Incinerate", level = 70, cd = 15, dist = 1, target = 1, f = 60, t = "fire"}, move5 = {name = "Flare Blitz", level = 95, cd = 54, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Stomp", level = 76, cd = 40, dist = 1, target = 0, f = 90, t = "normal"}, move7 = {name = "Fire Spin", level = 75, cd = 20, dist = 10, target = 1, f = 60 , t = "fire"}, -- move7 = {name = "Inferno", level = 80, cd = 45, dist = 1, target = 0, f = 150, t = "fire"}, move8 = {name = "Megahorn", level = 72, cd = 35, dist = 1, target = 0, f = 75, t = "normal"}, move9 = {name = "Blue Flames", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "fire"}, }, ["Slowpoke"] = {move1 = {name = "Aqua Tail", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, move4 = {name = "Waterball", level = 13, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Gun", level = 15, cd = 19, dist = 1, target = 0, f = 55, t = "water"}, move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Slowbro"] = {move1 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, move4 = {name = "Waterball", level = 50, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 50, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 60, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, f = 0, t = "normal"}, move9 = {name = "Mega - Slowbro", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1}, }, ["Mega Slowbro"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, move4 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Psyshock", level = 102, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"}, move9 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Magnemite"] = {move1 = {name = "Super Sonic", level = 10, cd = 35, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move4 = {name = "Zap Cannon", level = 15, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Sonicboom", level = 15, cd = 30, dist = 10, target = 1, f = 55, t = "normal"}, }, ["Magneton"] = {move1 = {name = "Super Sonic", level = 70, cd = 35, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 70, cd = 10, dist = 10, target = 1, f = 35, t = "electric"}, move3 = {name = "Electro Ball", level = 70, cd = 15, dist = 10, target = 1, f = 45, t = "electric"}, move4 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 30, t = "normal"}, move5 = {name = "Thunder", level = 72, cd = 35, dist = 1, target = 0, f = 90, t = "electric"}, move6 = {name = "Electric Storm", level = 76, cd = 50, dist = 1, target = 0, f = 110, t = "electric"}, move7 = {name = "Zap Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "electric"}, move8 = {name = "Flash Cannon", level = 70, cd = 40, dist = 1, target = 0, f = 60, t = "steel"}, move9 = {name = "Sonicboom", level = 70, cd = 30, dist = 10, target = 1, f = 60, t = "normal"}, }, ["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 55, t = "flying"}, move3 = {name = "Stick Throw", level = 52, cd = 20, dist = 1, target = 0, f = 60, t = "flying"}, move4 = {name = "Stickslash", level = 51, cd = 25, dist = 1, target = 0, f = 65, t = "flying"}, move5 = {name = "Stickmerang", level = 54, cd = 15, dist = 10, target = 1, f = 45, t = "flying"}, move6 = {name = "Night Slash", level = 50, cd = 20, dist = 1, target = 0, f = 50, t = "dark"}, move7 = {name = "Air Slash", level = 53, cd = 40, dist = 1, target = 0, f = 50, t = "flying"}, move8 = {name = "Agility", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Doduo"] = {move1 = {name = "Sand Attack", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 57, t = "flying"}, move4 = {name = "Rage", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move5 = {name = "Strafe", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dodrio"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move4 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Pluck", level = 55, cd = 15, dist = 2, target = 1, f = 60, t = "flying"}, move6 = {name = "Tri-Attack", level = 60, cd = 25, dist = 10, target = 1, f = 25, t = "normal"}, move7 = {name = "Fury Attack", level = 15, cd = 10, dist = 1, target = 1, f = 30, t = "normal"}, -- move7 = {name = "Roost", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Strafe", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, -- Fazer: Brave Bird }, ["Seel"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 10, target = 1, f = 65, t = "ice"}, move4 = {name = "Ice Beam", level = 24, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move5 = {name = "Icy Wind", level = 26, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 190, t = "ice"}, }, ["Dewgong"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move4 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "ice"}, move5 = {name = "Ice Beam", level = 60, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"}, move8 = {name = "Blizzard", level = 66, cd = 50, dist = 1, target = 0, f = 150, t = "ice"}, move9 = {name = "Rest", level = 66, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Safeguard", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Grimer"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 10, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Sludge Bomb", level = 13, cd = 20, dist = 10, target = 1, f = 60, t = "poison"}, move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Harden", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Muk"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 90, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Sludge Bomb", level = 90, cd = 20, dist = 10, target = 1, f = 45, t = "poison"}, move5 = {name = "Poison Bomb", level = 92, cd = 30, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 93, cd = 60, dist = 1, target = 0, f = 50, t = "poison"}, move7 = {name = "Swamp Mist", level = 94, cd = 15, dist = 10, target = 0, f = 40, t = "poison"}, move8 = {name = "Harden", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Acid Armor", level = 98, cd = 55, dist = 1, target = 0, f = 0, t = "poison"}, move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Shellder"] = {move1 = {name = "Lick", level = 10, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 17, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Clamp", level = 14, cd = 10, dist = 10, target = 1, f = 50, t = "water"}, move4 = {name = "Bubbles", level = 18, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move5 = {name = "Ice Beam", level = 20, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Harden", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Cloyster"] = {move1 = {name = "Lick", level = 60, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Clamp", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"}, move5 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"}, move6 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, -- move5 = {name = "Ice Beam", level = 60, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move7 = {name = "Toxic Spikes", level = 52, cd = 15, dist = 1, target = 0, f = 50, t = "poison"}, move8 = {name = "Aurora Beam", level = 64, cd = 25, dist = 1, target = 0, f = 190, t = "ice"}, move9 = {name = "Blizzard", level = 68, cd = 50, dist = 1, target = 0, f = 150, t = "ice"}, move10 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"}, -- move8 = {name = "Harden", level = 62, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, -- Fazer: Take Down (o atacante perde um pouco de vida quando usa) }, ["Gastly"] = {move1 = {name = "Lick", level = 20, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 20, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 26, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Invisible", level = 24, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"}, move5 = {name = "Hypnosis", level = 28, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, move5 = {name = "Fear", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Haunter"] = {move1 = {name = "Lick", level = 40, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "ghost"}, move4 = {name = "Night Shade", level = 40, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 55, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 45, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 40, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Gengar"] = {move1 = {name = "Lick", level = 80, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 120, t = "ghost"}, move5 = {name = "Shadow Storm", level = 86, cd = 60, dist = 1, target = 0, f = 130, t = "ghost"}, move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 80, cd = 70, dist = 10, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 80, cd = 80, dist = 10, target = 1, f = 0, t = "psychic"}, -- move9 = {name = "Fear", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Scary Face", level = 62, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, move12 = {name = "Mega - Gengar", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "ghost", mega = 1}, }, ["Onix"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 50, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 50, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Earth Power", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Falling Rocks", level = 58, cd = 50, dist = 1, target = 0, f = 190, t = "rock"}, move7 = {name = "Earthquake", level = 62, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Harden", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, -- move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Drowzee"] = {move1 = {name = "Headbutt", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Psybeam", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Dream Eater", level = 35, cd = 25, dist = 10, target = 1, f = 80, t = "psychic"}, move5 = {name = "Hypnosis", level = 35, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"}, move6 = {name = "Focus", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, -- fazer nasty plost }, ["Hypno"] = {move1 = {name = "Psy Pulse", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move2 = {name = "Psywave", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Confusion", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 53, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Dream Eater", level = 56, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"}, move7 = {name = "Hypnosis", level = 55, cd = 36, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Focus", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Krabby"] = {move1 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 12, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Mud Shot", level = 10, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 15, cd = 25, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Harden", level = 13, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Kingler"] = {move1 = {name = "Bubbles", level = 40, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Mud Shot", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Metal Claw", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move6 = {name = "Bubble Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Guillotine", level = 50, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move9 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, -- fazer Brine e talvez fazer ViceGrip }, ["Voltorb"] = {move1 = {name = "Thunder Shock", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move2 = {name = "Spark", level = 0, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move3 = {name = "Thunder Wave", level = 12, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Rollout", level = 15, cd = 60, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Electrode"] = {move1 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "electric"}, move2 = {name = "Spark", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "electric"}, move3 = {name = "Thunder Wave", level = 40, cd = 14, dist = 1, target = 0, f = 65, t = "electric"}, move4 = {name = "Rollout", level = 40, cd = 45, dist = 1, target = 0, f = 30, t = "rock"}, move5 = {name = "Charge Beam", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "electric"}, move6 = {name = "Electric Storm", level = 45, cd = 60, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Selfdestruct", level = 40, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Exeggcute"] = {move1 = {name = "Hypnosis", level = 14, cd = 15, dist = 10, target = 1, f = 0, t = "psychic"}, move2 = {name = "Leech Seed", level = 10, cd = 18, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Egg Bomb", level = 10, cd = 10, dist = 10, target = 1, f = 70, t = "normal"}, move4 = {name = "Confusion", level = 16, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Exeggutor"] = {move1 = {name = "Seed Bomb", level = 90, cd = 30, dist = 1, target = 0, f = 75, t = "grass"}, move2 = {name = "Egg Bomb", level = 90, cd = 10, dist = 10, target = 1, f = 60, t = "normal"}, move3 = {name = "Leaf Blade", level = 90, cd = 15, dist = 10, target = 1, f = 55, t = "grass"}, move4 = {name = "Confusion", level = 90, cd = 30, dist = 1, target = 0, f = 45, t = "psychic"}, --alterado v1.6 move5 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"}, move6 = {name = "Bullet Seed", level = 93, cd = 45, dist = 10, target = 1, f = 15, t = "grass"}, move7 = {name = "Wood Hammer", level = 94, cd = 30, dist = 2, target = 1, f = 60, t = "grass"}, move8 = {name = "Solar Beam", level = 96, cd = 60, dist = 1, target = 0, f = 110, t = "grass"}, move9 = {name = "Leaves Fury", level = 96, cd = 80, dist = 1, target = 0, f = 110, t = "grass"}, move10 = {name = "Hypnosis", level = 98, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"}, -- fazer healing seeds (seed bomb de base, colocar pra curar, trocar effects explode +) }, ["Cubone"] = {move1 = {name = "Headbutt", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bonemerang", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "ground"}, move3 = {name = "Bone Club", level = 22, cd = 20, dist = 10, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Slash", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Rage", level = 32, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move6 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"}, }, ["Marowak"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 35, t = "ground"}, move2 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 4, t = "normal"}, move3 = {name = "Bonemerang", level = 50, cd = 15, dist = 10, target = 1, f = 55, t = "ground"}, move4 = {name = "Bone Club", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "ground"}, move5 = {name = "Bone Rush", level = 50, cd = 25, dist = 1, target = 0, f = 80, t = "ground"}, move6 = {name = "Earth Power", level = 54, cd = 30, dist = 1, target = 0, f = 60, t = "ground"}, move7 = {name = "Bulldoze", level = 56, cd = 35, dist = 1, target = 0, f = 70, t = "ground"}, move8 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"}, }, ["Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Kick", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Low Sweep", level = 45, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Flash Kick", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"}, move6 = {name = "Furious Legs", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move7 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Punch", level = 65, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Dynamic Punch", level = 40, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, -- move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Ultimate Champion", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move6 = {name = "Elemental Hands", level = 60, cd = 2, dist = 1, target = 0, f = 0, t = "unknow"}, move7 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow", passive = "sim"}, move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, -- Fazer: Quick Guard e Focus Punch -- Fazer nova img na cdbrar pra Demon Puncher }, ["Lickitung"] = {move1 = {name = "Lick", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 80, cd = 8, dist = 10, target = 1, f = 85, t = "ghost"}, move3 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 95, t = "fire"}, move4 = {name = "Mega Punch", level = 80, cd = 20, dist = 1, target = 1, f = 130, t = "fighting"}, move5 = {name = "Thunder Punch", level = 81, cd = 20, dist = 1, target = 1, f = 125, t = "electric"}, move6 = {name = "Body Slam", level = 82, cd = 10, dist = 1, target = 1, f = 90, t = "normal"}, move7 = {name = "Stomp", level = 83, cd = 40, dist = 1, target = 0, f = 135, t = "normal"}, move8 = {name = "Squisky Licking", level = 84, cd = 35, dist = 1, target = 0, f = 70, t = "normal"}, move9 = {name = "Super Sonic", level = 84, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move10 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Koffing"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, -- move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Toxic", level = 10, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move3 = {name = "Acid", level = 10, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Sludge Bomb", level = 13, cd = 25, dist = 10, target = 1, f = 50, t = "poison"}, -- move5 = {name = "Acid Bomb", level = 15, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 15, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move7 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Weezing"] = {move1 = {name = "Mud Shot", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, -- move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Toxic", level = 50, cd = 20, dist = 1, target = 0, f = 45, t = "poison"}, -- xml move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "poison"}, move4 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move5 = {name = "Sludge Bomb", level = 50, cd = 25, dist = 10, target = 1, f = 45, t = "poison"}, -- move5 = {name = "Acid Bomb", level = 55, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 55, cd = 32, dist = 1, target = 0, f = 15, t = "poison"}, move7 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 80, t = "poison"}, move8 = {name = "Selfdestruct", level = 60, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Rhyhorn"] = {move1 = {name = "Horn Attack", level = 30, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 30, cd = 20, dist = 10, target = 1, f = 30, t = "rock"}, move3 = {name = "Rock Throw", level = 30, cd = 25, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Crusher Stomp", level = 32, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move5 = {name = "Bulldoze", level = 33, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Drill Run", level = 37, cd = 35, dist = 10, target = 1, f = 90, t = "ground"}, }, ["Rhydon"] = {move1 = {name = "Horn Attack", level = 80, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 80, cd = 20, dist = 10, target = 1, f = 32, t = "rock"}, move3 = {name = "Rock Throw", level = 80, cd = 25, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Crusher Stomp", level = 85, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move5 = {name = "Horn Drill", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move6 = {name = "Bulldoze", level = 83, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Falling Rocks", level = 85, cd = 80, dist = 1, target = 0, f = 190, t = "rock"}, move9 = {name = "Drill Run", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Chansey"] = {move1 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Egg Bomb", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "normal"}, move3 = {name = "Great Love", level = 68, cd = 60, dist = 1, target = 0, f = 50, t = "normal"}, move4 = {name = "Sing", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Healarea", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Harden", level = 66, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, --fazer protection move7 = {name = "Egg Rain", level = 70, cd = 50, dist = 1, target = 0, f = 150, t = "normal"}, -- fazer softboiled (spell de cura, a tradução tem algo haver com ovo cozido) }, ["Tangela"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 10, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Constrict Wave", level = 53, cd = 36, dist = 1, target = 0, f = 40, t = "grass"}, move4 = {name = "Vine Whip", level = 50, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move5 = {name = "Super Vines", level = 55, cd = 22, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Poison Powder", level = 56, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Sleep Powder", level = 56, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 57, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Wrap", level = 59, cd = 22, dist = 10, target = 1, f = 1, t = "normal"}, move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"}, move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "normal"}, move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 70, t = "fighting"}, move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"}, move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 85, t = "ground"}, move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 45, t = "ground", passive = "sim"}, move11 = {name = "Mega - Kangaskhan", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ground", mega = 1}, }, ["Horsea"] = {move1 = {name = "Mud Shot", level = 10, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Water Gun", level = 12, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 10, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, }, ["Seadra"] = {move1 = {name = "Mud Shot", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 40, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move6 = {name = "Water Gun", level = 40, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Dragon Pulse", level = 45, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move8 = {name = "Hydro Cannon", level = 50, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, }, ["Goldeen"] = {move1 = {name = "Super Sonic", level = 18, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Horn Attack", level = 10, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Water Pulse", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Aqua Tail", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, }, ["Seaking"] = {move1 = {name = "Super Sonic", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Horn Attack", level = 40, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move3 = {name = "Poison Sting", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Water Gun", level = 40, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Horn Drill", level = 48, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move8 = {name = "Megahorn", level = 47, cd = 35, dist = 10, target = 1, f = 95, t = "normal"}, }, ["Staryu"] = {move1 = {name = "Swift", level = 20, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move2 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Bubblebeam", level = 23, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Psyshock", level = 28, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"}, move5 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Harden", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Restore", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Starmie"] = {move1 = {name = "Swift", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move4 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Psychic", level = 83, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Thunder Wave", level = 84, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Hydropump", level = 85, cd = 60, dist = 1, target = 0, f = 65, t = "water"}, move9 = {name = "Restore", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mr. Mime"] = {move1 = {name = "Dazzling Gleam", level = 74, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, move2 = {name = "Magical Leaf", level = 70, cd = 15, dist = 10, target = 1, f = 35, t = "grass"}, move3 = {name = "Psywave", level = 70, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 70, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, -- move4 = {name = "Confusion", level = 70, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 70, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 85, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Mimic Wall", level = 70, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 70, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Miracle Eye", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, -- Fazer: Miracle Eye como passiva }, ["Scyther"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Slash", level = 80, cd = 25, dist = 1, target = 1, f = 45, t = "normal"}, move3 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"}, move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 35, t = "bug"}, move5 = {name = "Shredder Team", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 50, t = "flying"}, move7 = {name = "Agility", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 95, cd = 7, dist = 10, target = 1, f = 50, t = "bug"}, move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"}, }, ["Jynx"] = {move1 = {name = "Doubleslap", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move3 = {name = "Psywave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psy Pulse", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move5 = {name = "Ice Punch", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, -- move6 = {name = "Ice Beam", level = 80, cd = 25, dist = 1, target = 0, f = 195, t = "ice"}, move7 = {name = "Icy Wind", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 120, t = "ice"}, move9 = {name = "Blizzard", level = 86, cd = 60, dist = 1, target = 0, f = 75, t = "ice"}, move10 = {name = "Heart Stamp", level = 86, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"}, }, -- talvez colocar perish song nela, no smoochum tbm ["Electabuzz"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 80, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move5 = {name = "Thunder Bolt", level = 80, cd = 22, dist = 10, target = 1, f = 39, t = "electric"}, move6 = {name = "Thunder Wave", level = 80, cd = 26, dist = 1, target = 0, f = 50, t = "electric"}, move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "fighting"}, move8 = {name = "Thunder", level = 86, cd = 35, dist = 1, target = 0, f = 65, t = "electric"}, move9 = {name = "Electric Storm", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "electric"}, move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"}, }, ["Magmar"] = {move1 = {name = "Scratch", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Smog", level = 80, cd = 50, dist = 1, target = 0, f = 8, t = "poison"}, move3 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 80, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 80, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Punch", level = 80, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, --alterado v1.8 move7 = {name = "Inferno", level = 90, cd = 80, dist = 1, target = 0, f = 65, t = "fire"}, move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, move9 = {name = "Magma Storm", level = 92, cd = 90, dist = 1, target = 0, f = 60, t = "fire"}, move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, ["Pinsir"] = {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move3 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move7 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega - Pinsir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "bug", mega = 1}, }, ["Mega Pinsir"] = {move1 = {name = "Bug Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, -- move2 = {name = "Hammer Arm", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move2 = {name = "X-Scissor", level = 50, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, -- move4 = {name = "Fury Cutter", level = 50, cd = 25, dist = 1, target = 0, f = 50, t = "bug"}, move3 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move4 = {name = "Guillotine", level = 54, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Revenge", level = 56, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Megahorn", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, -- move8 = {name = "Harden", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Hyper Beam", level = 49, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Rage", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Swords Dance", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Tauros"] = {move1 = {name = "Headbutt", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Body Slam", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 60, t = "normal"}, move4 = {name = "Hyper Beam", level = 55, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move5 = {name = "Thrash", level = 56, cd = 25, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Rage", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Fear", level = 58, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 1, t = "water"}, }, ["Giant Magikarp"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Splash", level = 50, cd = 5, dist = 1, target = 0, f = 1, t = "water"}, move3 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 50, cd = 20, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Whirlpool", level = 52, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, move7 = {name = "Hydropump", level = 54, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Gyarados"] = {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 90, cd = 20, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 70, t = "dragon"}, move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "water"}, move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 85, t = "dragon"}, move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 160, t = "normal"}, move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 105, t = "water"}, move10 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, move12 = {name = "Mega - Gyarados", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "water", mega = 1}, }, ["Mega Gyarados"] = {move1 = {name = "Crunch", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "dark"}, move2 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move3 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move4 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 30, t = "water"}, move5 = {name = "Twister", level = 94, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hydro Cannon", level = 90, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Dragon Breath", level = 90, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move8 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Hydropump", level = 98, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Ditto"] = {}, ["Lapras"] = {move1 = {name = "Ice Beam", level = 80, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move2 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move3 = {name = "Water Gun", level = 80, cd = 18, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 18, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move6 = {name = "Aurora Beam", level = 80, cd = 20, dist = 1, target = 0, f = 190, t = "ice"}, move7 = {name = "Blizzard", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "ice"}, move8 = {name = "Hydropump", level = 90, cd = 75, dist = 1, target = 0, f = 120, t = "water"}, move9 = {name = "Sing", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, -- fazer perish song (talvez no politoed tbm) ["Eevee"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 2, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 24, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Iron Tail", level = 28, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Great Love", level = 35, cd = 25, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Vaporeon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 55, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Water Pulse", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 55, cd = 25, dist = 1, target = 0, f = 125, t = "ground"}, move7 = {name = "Aurora Beam", level = 58, cd = 25, dist = 1, target = 0, f = 190, t = "ice"}, move8 = {name = "Hydro Cannon", level = 60, cd = 40, dist = 10, target = 0, f = 95, t = "water"}, }, ["Jolteon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Thunder Bolt", level = 55, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Fang", level = 55, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Wave", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Pin Missile", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Zap Cannon", level = 57, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Thunder", level = 62, cd = 30, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, }, ["Flareon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Flamethrower", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Sacred Fire", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Blaze Kick", level = 55, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Raging Blast", level = 55, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Overheat", level = 57, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move8 = {name = "Fire Blast", level = 62, cd = 40, dist = 1, target = 0, f = 95, t = "fire"}, }, ["Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Big Porygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 45, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Zap Cannon", level = 44, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Focus", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Magic Coat", level = 48, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Restore", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Aporygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "PsybeamD", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"}, }, ["Abporygon"] = {move1 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "PsybeamB", level = 40, cd = 15, dist = 1, target = 0, f = 75, t = "rock"}, }, ["Omanyte"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Waterball", level = 20, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move6 = {name = "Bubble Blast", level = 25, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Harden", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Ancient Power", level = 30, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Omastar"] = {move1 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Waterball", level = 85, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move6 = {name = "Bubble Blast", level = 85, cd = 25, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Rollout", level = 90, cd = 54, dist = 1, target = 0, f = 25, t = "rock"}, move8 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move9 = {name = "Hydropump", level = 88, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Kabuto"] = {move1 = {name = "Scratch", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubbles", level = 20, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Slash", level = 20, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move5 = {name = "Night Slash", level = 20, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ancient Power", level = 26, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Kabutops"] = {move1 = {name = "Absorb", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Slash", level = 85, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Aqua Jet", level = 85, cd = 30, dist = 1, target = 0, f = 80, t = "water"}, move6 = {name = "Mud Shot", level = 85, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7 move8 = {name = "Rock Tomb", level = 80, cd = 30, dist = 10, target = 1, f = 85, t = "rock"}, move9 = {name = "Harden", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Aerodactyl"] = {move1 = {name = "Roar", level = 110, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 100, cd = 20, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Rock Throw", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "rock"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"}, move6 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"}, -- move7 = {name = "Air Cutter", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Rock Storm", level = 100, cd = 35, dist = 3, target = 0, f = 75, t = "flying"}, move9 = {name = "Falling Rocks", level = 105, cd = 50, dist = 1, target = 0, f = 120, t = "rock"}, move10 = {name = "Hyper Beam", level = 110, cd = 30, dist = 1, target = 0, f = 120, t = "normal"}, move11 = {name = "Ancient Power", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move12 = {name = "Mega - Aerodactyl", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "rock", mega = 1}, }, ["Snorlax"] = {move1 = {name = "Lick", level = 90, cd = 30, dist = 1, target = 1, f = 0, t = "normal"}, -- move2 = {name = "Bite", level = 90, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"}, move4 = {name = "Crunch", level = 90, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Mega Punch", level = 90, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, -- move6 = {name = "Body Slam", level = 94, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Focus Blast", level = 95, cd = 25, dist = 1, target = 0, f = 130, t = "fighting"}, move7 = {name = "Hyper Beam", level = 95, cd = 30, dist = 1, target = 0, f = 170, t = "normal"}, move8 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move9 = {name = "Rest", level = 96, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, -- Fazer: Giga Impact }, ["Dratini"] = {move1 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 20, cd = 15, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move4 = {name = "Twister", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Hyper Beam", level = 30, cd = 20, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Dragon Breath", level = 25, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move7 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Dragonair"] = {move1 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move4 = {name = "Wrap", level = 60, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move5 = {name = "Dragon Tail", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Breath", level = 62, cd = 20, dist = 1, target = 0, f = 95, t = "dragon"}, move7 = {name = "Twister", level = 64, cd = 30, dist = 1, target = 0, f = 65, t = "dragon"}, move8 = {name = "Hyper Beam", level = 68, cd = 25, dist = 1, target = 0, f = 150, t = "normal"}, move9 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Dragonite"] = {move1 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 102, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move7 = {name = "Wing Attack", level = 106, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Hyper Beam", level = 108, cd = 30, dist = 1, target = 0, f = 120, t = "normal"}, move9 = {name = "Draco Meteor", level = 115, cd = 70, dist = 1, target = 0, f = 150, t = "dragon"}, move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Zapdos"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 190, t = "flying"}, move2 = {name = "Thunder Bolt", level = 100, cd = 15, dist = 10, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Wave", level = 100, cd = 10, dist = 1, target = 0, f = 190, t = "electric"}, move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "electric"}, -- move5 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 200, t = "electric"}, move5 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 240, t = "flying"}, move6 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 220, t = "electric"}, move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "flying"}, move8 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 270, t = "electric"}, move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 300, t = "flying"}, move11 = {name = "Electric Storm", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "electric"}, move12 = {name = "Electro Field", level = 100, cd = 30, dist = 1, target = 0, f = 240, t = "electric"}, }, ["Articuno"] = {move1 = {name = "Ice Shards", level = 60, cd = 20, dist = 10, target = 1, f = 60, t = "ice"}, move2 = {name = "Icy Wind", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "ice"}, move3 = {name = "Ice Ball", level = 80, cd = 28, dist = 9, target = 1, f = 160, t = "ice"}, -- move4 = {name = "Ice Beam", level = 100, cd = 25, dist = 1, target = 0, f = 125, t = "ice"}, move4 = {name = "Twister", level = 104, cd = 30, dist = 1, target = 0, f = 220, t = "dragon"}, move5 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 230, t = "ice"}, move6 = {name = "Rain Dance", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"}, move8 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 250, t = "flying"}, move11 = {name = "Blizzard", level = 100, cd = 50, dist = 1, target = 0, f = 280, t = "ice"}, move12 = {name = "Cold Storm", level = 100, cd = 55, dist = 1, target = 0, f = 260, t = "ice"}, }, ["Moltres"] = {move1 = {name = "Drill Peck", level = 100, cd = 15, dist = 1, target = 1, f = 170, t = "flying"}, move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 160, t = "fire"}, move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "fire"}, move4 = {name = "Fireball", level = 100, cd = 15, dist = 10, target = 1, f = 180, t = "fire"}, move5 = {name = "Fire Spin", level = 105, cd = 20, dist = 1, target = 0, f = 230, t = "fire"}, move6 = {name = "Sunny Day", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "fire"}, move7 = {name = "Aerial Ace", level = 100, cd = 50, dist = 1, target = 0, f = 240, t = "flying"}, move8 = {name = "Inferno", level = 100, cd = 55, dist = 1, target = 0, f = 250, t = "fire"}, move9 = {name = "Roost", level = 100, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Aeroblast", level = 100, cd = 50, dist = 1, target = 0, f = 260, t = "flying"}, move11 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 250, t = "fire"}, move12 = {name = "Fenix Dash", level = 115, cd = 30, dist = 1, target = 0, f = 250, t = "fire"}, -- new attack }, ["Mew"] = {move1 = {name = "Shadow Ball", level = 100, cd = 8, dist = 10, target = 1, f = 200, t = "ghost"}, move2 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 220, t = "water"}, move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move5 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 235, t = "psychic"}, move6 = {name = "Hydro Cannon", level = 100, cd = 35, dist = 1, target = 0, f = 250, t = "water"}, move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 250, t = "grass"}, move8 = {name = "Metronome", level = 100, cd = 40, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move11 = {name = "Restore", level = 350, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mewtwo"] = {move1 = {name = "Swift", level = 100, cd = 20, dist = 4, target = 1, f = 200, t = "normal"}, move2 = {name = "Shadow Ball", level = 100, cd = 8, dist = 4, target = 1, f = 200, t = "ghost"}, move3 = {name = "Psybeam", level = 100, cd = 25, dist = 1, target = 0, f = 200, t = "psychic"}, move4 = {name = "Psywave", level = 100, cd = 20, dist = 1, target = 0, f = 200, t = "psychic"}, move5 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 220, t = "psychic"}, move6 = {name = "Psychic", level = 100, cd = 40, dist = 1, target = 0, f = 250, t = "psychic"}, move7 = {name = "Divine Punishment", level = 100, cd = 70, dist = 1, target = 0, f = 250, t = "psychic"}, move8 = {name = "Restore", level = 100, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Barrier", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Fear", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Reflect", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move12 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, --------------------------------------Move Shiny------------------------------------ ["Shiny Venusaur"] = {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Leech Seed", level = 100, cd = 35, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Razor Leaf", level = 100, cd = 9, dist = 10, target = 1, f = 27, t = "grass"}, move4 = {name = "Vine Whip", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "grass"}, move5 = {name = "Bullet Seed", level = 100, cd = 35, dist = 10, target = 1, f = 6, t = "grass"}, move6 = {name = "Seed Blast", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "grass"}, move7 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 140, t = "grass"}, move8 = {name = "Giga Drain", level = 106, cd = 25, dist = 1, target = 1, f = 90, t = "grass"}, move9 = {name = "Leaves Fury", level = 108, cd = 90, dist = 1, target = 0, f = 130, t = "grass"}, move10 = {name = "Sleep Powder", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Poison Powder", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Charizard"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "fire"}, move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move3 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 50, t = "fire"}, move4 = {name = "Fire Fang", level = 100, cd = 20, dist = 1, target = 1, f = 55, t = "fire"}, move5 = {name = "Raging Blast", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Air Slash", level = 108, cd = 40, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 65, t = "flying"}, move9 = {name = "Magma Storm", level = 105, cd = 90, dist = 1, target = 0, f = 140, t = "fire"}, move10 = {name = "Scary Face", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1}, }, ["Mega Charizard X"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move4 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 68, t = "fire"}, move5 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Tail", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"}, move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 100, t = "fire"}, move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Dragon Flight", level = 108, cd = 50, dist = 6, target = 1, f = 22, t = "dragon"}, move10 = {name = "Dragon Breath", level = 100, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"}, move11 = {name = "Outrage", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "dragon"}, -- move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"}, -- move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, -- move8 = {name = "Air Slash", level = 103, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, -- move11 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Mega Charizard Y"] = {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"}, move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"}, move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"}, move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"}, move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"}, move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"}, move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"}, -- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, -- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, -- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, }, ["Shiny Mega Charizard Y"] = {move1 = {name = "Quick Attack", level = 100, cd = 15, dist = 2, target = 1, f = 35, t = "normal"}, move2 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move4 = {name = "Fire Punch", level = 100, cd = 12, dist = 1, target = 1, f = 65, t = "normal"}, move5 = {name = "Whirlwind", level = 100, cd = 25, dist = 1, target = 0, f = 72, t = "flying"}, move6 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Raging Blast", level = 100, cd = 28, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 110, t = "fire"}, move9 = {name = "Air Slash", level = 104, cd = 40, dist = 1, target = 0, f = 90, t = "flying"}, move10 = {name = "Solar Beam", level = 106, cd = 30, dist = 1, target = 0, f = 160, t = "grass"}, move11 = {name = "Magma Storm", level = 110, cd = 81, dist = 1, target = 0, f = 150, t = "fire"}, -- move1 = {name = "Quick Attack", level = 20, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, -- move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, -- move9 = {name = "Fire Spin", level = 70, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, }, ["Shiny Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 30, t = "water"}, move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 45, t = "water"}, move4 = {name = "Waterball", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "water"}, move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 85, t = "water"}, move6 = {name = "Bubble Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "water"}, move7 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"}, move8 = {name = "Cannon Ball", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move9 = {name = "Hydropump", level = 108, cd = 90, dist = 1, target = 0, f = 100, t = "water"}, move10 = {name = "Harden", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, -- move11 = {name = "Ancient Fury", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mega Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 100, cd = 8, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Hand Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 65, t = "water"}, move4 = {name = "Giant Water Gun", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "water"}, -- move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Bubble Blast", level = 100, cd = 32, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 100, cd = 54, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 104, cd = 36, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Hydropump", level = 110, cd = 81, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Rain Dance", level = 108, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, }, ["Shiny Butterfree"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Silver Wind", level = 50, cd = 22, dist = 10, target = 1, f = 70, t = "bug"}, move3 = {name = "Whirlwind", level = 50, cd = 26, dist = 1, target = 0, f = 72, t = "flying"}, move4 = {name = "Confusion", level = 52, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Air Cutter", level = 56, cd = 36, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Sleep Powder", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Safeguard", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 50, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Poison Jab", level = 50, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move3 = {name = "Poison Sting", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Cutter", level = 56, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Pin Missile", level = 50, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move6 = {name = "Toxic Spikes", level = 55, cd = 25, dist = 1, target = 0, f = 50, t = "poison"}, move7 = {name = "Rage", level = 60, cd = 53, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Strafe", level = 68, cd = 51, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"}, move4 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Wing Attack", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 105, cd = 50, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Aeroblast", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "flying"}, move8 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Brave Bird", level = 110, cd = 20, dist = 10, target = 0, f = 120, t = "normal"}, move11 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 10, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 10, cd = 10, dist = 12, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 10, cd = 13, dist = 12, target = 1, f = 40, t = "normal"}, -- move4 = {name = "Pursuit", level = 10, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move4 = {name = "Super Fang", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "normal"}, move5 = {name = "Double Team", level = 15, cd = 54, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 50, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 50, cd = 10, dist = 12, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 50, cd = 13, dist = 12, target = 1, f = 40, t = "normal"}, move4 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Pursuit", level = 52, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move6 = {name = "Super Fang", level = 50, cd = 20, dist = 1, target = 1, f = 65, t = "normal"}, move7 = {name = "Swords Dance", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Scary Face", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, -- fazer focus energy e colocar no lugar de swords dance }, ["Shiny Fearow"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Sand Attack", level = 75, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Feather Dance", level = 75, cd = 8, dist = 10, target = 1, f = 30, t = "flying"}, move4 = {name = "Drill Peck", level = 75, cd = 10, dist = 1, target = 1, f = 57, t = "flying"}, -- move5 = {name = "Whirlwind", level = 75, cd = 10, dist = 1, target = 0, f = 72, t = "flying"}, move5 = {name = "Air Cutter", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 75, cd = 15, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Vortex", level = 85, cd = 60, dist = 1, target = 0, f = 60, t = "flying"}, move8 = {name = "Aerial Ace", level = 79, cd = 60, dist = 1, target = 0, f = 190, t = "flying"}, -- move9 = {name = "Air Slash", level = 75, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move9 = {name = "Agility", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 100, cd = 32, dist = 1, target = 1, f = 95, t = "fighting"}, move2 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 100, cd = 16, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Thunder Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 100, cd = 16, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Body Slam", level = 103, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move8 = {name = "Thunder", level = 100, cd = 54, dist = 1, target = 0, f = 90, t = "electric"}, move9 = {name = "Electric Storm", level = 108, cd = 25, dist = 1, target = 0, f = 125, t = "electric"}, move10 = {name = "Agility", level = 100, cd = 54, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Nidoking"] = {move1 = {name = "Horn Attack", level = 100, cd = 10, dist = 2, target = 1, f = 65, t = "normal"}, move2 = {name = "Poison Jab", level = 100, cd = 15, dist = 1, target = 0, f = 95, t = "poison"}, move3 = {name = "Crusher Stomp", level = 102, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move4 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move5 = {name = "Earth Power", level = 100, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, move7 = {name = "Sludge Rain", level = 105, cd = 40, dist = 1, target = 0, f = 150, t = "poison"}, move8 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, -- talvez por Ground Elevation nele no lugar do Earthshock }, ["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Leech Life", level = 20, cd = 15, dist = 9, target = 1, f = 39, t = "bug"}, move5 = {name = "Toxic", level = 21, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Whirlwind", level = 26, cd = 22, dist = 1, target = 0, f = 72, t = "flying"}, move7 = {name = "Wing Attack", level = 22, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, -- move7 = {name = "Air Cutter", level = 24, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move8 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, -- move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, }, ["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 60, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 60, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Poison Fang", level = 60, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move5 = {name = "Toxic", level = 60, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, -- move5 = {name = "Venoshock", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Whirlwind", level = 62, cd = 22, dist = 1, target = 0, f = 72, t = "flying"}, move7 = {name = "Wing Attack", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Air Cutter", level = 66, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move9 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Shiny Oddish"] = {move1 = {name = "Absorb", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Acid", level = 15, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Leech Seed", level = 15, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move4 = {name = "Poison Bomb", level = 22, cd = 15, dist = 10, target = 1, f = 70, t = "poison"}, -- move5 = {name = "Poison Gas", level = 27, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move5 = {name = "Sleep Powder", level = 26, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Poison Powder", level = 15, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Vileplume"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 50, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 22, dist = 1, target = 0, f = 90, t = "grass"}, move7 = {name = "Solar Beam", level = 60, cd = 50, dist = 1, target = 0, f = 190, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 90, cd = 10, dist = 1, target = 1, f = 50, t = "grass"}, move2 = {name = "Magical Leaf", level = 90, cd = 10, dist = 10, target = 1, f = 43, t = "grass"}, move3 = {name = "Poison Bomb", level = 50, cd = 20, dist = 10, target = 1, f = 70, t = "poison"}, move4 = {name = "Poison Gas", level = 50, cd = 35, dist = 1, target = 0, f = 21, t = "poison"}, move5 = {name = "Petal Dance", level = 90, cd = 16, dist = 1, target = 0, f = 80, t = "grass"}, move6 = {name = "Solar Beam", level = 96, cd = 30, dist = 1, target = 0, f = 190, t = "grass"}, move7 = {name = "Poison Powder", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Aromateraphy", level = 92, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move10 = {name = "Mortal Gas", level = 58, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 25, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Paras"] = {move1 = {name = "Scratch", level = 15, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Parasect"] = {move1 = {name = "Absorb", level = 70, cd = 16, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 70, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 70, cd = 8, dist = 10, target = 1, f = 40, t = "poison"}, move4 = {name = "Slash", level = 70, cd = 12, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Acid Bomb", level = 73, cd = 16, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Fury Cutter", level = 72, cd = 20, dist = 1, target = 0, f = 50, t = "bug"}, move7 = {name = "Stun Spore", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 70, cd = 16, dist = 10, target = 0, f = 0, t = "normal"}, move9 = {name = "Sleep Powder", level = 78, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, -- move9 = {name = "Fury Cutter", level = 70, cd = 20, dist = 1, target = 0, f = 50, t = "bug"}, move10 = {name = "X-Scissor", level = 70, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Venonat"] = {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Psybeam", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Leech Life", level = 30, cd = 15, dist = 9, target = 1, f = 39, t = "bug"}, move5 = {name = "Poison Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Confusion", level = 31, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 38, cd = 22, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Sleep Powder", level = 34, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Venomoth"] = {move1 = {name = "Super Sonic", level = 70, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Leech Life", level = 70, cd = 16, dist = 9, target = 1, f = 39, t = "bug"}, move3 = {name = "Poison Fang", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Silver Wind", level = 70, cd = 26, dist = 10, target = 1, f = 70, t = "bug"}, move5 = {name = "Confusion", level = 70, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Psychic", level = 76, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"}, move7 = {name = "Signal Beam", level = 72, cd = 25, dist = 1, target = 0, f = 90, t = "bug"}, move8 = {name = "Bug Buzz", level = 71, cd = 26, dist = 1, target = 0, f = 70, t = "bug"}, move9 = {name = "Sleep Powder", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Growlithe"] = {move1 = {name = "Roar", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 35, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Quick Attack", level = 35, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Ember", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "fire"}, move5 = {name = "Flamethrower", level = 35, cd = 16, dist = 1, target = 130, f = 80, t = "fire"}, move6 = {name = "Fireball", level = 35, cd = 16, dist = 10, target = 1, f = 65, t = "fire"}, move7 = {name = "Fire Fang", level = 36, cd = 20, dist = 1, target = 1, f = 68, t = "fire"}, -- move7 = {name = "ExtremeSpeed", level = 35, cd = 15, dist = 10, target = 1, f = 65, t = "normal"}, -- move8 = {name = "Fire Blast", level = 35, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move8 = {name = "Tri Flames", level = 39, cd = 36, dist = 1, target = 0, f = 90, t = "fire"}, move9 = {name = "War Dog", level = 35, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Arcanine"] = {move1 = {name = "Roar", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, move4 = {name = "Overheat", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Flame Wheel", level = 102, cd = 20, dist = 1, target = 0, f = 45, t = "fire"}, move7 = {name = "Fire Fang", level = 100, cd = 25, dist = 1, target = 1, f = 68, t = "fire"}, move8 = {name = "ExtremeSpeed", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, -- move8 = {name = "Fire Blast", level = 92, cd = 60, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Fire Spin", level = 105, cd = 20, dist = 10, target = 0, f = 130, t = "fire"}, move10 = {name = "Tri Flames", level = 100, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move11 = {name = "War Dog", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Abra"] = {move1 = {name = "Restore", level = 30, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Psy Pulse", level = 30, cd = 30, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psywave", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psychic", level = 30, cd = 36, dist = 1, target = 0, f = 90, t = "psychic"}, move5 = {name = "Calm Mind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"}, }, --[[ ["Dark Abra"] = {move1 = {name = "Shadow Ball", level = 120, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"}, move2 = {name = "Dark Wave", level = 120, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Dark Ball", level = 120, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Night Shade", level = 120, cd = 28, dist = 1, target = 0, f = 100, t = "ghost"}, move5 = {name = "Psychic", level = 120, cd = 32, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Invisible", level = 120, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 120, cd = 63, dist = 10, target = 1, f = 90, t = "ghost"}, move8 = {name = "Hypnosis", level = 120, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 120, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 120, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, }, --]] ["Shiny Alakazam"] = {move1 = {name = "Psybeam", level = 100, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 50, t = "psychic"}, move4 = {name = "Light Screen", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Confusion", level = 100, cd = 28, dist = 1, target = 0, f = 65, t = "psychic"}, move6 = {name = "Psychic", level = 100, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Psyusion", level = 108, cd = 81, dist = 1, target = 0, f = 100, t = "psychic"}, move8 = {name = "Calm Mind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"}, -- move9 = {name = "Reflect", level = 105, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 105, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Tentacool"] = {move1 = {name = "Super Sonic", level = 25, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 26, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 25, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Poison Jab", level = 25, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move5 = {name = "Waterball", level = 25, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Acid", level = 25, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move7 = {name = "Bubblebeam", level = 25, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move8 = {name = "Poison Bomb", level = 28, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, -- move9 = {name = "Mortal Gas", level = 28, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, -- move10 = {name = "Hydropump", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "water"}, }, ["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wrap", level = 100, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 50, t = "water"}, move4 = {name = "Poison Jab", level = 100, cd = 16, dist = 10, target = 1, f = 85, t = "poison"}, move5 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "water"}, move6 = {name = "Bubblebeam", level = 100, cd = 20, dist = 10, target = 1, f = 30, t = "water"}, move7 = {name = "Acid", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "poison"}, move8 = {name = "Poison Bomb", level = 100, cd = 25, dist = 10, target = 1, f = 100, t = "poison"}, move9 = {name = "Mortal Gas", level = 107, cd = 45, dist = 1, target = 0, f = 75, t = "poison"}, move10 = {name = "Hydropump", level = 104, cd = 60, dist = 1, target = 0, f = 100, t = "water"}, }, ["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 75, t = "rock"}, move2 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Mega Punch", level = 100, cd = 24, dist = 1, target = 1, f = 105, t = "fighting"}, move4 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"}, move5 = {name = "Heavy Slam", level = 101, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Earth Power", level = 103, cd = 72, dist = 1, target = 0, f = 95, t = "ground"}, move7 = {name = "Falling Rocks", level = 100, cd = 90, dist = 1, target = 0, f = 190, t = "rock"}, move8 = {name = "Harden", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rollout", level = 100, cd = 54, dist = 1, target = 0, f = 25, t = "rock"}, move10 = {name = "Power Gem", level = 106, cd = 40, dist = 1, target = 0, f = 110, t = "rock"}, move11 = {name = "Selfdestruct", level = 100, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move3 = {name = "Stick Throw", level = 70, cd = 20, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Stickslash", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "flying"}, move5 = {name = "Stickmerang", level = 70, cd = 15, dist = 10, target = 1, f = 75, t = "flying"}, move6 = {name = "Night Slash", level = 73, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move7 = {name = "Air Slash", level = 74, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Swords Dance", level = 72, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 25, cd = 12, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 25, cd = 8, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 25, cd = 16, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Sludge Bomb", level = 25, cd = 16, dist = 10, target = 1, f = 60, t = "poison"}, move5 = {name = "Poison Bomb", level = 25, cd = 24, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 32, cd = 54, dist = 1, target = 0, f = 150, t = "poison"}, move7 = {name = "Venom Motion", level = 27, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move8 = {name = "Harden", level = 28, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Muk"] = {move1 = {name = "Mud Shot", level = 100, cd = 12, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 100, cd = 8, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 100, cd = 16, dist = 10, target = 1, f = 65, t = "poison"}, -- move4 = {name = "Mud Bomb", level = 100, cd = 16, dist = 10, target = 1, f = 60, t = "ground"}, move4 = {name = "Sludge Bomb", level = 100, cd = 30, dist = 10, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"}, -- move6 = {name = "Acid Bomb", level = 100, cd = 24, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 104, cd = 54, dist = 1, target = 0, f = 175, t = "poison"}, move7 = {name = "Venom Motion", level = 101, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move8 = {name = "Harden", level = 102, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Acid Armor", level = 110, cd = 50, dist = 1, target = 0, f = 0, t = "poison"}, move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Shiny Gengar"] = {move1 = {name = "Lick", level = 100, cd = 32, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 100, cd = 12, dist = 10, target = 1, f = 80, t = "ghost"}, move3 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 90, t = "ghost"}, move4 = {name = "Night Shade", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "ghost"}, move5 = {name = "Shadow Storm", level = 106, cd = 60, dist = 1, target = 0, f = 135, t = "ghost"}, move6 = {name = "Invisible", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Ominous Wind", level = 100, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"}, move8 = {name = "Hypnosis", level = 100, cd = 45, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 102, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Mega Gengar"] = {move1 = {name = "Scary Face", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move2 = {name = "Shadow Punch", level = 100, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"}, move3 = {name = "Night Shade", level = 100, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Shadow Storm", level = 106, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"}, move5 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move6 = {name = "Nightmare", level = 100, cd = 63, dist = 10, target = 1, f = 80, t = "ghost"}, move7 = {name = "Hypnosis", level = 100, cd = 72, dist = 10, target = 1, f = 0, t = "psychic"}, move8 = {name = "Will-O-Wisp", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "fire"}, move9 = {name = "Dark Pulse", level = 103, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move10 = {name = "Dark Eye", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 100, cd = 8, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 100, cd = 8, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 100, cd = 12, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Earth Power", level = 100, cd = 24, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Falling Rocks", level = 100, cd = 45, dist = 1, target = 0, f = 190, t = "rock"}, move7 = {name = "Earthquake", level = 100, cd = 36, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Harden", level = 100, cd = 28, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Camouflage", level = 104, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Hypno"] = {move1 = {name = "Psy Pulse", level = 90, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"}, move2 = {name = "Psybeam", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psywave", level = 90, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Confusion", level = 90, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 90, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psyshock", level = 92, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Dream Eater", level = 90, cd = 32, dist = 10, target = 1, f = 80, t = "psychic"}, move8 = {name = "Hypnosis", level = 91, cd = 32, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Focus", level = 94, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Miracle Eye", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 20, cd = 8, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 20, cd = 16, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Mud Shot", level = 20, cd = 16, dist = 10, target = 1, f = 40, t = "gound"}, move4 = {name = "Crabhammer", level = 22, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Harden", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 60, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Mud Shot", level = 60, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 60, cd = 30, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Metal Claw", level = 67, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move6 = {name = "Bubble Blast", level = 60, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hyper Beam", level = 69, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Guillotine", level = 62, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move9 = {name = "Harden", level = 60, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Voltorb"] = {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Thunder Shock", level = 25, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 25, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move4 = {name = "Thunder Wave", level = 25, cd = 14, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Rollout", level = 30, cd = 45, dist = 1, target = 0, f = 25, t = "rock"}, move6 = {name = "Charge Beam", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Selfdestruct", level = 35, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Electrode"] = {move1 = {name = "Defense Curl", level = 70, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 80, cd = 8, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Spark", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "electric"}, move4 = {name = "Thunder Wave", level = 80, cd = 12, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Rollout", level = 80, cd = 36, dist = 1, target = 0, f = 25, t = "rock"}, move6 = {name = "Charge Beam", level = 84, cd = 24, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Elecball", level = 92, cd = 45, dist = 1, target = 0, f = 70, t = "electric"}, move8 = {name = "Electric Storm", level = 88, cd = 54, dist = 1, target = 0, f = 150, t = "electric"}, move9 = {name = "Selfdestruct", level = 80, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Cubone"] = {move1 = {name = "Mud Shot", level = 30, cd = 12, dist = 10, target = 1, f = 50, t = "ground"}, move2 = {name = "Headbutt", level = 30, cd = 8, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Bonemerang", level = 30, cd = 12, dist = 10, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Club", level = 30, cd = 16, dist = 10, target = 1, f = 80, t = "ground"}, move5 = {name = "Bone Rush", level = 35, cd = 25, dist = 1, target = 0, f = 120, t = "ground"}, move6 = {name = "Earth Power", level = 32, cd = 24, dist = 1, target = 0, f = 85, t = "ground"}, move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", passive = "sim"}, }, ["Shiny Marowak"] = {move1 = {name = "Mud Shot", level = 80, cd = 12, dist = 10, target = 1, f = 50, t = "ground"}, move2 = {name = "Headbutt", level = 80, cd = 8, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Bonemerang", level = 80, cd = 12, dist = 10, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Club", level = 80, cd = 16, dist = 10, target = 1, f = 80, t = "ground"}, move5 = {name = "Bone Rush", level = 82, cd = 25, dist = 1, target = 0, f = 80, t = "ground"}, move6 = {name = "Earth Power", level = 80, cd = 24, dist = 1, target = 0, f = 85, t = "ground"}, move7 = {name = "Bulldoze", level = 80, cd = 28, dist = 1, target = 0, f = 95, t = "ground"}, move8 = {name = "Rage", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move9 = {name = "Bone-Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "ground", passive = "sim"}, }, ["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"}, move2 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"}, move3 = {name = "Multi-Kick", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"}, move4 = {name = "Low Sweep", level = 105, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Flash Kick", level = 100, cd = 7, dist = 10, target = 0, f = 80, t = "fighting"}, move6 = {name = "Blaze Kick", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Furious Legs", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move8 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 100, cd = 12, dist = 1, target = 1, f = 80, t = "fighting"}, move2 = {name = "Mega Punch", level = 100, cd = 16, dist = 1, target = 1, f = 95, t = "fighting"}, move3 = {name = "Multi-Punch", level = 102, cd = 20, dist = 1, target = 0, f = 125, t = "fighting"}, move4 = {name = "Dynamic Punch", level = 100, cd = 25, dist = 2, target = 1, f = 100, t = "fighting"}, -- move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Detect", level = 103, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move6 = {name = "Ultimate Champion", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move7 = {name = "Elemental Hands", level = 100, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"}, move8 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 65, t = "unknow", passive = "sim"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10= {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, -- Fazer: Quick Guard e Focus Punch -- Fazer nova img na cdbrar pra Demon Puncher }, ["Shiny Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move2 = {name = "Triple Kick", level = 120, cd = 12, dist = 1, target = 1, f = 90, t = "fighting"}, move3 = {name = "Mega Kick", level = 120, cd = 16, dist = 1, target = 1, f = 105, t = "fighting"}, move4 = {name = "Revenge", level = 120, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"}, move5 = {name = "Rolling Kick", level = 120, cd = 20, dist = 1, target = 0, f = 190, t = "fighting"}, move6 = {name = "Detect", level = 120, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move7 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fighting", passive = "sim"}, move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, -- fazer counter spin e mudar a cor no sh top pra vermelho }, ["Shiny Tangela"] = {move1 = {name = "Absorb", level = 100, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 100, cd = 8, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Constrict Wave", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Vine Whip", level = 100, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move5 = {name = "Super Vines", level = 108, cd = 18, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Wrap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 100, cd = 8, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 105, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 100, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Constrict Prison", level = 105, cd = 60, dist = 1, target = 0, f = 60, t = "grass"}, move11 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"}, move12 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiny Horsea"] = {move1 = {name = "Mud Shot", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 15, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Bubbles", level = 15, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Bubblebeam", level = 15, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Water Gun", level = 15, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move6 = {name = "Waterball", level = 15, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, }, ["Shiny Seadra"] = {move1 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 60, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move6 = {name = "Water Gun", level = 60, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Dragon Pulse", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move8 = {name = "Hydro Cannon", level = 64, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, }, ["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Fury Cutter", level = 105, cd = 12, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Shredder Team", level = 115, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Air Slash", level = 110, cd = 30, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Agility", level = 100, cd = 32, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 118, cd = 5, dist = 10, target = 1, f = 80, t = "bug"}, move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, }, ["Shiny Jynx"] = {move1 = {name = "Doubleslap", level = 100, cd = 8, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Draining Kiss", level = 80, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move3 = {name = "Psywave", level = 100, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psy Pulse", level = 100, cd = 12, dist = 10, target = 1, f = 33, t = "psychic"}, move5 = {name = "Ice Punch", level = 100, cd = 20, dist = 1, target = 1, f = 75, t = "ice"}, move6 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move8 = {name = "Aurora Beam", level = 104, cd = 16, dist = 1, target = 0, f = 190, t = "ice"}, move9 = {name = "Blizzard", level = 106, cd = 54, dist = 1, target = 0, f = 150, t = "ice"}, move10 = {name = "Heart Stamp", level = 100, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move11 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"}, }, ["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 100, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Thunder Shock", level = 100, cd = 8, dist = 10, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move6 = {name = "Thunder Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Brick Break", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Thunder", level = 100, cd = 28, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Electric Storm", level = 105, cd = 72, dist = 1, target = 0, f = 150, t = "electric"}, move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "electric", passive = "sim"}, }, ["Shiny Pinsir"] = {move1 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Hammer Arm", level = 100, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move3 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move4 = {name = "Fury Cutter", level = 100, cd = 25, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Guillotine", level = 102, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Revenge", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move7 = {name = "Megahorn", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, move8 = {name = "Harden", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rage", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Swords Dance", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Magikarp"] = {move1 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Splash", level = 30, cd = 5, dist = 1, target = 0, f = 70, t = "water"}, }, ["Shiny Giant Magikarp"] = {move1 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Splash", level = 100, cd = 5, dist = 1, target = 0, f = 1, t = "water"}, move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Water Pulse", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, move7 = {name = "Hydropump", level = 102, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move8 = {name = "Surf", level = 110, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Rain Dance", level = 102, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Shiny Gyarados"] = {move1 = {name = "Roar", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Twister", level = 102, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hydro Cannon", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Dragon Breath", level = 100, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move8 = {name = "Hyper Beam", level = 110, cd = 45, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Hydropump", level = 108, cd = 70, dist = 1, target = 0, f = 150, t = "water"}, move10 = {name = "Rain Dance", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, move11 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Shiny Vaporeon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 10, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Water Gun", level = 80, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 80, cd = 16, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Water Pulse", level = 80, cd = 16, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 80, cd = 20, dist = 1, target = 0, f = 125, t = "ground"}, move7 = {name = "Aurora Beam", level = 84, cd = 20, dist = 1, target = 0, f = 190, t = "ice"}, move8 = {name = "Hydro Cannon", level = 80, cd = 32, dist = 1, target = 0, f = 95, t = "water"}, move9 = {name = "Hydropump", level = 90, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Jolteon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "dark"}, move3 = {name = "Thunder Bolt", level = 80, cd = 16, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Fang", level = 80, cd = 16, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Wave", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "electric"}, move6 = {name = "Pin Missile", level = 80, cd = 20, dist = 1, target = 0, f = 110, t = "bug"}, move7 = {name = "Zap Cannon", level = 82, cd = 32, dist = 1, target = 0, f = 90, t = "electric"}, move8 = {name = "Thunder", level = 85, cd = 24, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Electric Storm", level = 88, cd = 63, dist = 1, target = 0, f = 150, t = "electric"}, move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, }, ["Shiny Flareon"] = {move1 = {name = "Quick Attack", level = 80, cd = 8, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 12, dist = 1, target = 1, f = 70, t = "dark"}, move3 = {name = "Flamethrower", level = 80, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Sacred Fire", level = 82, cd = 20, dist = 1, target = 0, f = 120, t = "fire"}, move5 = {name = "Blaze Kick", level = 80, cd = 16, dist = 1, target = 0, f = 90, t = "fire"}, move6 = {name = "Raging Blast", level = 80, cd = 20, dist = 1, target = 0, f = 90, t = "fire"}, move7 = {name = "Overheat", level = 82, cd = 24, dist = 1, target = 0, f = 95, t = "fire"}, move8 = {name = "Fire Blast", level = 84, cd = 32, dist = 1, target = 0, f = 140, t = "fire"}, move9 = {name = "Magma Storm", level = 87, cd = 63, dist = 1, target = 0, f = 170, t = "fire"}, move10 = {name = "Safeguard", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Snorlax"] = {move1 = {name = "Lick", level = 100, cd = 30, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 135, t = "fighting"}, move3 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 135, t = "fighting"}, move4 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 350, t = "dark"}, move5 = {name = "Focus Blast", level = 102, cd = 28, dist = 1, target = 0, f = 125, t = "fighting"}, move6 = {name = "Body Slam", level = 100, cd = 20, dist = 1, target = 1, f = 150, t = "normal"}, move7 = {name = "Ground Chop", level = 100, cd = 25, dist = 1, target = 0, f = 150, t = "fighting"}, move8 = {name = "Hyper Beam", level = 105, cd = 30, dist = 1, target = 0, f = 150, t = "normal"}, move9 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 180, t = "ground"}, move10 = {name = "Rest", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Dratini"] = {move1 = {name = "Aqua Tail", level = 30, cd = 10, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 30, cd = 15, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Wrap", level = 30, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move4 = {name = "Twister", level = 32, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Hyper Beam", level = 40, cd = 20, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Dragon Tail", level = 30, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 32, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move8 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, }, ["Shiny Dragonair"] = {move1 = {name = "Aqua Tail", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 90, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Water Pulse", level = 90, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move4 = {name = "Wrap", level = 90, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move5 = {name = "Dragon Tail", level = 90, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Breath", level = 92, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"}, move7 = {name = "Twister", level = 92, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Hyper Beam", level = 95, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Draco Meteor", level = 100, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"}, move10 = {name = "Dragon Rage", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "dragon", passive = "sim"}, -- Fazer: Slam, arrumar(?) Dragon Rage }, ["Shiny Dragonite"] = {move1 = {name = "Aqua Tail", level = 120, cd = 12, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Thunder Wave", level = 120, cd = 16, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Thunder Punch", level = 120, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Fire Punch", level = 120, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move5 = {name = "Dragon Claw", level = 120, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"}, move6 = {name = "Dragon Breath", level = 120, cd = 20, dist = 1, target = 0, f = 110, t = "dragon"}, move7 = {name = "Twister", level = 120, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Outrage", level = 120, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"}, move9 = {name = "Wing Attack", level = 120, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 120, cd = 24, dist = 1, target = 0, f = 190, t = "normal"}, move11 = {name = "Draco Meteor", level = 120, cd = 60, dist = 1, target = 0, f = 150, t = "dragon"}, }, ["Shiny Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"}, move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 50, t = "steel"}, move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"}, move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 70, t = "flying"}, -- move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"}, move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"}, move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"}, move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, --alterado v1.9 move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"}, move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"}, --opicional move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"}, move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"}, move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, }, ["Shiny Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, --opicional move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"}, move6 = {name = "Curse", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "ghost"}, move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 120, t = "ground"}, move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"}, move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1}, }, ["Shiny Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"}, --alterado v1.8 \/ fazer mimic move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"}, move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"}, move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"}, move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"}, move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"}, move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"}, move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"}, }, ["Shiny Mr. Mime"] = {move1 = {name = "Dazzling Gleam", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "normal"}, move2 = {name = "Magical Leaf", level = 100, cd = 15, dist = 10, target = 1, f = 45, t = "grass"}, move3 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 100, cd = 25, dist = 1, target = 1, f = 90, t = "ice"}, move5 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 112, cd = 60, dist = 1, target = 0, f = 85, t = "psychic"}, move7 = {name = "Mimic Wall", level = 100, cd = 3, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Barrier", level = 108, cd = 25, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Focus", level = 94, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 102, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Rhydon"] = {move1 = {name = "Horn Attack", level = 100, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 34, t = "rock"}, move3 = {name = "Rock Throw", level = 100, cd = 25, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Crusher Stomp", level = 103, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move5 = {name = "Horn Drill", level = 100, cd = 30, dist = 2, target = 1, f = 60, t = "normal"}, move6 = {name = "Bulldoze", level = 100, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Hammer Arm", level = 102, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Falling Rocks", level = 106, cd = 80, dist = 1, target = 0, f = 190, t = "rock"}, move9 = {name = "Drill Run", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 105, cd = 20, dist = 1, target = 0, f = 30, t = "fire"}, -- move6 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"}, move7 = {name = "Fire Spin", level = 100, cd = 20, dist = 10, target = 1, f = 75, t = "fire"}, move8 = {name = "Fire Blast", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fire"}, move9 = {name = "Inferno", level = 106, cd = 45, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Hidden Power", level = 110, cd = 60, dist = 1, target = 0, f = 150, t = "normal"}, move11 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Ariados"] = {move1 = {name = "String Shot", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 100, cd = 15, dist = 10, target = 1, f = 65, t = "normal"}, move5 = {name = "X-Scissor", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Poison Jab", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "poison"}, move7 = {name = "Pin Missile", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move8 = {name = "Web Shot", level = 100, cd = 35, dist = 10, target = 1, f = 50, t = "bug"}, --fazer web shot move9 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move10 = {name = "Web Rain", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "bug"}, }, ["Shiny Magneton"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "electric"}, move3 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "electric"}, move4 = {name = "Tri-Attack", level = 100, cd = 25, dist = 10, target = 1, f = 45, t = "normal"}, move5 = {name = "Thunder", level = 100, cd = 35, dist = 1, target = 0, f = 125, t = "electric"}, move6 = {name = "Electric Storm", level = 107, cd = 50, dist = 1, target = 0, f = 150, t = "electric"}, move7 = {name = "Zap Cannon", level = 100, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Flash Cannon", level = 102, cd = 40, dist = 1, target = 0, f = 70, t = "steel"}, move9 = {name = "Sonicboom", level = 100, cd = 30, dist = 10, target = 1, f = 55, t = "normal"}, }, ["Shiny Espeon"] = {move1 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Swift", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move3 = {name = "Bite", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Psywave", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"}, move6 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move8 = {name = "Psyshock", level = 102, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move9 = {name = "Psyusion", level = 108, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"}, move10 = {name = "Miracle Eye", level = 105, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubblebeam", level = 100, cd = 15, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Hyper Voice", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Whirlpool", level = 100, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, move7 = {name = "Tongue Hook", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move8 = {name = "Tongue Grap", level = 100, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move9 = {name = "Hydropump", level = 100, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Hypnosis", level = 100, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"}, }, ["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Faint Attack", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dark Wave", level = 100, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Dark Ball", level = 100, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Pursuit", level = 102, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move5 = {name = "Confuse Ray", level = 103, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"}, move6 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, move7 = {name = "Assurance", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, move8 = {name = "Night Daze", level = 106, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4 }, ["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Tackle", level = 100, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 100, cd = 25, dist = 1, target = 0, f = 90, t = "normal"}, move4 = {name = "Last Resort", level = 100, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, move5 = {name = "Confuse Ray", level = 100, cd = 35, dist = 10, target = 1, f = 70, t = "ghost"}, move6 = {name = "Take Down", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Jump Kick", level = 100, cd = 30, dist = 1, target = 0, f = 120, t = "fighting"}, move8 = {name = "Calm Mind", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Stampade", level = 100, cd = 30, dist = 10, target = 0, f = 125, t = "normal"}, }, ["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 70, cd = 10, dist = 2, target = 1, f = 50, t = "normal"}, move3 = {name = "Peck", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 70, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Pluck", level = 70, cd = 15, dist = 2, target = 1, f = 60, t = "flying"}, move6 = {name = "Tri-Attack", level = 70, cd = 25, dist = 10, target = 1, f = 60, t = "normal"}, move7 = {name = "Fury Attack", level = 70, cd = 10, dist = 1, target = 1, f = 35, t = "normal"}, move8 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Aerial Ace", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "flying"}, move10 = {name = "Early Bird", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, move11 = {name = "Rage", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, -- move11 = {name = "Strafe", level = 70, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Magmar"] = {move1 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Smog", level = 105, cd = 60, dist = 1, target = 0, f = 18, t = "poison"}, move3 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 100, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Punch", level = 100, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, move7 = {name = "Inferno", level = 100, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, move8 = {name = "Sunny Day", level = 92, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, move9 = {name = "Magma Storm", level = 107, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "fire", passive = "sim"}, }, ["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 100, cd = 10, dist = 10, target = 1, f = 35, t = "normal"}, move3 = {name = "Ember", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "fire"}, move4 = {name = "Flamethrower", level = 100, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Circle", level = 100, cd = 25, dist = 1, target = 0, f = 65, t = "fire"}, move6 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 100, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move8 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8 move9 = {name = "Magma Storm", level = 110, cd = 80, dist = 1, target = 0, f = 120, t = "fire"}, move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 100, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move7 = {name = "Sleep Powder", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 100, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Petal Tornado", level = 100, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, move10 = {name = "Aromateraphy", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move11 = {name = "Reflect", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 90, cd = 8, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Poison Fang", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move5 = {name = "Toxic", level = 100, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, -- move5 = {name = "Whirlwind", level = 100, cd = 30, dist = 1, target = 0, f = 72, t = "flying"}, move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Cross Poison", level = 104, cd = 50, dist = 1, target = 0, f = 70, t = "poison"}, move8 = {name = "Air Cutter", level = 108, cd = 40, dist = 1, target = 0, f = 80, t = "flying"}, move9 = {name = "Venom Fangs", level = 115, cd = 80, dist = 1, target = 0, f = 85, t = "poison"}, move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Shiny Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 65, t = "electric"}, --fazer signal beam move10 = {name = "Zap Cannon", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, }, ["Shiny Feraligatr"] = {move1 = {name = "Crunch", level = 100, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move2 = {name = "Bubbles", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Pulse", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "water"}, move4 = {name = "Ice Fang", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Thrash", level = 100, cd = 45, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Hydro Cannon", level = 100, cd = 60, dist = 1, target = 0, f = 120, t = "water"}, move7 = {name = "Waterfall", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "water"}, --alterado v1.7 move8 = {name = "Hydro Dance", level = 110, cd = 90, dist = 1, target = 0, f = 200, t = "water"}, --alterado v1.7 move9 = {name = "Scary Face", level = 102, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Agility", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Xatu"] = {move1 = {name = "Peck", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"}, move3 = {name = "Confuse Ray", level = 102, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 100, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 105, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Tailwind", level = 100, cd = 45, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Aerial Ace", level = 154, cd = 60, dist = 1, target = 0, f = 190, t = "flying"}, move9 = {name = "Psychic Sight", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Double Team", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Tauros"] = {move1 = {name = "Horn Attack", level = 100, cd = 15, dist = 2, target = 1, f = 60, t = "normal"}, move2 = {name = "Take Down", level = 100, cd = 20, dist = 1, target = 0, f = 75, t = "normal"}, move3 = {name = "Pursuit", level = 100, cd = 15, dist = 1, target = 1, f = 110, t = "dark"}, move4 = {name = "Thrash", level = 105, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move5 = {name = "Crusher Stomp", level = 100, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move6 = {name = "Hyper Beam", level = 110, cd = 25, dist = 1, target = 0, f = 190, t = "normal"}, move7 = {name = "Stampade", level = 105, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move8 = {name = "Scary Face", level = 106, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Rage", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, -- move10 = {name = "Rest", level = 110, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Machamp"] = {move1 = {name = "Triple Punch", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Karate Chop", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move3 = {name = "Mega Punch", level = 100, cd = 22, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Focus Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Fist Machine", level = 100, cd = 30, dist = 1, target = 0, f = 105, t = "fighting"}, move6 = {name = "Close Combat", level = 100, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Mega Kick", level = 100, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move8 = {name = "Rage of Punches", level = 88, cd = 45, dist = 1, target = 0, f = 45, t = "fighting"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Shiny Larvitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Sand Storm", level = 68, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, }, --[[ magnet flux - escudo amarelo + raio de sprite "cortada" cid moon blast - causa dano e silence, lua/nuvem redonda em cima > do cid, dps de um tempo(delay) dano nos pokes em volta (effect azul escuro pequeno nos pokes) multi-slap - fazer a mesma coisa no andar de cima pos.z smokescreen - remake effect, não é nem o antigo nem o pof, é um daora diferente(pxg) eruption - remake missile, usar hydropump de base caso dê merda electro web - usar recolor missile de web(colocar estatica nele) e quando acertar, effect de aura de raio azul meio diferente(aquela maior o contorno) --]] ["Shiny Pupitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, --opicional move2 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "dark"}, move3 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 35, t = "rock"}, move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move5 = {name = "Bulldoze", level = 106, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Ancient Power", level = 115, cd = 50, dist = 1, target = 0, f = 100, t = "rock"}, move7 = {name = "Earthquake", level = 106, cd = 50, dist = 1, target = 0, f = 40, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, move10 = {name = "Scary Face", level = 102, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Lanturn"] = {move1 = {name = "Super Sonic", level = 100, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Thunder Shock", level = 100, cd = 15, dist = 10, target = 1, f = 55, t = "electric"}, move4 = {name = "Spark", level = 100, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move5 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 135, t = "electric"}, move8 = {name = "Wild Charge", level = 105, cd = 50, dist = 1, target = 0, f = 70, t = "electric"}, --alterado v1.7 move9 = {name = "Hydropump", level = 110, cd = 50, dist = 1, target = 0, f = 120, t = "water"}, }, ["Shiny Magcargo"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move4 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Raging Blast", level = 100, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Inferno", level = 102, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8 move7 = {name = "Ancient Power", level = 108, cd = 60, dist = 1, target = 0, f = 150, t = "rock"}, move8 = {name = "Volcano Burst", level = 115, cd = 70, dist = 1, target = 0, f = 190, t = "fire"}, move9 = {name = "Harden", level = 100, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, move10 = {name = "Yawn", level = 106, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"}, }, ["Shiny Sandslash"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 100, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 100, cd = 25, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Bulldoze", level = 100, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Fury Cutter", level = 100, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move7 = {name = "Fissure", level = 105, cd = 35, dist = 1, target = 0, f = 150, t = "ground"}, move8 = {name = "Earthquake", level = 110, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move9 = {name = "Sand Storm", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, move10 = {name = "Defense Curl", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Weezing"] = {move1 = {name = "Mud Shot", level = 100, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Acid", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Sludge Bomb", level = 102, cd = 25, dist = 10, target = 1, f = 50, t = "poison"}, -- move5 = {name = "Acid Bomb", level = 105, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 100, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move7 = {name = "Mortal Gas", level = 110, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move8 = {name = "Sludge Rain", level = 112, cd = 54, dist = 1, target = 0, f = 150, t = "poison"}, move9 = {name = "Venom Motion", level = 100, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move10 = {name = "Selfdestruct", level = 110, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Shiny Mantine"] = {move1 = {name = "Super Sonic", level = 150, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 150, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bubbles", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Bubblebeam", level = 150, cd = 25, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Air Slash", level = 155, cd = 60, dist = 1, target = 0, f = 100, t = "flying"}, move6 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Wing Attack", level = 150, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Surf", level = 160, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Hydropump", level = 155, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Agility", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, move11 = {name = "Rain Dance", level = 160, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, }, ----------------------------------MOVES JOTHO------------------------------------------------- ["Chikorita"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 10, target = 1, f = 16, t = "grass"}, move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 10, target = 1, f = 16, t = "grass"}, move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Solar Beam", level = 30, cd = 60, dist = 1, target = 0, f = 120, t = "grass"}, move6 = {name = "Sleep Powder", level = 28, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "grass"}, move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 10, target = 1, f = 25, t = "grass"}, move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 60, t = "grass"}, move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Meganium"] = {move1 = {name = "Body Slam", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move7 = {name = "Sleep Powder", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 80, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Petal Tornado", level = 90, cd = 80, dist = 1, target = 0, f = 60, t = "grass"}, move10 = {name = "Aromateraphy", level = 84, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move11 = {name = "Reflect", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Eruption", level = 30, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 40, cd = 15, dist = 10, target = 1, f = 20, t = "fire"}, move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 40, t = "fire"}, move5 = {name = "Flame Circle", level = 40, cd = 25, dist = 1, target = 0, f = 25, t = "fire"}, move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 43, cd = 60, dist = 1, target = 0, f = 30, t = "fire"}, move8 = {name = "Inferno", level = 45, cd = 80, dist = 1, target = 0, f = 25, t = "fire"}, move9 = {name = "Defense Curl", level = 45, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Typhlosion"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 80, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "fire"}, move5 = {name = "Flame Circle", level = 80, cd = 25, dist = 1, target = 0, f = 120, t = "fire"}, move6 = {name = "SmokeScreen", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move8 = {name = "Magma Storm", level = 85, cd = 81, dist = 1, target = 0, f = 70, t = "fire"}, move9 = {name = "Inferno", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "fire"}, move10 = {name = "Defense Curl", level = 86, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Totodile"] = {move1 = {name = "Bite", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 20, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 30, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Agility", level = 28, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Bubbles", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Waterfall", level = 45, cd = 20, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7 move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"}, }, ["Feraligatr"] = {move1 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move4 = {name = "Ice Fang", level = 80, cd = 30, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Thrash", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "normal"}, move6 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"}, move7 = {name = "Waterfall", level = 80, cd = 70, dist = 1, target = 0, f = 35, t = "water"}, move8 = {name = "Water Spout", level = 80, cd = 60, dist = 1, target = 0, f = 60, t = "water"}, move9 = {name = "Scary Face", level = 82, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Agility", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sentret"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Rest", level = 17, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Furret"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 40, cd = 10, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Sucker Punch", level = 43, cd = 30, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Rest", level = 43, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Drill Peck", level = 20, cd = 20, dist = 1, target = 1, f = 57, t = "flying"}, move5 = {name = "Dream Eater", level = 30, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"}, move6 = {name = "Hypnosis", level = 25, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"}, move7 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Noctowl"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move3 = {name = "Drill Peck", level = 60, cd = 15, dist = 1, target = 1, f = 57, t = "flying"}, move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Echoed Voice", level = 65, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move6 = {name = "Air Slash", level = 63, cd = 60, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Dream Eater", level = 60, cd = 50, dist = 10, target = 1, f = 80, t = "psychic"}, move8 = {name = "Hypnosis", level = 60, cd = 50, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ledyba"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Swift", level = 10, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move4 = {name = "Silver Wind", level = 13, cd = 25, dist = 10, target = 1, f = 70, t = "bug"}, move5 = {name = "Agility", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ledian"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Super Sonic", level = 40, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Swift", level = 40, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move4 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"}, --alterado v1.8 move5 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Bug Buzz", level = 42, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, --alterado v1.8 move7 = {name = "Reflect", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Agility", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 10, target = 1, f = 0, t = "bug"}, move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "normal"}, --alterado v1.7 move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, --alterado v1.7 }, ["Ariados"] = {move1 = {name = "String Shot", level = 40, cd = 10, dist = 10, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 40, cd = 8, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 40, cd = 20, dist = 10, target = 1, f = 65, t = "normal"}, --alterado v1.7 move5 = {name = "Poison Jab", level = 40, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, --alterado v1.7 move6 = {name = "Pin Missile", level = 43, cd = 20, dist = 1, target = 0, f = 130, t = "bug"}, move7 = {name = "Spider Web", level = 50, cd = 25, dist = 10, target = 1, f = 50, t = "bug"}, --fazer web shot move8 = {name = "Psychic", level = 47, cd = 25, dist = 1, target = 1, f = 80, t = "psychic"}, }, ["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 45, t = "flying"}, move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 34, t = "poison"}, move5 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 30, t = "poison"}, -- move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 72, t = "flying"}, move6 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 68, t = "flying"}, move7 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 65, t = "poison"}, move8 = {name = "Air Cutter", level = 85, cd = 40, dist = 1, target = 0, f = 43, t = "flying"}, move9 = {name = "Venom Fangs", level = 87, cd = 80, dist = 1, target = 0, f = 35, t = "poison"}, move10 = {name = "Lifesteal", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Chinchou"] = {move1 = {name = "Super Sonic", level = 15, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Spark", level = 10, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move4 = {name = "Water Gun", level = 10, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Thunder Wave", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, }, ["Lanturn"] = {move1 = {name = "Super Sonic", level = 80, cd = 25, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Thunder Shock", level = 80, cd = 15, dist = 10, target = 1, f = 55, t = "electric"}, move4 = {name = "Spark", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "electric"}, move5 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Thunder", level = 80, cd = 60, dist = 1, target = 0, f = 125, t = "electric"}, move8 = {name = "Wild Charge", level = 85, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, --alterado v1.7 move9 = {name = "Hydropump", level = 90, cd = 50, dist = 10, target = 0, f = 120, t = "water"}, }, ["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 10, target = 1, f = 39, t = "electric"}, move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 30, cd = 60, dist = 1, target = 0, f = 125, t = "electric"}, move7 = {name = "Agility", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 30, cd = 30, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 22, cd = 20, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Metronome", level = 30, cd = 30, dist = 1, target = 0, f = 75, t = "normal"}, move6 = {name = "Defense Curl", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Charm", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Togepi"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Charm", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Last Resort", level = 6, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, move6 = {name = "Metronome", level = 11, cd = 35, dist = 1, target = 0, f = 125, t = "normal"}, }, ["Togetic"] = {move1 = {name = "Lovely Kiss", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Charm", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 45, t = "normal"}, move4 = {name = "Fairy Wind", level = 80, cd = 15, dist = 10, target = 1, f = 150, t = "grass"}, move5 = {name = "Softboiled", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Great Love", level = 87, cd = 50, dist = 1, target = 0, f = 125, t = "normal"}, move7 = {name = "Last Resort", level = 85, cd = 30, dist = 1, target = 0, f = 150, t = "normal"}, move8 = {name = "Ancient Power", level = 85, cd = 45, dist = 1, target = 0, f = 180, t = "rock"}, move9 = {name = "Metronome", level = 80, cd = 40, dist = 1, target = 0, f = 120, t = "normal"}, }, ["Natu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Feather Dance", level = 30, cd = 15, dist = 10, target = 1, f = 25, t = "flying"}, move3 = {name = "Confuse Ray", level = 32, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 30, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 40, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, }, ["Xatu"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"}, move3 = {name = "Confuse Ray", level = 82, cd = 25, dist = 10, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 85, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Tailwind", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Future Sight", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Double Team", level = 82, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Zap Cannon", level = 28, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, }, ["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 125, t = "electric"}, move9 = {name = "Zap Cannon", level = 50, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, }, ["Ampharos"] = {move1 = {name = "Charge", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Fire Punch", level = 80, cd = 25, dist = 1, target = 1, f = 50, t = "fire"}, move3 = {name = "Cotton Spore", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Thunder Bolt", level = 80, cd = 20, dist = 10, target = 1, f = 30, t = "electric"}, move5 = {name = "Thunder Shock", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "electric"}, move6 = {name = "Thunder Wave", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "electric"}, move7 = {name = "Thunder Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"}, move8 = {name = "Thunder", level = 80, cd = 45, dist = 1, target = 0, f = 80, t = "electric"}, move9 = {name = "Electro Field", level = 90, cd = 80, dist = 1, target = 0, f = 20, t = "electric"}, --fazer signal beam move10 ={name = "Zap Cannon", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "electric"}, move11 ={name = "Mega - Ampharos", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "electric", mega = 1}, }, ["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 10, target = 1, f = 50, t = "grass"}, move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 10, target = 1, f = 33, t = "grass"}, move5 = {name = "Poison Gas", level = 50, cd = 32, dist = 1, target = 0, f = 21, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Leaves Fury", level = 55, cd = 50, dist = 1, target = 0, f = 150, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7 move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 10, target = 1, f = 21, t = "water"}, move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7 move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Azumarill"] = {move1 = {name = "Tackle", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Ice Beam", level = 65, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move5 = {name = "Waterfall", level = 65, cd = 15, dist = 1, target = 0, f = 30, t = "water"}, --alterado v1.7 move6 = {name = "Bubblebeam", level = 60, cd = 25, dist = 10, target = 1, f = 21, t = "water"}, move7 = {name = "Hydropump", level = 70, cd = 50, dist = 10, target = 1, f = 120, t = "water"}, move8 = {name = "Rain Dance", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7 move9 = {name = "Defense Curl", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "rock"}, --alterado v1.8 \/ fazer mimic move2 = {name = "Bullet Seed", level = 45, cd = 35, dist = 10, target = 1, f = 60, t = "grass"}, move3 = {name = "Seed Burst", level = 45, cd = 35, dist = 1, target = 0, f = 40, t = "grass"}, move4 = {name = "Seed Blast", level = 45, cd = 35, dist = 1, target = 0, f = 65, t = "grass"}, move5 = {name = "Seed Bomb", level = 45, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Sucker Punch", level = 82, cd = 25, dist = 1, target = 1, f = 70, t = "dark"}, move7 = {name = "Reflect", level = 85, cd = 85, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 120, t = "rock"}, move9 = {name = "Hammer Arm", level = 80, cd = 80, dist = 1, target = 0, f = 120, t = "fighting"}, move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"}, }, ["Politoed"] = {move1 = {name = "Mud Shot", level = 70, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 70, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubblebeam", level = 70, cd = 15, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Water Gun", level = 70, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Hyper Voice", level = 70, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Whirlpool", level = 72, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, --alterado v1.8 move7 = {name = "Waterfall", level = 72, cd = 15, dist = 1, target = 0, f = 40, t = "water"}, move8 = {name = "Tongue Hook", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move9 = {name = "Tongue Grap", level = 75, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move10 = {name = "Hypnosis", level = 75, cd = 40, dist = 10, target = 1, f = 0, t = "psychic"}, }, ["Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 8, cd = 15, dist = 10, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Sleep Powder", level = 8, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Cotton Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move9 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Skiploom"] = {move1 = {name = "Absorb", level = 25, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 25, cd = 15, dist = 10, target = 1, f = 60, t = "bug"}, move4 = {name = "Feather Dance", level = 25, cd = 15, dist = 10, target = 1, f = 25, t = "flying"}, move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 10, target = 1, f = 8, t = "grass"}, move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"}, }, ["Jumpluff"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Feather Dance", level = 50, cd = 15, dist = 10, target = 1, f = 25, t = "flying"}, move3 = {name = "U-Turn", level = 50, cd = 5, dist = 10, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 52, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Air Slash", level = 53, cd = 50, dist = 1, target = 0, f = 70, t = "flying"}, move6 = {name = "Solar Beam", level = 54, cd = 30, dist = 1, target = 0, f = 100, t = "grass"}, move7 = {name = "Leaf Storm", level = 55, cd = 50, dist = 1, target = 0, f = 90, t = "grass"}, move8 = {name = "Sleep Powder", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "grass", passive = "sim"}, }, ["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Swift", level = 40, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, --alterado v1.7 move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 125, t = "normal"}, move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, }, ["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 10, target = 1, f = 1, t = "grass"}, move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 10, target = 1, f = 45, t = "grass"}, move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 10, target = 1, f = 8, t = "grass"}, move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"}, move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 120, t = "grass"}, move7 = {name = "Leaves Fury", level = 50, cd = 60, dist = 1, target = 0, f = 130, t = "grass"}, }, ["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "U-Turn", level = 50, cd = 15, dist = 10, target = 1, f = 60, t = "bug"}, move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 100, t = "flying"}, move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8 move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"}, }, ["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 24, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Muddy Water", level = 28, cd = 35, dist = 1, target = 0, f = 125, t = "ground"}, move7 = {name = "Earthquake", level = 30, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Quagsire"] = {move1 = {name = "Body Slam", level = 60, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 60, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Sand Tomb", level = 62, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 35, t = "ground"}, }, ["Espeon"] = {move1 = {name = "Swift", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Psywave", level = 60, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psybeam", level = 60, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Psy Pulse", level = 60, cd = 20, dist = 10, target = 1, f = 35, t = "psychic"}, move6 = {name = "Confusion", level = 60, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 64, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move8 = {name = "Psyshock", level = 68, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move9 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Umbreon"] = {move1 = {name = "Quick Attack", level = 60, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Dark Wave", level = 60, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Pursuit", level = 60, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move5 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move6 = {name = "Confuse Ray", level = 64, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"}, move7 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 125, t = "normal"}, --alterado v1.5 move8 = {name = "Assurance", level = 68, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, }, ["Murkrow"] = {move1 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Pursuit", level = 50, cd = 20, dist = 10, target = 1, f = 65, t = "dark"}, move3 = {name = "Night Shade", level = 50, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Wing Attack", level = 53, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Sucker Punch", level = 53, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Tailwind", level = 53, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Dark Ball", level = 54, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move8 = {name = "Crow Swarm", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"}, -- move8 = {name = "Night Daze", level = 60, cd = 80, dist = 1, target = 0, f = 125, t = "ghost"}, --alterado v1.4 }, ["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "water"}, move2 = {name = "Waterball", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "water"}, move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 10, target = 1, f = 95, t = "psychic"}, move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 70, t = "psychic"}, move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 100, t = "psychic"}, move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 130, t = "psychic"}, --alterado v1.5 move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 110, t = "psychic"}, --alterado v1.5 move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Misdreavus"] = {move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 75, t = "ghost"}, move2 = {name = "Dark Pulse", level = 100, cd = 15, dist = 1, target = 0, f = 75, t = "dark"}, move3 = {name = "Confuse Ray", level = 90, cd = 12, dist = 10, target = 1, f = 75, t = "ghost"}, move4 = {name = "Shadow Wave", level = 100, cd = 20, dist = 1, target = 0, f = 125, t = "ghost"}, move5 = {name = "Invisible", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Night Shade", level = 100, cd = 25, dist = 1, target = 0, f = 130, t = "ghost"}, move7 = {name = "Night Daze", level = 100, cd = 45, dist = 1, target = 0, f = 180, t = "ghost"}, --alterado v1.4 move8 = {name = "Fear", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Illusion", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Wynaut"] = { move1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"}, }, -- fazer perish song ["Wobbuffet"] = {move1 = {name = "Safeguard", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Mirror Coat", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "psychic", passive = "sim"}, move3 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "psychic", passive = "sim"}, }, ["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "normal"}, move4 = {name = "Psy Pulse", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "psychic"}, move5 = {name = "Psyshock", level = 88, cd = 45, dist = 1, target = 0, f = 70, t = "psychic"}, move6 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 150, t = "psychic"}, move8 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 120, t = "dark"}, move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Pineco"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bug Bite", level = 10, cd = 15, dist = 1, target = 1, f = 40, t = "bug"}, move3 = {name = "Toxic Spikes", level = 10, cd = 15, dist = 1, target = 0, f = 35, t = "poison"}, move4 = {name = "Gyro Ball", level = 18, cd = 30, dist = 1, target = 0, f = 60, t = "steel"}, move5 = {name = "Harden", level = 12, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Selfdestruct", level = 10, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "bug", passive = "sim"}, }, ["Forretress"] = {move1 = {name = "Iron Head", level = 80, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Pin Missile", level = 80, cd = 18, dist = 1, target = 0, f = 70, t = "bug"}, move4 = {name = "Rapid Spin", level = 82, cd = 34, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Gyro Ball", level = 83, cd = 28, dist = 1, target = 0, f = 60, t = "steel"}, move6 = {name = "Zap Cannon", level = 84, cd = 20, dist = 1, target = 0, f = 60, t = "electric"}, move7 = {name = "Heavy Slam", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "steel"}, move8 = {name = "Selfdestruct", level = 87, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Counter Helix", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "bug", passive = "sim"}, }, ["Porygon2"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 82, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move4 = {name = "Psychic", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Zap Cannon", level = 84, cd = 35, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Hyper Beam", level = 90, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move7 = {name = "Tri-Attack", level = 95, cd = 25, dist = 10, target = 1, f = 25, t = "normal"}, move8 = {name = "Focus", level = 90, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Magic Coat", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 80, cd = 90, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"}, move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "U-Turn", level = 40, cd = 15, dist = 10, target = 1, f = 60, t = "bug"}, move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Steelix"] = {move1 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, --alterado v1.9 move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 30, t = "steel"}, move3 = {name = "Sand Tomb", level = 102, cd = 35, dist = 1, target = 0, f = 25, t = "ground"}, --opicional move4 = {name = "Rock Tomb", level = 100, cd = 30, dist = 10, target = 1, f = 65, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 10, target = 1, f = 60, t = "rock"}, move6 = {name = "Earth Power", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 45, t = "ground"}, move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, }, ["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 68, t = "dark"}, move4 = {name = "Play Rough", level = 32, cd = 15, dist = 2, target = 1, f = 60, t = "normal"}, move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 68, t = "fire"}, move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Granbull"] = {move1 = {name = "Tackle", level = 80, cd = 15, dist = 10, target = 1, f = 90, t = "normal"}, move2 = {name = "Ice Fang", level = 82, cd = 25, dist = 1, target = 1, f = 125, t = "ice"}, move3 = {name = "Dazzling Gleam", level = 84, cd = 15, dist = 2, target = 1, f = 100, t = "normal"}, move4 = {name = "Play Rough", level = 80, cd = 15, dist = 1, target = 1, f = 90, t = "normal"}, move5 = {name = "Close Combat", level = 80, cd = 22, dist = 1, target = 1, f = 150, t = "fighting"}, move6 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 1, f = 150, t = "normal"}, move7 = {name = "Hyper Beam", level = 85, cd = 60, dist = 1, target = 1, f = 125, t = "normal"}, move8 = {name = "War Dog", level = 86, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rest", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Qwilfish"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Poison Sting", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "poison"}, move3 = {name = "Toxic Spikes", level = 52, cd = 25, dist = 1, target = 0, f = 50, t = "poison"}, move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Aqua Tail", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Harden", level = 54, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Minimize", level = 58, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, move3 = {name = "Wing Blade", level = 100, cd = 30, dist = 1, target = 0, f = 55, t = "steel"}, move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 1, f = 40, t = "bug"}, move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 20, t = "bug"}, move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Claw", level = 115, cd = 7, dist = 10, target = 1, f = 15, t = "steel"}, move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "bug", passive = "sim"}, move11 = {name = "Mega - Scizor", level = 1, cd = 0, dist = 0, target = 0, f = 0, t = "bug", mega = 1}, }, ["Shuckle"] = {move1 = {name = "Bug Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Wrap", level = 40, cd = 20, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Shell Attack", level = 40, cd = 10, dist = 10, target = 1, f = 70, t = "bug"}, move4 = {name = "Struggle Bug", level = 48, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Safeguard", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Rest", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Withdraw", level = 62, cd = 35, dist = 1, target = 0, f = 0, t = "water"}, }, ["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Take Down", level = 80, cd = 80, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, --fazer close combat move6 = {name = "Hammer Arm", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"}, --alterado v1.8 move7 = {name = "Revenge", level = 92, cd = 15, dist = 1, target = 0, f = 90, t = "fighting"}, move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"}, }, ["Sneasel"] = {move1 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Faint Attack", level = 50, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Ice Shards", level = 50, cd = 20, dist = 10, target = 1, f = 40, t = "ice"}, move5 = {name = "Icy Wind", level = 55, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Metal Claw", level = 57, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8 move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Body Slam", level = 24, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Magnitude", level = 100, cd = 80, dist = 1, target = 0, f = 130, t = "ground"}, move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Slugma"] = {move1 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 12, cd = 20, dist = 1, target = 0, f = 30, t = "fire"}, move3 = {name = "Rock Throw", level = 10, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 10, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Yawn", level = 20, cd = 60, dist = 10, target = 1, f = 0, t = "normal"}, move7 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"}, }, ["Magcargo"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Rock Throw", level = 80, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Rock Slide", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move4 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Inferno", level = 82, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Ancient Power", level = 88, cd = 60, dist = 1, target = 0, f = 150, t = "rock"}, move8 = {name = "Volcano Burst", level = 95, cd = 70, dist = 1, target = 0, f = 190, t = "fire"}, move9 = {name = "Harden", level = 80, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, move10 = {name = "Yawn", level = 86, cd = 66, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Flame Rock", level = 1, cd = 0, dist = 10, target = 0, f = 30, t = "fire", passive = "sim"}, }, ["Swinub"] = {move1 = {name = "Tackle", level = 10, cd = 10, dist = 1, target = 1, f = 45, t = "normal"}, move2 = {name = "Mud Slap", level = 10, cd = 15, dist = 10, target = 1, f = 45, t = "ground"}, move3 = {name = "Mud Bomb", level = 10, cd = 20, dist = 10, target = 1, f = 50, t = "ground"}, move4 = {name = "Ice Fang", level = 10, cd = 15, dist = 1, target = 1, f = 55, t = "ice"}, move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 35, t = "ice"}, move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 120, t = "ice"}, --fazer frost breath }, ["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 10, target = 1, f = 50, t = "ground"}, move2 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "ice"}, move3 = {name = "Mud Bomb", level = 80, cd = 20, dist = 10, target = 1, f = 60, t = "ground"}, move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Powder Snow", level = 80, cd = 30, dist = 1, target = 0, f = 60, t = "ice"}, --fazer powder snow move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 100, t = "ice"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 60, t = "unknow"}, move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 18, t = "ground"}, move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 80, t = "ice"}, }, ["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 50, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"}, move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"}, move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"}, move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --fazer recorver move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 195, t = "ice"}, move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, }, ["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 70, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 80, t = "ice"}, move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"}, move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 75, t = "water"}, }, --15 ["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 10, target = 1, f = 70, t = "normal"}, move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, --fazer frost breath move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 150, t = "ice"}, move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bubbles", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "water"}, move4 = {name = "Bubblebeam", level = 82, cd = 25, dist = 10, target = 1, f = 21, t = "water"}, move5 = {name = "Air Slash", level = 83, cd = 60, dist = 1, target = 0, f = 100, t = "flying"}, move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Skarmory"] = {move1 = {name = "Sand Attack", level = 90, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 25, t = "flying"}, move3 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Swift", level = 90, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move5 = {name = "Steel Wing", level = 98, cd = 25, dist = 1, target = 0, f = 30, t = "steel"}, move6 = {name = "Air Slash", level = 93, cd = 50, dist = 1, target = 0, f = 50, t = "flying"}, move7 = {name = "Air Cutter", level = 98, cd = 45, dist = 1, target = 0, f = 40, t = "flying"}, -- move8 = {name = "Cannon Ball", level = 115, cd = 7, dist = 10, target = 0, f = 80, t = "steel"}, move8 = {name = "Mega Steel Wing", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "steel"}, move9 = {name = "Aerial Ace", level = 94, cd = 80, dist = 1, target = 0, f = 120, t = "flying"}, move10 = {name = "Agility", level = 90, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 90, t = "dark"}, move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 32, t = "dark"}, move5 = {name = "Ember", level = 20, cd = 15, dist = 10, target = 1, f = 20, t = "fire"}, move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 35, t = "fire"}, move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 34, t = "fire"}, }, ["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "dark"}, move4 = {name = "Ember", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "fire"}, move5 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"}, move7 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move8 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move9 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move10 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 150, t = "fire"}, }, ["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 91, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Rash Scald", level = 95, cd = 40, dist = 1, target = 0, f = 60, t = "water"}, move4 = {name = "Bubbles", level = 90, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 58, t = "water"}, move7 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 75, t = "dragon"}, move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 70, t = "dragon"}, move9 = {name = "Hydropump", level = 100, cd = 80, dist = 1, target = 0, f = 85, t = "water"}, move10 = {name = "Dragon Dance", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 25, t = "rock"}, move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Donphan"] = {move1 = {name = "Mud Slap", level = 80, cd = 30, dist = 10, target = 1, f = 50, t = "ground"}, move2 = {name = "Fire Fang", level = 82, cd = 18, dist = 1, target = 1, f = 68, t = "fire"}, move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 80, cd = 25, dist = 1, target = 0, f = 37, t = "rock"}, move5 = {name = "Cannon Ball", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "ground"}, move6 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"}, move7 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move8 = {name = "Earthquake", level = 86, cd = 70, dist = 1, target = 0, f = 30, t = "ground"}, move9 = {name = "Defense Curl", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Stantler"] = {move1 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Tackle", level = 50, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "normal"}, move4 = {name = "Confuse Ray", level = 54, cd = 35, dist = 10, target = 1, f = 65, t = "ghost"}, move5 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move6 = {name = "Jump Kick", level = 56, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Calm Mind", level = 50, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 50, cd = 60, dist = 10, target = 1, f = 0, t = "psychic"}, move9 = {name = "Stampade", level = 55, cd = 30, dist = 10, target = 0, f = 125, t = "normal"}, }, ["Smeargle"] = {move1 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Sketch", level = 10, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch", level = 10, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Sketch", level = 10, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sketch", level = 10, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 1"] = {move1 = {name = "Sketch 1", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Smeargle 2"] = {move1 = {name = "Sketch 1", level = 20, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 20, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, }, ["Smeargle 3"] = {move1 = {name = "Sketch 1", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 30, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Smeargle 4"] = {move1 = {name = "Sketch 1", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 40, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move4 = {name = "Sketch 4", level = 40, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 5"] = {move1 = {name = "Sketch 1", level = 50, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 50, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move4 = {name = "Sketch 4", level = 50, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch 5", level = 50, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 6"] = {move1 = {name = "Sketch 1", level = 60, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 60, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Sketch 4", level = 60, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch 5", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sketch 6", level = 60, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 7"] = {move1 = {name = "Sketch 1", level = 70, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 70, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 70, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move4 = {name = "Sketch 4", level = 70, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch 5", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sketch 6", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Sketch 7", level = 70, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Smeargle 8"] = {move1 = {name = "Sketch 1", level = 80, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Sketch 2", level = 80, cd = 10, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Sketch 3", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move4 = {name = "Sketch 4", level = 80, cd = 18, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Sketch 5", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sketch 6", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Sketch 7", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sketch 8", level = 80, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"}, move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"}, }, ["Hitmontop"] = {move1 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move2 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move3 = {name = "Mega Kick", level = 60, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Revenge", level = 60, cd = 40, dist = 1, target = 0, f = 40, t = "fighting"}, move5 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 190, t = "fighting"}, move6 = {name = "Counter Spin", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "fighting", passive = "sim"}, move7 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move8 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, -- Fazer Counter Spin (Counter spin = doCastSpell Counter Helix) }, ["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "psychic"}, move5 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 195, t = "ice"}, move7 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 190, t = "ice"}, }, ["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 10, target = 1, f = 39, t = "electric"}, move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 125, t = "electric"}, move7 = {name = "Shock-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "electric", passive = "sim"}, }, ["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move3 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 30, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, ["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "normal"}, move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 45, t = "rock"}, move5 = {name = "Cannon Ball", level = 80, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Milk Drink", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Heal Bell", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 10, target = 1, f = 70, t = "normal"}, move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"}, move4 = {name = "Sing", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Healarea", level = 100, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Emergency Call", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},--fazer protection move7 = {name = "Protection", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Softboiled", level = 106, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 150, t = "normal"}, move10 = {name = "Charm", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, -- softboiled (talvez eu faça essa spell como passiva pq vai ficar roubado o poke ter 2 curas) -- softboiled só quem pode ter é chansey e blissey, mas as 2 tem que ter healarea, dai 2 curas fica roubado. }, ["Entei"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 68, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move12 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, ["Raikou"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 39, t = "electric"}, move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 105, t = "electric"}, move8 = {name = "Shock-Counter", level = 1, cd = 0, dist = 6, target = 0, f = 50, t = "electric", passive = "sim"}, }, ["Suicune"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 8, dist = 10, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 20, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"}, }, ["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dark Ball", level = 20, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 10, target = 1, f = 30, t = "rock"}, move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Sand Storm", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Pupitar"] = {move1 = {name = "Bite", level = 60, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dark Ball", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "dark"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "rock"}, move6 = {name = "Earthquake", level = 65, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move7 = {name = "Hyper Beam", level = 67, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Sand Storm", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, }, ["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, --opicional move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 70, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 50, t = "rock"}, move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 60, t = "rock"}, move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 70, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 125, t = "ghost"}, move11 = {name = "Mega - Tyranitar", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", mega = 1}, }, ["Lugia"] = {move1 = {name = "Whirlwind", level = 11, cd = 12, dist = 1, target = 0, f = 72, t = "flying"}, move2 = {name = "Hydropump", level = 11, cd = 3, dist = 1, target = 0, f = 120, t = "water"}, move3 = {name = "Ancient Power", level = 11, cd = 4, dist = 1, target = 0, f = 100, t = "rock"}, move4 = {name = "Restore", level = 11, cd = 5, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Future Sight", level = 11, cd = 9, dist = 1, target = 0, f = 0, t = "psychic"}, move6 = {name = "Calm Mind", level = 11, cd = 8, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Draco Meteor", level = 11, cd = 7, dist = 1, target = 0, f = 120, t = "dragon"}, move8 = {name = "Bubble Blast", level = 11, cd = 6, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Future Sight", level = 11, cd = 13, dist = 1, target = 0, f = 130, t = "psychic"}, }, ["Ho-oh"] = {move1 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 72, t = "flying"}, move2 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire"}, move3 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "fire"}, move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 90, t = "fire"}, move5 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock"}, move6 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Future Sight", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, ["Celebi"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 10, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 10, target = 1, f = 8, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 190, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaves Fury", level = 60, cd = 81, dist = 1, target = 0, f = 150, t = "grass"}, }, --------------------------------------------- 3 geracao or hoeen ------ ["Treecko"] = {move1 = {name = "Quick Attack", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leaf Blade", level = 10, cd = 10, dist = 10, target = 1, f = 50, t = "grass"}, move3 = {name = "Fury Cutter", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move4 = {name = "X-Scissor", level = 18, cd = 30, dist = 1, target = 1, f = 50, t = "bug"}, move5 = {name = "Giga Drain", level = 20, cd = 60, dist = 10, target = 1, f = 15, t = "grass"}, move6 = {name = "Agility", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "flying"}, }, ["Grovyle"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Leaf Blade", level = 40, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 40, cd = 25, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Fury Cutter", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Pursuit", level = 40, cd = 15, dist = 10, target = 1, f = 45, t = "grass"}, move6 = {name = "Night Slash", level = 40, cd = 25, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "X-Scissor", level = 40, cd = 30, dist = 1, target = 0, f = 60, t = "bug"}, move8 = {name = "Giga Drain", level = 45, cd = 60, dist = 1, target = 0, f = 35, t = "normal"}, move9 = {name = "Agility", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sceptile"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Leaf Blade", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Fury Cutter", level = 85, cd = 15, dist = 1, target = 0, f = 50, t = "normal"}, move5 = {name = "Pursuit", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "grass"}, move6 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "X-Scissor", level = 80, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move8 = {name = "Dual Chop", level = 80, cd = 15, dist = 1, target = 0, f = 35, t = "dragon"}, move9 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"}, move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega - Sceptile", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1}, }, ["Torchic"] = {move1 = {name = "Quick Attack", level = 10, cd = 12, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Ember", level = 10, cd = 10, dist = 10, target = 1, f = 65, t = "fire"}, move3 = {name = "Flamethrower", level = 15, cd = 20, dist = 10, target = 0, f = 80, t = "fire"}, move4 = {name = "Drill Peck", level = 18, cd = 15, dist = 10, target = 1, f = 57, t = "normal"}, move5 = {name = "Overheat", level = 20, cd = 60, dist = 10, target = 0, f = 95, t = "fire"}, move6 = {name = "Double Team", level = 22, cd = 30, dist = 10, target = 0, f = 190, t = "normal"}, }, ["Combusken"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Ember", level = 40, cd = 10, dist = 10, target = 1, f = 50, t = "fire"}, move3 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"}, move4 = {name = "Fire Punch", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fire"}, move5 = {name = "Blaze Kick", level = 40, cd = 20, dist = 10, target = 1, f = 1, t = "fire"}, move6 = {name = "Flare Blitz", level = 50, cd = 60, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Sky Uppercut", level = 48, cd = 28, dist = 1, target = 1, f = 190, t = "fighting"}, move8 = {name = "Bulk Up", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "fire"}, }, ["Blaziken"] = {move1 = {name = "Quick Attack", level = 80, cd = 15, dist = 2, target = 1, f = 80, t = "normal"}, move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "fire"}, move3 = {name = "Mega Kick", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"}, move4 = {name = "Double Kick", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Blaze Kick", level = 80, cd = 20, dist = 10, target = 1, f = 1, t = "fire"}, move6 = {name = "Hi Jump Kick", level = 80, cd = 50, dist = 1, target = 0, f = 95, t = "fighting"}, move7 = {name = "Sky Uppercut", level = 88, cd = 28, dist = 1, target = 1, f = 120, t = "fighting"}, move8 = {name = "Eruption", level = 95, cd = 45, dist = 1, target = 0, f = 95, t = "fire"}, move9 = {name = "Flare Blitz", level = 90, cd = 60, dist = 1, target = 0, f = 80, t = "fire"}, move10 = {name = "Bulk Up", level = 90, cd = 40, dist = 1, target = 0, f = 190, t = "fighting"}, move11 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move12 = {name = "Mega - Blaziken", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "fire", mega = 1}, }, ["Mudkip"] = {move1 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Mud Slap", level = 10, cd = 10, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 15, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move5 = {name = "Hydropump", level = 22, cd = 80, dist = 1, target = 0, f = 50, t = "water"}, move6 = {name = "Protect", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Marshtomp"] = {move1 = {name = "Mud Slap", level = 40, cd = 20, dist = 10, target = 1, f = 40, t = "ground"}, move2 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 50, t = "water"}, move3 = {name = "Waterball", level = 40, cd = 25, dist = 1, target = 1, f = 55, t = "water"}, move4 = {name = "Aqua Tail", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "water"}, move5 = {name = "Muddy Water", level = 40, cd = 35, dist = 1, target = 0, f = 50, t = "water"}, move6 = {name = "Hydropump", level = 42, cd = 80, dist = 1, target = 0, f = 125, t = "water"}, move7 = {name = "Protect", level = 48, cd = 40, dist = 1, target = 0, f = 125, t = "normal"}, }, ["Swampert"] = {move1 = {name = "Aqua Tail", level = 80, cd = 10, dist = 1, target = 1, f = 80, t = "water"}, move2 = {name = "Mud Slap", level = 80, cd = 25, dist = 1, target = 1, f = 40, t = "ground"}, move3 = {name = "Water Gun", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "water"}, move4 = {name = "Waterball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "water"}, move5 = {name = "Hammer Arm", level = 80, cd = 35, dist = 1, target = 0, f = 15, t = "fighting"}, move6 = {name = "Muddy Water", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "water"}, move7 = {name = "Earth Power", level = 80, cd = 45, dist = 1, target = 0, f = 120, t = "ground"}, move8 = {name = "Earthquake", level = 87, cd = 60, dist = 1, target = 0, f = 32, t = "ground"}, move9 = {name = "Hydropump", level = 90, cd = 80, dist = 1, target = 0, f = 90, t = "normal"}, move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Mega - Swampert", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1}, }, ["Poochyena"] = {move1 = {name = "Roar", level = 40, cd = 40, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "dark"}, move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 0, f = 55, t = "dark"}, move4 = {name = "Dark Wave", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dark"}, move5 = {name = "Night Slash", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "dark"}, }, ["Mightyena"] = {move1 = {name = "Roar", level = 90, cd = 40, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "dark"}, move3 = {name = "Crunch", level = 80, cd = 20, dist = 1, target = 0, f = 55, t = "dark"}, move4 = {name = "Take Down", level = 80, cd = 40, dist = 1, target = 0, f = 55, t = "normal"}, move5 = {name = "Stomp", level = 80, cd = 40, dist = 1, target = 0, f = 60, t = "normal"}, move6 = {name = "Dark Wave", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "dark"}, move7 = {name = "Night Slash", level = 80, cd = 25, dist = 1, target = 0, f = 130, t = "dark"}, move8 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "dark"}, }, ["Zigzagoon"] = {move1 = {name = "Tackle", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Take Down", level = 25, cd = 15, dist = 1, target = 0, f = 55, t = "dark"}, move4 = {name = "Stomp", level = 25, cd = 40, dist = 1, target = 0, f = 90, t = "normal"}, move5 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"}, }, ["Linoone"] = {move1 = {name = "Tackle", level = 40, cd = 20, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Sand Attack", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Fury Swipes", level = 42, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move4 = {name = "Take Down", level = 46, cd = 15, dist = 1, target = 0, f = 80, t = "dark"}, move5 = {name = "Play Rough", level = 48, cd = 40, dist = 1, target = 1, f = 180, t = "normal"}, move6 = {name = "Stomp", level = 45, cd = 20, dist = 10, target = 0, f = 80, t = "normal"}, move7 = {name = "Quick Feet", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "normal", passive = "sim"}, }, ["Wurmple"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move3 = {name = "Bug Bite", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move2 = {name = "String Shot", level = 1, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Poison Sting", level = 1, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, }, ["Silcoon"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Cascoon"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "Bug Bite", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "String Shot", level = 22, cd = 10, dist = 10, target = 1, f = 0, t = "normal"}, move4 = {name = "Poison Sting", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Harden", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Beautifly"] = {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bug Bite", level = 60, cd = 60, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Air Cutter", level = 62, cd = 62, dist = 10, target = 0, f = 80, t = "flying"}, move4 = {name = "Bug Buzz", level = 60, cd = 63, dist = 2, target = 0, f = 40, t = "bug"}, move5 = {name = "Whirlwind", level = 65, cd = 68, dist = 1, target = 0, f = 70, t = "flying"}, move6 = {name = "Gust", level = 68, cd = 30, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Stun Spore", level = 60, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dustox"] = {move1 = {name = "Super Sonic", level = 60, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 60, cd = 5, dist = 10, target = 1, f = 80, t = "psychic"}, move3 = {name = "Confusion", level = 63, cd = 10, dist = 10, target = 0, f = 90, t = "psychic"}, move4 = {name = "Psychic", level = 62, cd = 5, dist = 10, target = 0, f = 40, t = "psychic"}, move5 = {name = "Venoshock", level = 65, cd = 18, dist = 1, target = 0, f = 72, t = "poison"}, move6 = {name = "Gust", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Protect", level = 68, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shroomish"] = {move1 = {name = "Leech Seed", level = 20, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move2 = {name = "Seed Bomb", level = 20, cd = 20, dist = 9, target = 1, f = 50, t = "grass"}, move3 = {name = "Energy Ball", level = 20, cd = 10, dist = 9, target = 1, f = 60, t = "grass"}, move4 = {name = "Growth", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "normal"}, move5 = {name = "Sleep Powder", level = 27, cd = 80, dist = 1, target = 0, f = 50, t = "normal"}, move6 = {name = "Poison Powder", level = 28, cd = 20, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Breloom"] = {move1 = {name = "Leech Seed", level = 80, cd = 15, dist = 1, target = 1, f = 80, t = "grass"}, move2 = {name = "Bullet Seed", level = 80, cd = 15, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Energy Ball", level = 80, cd = 30, dist = 10, target = 0, f = 65, t = "grass"}, move4 = {name = "Force Palm", level = 85, cd = 40, dist = 10, target = 0, f = 50, t = "fighting"}, move5 = {name = "Sky Uppercut", level = 88, cd = 30, dist = 10, target = 1, f = 80, t = "fighting"}, move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Focus Blast", level = 80, cd = 80, dist = 10, target = 0, f = 65, t = "normal"}, move8 = {name = "Giga Drain", level = 85, cd = 60, dist = 10, target = 0, f = 50, t = "grass"}, move9 = {name = "Growth", level = 80, cd = 30, dist = 10, target = 0, f = 190, t = "normal"}, move10 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Spinda"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "Tri-Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Crabhammer", level = 22, cd = 10, dist = 2, target = 1, f = 0, t = "normal"}, move4 = {name = "Dizzy Punch", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Focus", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"}, move6 = {name = "Contrary Confusion", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Wingull"] = {move1 = {name = "Super Sonic", level = 30, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Gust", level = 32, cd = 30, dist = 1, target = 0, f = 25, t = "flying"}, move3 = {name = "Bubbles", level = 35, cd = 10, dist = 5, target = 1, f = 0, t = "water"}, move4 = {name = "Wing Attack", level = 32, cd = 5, dist = 10, target = 0, f = 40, t = "flying"}, move5 = {name = "Scald", level = 32, cd = 18, dist = 1, target = 0, f = 72, t = "water"}, move6 = {name = "Rain Dance", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Pelipper"] = {move1 = {name = "Super Sonic", level = 80, cd = 18, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Gust", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "flying"}, move3 = {name = "Wing Attack", level = 80, cd = 5, dist = 10, target = 0, f = 40, t = "flying"}, move4 = {name = "Bubble Blast", level = 80, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move5 = {name = "Scald", level = 80, cd = 18, dist = 1, target = 0, f = 72, t = "water"}, move6 = {name = "Water Pulse", level = 80, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Hydro Cannon", level = 80, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, -- move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, -- move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"}, move8 = {name = "Rain Dance", level = 83, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Protect", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Surskit"] = {move1 = {name = "Bubbles", level = 20, cd = 10, dist = 5, target = 1, f = 20, t = "water"}, move2 = {name = "Quick Attack", level = 20, cd = 5, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Bubblebeam", level = 22, cd = 18, dist = 2, target = 1, f = 72, t = "water"}, move4 = {name = "Aqua Jet", level = 25, cd = 30, dist = 1, target = 0, f = 20, t = "water"}, }, ["Masquerain"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bug Buzz", level = 80, cd = 10, dist = 5, target = 1, f = 35, t = "bug"}, move3 = {name = "Quick Attack", level = 80, cd = 5, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Silver Wind", level = 82, cd = 18, dist = 2, target = 1, f = 65, t = "bug"}, move5 = {name = "Gust", level = 82, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Air Slash", level = 82, cd = 30, dist = 1, target = 0, f = 120, t = "flying"}, move7 = {name = "Waterfall", level = 85, cd = 30, dist = 10, target = 0, f = 130, t = "water"}, move8 = {name = "Intimidate", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "bug", passive = "sim"}, move9 = {name = "Water Sport", level = 32, cd = 25, dist = 2, target = 0, f = 72, t = "water", passive = "sim"}, }, ["Skitty"] = {move1 = {name = "Tackle", level = 30, cd = 18, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Doubleslap", level = 32, cd = 30, dist = 1, target = 1, f = 30, t = "normal"}, move3 = {name = "Play Rough", level = 35, cd = 10, dist = 5, target = 1, f = 60, t = "normal"}, move4 = {name = "Charm", level = 32, cd = 30, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Delcatty"] = {move1 = {name = "Tackle", level = 60, cd = 18, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Doubleslap", level = 60, cd = 30, dist = 1, target = 1, f = 30, t = "normal"}, move3 = {name = "Play Rough", level = 60, cd = 10, dist = 5, target = 1, f = 60, t = "normal"}, move4 = {name = "Heal Bell", level = 62, cd = 10, dist = 5, target = 0, f = 0, t = "normal"}, move5 = {name = "Faint Attack", level = 63, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Charm", level = 60, cd = 30, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Barboach"] = {move1 = {name = "Mud Slap", level = 20, cd = 25, dist = 1, target = 1, f = 50, t = "ground"}, move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 23, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 25, cd = 15, dist = 10, target = 1, f = 65, t = "water"}, }, ["Whiscash"] = {move1 = {name = "Mud Slap", level = 60, cd = 10, dist = 1, target = 1, f = 60, t = "ground"}, move2 = {name = "Mud Shot", level = 60, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 40, t = "water"}, move4 = {name = "Bubbles", level = 60, cd = 20, dist = 1, target = 1, f = 45, t = "water"}, move5 = {name = "Waterball", level = 60, cd = 15, dist = 10, target = 1, f = 50, t = "water"}, move6 = {name = "Earthshock", level = 62, cd = 35, dist = 1, target = 0, f = 40, t = "ground"}, move7 = {name = "Muddy Water", level = 66, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, move8 = {name = "Earthquake", level = 70, cd = 45, dist = 1, target = 0, f = 17, t = "ground"}, }, ["Luvdisc"] = {move1 = {name = "Water Pulse", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Doubleslap", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "normal"}, move3 = {name = "Dazzling Gleam", level = 22, cd = 10, dist = 5, target = 1, f = 60, t = "normal"}, move4 = {name = "Waterfall", level = 23, cd = 30, dist = 10, target = 0, f = 35, t = "water"}, move5 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"}, move6 = {name = "Charm", level = 25, cd = 30, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Carvanha"] = {move1 = {name = "Bite", level = 20, cd = 18, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Faint Attack", level = 20, cd = 30, dist = 1, target = 1, f = 30, t = "dark"}, move3 = {name = "Assurance", level = 25, cd = 30, dist = 10, target = 0, f = 50, t = "dark"}, move4 = {name = "Hydropump", level = 24, cd = 30, dist = 10, target = 0, f = 45, t = "water"}, move5 = {name = "Rage", level = 20, cd = 30, dist = 10, target = 0, f = 35, t = "normal"}, move6 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Sharpedo"] = {move1 = {name = "Bite", level = 60, cd = 15, dist = 10, target = 1, f = 30, t = "normal"}, move2 = {name = "Faint Attack", level = 60, cd = 20, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Night Slash", level = 60, cd = 35, dist = 10, target = 0, f = 60, t = "dark"}, move4 = {name = "Assurance", level = 62, cd = 40, dist = 10, target = 0, f = 60, t = "dark"}, move5 = {name = "Hydropump", level = 62, cd = 45, dist = 10, target = 0, f = 45, t = "water"}, move6 = {name = "Aqua Jet", level = 65, cd = 40, dist = 10, target = 0, f = 70, t = "water"}, move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 50, t = "water"}, --alterado v1.8 move8 = {name = "Scary Face", level = 65, cd = 50, dist = 10, target = 0, f = 0, t = "fire"}, move9 = {name = "Hyper Rage", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Cacnea"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 30, t = "dark"}, move2 = {name = "Poison Sting", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Toxic Spikes", level = 21, cd = 28, dist = 1, target = 0, f = 50, t = "poison"}, move4 = {name = "Earthshock", level = 22, cd = 25, dist = 1, target = 0, f = 25, t = "ground"}, move5 = {name = "Night Slash", level = 25, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move6 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, move7 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, }, ["Cacturn"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 30, t = "dark"}, move2 = {name = "Dark Ball", level = 80, cd = 20, dist = 10, target = 1, f = 25, t = "dark"}, move3 = {name = "Poison Sting", level = 80, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Toxic Spikes", level = 80, cd = 28, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Earthshock", level = 85, cd = 25, dist = 1, target = 0, f = 30, t = "ground"}, move6 = {name = "Sand Tomb", level = 80, cd = 25, dist = 1, target = 0, f = 80, t = "ground"}, move7 = {name = "Earthquake", level = 85, cd = 60, dist = 1, target = 0, f = 30, t = "ground"}, move8 = {name = "Frenzy Plant", level = 80, cd = 60, dist = 1, target = 0, f = 90, t = "grass"}, move9 = {name = "Night Slash", level = 80, cd = 10, dist = 1, target = 0, f = 60, t = "dark"}, move10 = {name = "Water Absorb", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, move11 = {name = "Spike Corpse", level = 1, cd = 1, dist = 1, target = 0, f = 90, t = "grass", passive = "sim"}, }, ["Budew"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move4 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Roselia"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Growth", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move4 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move5 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move6 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Roserade"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move3 = {name = "Razor Leaf", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move4 = {name = "Leaf Blade", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"}, move5 = {name = "Grass Knot", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "grass"}, move6 = {name = "Leaf Storm", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"}, move8 = {name = "Petal Dance", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move9 = {name = "Petal Tornado", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move10 = {name = "Stun Spore", level = 8, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move12 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Gulpin"] = {move1 = {name = "Pound", level = 30, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move2 = {name = "Acid", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 30, cd = 15, dist = 10, target = 1, f = 65, t = "poison"}, move4 = {name = "Poison Gas", level = 31, cd = 20, dist = 10, target = 0, f = 60, t = "poison"}, move5 = {name = "Gastro Acid", level = 32, cd = 25, dist = 10, target = 1, f = 70, t = "poison"}, move6 = {name = "Protect", level = 33, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Swalot"] = {move1 = {name = "Pound", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move2 = {name = "Acid", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "poison"}, move3 = {name = "Poison Jab", level = 35, cd = 16, dist = 10, target = 1, f = 54, t = "poison"}, move4 = {name = "Sludge", level = 82, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move5 = {name = "Swamp Mist", level = 83, cd = 15, dist = 10, target = 0, f = 30, t = "poison"}, move6 = {name = "Poison Gas", level = 84, cd = 20, dist = 10, target = 0, f = 30, t = "poison"}, move7 = {name = "Gastro Acid", level = 84, cd = 25, dist = 10, target = 1, f = 45, t = "poison"}, move8 = {name = "Venoshock",level = 85, cd = 80, dist = 1, target = 0, f = 50, t = "poison"}, move9 = {name = "Protect", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Ozze Armor", level = 1, cd = 1, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Relicanth"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "rock"}, move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move4 = {name = "Ancient Power", level = 28, cd = 40, dist = 1, target = 1, f = 10, t = "normal"}, move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"}, move6 = {name = "Hydropump", level = 1, cd = 25, dist = 1, target = 0, f = 50, t = "water"}, move7 = {name = "Harden", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Clamperl"] = {move1 = {name = "Tackle", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 35, t = "water"}, move3 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 1, f = 35, t = "water"}, move4 = {name = "Water Gun", level = 1, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterfall", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"}, move6 = {name = "Harden", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Huntail"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, move4 = {name = "Water Pulse", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 63, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Hydropump", level = 65, cd = 45, dist = 1, target = 0, f = 60, t = "water"}, move7 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"}, move8 = {name = "Agility", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gorebyss"] = {move1 = {name = "Tackle", level = 60, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bubblebeam", level = 60, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move3 = {name = "Scald", level = 60, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, move4 = {name = "Psychic", level = 60, cd = 15, dist = 4, target = 0, f = 65, t = "psychic"}, move5 = {name = "Hydropump", level = 63, cd = 45, dist = 1, target = 0, f = 60, t = "water"}, move6 = {name = "Whirlpool", level = 65, cd = 40, dist = 1, target = 0, f = 30, t = "water"}, move7 = {name = "Draining Kiss", level = 65, cd = 40, dist = 1, target = 0, f = 10, t = "normal"}, move8 = {name = "Aqua Ring", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Volbeat"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"}, move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"}, move5 = {name = "Silver Wind", level = 40, cd = 20, dist = 10, target = 1, f = 70, t = "bug"}, move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"}, move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Illumise"] = {move1 = {name = "Super Sonic", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Signal Beam", level = 20, cd = 15, dist = 10, target = 0, f = 40, t = "bug"}, move3 = {name = "Play Rough", level = 20, cd = 25, dist = 3, target = 1, f = 21, t = "water"}, move4 = {name = "Confuse Ray", level = 28, cd = 40, dist = 1, target = 1, f = 1, t = "water"}, move5 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Moon Blast", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Protect", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "normal"}, move8 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Lotad"] = {move1 = {name = "Absorb", level = 20, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Fury Swipes", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Bubblebeam", level = 20, cd = 25, dist = 3, target = 1, f = 45, t = "water"}, move4 = {name = "Scald", level = 28, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move5 = {name = "Rain Dance", level = 25, cd = 15, dist = 4, target = 0, f = 60, t = "water"}, move6 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move7 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Lombre"] = {move1 = {name = "Absorb", level = 40, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Fury Swipes", level = 40, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Water Pulse", level = 40, cd = 20, dist = 1, target = 0, f = 62, t = "water"}, move4 = {name = "Bubblebeam", level = 40, cd = 20, dist = 1, target = 1, f = 1, t = "water"}, move5 = {name = "Waterfall", level = 40, cd = 35, dist = 1, target = 0, f = 30, t = "water"}, move6 = {name = "Scald", level = 43, cd = 40, dist = 1, target = 0, f = 35, t = "water"}, move7 = {name = "Rain Dance", level = 45, cd = 40, dist = 4, target = 0, f = 60, t = "water"}, move8 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, move9 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass", passive = "sim"}, }, ["Ludicolo"] = {move1 = {name = "Absorb", level = 50, cd = 20, dist = 1, target = 1, f = 52, t = "grass"}, move2 = {name = "Fury Swipes", level = 50, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move3 = {name = "Water Pulse", level = 50, cd = 20, dist = 1, target = 0, f = 62, t = "water"}, move4 = {name = "Bubblebeam", level = 50, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move5 = {name = "Waterfall", level = 50, cd = 35, dist = 1, target = 0, f = 40, t = "water"}, move6 = {name = "Scald", level = 52, cd = 40, dist = 1, target = 0, f = 30, t = "water"}, move7 = {name = "Hydropump", level = 80, cd = 60, dist = 1, target = 0, f = 100, t = "water"}, move8 = {name = "Rain Dance", level = 50, cd = 40, dist = 4, target = 0, f = 60, t = "water"}, move9 = {name = "Energy Ball", level = 55, cd = 60, dist = 1, target = 0, f = 50, t = "psychic"}, move10 = {name = "Swift Swim", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"}, move11 = {name = "Water Sport", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"}, }, ["Seedot"] = {move1 = {name = "Leech Seed", level = 10, cd = 20, dist = 1, target = 1, f = 70, t = "grass"}, move2 = {name = "Pound", level = 10, cd = 20, dist = 9, target = 1, f = 45, t = "grass"}, move3 = {name = "Razor Leaf", level = 10, cd = 10, dist = 9, target = 1, f = 35, t = "grass"}, move4 = {name = "Dark Pulse", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Faint Attack", level = 10, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, }, ["Nuzleaf"] = {move1 = {name = "Pound", level = 30, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Razor Leaf", level = 30, cd = 10, dist = 9, target = 1, f = 105, t = "grass"}, move3 = {name = "Dark Pulse", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Sunny Day", level = 42, cd = 40, dist = 9, target = 0, f = 0, t = "fire"}, move7 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Shiftry"] = {move1 = {name = "Pound", level = 80, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Razor Leaf", level = 80, cd = 10, dist = 9, target = 1, f = 105, t = "grass"}, move3 = {name = "Dark Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 50, t = "dark"}, move5 = {name = "Frenzy Plant", level = 90, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move6 = {name = "Grassy Terrain", level = 90, cd = 35, dist = 9, target = 0, f = 85, t = "grass"}, move7 = {name = "Leaf Storm", level = 90, cd = 70, dist = 9, target = 0, f = 70, t = "grass"}, move8 = {name = "Sunny Day", level = 92, cd = 40, dist = 9, target = 0, f = 0, t = "fire"}, move9 = {name = "Chlorophyll", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Taillow"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "flying"}, move2 = {name = "Pluck", level = 35, cd = 10, dist = 1, target = 1, f = 30, t = "flying"}, move3 = {name = "Feather Dance", level = 30, cd = 8, dist = 1, target = 1, f = 40, t = "flying"}, move4 = {name = "Air Slash", level = 33, cd = 30, dist = 1, target = 0, f = 25, t = "flying"}, move5 = {name = "Tailwind", level = 30, cd = 40, dist = 1, target = 1, f = 25, t = "flying"}, move6 = {name = "Roost", level = 35, cd = 80, dist = 1, target = 1, f = 57, t = "flying"}, }, ["Swellow"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 2, target = 1, f = 50, t = "flying"}, move2 = {name = "Feather Dance", level = 80, cd = 8, dist = 1, target = 1, f = 58, t = "flying"}, move3 = {name = "Pluck", level = 35, cd = 80, dist = 1, target = 1, f = 45, t = "flying"}, move4 = {name = "Wing Attack", level = 80, cd = 25, dist = 1, target = 0, f = 65, t = "flying"}, move5 = {name = "Air Slash", level = 83, cd = 30, dist = 1, target = 0, f = 57, t = "flying"}, move6 = {name = "Aerial Ace", level = 84, cd = 60, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Boomburst", level = 85, cd = 40, dist = 1, target = 0, f = 70, t = "normal"}, move8 = {name = "Sky Attack", level = 80, cd = 80, dist = 1, target = 0, f = 70, t = "flying"}, move9 = {name = "Tailwind", level = 86, cd = 40, dist = 1, target = 0, f = 45, t = "flying"}, move10 = {name = "Gust", level = 87, cd = 30, dist = 10, target = 0, f = 30, t = "flying"}, }, ["Ralts"] = {move1 = {name = "Charm", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Dazzling Gleam", level = 34, cd = 15, dist = 5, target = 1, f = 35, t = "normal"}, move3 = {name = "Instant Teleportation", level = 30, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Confusion", level = 32, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"}, move5 = {name = "Psychic", level = 35, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"}, move6 = {name = "Healing Wish", level = 32, cd = 100, dist = 1, target = 0, f = 100, t = "psychic"}, move7 = {name = "Miracle Eye", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Kirlia"] = {move1 = {name = "Charm", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Dazzling Gleam", level = 64, cd = 15, dist = 5, target = 1, f = 35, t = "normal"}, move3 = {name = "Instant Teleportation", level = 60, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Confusion", level = 60, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"}, move5 = {name = "Psychic", level = 60, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"}, move6 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"}, move7 = {name = "Draining Kiss", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Miracle Eye", level = 60, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Gardevoir"] = {move1 = {name = "Charm", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Dazzling Gleam", level = 104, cd = 15, dist = 5, target = 1, f = 35, t = "normal"}, move3 = {name = "Instant Teleportation", level = 100, cd = 15, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Confusion", level = 100, cd = 25, dist = 1, target = 0, f = 120, t = "psychic"}, move5 = {name = "Psychic", level = 100, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"}, move6 = {name = "Stored Pwer", level = 110, cd = 60, dist = 1, target = 0, f = 100, t = "psychic"}, move7 = {name = "Healing Wish", level = 62, cd = 80, dist = 1, target = 0, f = 100, t = "psychic"}, move8 = {name = "Moon Blast", level = 112, cd = 50, dist = 1, target = 0, f = 70, t = "normal"}, move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Mega - Gardevoir", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1}, }, ["Slakoth"] = {move1 = {name = "Yawn", level = 20, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Scratch", level = 20, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Hammer Arm", level = 22, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Fury Swipes", level = 25, cd = 40, dist = 10, target = 1, f = 85, t = "normal"}, move5 = {name = "Focus Punch", level = 26, cd = 40, dist = 1, target = 1, f = 60, t = "fighting"}, move6 = {name = "Focus Blast", level = 28, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, }, ["Vigoroth"] = {move1 = {name = "Yawn", level = 50, cd = 50, dist = 10, target = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Scratch", level = 50, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Faint Attack", level = 50, cd = 40, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Hammer Arm", level = 50, cd = 35, dist = 1, target = 0, f = 75, t = "fighting"}, move5 = {name = "Fury Swipes", level = 52, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move6 = {name = "Focus Punch", level = 55, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"}, move7 = {name = "Focus Blast", level = 57, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"}, }, ["Nincada"] = {move1 = {name = "Sand Attack", level = 10, cd = 20, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Leech Life", level = 15, cd = 10, dist = 1, target = 1, f = 39, t = "bug"}, move3 = {name = "Fury Swipes", level = 10, cd = 20, dist = 1, target = 1, f = 85, t = "normal"}, move4 = {name = "Mud Slap", level = 12, cd = 25, dist = 1, target = 1, f = 50, t = "ground"}, move5 = {name = "Dig", level = 12, cd = 40, dist = 1, target = 0, f = 50, t = "ground"}, }, ["Ninjask"] = {move1 = {name = "Bug Bite", level = 80, cd = 8, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Silver Wind", level = 80, cd = 18, dist = 10, target = 1, f = 70, t = "bug"}, move3 = {name = "Fury Swipes", level = 80, cd = 20, dist = 1, target = 1, f = 85, t = "normal"}, move4 = {name = "X-Scissor", level = 84, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Swords Dance", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Substitute", level = 80, cd = 50, dist = 1, target = 0, f = 75, t = "normal"}, move7 = {name = "Confuse Ray", level = 80, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"}, move8 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, -- move9 = {name = "Speed Boost", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "normal", passive = "sim"}, -- move10 = {name = "Ninja Slice", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, -- Fazer Passivas: Ninja Slice(PxG) e Speed Boost(PxG) -- Fazer: Baton Pass(PxG) }, ["Shedinja"] = {move1 = {name = "Leech Life", level = 65, cd = 10, dist = 9, target = 1, f = 39, t = "bug"}, move2 = {name = "Silver Wind", level = 60, cd = 8, dist = 10, target = 1, f = 70, t = "bug"}, move3 = {name = "Shadow Ball", level = 60, cd = 10, dist = 10, target = 1, f = 65, t = "ghost"}, move4 = {name = "Confuse Ray", level = 60, cd = 10, dist = 10, target = 1, f = 41, t = "ghost"}, move5 = {name = "Bug Buzz", level = 66, cd = 45, dist = 1, target = 0, f = 70, t = "bug"}, move6 = {name = "Shadow Counter", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, move7 = {name = "Wonder Guard", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "bug", passive = "sim"}, }, ["Whismur"] = {move1 = {name = "Super Sonic", level = 20, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Pound", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Hyper Voice", level = 20, cd = 25, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Hyper Beam", level = 26, cd = 45, dist = 1, target = 0, f = 65, t = "normal"}, move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Loudred"] = {move1 = {name = "Super Sonic", level = 50, cd = 30, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Hyper Voice", level = 50, cd = 40, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Hyper Beam", level = 55, cd = 45, dist = 1, target = 0, f = 190, t = "normal"}, move6 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Exploud"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "dark"}, move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Pound", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "normal"}, move5 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 68, t = "fire"}, move6 = {name = "Echoed Voice", level = 85, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move7 = {name = "Boomburst", level = 95, cd = 40, dist = 1, target = 0, f = 80, t = "normal"}, move8 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, move9 = {name = "Hyper Beam", level = 90, cd = 45, dist = 1, target = 0, f = 100, t = "normal"}, move10 = {name = "Uproar", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, -- move11 = {name = "Leftovers", level = 1, cd = 0, dist = 1, target = 0, f = 50, t = "normal", passive = "sim"}, }, ["Makuhita"] = {move1 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 40, cd = 20, dist = 1, target = 1, f = 60, t = "fighting"}, -- move3 = {name = "Leap Strike", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move3 = {name = "Cross Shop", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fighting"}, move4 = {name = "Close Combat", level = 40, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"}, move5 = {name = "Mega Kick", level = 44, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Karate Chop", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, -- move5 = {name = "SmellingSalt", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, -- move6 = {name = "Arm Thrust", level = 46, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"}, move7 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"}, -- Fazer: Arm Thrust, Vital Throw, SmellingSalt, Leap Strike e passive - Trick Fat - rock. (all PxG) -- Fazer/Colocar: Knock Off, Focus Punch(no lugar de harden?) }, ["Hariyama"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, -- move3 = {name = "Leap Strike", level = 105, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move3 = {name = "Rock Tomb", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "rock"}, move4 = {name = "Stone Edge", level = 82, cd = 20, dist = 1, target = 1, f = 71, t = "rock"}, move5 = {name = "Ground Chop", level = 83, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Close Combat", level = 83, cd = 22, dist = 1, target = 1, f = 81, t = "fighting"}, move7 = {name = "Hammer Arm", level = 85, cd = 30, dist = 1, target = 0, f = 81, t = "fighting"}, move8 = {name = "Focus Blast", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "fighting"}, -- move8 = {name = "Vital Throw", level = 108, cd = 20, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, -- move9 = {name = "SmellingSalt", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 39, t = "fighting", passive = "sim"}, }, ["Sableye"] = {move1 = {name = "Scratch", level = 60, cd = 8, dist = 1, target = 1, f = 36, t = "normal"}, move2 = {name = "Fury Swipes", level = 60, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move3 = {name = "Shadow Sphere", level = 60, cd = 10, dist = 10, target = 1, f = 70, t = "ghost"}, move4 = {name = "Faint Attack", level = 60, cd = 25, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Night Shade", level = 62, cd = 35, dist = 1, target = 0, f = 78, t = "dark"}, move6 = {name = "Shadow Claw", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "ghost"}, move7 = {name = "Agility", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Recover", level = 65, cd = 120, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mawile"] = {move1 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "dark"}, move3 = {name = "Play Rough", level = 80, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move4 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"}, move5 = {name = "Flash Cannon", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "steel"}, move6 = {name = "Spit Up", level = 83, cd = 22, dist = 1, target = 0, f = 150, t = "normal"}, move7 = {name = "Swallow", level = 83, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stockpile", level = 83, cd = 4, dist = 1, target = 0, f = 0, t = "dark"}, move9 = {name = "Fake Tears", level = 86, cd = 52, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Aron"] = {move1 = {name = "Iron Head", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Mud Slap", level = 30, cd = 25, dist = 10, target = 1, f = 50, t = "ground"}, move3 = {name = "Stone Edge", level = 30, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move4 = {name = "Metal Burst", level = 32, cd = 25, dist = 10, target = 0, f = 35, t = "steel"}, move5 = {name = "Metal Claw", level = 34, cd = 30, dist = 1, target = 1, f = 60, t = "steel"}, move6 = {name = "Harden", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Lairon"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Iron Tail", level = 60, cd = 10, dist = 10, target = 1, f = 50, t = "steel"}, move3 = {name = "Mud Slap", level = 60, cd = 25, dist = 10, target = 1, f = 50, t = "ground"}, move4 = {name = "Stone Edge", level = 60, cd = 15, dist = 10, target = 1, f = 35, t = "rock"}, move5 = {name = "Metal Burst", level = 60, cd = 25, dist = 10, target = 0, f = 35, t = "steel"}, move6 = {name = "Metal Claw", level = 67, cd = 30, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Meteor Smash", level = 65, cd = 30, dist = 1, target = 1, f = 40, t = "steel"}, move8 = {name = "Harden", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Aggron"] = { move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"}, move2 = {name = "Iron Tail", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Mud Slap", level = 100, cd = 28, dist = 1, target = 1, f = 25, t = "ground"}, move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"}, move5 = {name = "Metal Burst", level = 100, cd = 30, dist = 1, target = 1, f = 30, t = "steel"}, move6 = {name = "Metal Claw", level = 107, cd = 35, dist = 1, target = 1, f = 15, t = "steel"}, move7 = {name = "Meteor Smash", level = 100, cd = 40, dist = 1, target = 1, f = 40, t = "steel"}, move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"}, move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"}, move11 = {name = "Mega - Aggron", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", mega = 1}, }, ["Meditite"] = {move1 = {name = "Low Kick", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"}, move2 = {name = "Mega Kick", level = 30, cd = 20, dist = 1, target = 1, f = 73, t = "fighting"}, move3 = {name = "Drain Punch", level = 30, cd = 35, dist = 1, target = 1, f = 73, t = "fighting"}, move4 = {name = "Confusion", level = 30, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 35, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"}, move6 = {name = "Hi Jump Kick", level = 50, cd = 50, dist = 1, target = 0, f = 10, t = "fighting"}, }, ["Medicham"] = {move1 = {name = "Low Kick", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "fighting"}, move2 = {name = "Mega Kick", level = 80, cd = 15, dist = 1, target = 1, f = 73, t = "fighting"}, move3 = {name = "Drain Punch", level = 80, cd = 25, dist = 1, target = 1, f = 73, t = "fighting"}, move4 = {name = "Confusion", level = 80, cd = 40, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 85, t = "psychic"}, move6 = {name = "Hi Jump Kick", level = 80, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"}, move7 = {name = "Meditate", level = 90, cd = 50, dist = 1, target = 0, f = 10, t = "psychic"}, move8 = {name = "Focus Energy", level = 90, cd = 45, dist = 1, target = 0, f = 10, t = "fighting"}, move9 = {name = "Miracle Eye", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 40, t = "fighting", passive = "sim"}, }, ["Electrike"] = {move1 = {name = "Swift", level = 30, cd = 20, dist = 9, target = 1, f = 30, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 50, t = "electric"}, move5 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 150, t = "electric"}, move7 = {name = "Charge", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "electric"}, }, ["Manectric"] = {move1 = {name = "Roar", level = 90, cd = 50, dist = 9, target = 1, f = 30, t = "normal"}, move2 = {name = "Swift", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Spark", level = 80, cd = 10, dist = 9, target = 1, f = 50, t = "electric"}, move5 = {name = "Thunder Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "electric"}, move6 = {name = "Thunder", level = 80, cd = 50, dist = 1, target = 0, f = 150, t = "electric"}, move7 = {name = "Discharge", level = 85, cd = 70, dist = 1, target = 0, f = 125, t = "electric"}, move8 = {name = "Wild Charge", level = 85, cd = 40, dist = 1, target = 0, f = 85, t = "electric"}, move9 = {name = "Magnetic Flux", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "electric"}, }, ["Plusle"] = {move1 = {name = "Sweet Kiss", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Spark", level = 30, cd = 10, dist = 9, target = 1, f = 70, t = "electric"}, move3 = {name = "Thunder Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "electric"}, move4 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Minun"] = {move1 = {name = "Spark", level = 30, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Nuzzle", level = 35, cd = 40, dist = 9, target = 1, f = 70, t = "electric"}, move3 = {name = "Helping Hand", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "electric"}, move4 = {name = "Fake Tears", level = 36, cd = 45, dist = 1, target = 0, f = 80, t = "electric"}, move5 = {name = "Wish", level = 30, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Numel"] = {move1 = {name = "Rock Throw", level = 30, cd = 5, dist = 10, target = 1, f = 40, t = "rock"}, move2 = {name = "Ember", level = 30, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move3 = {name = "Rock Slide", level = 30, cd = 15, dist = 10, target = 1, f = 33, t = "rock"}, move4 = {name = "Raging Blast", level = 35, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move5 = {name = "Inferno", level = 36, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Scary Face", level = 32, cd = 40, dist = 10, target = 0, f = 0, t = "fire"}, }, ["Camerupt"] = {move1 = {name = "Rock Throw", level = 80, cd = 15, dist = 10, target = 1, f = 40, t = "rock"}, move2 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move3 = {name = "Mud Bomb", level = 80, cd = 22, dist = 10, target = 1, f = 50, t = "ground"}, move4 = {name = "Volcano Burst", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Inferno", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"}, move7 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move8 = {name = "Scary Face", level = 82, cd = 40, dist = 10, target = 0, f = 0, t = "fire"}, }, ["Torkoal"] = {move1 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 100, cd = 20, dist = 10, target = 0, f = 40, t = "fire"}, move3 = {name = "Withdraw", level = 104, cd = 40, dist = 10, target = 0, f = 0, t = "ground"}, move4 = {name = "SmokeScreen", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "White Smoke", level = 100, cd = 45, dist = 1, target = 0, f = 60, t = "fire"}, move6 = {name = "Fireball", level = 100, cd = 20, dist = 1, target = 1, f = 45, t = "fire"}, move7 = {name = "Inferno", level = 110, cd = 70, dist = 1, target = 0, f = 150, t = "fire"}, move8 = {name = "Tri Flames", level = 34, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move9 = {name = "Harden", level = 82, cd = 20, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Spoink"] = {move1 = {name = "Headbutt", level = 30, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Psywave", level = 30, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 32, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"}, move4 = {name = "Psychic", level = 35, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"}, move5 = {name = "Confuse Ray", level = 35, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"}, move6 = {name = "Magic Coat", level = 37, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Grumpig"] = {move1 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Shadow Wave", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "psychic"}, move4 = {name = "Psychic", level = 80, cd = 30, dist = 10, target = 1, f = 80, t = "psychic"}, move5 = {name = "Confuse Ray", level = 80, cd = 25, dist = 10, target = 0, f = 120, t = "psychic"}, -- move5 = {name = "Teeter Dance", level = 85, cd = 45, dist = 10, target = 0, f = 120, t = "psychic"}, move6 = {name = "Power Gem", level = 80, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Bulldoze", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "ground"}, move8 = {name = "Rest", level = 86, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Trapinch"] = {move1 = {name = "Sand Attack", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Mud Shot", level = 20, cd = 15, dist = 10, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 22, cd = 25, dist = 10, target = 1, f = 50, t = "ground"}, move5 = {name = "Dig", level = 25, cd = 40, dist = 1, target = 0, f = 70, t = "ground"}, move6 = {name = "Earth Power", level = 25, cd = 45, dist = 1, target = 0, f = 50, t = "ground"}, }, ["Vibrava"] = {move1 = {name = "Super Sonic", level = 50, cd = 25, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Rock Slide", level = 50, cd = 10, dist = 10, target = 1, f = 33, t = "rock"}, move3 = {name = "Sand Tomb", level = 52, cd = 25, dist = 1, target = 0, f = 110, t = "ground"}, move4 = {name = "Bulldoze", level = 50, cd = 30, dist = 1, target = 0, f = 50, t = "ground"}, move5 = {name = "Earthquake", level = 56, cd = 60, dist = 1, target = 0, f = 20, t = "ground"}, move6 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Flygon"] = {move1 = {name = "Super Sonic", level = 80, cd = 22, dist = 10, target = 1, f = 0, t = "normal"}, move2 = {name = "Rock Slide", level = 80, cd = 10, dist = 10, target = 1, f = 33, t = "rock"}, move3 = {name = "Bulldoze", level = 80, cd = 25, dist = 1, target = 0, f = 50, t = "ground"}, move4 = {name = "Dragon Flight", level = 80, cd = 20, dist = 4, target = 1, f = 100, t = "dragon"}, move5 = {name = "Dragon Breath", level = 82, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Fissure", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move7 = {name = "Hyper Beam", level = 88, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 35, t = "ground"}, move9 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Swablu"] = {move1 = {name = "Peck", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Pluck", level = 30, cd = 15, dist = 2, target = 1, f = 60, t = "flying"}, move3 = {name = "Sing", level = 30, cd = 40, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Dragon Breath", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Dragon Mist", level = 32, cd = 40, dist = 1, target = 0, f = 60, t = "dragon"}, move6 = {name = "Roost", level = 36, cd = 80, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Tailwind", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Altaria"] = {move1 = {name = "Peck", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move2 = {name = "Pluck", level = 85, cd = 10, dist = 2, target = 1, f = 60, t = "flying"}, move3 = {name = "Sing", level = 80, cd = 48, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Dragon Breath", level = 82, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move5 = {name = "Dragon Mist", level = 85, cd = 40, dist = 1, target = 0, f = 75, t = "dragon"}, move6 = {name = "Sky Attack", level = 85, cd = 40, dist = 1, target = 0, f = 195, t = "flying"}, move7 = {name = "Roost", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Tailwind", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Safeguard", level = 38, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Zangoose"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 10, t = "normal"}, move2 = {name = "Slash", level = 80, cd = 20, dist = 1, target = 1, f = 55, t = "normal"}, move3 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"}, move4 = {name = "Pursuit", level = 80, cd = 12, dist = 1, target = 1, f = 61, t = "dark"}, move5 = {name = "Razor Wind", level = 88, cd = 35, dist = 10, target = 0, f = 80, t = "normal"}, move6 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 61, t = "normal"}, move7 = {name = "Last Resort", level = 85, cd = 15, dist = 1, target = 0, f = 125, t = "normal"}, move8 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Taunt", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "Dark"}, --Passiva - Toxic Boost - normal. --Passive - Immunity - normal. }, ["Seviper"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "dark"}, move2 = {name = "Poison Fang", level = 80, cd = 15, dist = 10, target = 1, f = 75, t = "poison"}, move3 = {name = "Acid", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "poison"}, move4 = {name = "Toxic", level = 80, cd = 30, dist = 10, target = 0, f = 50, t = "poison"}, move5 = {name = "Gastro Acid", level = 82, cd = 32, dist = 10, target = 1, f = 85, t = "poison"}, move6 = {name = "Venomous Gale", level = 85, cd = 80, dist = 10, target = 1, f = 85, t = "poison"}, move7 = {name = "Venoshock",level = 80, cd = 80, dist = 10, target = 0, f = 90, t = "poison"}, move8 = {name = "Shed Skin", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, move9 = {name = "Viper's Fang", level = 1, cd = 0, dist = 1, target = 0, f = 0, t = "poison", passive = "sim"}, }, ["Corphish"] = {move1 = {name = "Bubbles", level = 35, cd = 12, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 30, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Crabhammer", level = 30, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move4 = {name = "Dark Pulse", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move5 = {name = "Night Slash", level = 38, cd = 22, dist = 1, target = 0, f = 70, t = "dark"}, move6 = {name = "Harden", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Swords Dance", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Crawdaunt"] = {move1 = {name = "Bubbles", level = 85, cd = 12, dist = 10, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 80, cd = 20, dist = 10, target = 1, f = 21, t = "water"}, move3 = {name = "Dark Pulse", level = 80, cd = 15, dist = 1, target = 0, f = 70, t = "dark"}, move4 = {name = "Dig", level = 82, cd = 40, dist = 1, target = 0, f = 50, t = "ground"}, move5 = {name = "Crabhammer", level = 80, cd = 18, dist = 1, target = 1, f = 60, t = "water"}, move6 = {name = "Guillotine", level = 82, cd = 30, dist = 1, target = 1, f = 70, t = "normal"}, move7 = {name = "Night Slash", level = 80, cd = 20, dist = 1, target = 0, f = 82, t = "dark"}, move8 = {name = "Aqua Jet", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "water"}, move9 = {name = "Swords Dance", level = 88, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Protect", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Baltoy"] = {move1 = {name = "Mud Slap", level = 30, cd = 25, dist = 9, target = 1, f = 50, t = "ground"}, move2 = {name = "Extrasensory", level = 30, cd = 25, dist = 1, target = 0, f = 100, t = "psychic"}, move3 = {name = "Psybeam", level = 30, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psychic", level = 33, cd = 35, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Earth Power", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "ground"}, move6 = {name = "Guard Split", level = 35, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Claydol"] = { move1 = {name = "Mud Shot", level = 80, cd = 25, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Extrasensory", level = 80, cd = 15, dist = 1, target = 0, f = 100, t = "psychic"}, move3 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psyshock", level = 80, cd = 30, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Earth Power", level = 83, cd = 35, dist = 1, target = 0, f = 100, t = "ground"}, move6 = {name = "Earthquake", level = 86, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move7 = {name = "Sand Storm", level = 70, cd = 25, dist = 1, target = 0, f = 25, t = "ground"}, move8 = {name = "Heal Block", level = 80, cd = 80, dist = 1, target = 0, f = 80, t = "psychic"}, move9 = {name = "Guard Split", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Protect", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Levitate", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Anorith"] = { move1 = {name = "Rock Throw", level = 20, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 20, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, move3 = {name = "Rock Tomb", level = 20, cd = 15, dist = 10, target = 1, f = 85, t = "rock"}, move4 = {name = "Fury Cutter", level = 25, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Stone Edge", level = 20, cd = 20, dist = 1, target = 1, f = 33, t = "rock"}, move6 = {name = "Hunter Mark", level = 20, cd = 40, dist = 5, target = 1, f = 50, t = "normal"}, move7 = {name = "X-Scissor", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, }, ["Armaldo"] = { move1 = {name = "Rock Throw", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, move3 = {name = "Rock Tomb", level = 100, cd = 15, dist = 10, target = 1, f = 85, t = "rock"}, move4 = {name = "Fury Cutter", level = 105, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move5 = {name = "Crush Claw", level = 100, cd = 40, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 1, target = 1, f = 33, t = "rock"}, move6 = {name = "Hunter Mark", level = 100, cd = 60, dist = 5, target = 1, f = 50, t = "normal"}, move7 = {name = "X-Scissor", level = 105, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move9 = {name = "Rock Blast", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "rock"}, move10 = {name = "Protect", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Feebas"] = { move1 = {name = "Tackle", level = 10, cd = 8, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Splash", level = 10, cd = 4, dist = 10, target = 1, f = 0, t = "water"}, }, ["Castform"] = { move1 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"}, }, ["Castform Fire"] = { move1 = {name = "Shadow Ball", level = 100, cd = 10, dist = 1, target = 1, f = 15, t = "ghost"}, move2 = {name = "Ember", level = 100, cd = 10, dist = 10, target = 1, f = 10, t = "fire"}, move3 = {name = "Flamethrower", level = 100, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 100, cd = 25, dist = 10, target = 1, f = 65, t = "fire"}, move5 = {name = "Eruption", level = 100, cd = 40, dist = 1, target = 0, f = 90, t = "fire"}, move6 = {name = "Fire Blast", level = 100, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Magma Storm", level = 100, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"}, }, ["Castform Water"] = { move1 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move2 = {name = "Bubbles", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "water"}, move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Electro Ball", level = 100, cd = 15, dist = 10, target = 1, f = 70, t = "electric"}, move5 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move6 = {name = "Thunder", level = 100, cd = 60, dist = 1, target = 0, f = 125, t = "electric"}, move7 = {name = "Electro Field", level = 100, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"}, }, ["Castform Ice"] = { move1 = {name = "Feather Dance", level = 100, cd = 15, dist = 10, target = 1, f = 30, t = "flying"}, move2 = {name = "Ice Shards", level = 100, cd = 10, dist = 10, target = 1, f = 45, t = "ice"}, move3 = {name = "Ice Beam", level = 100, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move4 = {name = "Icy Wind", level = 100, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Powder Snow", level = 100, cd = 40, dist = 1, target = 0, f = 30, t = "ice"}, move6 = {name = "Aurora Beam", level = 100, cd = 25, dist = 1, target = 0, f = 110, t = "ice"}, move7 = {name = "Blizzard", level = 100, cd = 80, dist = 1, target = 0, f = 150, t = "ice"}, move8 = {name = "Solar Beam", level = 100, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move9 = {name = "Forecast", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric", passive = "sim"}, }, ["Kecleon"] = {move1 = {name = "Lick", level = 80, cd = 20, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 65, t = "ghost"}, move3 = {name = "Fury Swipes", level = 80, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"}, move5 = {name = "Camouflage", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Shadow Sneak", level = 85, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"}, move7 = {name = "Ancient Power", level = 95, cd = 40, dist = 1, target = 0, f = 90, t = "rock"}, move8 = {name = "Shadow Claw", level = 80, cd = 40, dist = 1, target = 0, f = 110, t = "ghost"}, }, ["Shuppet"] = {move1 = {name = "Shadow Ball", level = 30, cd = 10, dist = 10, target = 1, f = 60, t = "ghost"}, move2 = {name = "Shadow Sphere", level = 30, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 35, cd = 25, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Faint Attack", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Invisible", level = 30, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Dark Accurate", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Banette"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 60, t = "ghost"}, move2 = {name = "Shadow Sphere", level = 80, cd = 15, dist = 10, target = 1, f = 70, t = "ghost"}, move3 = {name = "Shadow Punch", level = 84, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Ominous Wind", level = 85, cd = 50, dist = 1, target = 0, f = 75, t = "ghost"}, move5 = {name = "Shadow Storm", level = 86, cd = 70, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 80, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 60, t = "ghost"}, move8 = {name = "Torment", level = 85, cd = 70, dist = 1, target = 0, f = 20, t = "dark"}, move9 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Cursed Body", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, move11 = {name = "Insomnia", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "ghost", passive = "sim"}, }, ["Duskull"] = {move1 = {name = "Shadow Ball", level = 40, cd = 10, dist = 10, target = 1, f = 105, t = "ghost"}, move2 = {name = "Shadow Punch", level = 44, cd = 20, dist = 1, target = 1, f = 75, t = "ghost"}, move3 = {name = "Night Shade", level = 40, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"}, move4 = {name = "Confuse Ray", level = 40, cd = 40, dist = 10, target = 1, f = 65, t = "ghost"}, move5 = {name = "Dark Accurate", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Dusclops"] = {move1 = {name = "Shadow Ball", level = 80, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"}, move2 = {name = "Shadow Punch", level = 84, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"}, move3 = {name = "Night Shade", level = 84, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"}, move4 = {name = "Confuse Ray", level = 90, cd = 32, dist = 10, target = 1, f = 41, t = "ghost"}, move5 = {name = "Hex", level = 84, cd = 35, dist = 1, target = 0, f = 75, t = "electric"}, move6 = {name = "Curse", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move7 = {name = "Dark Accurate", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Tropius"] = {move1 = {name = "Seed Bomb", level = 100, cd = 40, dist = 1, target = 0, f = 125, t = "grass"}, move2 = {name = "Body Slam", level = 100, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move4 = {name = "Magical Leaf", level = 100, cd = 25, dist = 10, target = 1, f = 33, t = "grass"}, move5 = {name = "Air Slash", level = 103, cd = 35, dist = 1, target = 0, f = 100, t = "flying"}, move6 = {name = "Stomp", level = 105, cd = 25, dist = 1, target = 0, f = 90, t = "normal"}, move7 = {name = "Petal Tornado", level = 110, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, move8 = {name = "Leaf Storm", level = 110, cd = 80, dist = 1, target = 0, f = 150, t = "grass"}, move9 = {name = "Growth", level = 100, cd = 40, dist = 10, target = 0, f = 0, t = "normal"}, }, ["Snorunt"] = {move1 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move2 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"}, move3 = {name = "Ice Fang", level = 30, cd = 10, dist = 1, target = 1, f = 65, t = "ice"}, move4 = {name = "Icy Wind", level = 30, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Ice Beam", level = 32, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move6 = {name = "Frost Power", level = 36, cd = 40, dist = 1, target = 0, f = 195, t = "ice"}, }, ["Glalie"] = {move1 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move2 = {name = "Ice Shards", level = 80, cd = 10, dist = 10, target = 1, f = 45, t = "ice"}, move3 = {name = "Ice Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "ice"}, move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Powder Snow", level = 80, cd = 40, dist = 1, target = 0, f = 30, t = "ice"}, move6 = {name = "Frost Power", level = 80, cd = 40, dist = 1, target = 0, f = 195, t = "ice"}, move7 = {name = "Sheer Cold", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "ice"}, move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"}, move9 = {name = "Absolute Zero", level = 80, cd = 10, dist = 1, target = 0, f = 45, t = "ice", passive = "sim"}, }, ["Spheal"] = {move1 = {name = "Ice Shards", level = 30, cd = 10, dist = 10, target = 1, f = 45, t = "ice"}, move2 = {name = "Ice Fang", level = 30, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move3 = {name = "Ice Beam", level = 30, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move4 = {name = "Ice Ball", level = 30, cd = 28, dist = 10, target = 1, f = 45, t = "ice"}, move5 = {name = "Frost Breath", level = 32, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move6 = {name = "Powder Snow", level = 38, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Defense Curl", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Sealeo"] = {move1 = {name = "Ice Shards", level = 60, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move2 = {name = "Ice Fang", level = 60, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move3 = {name = "Ice Beam", level = 64, cd = 20, dist = 1, target = 0, f = 195, t = "ice"}, move4 = {name = "Ice Ball", level = 68, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move5 = {name = "Frost Breath", level = 70, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move6 = {name = "Powder Snow", level = 75, cd = 30, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Aurora Beam", level = 75, cd = 25, dist = 1, target = 0, f = 110, t = "ice"}, move8 = {name = "Blizzard", level = 75, cd = 80, dist = 1, target = 0, f = 150, t = "ice"}, move9 = {name = "Defense Curl", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Walrein"] = {move1 = {name = "Ice Shards", level = 80, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move2 = {name = "Ice Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move3 = {name = "Ice Beam", level = 85, cd = 20, dist = 1, target = 0, f = 125, t = "ice"}, move4 = {name = "Ice Ball", level = 90, cd = 15, dist = 10, target = 1, f = 45, t = "ice"}, move5 = {name = "Frost Breath", level = 85, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move6 = {name = "Powder Snow", level = 90, cd = 30, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Aurora Beam", level = 90, cd = 25, dist = 1, target = 0, f = 110, t = "ice"}, move8 = {name = "Blizzard", level = 86, cd = 80, dist = 1, target = 0, f = 150, t = "ice"}, move9 = {name = "Rest", level = 95, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Bagon"] = {move1 = {name = "Bite", level = 40, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dragon Tail", level = 40, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"}, move4 = {name = "Dragon Claw", level = 40, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 42, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Dragon Pulse", level = 45, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"}, move7 = {name = "Scary Face", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shelgon"] = {move1 = {name = "Bite", level = 70, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 70, cd = 10, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dragon Tail", level = 70, cd = 10, dist = 1, target = 1, f = 75, t = "dragon"}, move4 = {name = "Dragon Claw", level = 70, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 72, cd = 25, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Dragon Pulse", level = 75, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"}, move7 = {name = "Draco Meteor", level = 76, cd = 60, dist = 1, target = 0, f = 110, t = "dragon"}, move8 = {name = "Scary Face", level = 72, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Beldum"] = {move1 = {name = "Iron Head", level = 50, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8 move2 = {name = "Psy Pulse", level = 50, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Hammer Arm", level = 50, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"}, move4 = {name = "Psychic", level = 50, cd = 35, dist = 1, target = 0, f = 60, t = "psychic"}, move5 = {name = "Metal Claw", level = 57, cd = 40, dist = 1, target = 1, f = 60, t = "steel"}, }, ["Metang"] = {move1 = {name = "Iron Head", level = 60, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8 move2 = {name = "Psy Pulse", level = 60, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Hammer Arm", level = 62, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"}, move4 = {name = "Confusion", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move5 = {name = "Psychic", level = 64, cd = 32, dist = 1, target = 0, f = 65, t = "psychic"}, move6 = {name = "Metal Claw", level = 65, cd = 40, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Meteor Smash", level = 66, cd = 35, dist = 1, target = 1, f = 150, t = "steel"}, move8 = {name = "Flash Cannon", level = 66, cd = 50, dist = 1, target = 0, f = 40, t = "steel"}, move9 = {name = "Iron Defense", level = 68, cd = 40, dist = 1, target = 0, f = 0, t = "steel"}, move10 = {name = "Miracle Eye", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Lucario"] = {move1 = {name = "Quick Attack", level = 80, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 80, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, move3 = {name = "Close Combat", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"}, move4 = {name = "Metal Claw", level = 80, cd = 32, dist = 1, target = 1, f = 60, t = "steel"}, move5 = {name = "Bullet Punch", level = 80, cd = 32, dist = 10, target = 0, f = 85, t = "fighting"}, move6 = {name = "Bone Rush", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ground"}, move7 = {name = "Aura Sphere", level = 80, cd = 40, dist = 1, target = 1, f = 120, t = "fighting"}, move8 = {name = "Swords Dance", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 20, t = "fighting", passive = "sim"}, move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Shiny Lucario"] = {move1 = {name = "Quick Attack", level = 120, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 120, cd = 10, dist = 1, target = 1, f = 35, t = "steel"}, move3 = {name = "Close Combat", level = 120, cd = 20, dist = 1, target = 1, f = 35, t = "fighting"}, move4 = {name = "Metal Claw", level = 120, cd = 28, dist = 1, target = 1, f = 60, t = "steel"}, move5 = {name = "Bullet Punch", level = 120, cd = 28, dist = 10, target = 0, f = 85, t = "fighting"}, move6 = {name = "Bone Rush", level = 120, cd = 35, dist = 1, target = 0, f = 80, t = "ground"}, move7 = {name = "Aura Sphere", level = 120, cd = 30, dist = 1, target = 1, f = 120, t = "fighting"}, move8 = {name = "Swords Dance", level = 120, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, move10 = {name = "Superpower", level = 1, cd = 0, dist = 10, target = 0, f = 10, t = "fighting", passive = "sim"}, move11 = {name = "Foresight", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", passive = "sim"}, }, ["Wailord"] = {move1 = {name = "Heavy Slam", level = 65, cd = 40, dist = 1, target = 0, f = 95, t = "steel"}, move2 = {name = "Bubbles", level = 150, cd = 15, dist = 1, target = 1, f = 70, t = "water"}, move3 = {name = "Waterball", level =150, cd = 25, dist = 10, target = 1, f = 65, t = "water"}, move4 = {name = "Water Gun", level = 150, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Water Pulse", level = 150, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Bubble Blast", level = 150, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Surf", level = 150, cd = 50, dist = 1, target = 0, f = 125, t = "water"}, move8 = {name = "Hydropump", level = 150, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move9 = {name = "Rest", level = 150, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, -- Fazer: Water Spout, Brine e Heavy Slam }, -- ~~ BOSSES ~~ -- ["Electivire"] = {move1 = {name = "Swift", level = 150, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move6 = {name = "Cross Shop", level = 154, cd = 45, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Focus Blast", level = 150, cd = 50, dist = 1, target = 0, f = 100, t = "fighting"}, move8 = {name = "Earthquake", level = 155, cd = 60, dist = 1, target = 0, f = 20, t = "grass"}, move9 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"}, move10 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 40, t = "electric", passive = "sim"}, }, ["Magmortar"] = {move1 = {name = "Volcano Shot", level = 150, cd = 22, dist = 2, target = 1, f = 80, t = "fire"}, move2 = {name = "Ember", level = 150, cd = 8, dist = 1, target = 1, f = 80, t = "fire"}, move3 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "SmokeScreen", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Fireball", level = 150, cd = 18, dist = 10, target = 1, f = 150, t = "fire"}, move6 = {name = "Hyper Beam", level = 160, cd = 60, dist = 1, target = 0, f = 190, t = "normal"}, move7 = {name = "Sunny Day", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Inferno", level = 150, cd = 30, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Magma Storm", level = 155, cd = 60, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 80, t = "fire", passive = "sim"}, }, ["Milotic"] = {move1 = {name = "Aqua Tail", level = 150, cd = 8, dist = 10, target = 1, f = 50, t = "water"}, move2 = {name = "Wrap", level = 150, cd = 28, dist = 10, target = 1, f = 0, t = "normal"}, move3 = {name = "Water Gun", level = 150, cd = 18, dist = 1, target = 0, f = 110, t = "water"}, move4 = {name = "Water Pulse", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move5 = {name = "Twister", level = 154, cd = 35, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Waterfall", level = 150, cd = 35, dist = 1, target = 0, f = 110, t = "water"}, move7 = {name = "Hydropump", level = 158, cd = 60, dist = 1, target = 0, f = 170, t = "water"}, move8 = {name = "Rain Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "water"}, move9 = {name = "Aqua Ring", level = 150, cd = 100, dist = 1, target = 0, f = 0, t = "water"}, }, ["Salamence"] = {move1 = {name = "Bite", level = 150, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 150, cd = 12, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Dragon Tail", level = 150, cd = 12, dist = 1, target = 1, f = 75, t = "dragon"}, move4 = {name = "Dragon Claw", level = 150, cd = 20, dist = 1, target = 0, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 152, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Dragon Pulse", level = 155, cd = 35, dist = 1, target = 0, f = 125, t = "dragon"}, move7 = {name = "Hyper Beam", level = 155, cd = 45, dist = 1, target = 0, f = 190, t = "normal"}, move8 = {name = "Draco Meteor", level = 156, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"}, move9 = {name = "Outrage", level = 157, cd = 60, dist = 1, target = 0, f = 145, t = "dragon"}, move10 = {name = "Scary Face", level = 158, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Metagross"] = {move1 = {name = "Iron Head", level = 150, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8 move2 = {name = "Psy Pulse", level = 150, cd = 10, dist = 10, target = 1, f = 35, t = "psychic"}, move3 = {name = "Hammer Arm", level = 150, cd = 40, dist = 1, target = 0, f = 80, t = "fighting"}, move4 = {name = "Confusion", level = 150, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move5 = {name = "Psychic", level = 150, cd = 30, dist = 1, target = 0, f = 0, t = "psychic"}, move6 = {name = "Metal Claw", level = 157, cd = 32, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Meteor Smash", level = 150, cd = 35, dist = 1, target = 1, f = 150, t = "steel"}, move8 = {name = "Flash Cannon", level = 158, cd = 45, dist = 1, target = 0, f = 40, t = "steel"}, move9 = {name = "Iron Defense", level = 154, cd = 40, dist = 1, target = 0, f = 0, t = "steel"}, move10 = {name = "Miracle Eye", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Absol"] = {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Shadowave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"}, move5 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move6 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move4 = {name = "Sucker Punch", level = 83, cd = 30, dist = 10, target = 1, f = 60, t = "dark"}, move8 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"}, move9 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, move10 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"}, move12 = {name = "Mega - Absol", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "normal", mega = 1}, }, ["Tangrowth"] = {move1 = {name = "Leech Seed", level = 150, cd = 15, dist = 10, target = 1, f = 1, t = "grass"}, move2 = {name = "Vine Whip", level = 150, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Power Whipe", level = 155, cd = 15, dist = 1, target = 0, f = 150, t = "grass"}, move4 = {name = "Ancient Power", level = 155, cd = 30, dist = 1, target = 0, f = 100, t = "rock"}, move5 = {name = "Wrap", level = 150, cd = 22, dist = 10, target = 1, f = 1, t = "normal"}, move6 = {name = "Leaf Storm", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "grass"}, move7 = {name = "Poison Powder", level = 150, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 155, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 150, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 28, t = "grass", passive = "sim"}, move11 = {name = "Spores Reaction", level = 1, cd = 0, dist = 10, target = 0, f = 0, t = "normal", passive = "sim"}, }, ["Rhyperior"] = {move1 = {name = "Horn Attack", level = 150, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move2 = {name = "Stone Edge", level = 150, cd = 20, dist = 10, target = 1, f = 55, t = "rock"}, move3 = {name = "Rock Throw", level = 150, cd = 25, dist = 10, target = 1, f = 70, t = "rock"}, move4 = {name = "Rock Tomb", level = 150, cd = 30, dist = 10, target = 1, f = 85, t = "rock"}, move5 = {name = "Bulldoze", level = 153, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move6 = {name = "Earthquake", level = 157, cd = 25, dist = 1, target = 0, f = 40, t = "ground"}, move7 = {name = "Falling Rocks", level = 50, cd = 100, dist = 1, target = 0, f = 190, t = "rock"}, move8 = {name = "Hammer Arm", level = 155, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move9 = {name = "Drill Run", level = 155, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move10 = {name = "Scary Face", level = 157, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Dusknoir"] = {move1 = {name = "Shadow Ball", level = 150, cd = 15, dist = 10, target = 1, f = 65, t = "ghost"}, move2 = {name = "Shadow Punch", level = 150, cd = 28, dist = 1, target = 1, f = 80, t = "ghost"}, move3 = {name = "Night Shade", level = 154, cd = 30, dist = 1, target = 0, f = 75, t = "ghost"}, move4 = {name = "Ominous Wind", level = 150, cd = 50, dist = 1, target = 1, f = 75, t = "ghost"}, move5 = {name = "Shadow Sneak", level = 155, cd = 40, dist = 1, target = 0, f = 150, t = "ghost"}, move6 = {name = "Hex", level = 155, cd = 35, dist = 1, target = 0, f = 75, t = "ghost"}, move7 = {name = "Curse", level = 156, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move8 = {name = "Dark Accurate", level = 158, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Slaking"] = {move1 = {name = "Slash", level = 150, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Scratch", level = 150, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Faint Attack", level = 150, cd = 40, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Hammer Arm", level = 150, cd = 35, dist = 1, target = 0, f = 150, t = "fighting"}, move5 = {name = "Fury Swipes", level = 150, cd = 15, dist = 10, target = 1, f = 85, t = "normal"}, move6 = {name = "Focus Punch", level = 150, cd = 40, dist = 1, target = 1, f = 80, t = "fighting"}, move7 = {name = "Focus Blast", level = 155, cd = 50, dist = 1, target = 0, f = 150, t = "fighting"}, move8 = {name = "Mega Punch", level = 156, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move9 = {name = "Strafe", level = 156, cd = 38, dist = 1, target = 0, f = 0, t = "normal"}, }, -- ~~ Tower ~~ ["Shiny Scizor"] = {move1 = {name = "Quick Attack", level = 150, cd = 10, dist = 2, target = 1, f = 30, t = "normal"}, move2 = {name = "Iron Head", level = 150, cd = 20, dist = 1, target = 1, f = 170, t = "steel"}, move3 = {name = "Wing Blade", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "steel"}, move4 = {name = "Red Fury", level = 150, cd = 15, dist = 1, target = 1, f = 145, t = "bug"}, move6 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 135, t = "bug"}, move7 = {name = "Agility", level = 150, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Swords Dance", level = 150, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Flash Cannon", level = 150, cd = 40, dist = 1, target = 0, f = 125, t = "steel"}, move10 = {name = "Counter Claw", level = 1, cd = 0, dist = 10, target = 0, f = 110, t = "bug", passive = "sim"}, }, ["Shiny Salamence"] = {move1 = {name = "Bite", level = 150, cd = 12, dist = 1, target = 1, f = 120, t = "dark"}, move2 = {name = "Crunch", level = 150, cd = 16, dist = 1, target = 1, f = 130, t = "dark"}, move3 = {name = "Dragon Tail", level = 150, cd = 16, dist = 1, target = 1, f = 65, t = "dragon"}, move4 = {name = "Dragon Claw", level = 150, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"}, move5 = {name = "Dragon Breath", level = 155, cd = 30, dist = 1, target = 0, f = 110, t = "dragon"}, move6 = {name = "Dragon Pulse", level = 150, cd = 24, dist = 1, target = 0, f = 170, t = "dragon"}, move7 = {name = "Wing Attack", level = 150, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Hyper Beam", level = 155, cd = 35, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Draco Meteor", level = 165, cd = 60, dist = 1, target = 0, f = 180, t = "dragon"}, move10 = {name = "Scary Face", level = 150, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Electivire"] = {move1 = {name = "Swift", level = 22, cd = 10, dist = 10, target = 1, f = 25, t = "normal"}, move2 = {name = "Low Kick", level = 150, cd = 25, dist = 1, target = 1, f = 75, t = "fighting"}, move3 = {name = "Thunder Punch", level = 150, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move4 = {name = "Thunder Wave", level = 150, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Brick Break", level = 150, cd = 35, dist = 1, target = 0, f = 80, t = "fighting"}, move6 = {name = "Hammer Arm", level = 150, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, move7 = {name = "Thunder", level = 150, cd = 28, dist = 1, target = 0, f = 125, t = "electric"}, move8 = {name = "Electric Storm", level = 155, cd = 62, dist = 1, target = 0, f = 150, t = "electric"}, move9 = {name = "Wild Charge", level = 165, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, move10 = {name = "Discharge", level = 110, cd = 70, dist = 1, target = 0, f = 125, t = "electric"}, move11 = {name = "Static", level = 1, cd = 0, dist = 10, target = 0, f = 90, t = "electric", passive = "sim"}, }, ["Shiny Magmortar"] = {move1 = {name = "Ember", level = 150, cd = 10, dist = 10, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 150, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "SmokeScreen", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Fireball", level = 150, cd = 20, dist = 10, target = 1, f = 65, t = "fire"}, move5 = {name = "Fire Punch", level = 150, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, move6 = {name = "Inferno", level = 105, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, move7 = {name = "Fire Blast", level = 150, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move8 = {name = "Hyper Beam", level = 150, cd = 50, dist = 1, target = 0, f = 190, t = "normal"}, move9 = {name = "Magma Storm", level = 155, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Lava-Counter", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", passive = "sim"}, }, -- ~~~ MEGAS ~~ ["Mega Aggron"] = { move1 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 25, t = "steel"}, move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Mud Slap", level = 100, cd = 25, dist = 1, target = 1, f = 25, t = "ground"}, move4 = {name = "Stone Edge", level = 100, cd = 15, dist = 1, target = 1, f = 33, t = "rock"}, move5 = {name = "Metal Burst", level = 100, cd = 25, dist = 1, target = 1, f = 30, t = "steel"}, move6 = {name = "Metal Claw", level = 107, cd = 30, dist = 1, target = 1, f = 30, t = "steel"}, move7 = {name = "Meteor Smash", level = 100, cd = 35, dist = 1, target = 1, f = 40, t = "steel"}, move8 = {name = "Flash Cannon", level = 108, cd = 40, dist = 1, target = 0, f = 40, t = "steel"}, move9 = {name = "Harden", level = 100, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Sturdy ", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "steel", passive = "sim"}, }, ["Mega Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move2 = {name = "Dark Wave", level = 100, cd = 20, dist = 1, target = 0, f = 25, t = "dark"}, move3 = {name = "Crunch", level = 100, cd = 15, dist = 1, target = 1, f = 25, t = "dark"}, --opicional move4 = {name = "Dark Ball", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 10, target = 1, f = 25, t = "rock"}, move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 10, target = 1, f = 25, t = "rock"}, move7 = {name = "Assurance", level = 106, cd = 50, dist = 1, target = 0, f = 25, t = "ground"}, move8 = {name = "Hyper Beam", level = 108, cd = 50, dist = 1, target = 0, f = 25, t = "normal"}, move9 = {name = "Epicenter", level = 100, cd = 50, dist = 1, target = 0, f = 25, t = "ground"}, move10 = {name = "Sand Storm", level = 102, cd = 60, dist = 1, target = 0, f = 25, t = "ghost"}, }, ["Mega Blaziken"] = {move1 = {name = "Quick Attack", level = 100, cd = 12, dist = 1, target = 1, f = 10, t = "normal"}, move2 = {name = "Ember", level = 100, cd = 7, dist = 10, target = 1, f = 10, t = "fire"}, move3 = {name = "Mega Kick", level = 100, cd = 16, dist = 1, target = 1, f = 10, t = "fire"}, move4 = {name = "Fire Fist", level = 100, cd = 12, dist = 8, target = 1, f = 10, t = "normal"}, move5 = {name = "Blaze Kick", level = 100, cd = 28, dist = 10, target = 1, f = 10, t = "fire"}, move6 = {name = "Hi Jump Kick", level = 100, cd = 28, dist = 1, target = 0, f = 10, t = "fire"}, move7 = {name = "Sky Uppercut", level = 105, cd = 54, dist = 1, target = 1, f = 10, t = "fire"}, move8 = {name = "Volcano Burst", level = 105, cd = 54, dist = 1, target = 0, f = 10, t = "fire"}, move9 = {name = "Flare Blitz", level = 107, cd = 54, dist = 1, target = 0, f = 1, t = "fire"}, move10 = {name = "Bulk Up", level = 31, cd = 110, dist = 1, target = 0, f = 10, t = "fire"}, }, ["Mega Ampharos"] = {move1 = {name = "Charge", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Dragon Tail", level = 100, cd = 25, dist = 1, target = 1, f = 75, t = "dragon"}, move3 = {name = "Cotton Spore", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move4 = {name = "Thunder Bolt", level = 100, cd = 20, dist = 10, target = 1, f = 39, t = "electric"}, move5 = {name = "Thunder Shock", level = 100, cd = 10, dist = 10, target = 1, f = 55, t = "electric"}, move6 = {name = "Power Gem", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Dragon mist", level = 100, cd = 25, dist = 1, target = 0, f = 75, t = "dragon"}, move8 = {name = "Dragon Pulse", level = 100, cd = 45, dist = 1, target = 0, f = 125, t = "dragon"}, move9 = {name = "Electro Field", level = 110, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, --fazer signal beam move10 = {name = "Outrage", level = 105, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, }, ["Mega Venusaur"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Razor Leaf", level = 80, cd = 9, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 80, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65 move4 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 80, cd = 35, dist = 10, target = 1, f = 1, t = "grass"}, move6 = {name = "Seed Blast", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "grass"}, move7 = {name = "Solar Beam", level = 80, cd = 60, dist = 1, target = 0, f = 190, t = "grass"}, move8 = {name = "Earthquake", level = 85, cd = 25, dist = 1, target = 0, f = 15, t = "grass"}, move9 = {name = "Sunny Day", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Leaves Fury", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "grass"}, move11 = {name = "Thick Fat", level = 0, cd = 0, dist = 1, target = 0, f = 0, t = "grass", passive = "sim"}, }, ["Mega Kangaskhan"] = {move1 = {name = "Bite", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "dark"}, move2 = {name = "Dizzy Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 25, dist = 1, target = 1, f = 25, t = "fighting"}, move5 = {name = "Crunch", level = 80, cd = 10, dist = 1, target = 1, f = 25, t = "dark"}, move6 = {name = "Sucker Punch", level = 83, cd = 20, dist = 1, target = 1, f = 25, t = "dark"}, move7 = {name = "Comet Punch", level = 80, cd = 40, dist = 1, target = 1, f = 25, t = "fighting"}, move8 = {name = "Epicenter", level = 95, cd = 50, dist = 1, target = 0, f = 25, t = "ground"}, move9 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, move10 = {name = "Groundshock", level = 1, cd = 0, dist = 10, target = 0, f = 25, t = "ground", passive = "sim"}, move11 = {name = "Parental Bond", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "ground", passive = "sim"}, }, ["Mega Scizor"] = {move1 = {name = "Swift", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 50, t = "steel"}, --alterado v1.8 move3 = {name = "Compass Slash", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "bug"}, move4 = {name = "Metal Claw", level = 104, cd = 15, dist = 1, target = 1, f = 28, t = "steel"}, -- tem q ser 28 pq nele o metal claw ataca 2 vezes (2 danos) move5 = {name = "Bullet Punch", level = 110, cd = 40, dist = 1, target = 0, f = 60, t = "steel"}, move6 = {name = "Pursuit", level = 100, cd = 30, dist = 1, target = 1, f = 65, t = "bug"}, move7 = {name = "Mega Wing", level = 115, cd = 30, dist = 10, target = 0, f = 80, t = "steel"}, move8 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move9 = {name = "Steel Defense", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "steel"}, move10 = {name = "Evasion", level = 1, cd = 0, dist = 10, target = 0, f = 55, t = "bug", passive = "sim"}, }, ["Mega Absol"] = {move1 = {name = "Quick Attack", level = 130, cd = 40, dist = 1, target = 1, f = 30, t = "normal"}, move2 = {name = "Dark Ball", level = 130, cd = 20, dist = 9, target = 1, f = 50, t = "dark"}, move3 = {name = "Psycho Cut", level = 45, cd = 35, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Dark Wave", level = 130, cd = 28, dist = 1, target = 0, f = 60, t = "dark"}, move5 = {name = "Dark Pulse", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move6 = {name = "Pursuit", level = 130, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Night Slash", level = 130, cd = 20, dist = 1, target = 0, f = 70, t = "dark"}, move8 = {name = "Perish Song", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Razor Wind", level = 135, cd = 70, dist = 10, target = 0, f = 80, t = "normal"}, move10 = {name = "Assurance", level = 140, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, move11 = {name = "Swords Dance", level = 135, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move12 = {name = "Taunt", level = 130, cd = 35, dist = 1, target = 0, f = 0, t = "dark"}, }, ["Mega Sceptile"] = {move1 = {name = "Razor Leaf", level = 100, cd = 10, dist = 10, target = 1, f = 33, t = "grass"}, move2 = {name = "Magical Leaf", level = 90, cd = 20, dist = 10, target = 1, f = 33, t = "grass"}, move3 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 50, t = "bug"}, move4 = {name = "Air Slash", level = 150, cd = 30, dist = 1, target = 0, f = 100, t = "flying"}, move5 = {name = "X-Scissor", level = 150, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Giga Drain", level = 105, cd = 25, dist = 1, target = 1, f = 120, t = "grass"}, move9 = {name = "Leaves Fury", level = 90, cd = 50, dist = 1, target = 0, f = 150, t = "grass"}, move10 = {name = "Sunny Day", level = 160, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 1, target = 0, f = 30, t = "grass"}, }, ["Mega Pidgeot"] = {move1 = {name = "Quick Attack", level = 100, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, -- move2 = {name = "Sand Attack", level = 100, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Peck", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "flying"}, move3 = {name = "Feather Dance", level = 80, cd = 15, dist = 10, target = 1, f = 30, t = "flying"}, move4 = {name = "Whirlwind", level = 100, cd = 18, dist = 1, target = 0, f = 72, t = "flying"}, move5 = {name = "Drill Peck", level = 100, cd = 16, dist = 1, target = 1, f = 57, t = "flying"}, move6 = {name = "Cutting Winds", level = 100, cd = 23, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Wing Attack", level = 102, cd = 24, dist = 1, target = 0, f = 75, t = "flying"}, -- move7 = {name = "Hurricane", level = 110, cd = 50, dist = 1, target = 0, f = 15, t = "flying"}, move8 = {name = "Aeroblast", level = 104, cd = 90, dist = 1, target = 0, f = 190, t = "flying"}, move9 = {name = "Brave Bird", level = 100, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, move10 = {name = "Agility", level = 100, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, -- move9 = {name = "Roost", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, -- ~~ Megas ~~ -- } Quando for postar algum código, poste dentro de um quote ou code para ficar mais organizado e melhor visualmente. Qual é o Mega que quer adicionar? Link para o comentário Compartilhar em outros sites More sharing options...
0 leonidasc 0 Postado Junho 8, 2019 Autor Share Postado Junho 8, 2019 Agora, Yan18 disse: Quando for postar algum código, poste dentro de um quote ou code para ficar mais organizado e melhor visualmente. Qual é o Mega que quer adicionar? Shiny Mega Charizard Y, ele ta na linha 1594 20 - pokeSpells.lua Link para o comentário Compartilhar em outros sites More sharing options...
0 Yan Oliveira 211 Postado Junho 8, 2019 Share Postado Junho 8, 2019 24 minutos atrás, leonidasc disse: Shiny Mega Charizard Y, ele ta na linha 1594 20 - pokeSpells.lua 441 kB · 0 downloads Cara é estranho, eu tenho DXP aqui e já vem com os 2 mega Charizard e ambos estão funcionando normal. O que você baixou não veio? Link para o comentário Compartilhar em outros sites More sharing options...
0 leonidasc 0 Postado Junho 8, 2019 Autor Share Postado Junho 8, 2019 Agora, Yan18 disse: Cara é estranho, eu tenho DXP aqui e já vem com os 2 mega Charizard e ambos estão funcionando normal. O que você baixou não veio? Veio sim, porém quero adicionar a versão shiny dos mega. Exemplo: Shiny Charizard com a Charizardite Y ou X ou criar outra stone vai mega evoluir pra versão mega shiny Link para o comentário Compartilhar em outros sites More sharing options...
0 ManoTobira 2 Postado Junho 8, 2019 Share Postado Junho 8, 2019 (editado) Tente mudar isso: move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1}, por isso move12 = {name = "Mega - Shiny Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1}, e deixar o nome no main tables de ["Mega Shiny Charizard X"] ou ["Mega Shiny Charizard Y"] em pokemon moves.lua procure por checkChenceToMega e na função encontre: if name == "Charizard" then troque por if name == "Charizard" or "Shiny Charizard" then Editado Junho 8, 2019 por ManoTobira faltou arquivos Link para o comentário Compartilhar em outros sites More sharing options...
0 leonidasc 0 Postado Junho 8, 2019 Autor Share Postado Junho 8, 2019 Agora, ManoTobira disse: Tente mudar isso: move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1}, por isso move12 = {name = "Mega - Shiny Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "fire", mega = 1}, e deixar o nome no main tables de ["Mega Shiny Charizard X"] ou ["Mega Shiny Charizard Y"] Infelizmente o erro ainda persiste :c Link para o comentário Compartilhar em outros sites More sharing options...
0 ManoTobira 2 Postado Junho 8, 2019 Share Postado Junho 8, 2019 1 minuto atrás, leonidasc disse: Infelizmente o erro ainda persiste :c me mostra como ta o helditems.lua Link para o comentário Compartilhar em outros sites More sharing options...
0 leonidasc 0 Postado Junho 8, 2019 Autor Share Postado Junho 8, 2019 Agora, ManoTobira disse: me mostra como ta o helditems.lua Spoiler local helds = { ["X-Attack"] = {t1 = 15559, t2 = 15560, t3 = 15561, t4 = 15562, t5 = 15563, t6 = 15564, t7 = 15565}, ["X-Block"] = {t1 = 15566, t2 = 15567, t3 = 15568, t4 = 15569, t5 = 15570, t6 = 15571, t7 = 15572}, ["X-Boost"] = {t1 = 15573, t2 = 15574, t3 = 15575, t4 = 15576, t5 = 15577, t6 = 15578, t7 = 15579}, ["X-Critical"] = {t1 = 15580, t2 = 15581, t3 = 15582, t4 = 15583, t5 = 15584, t6 = 15585, t7 = 15586}, ["X-Defense"] = {t1 = 15587, t2 = 15588, t3 = 15589, t4 = 15590, t5 = 15591, t6 = 15592, t7 = 15593}, ["X-Experience"] = {t1 = 15594, t2 = 15595, t3 = 15596, t4 = 15597, t5 = 15598, t6 = 15599, t7 = 15600}, ["X-Hellfire"] = {t1 = 15601, t2 = 15602, t3 = 15603, t4 = 15604, t5 = 15605, t6 = 15606, t7 = 15607}, ["X-Haste"] = {t1 = 15608, t2 = 15609, t3 = 15610, t4 = 15611, t5 = 15612, t6 = 15613, t7 = 15614}, ["X-Lucky"] = {t1 = 15615, t2 = 15616, t3 = 15617, t4 = 15618, t5 = 15619, t6 = 15620, t7 = 15621}, ["X-Poison"] = {t1 = 15622, t2 = 15623, t3 = 15624, t4 = 15625, t5 = 15626, t6 = 15627, t7 = 15628}, ["X-Return"] = {t1 = 15629, t2 = 15630, t3 = 15631, t4 = 15632, t5 = 15633, t6 = 15634, t7 = 15635}, ["X-Elemental"] = {t1 = 17315, t2 = 17316, t3 = 17317, t4 = 17318, t5 = 17319, t6 = 17320, t7 = 17321}, ["X-Rage"] = {t1 = 17343, t2 = 17344, t3 = 17345, t4 = 17347, t5 = 17346, t6 = 17348, t7 = 17349}, ["X-Strafe"] = {t1 = 17336, t2 = 17337, t3 = 17338, t4 = 17339, t5 = 17340, t6 = 17341, t7 = 17342}, ["X-Harden"] = {t1 = 17322, t2 = 17323, t3 = 17324, t4 = 17325, t5 = 17326, t6 = 17327, t7 = 17328}, ["X-Agility"] = {t1 = 17329, t2 = 17330, t3 = 17331, t4 = 17332, t5 = 17333, t6 = 17334, t7 = 17335}, ["X-Accuracy"] = {t1 = 17203, t2 = 17204, t3 = 17205, t4 = 17206, t5 = 17207, t6 = 17208, t7 = 17209}, ["X-Vitality"] = {t1 = 15636, t2 = 15637, t3 = 15638, t4 = 15639, t5 = 15640, t6 = 15641, t7 = 15642}, ["X-Blink"] = {t5 = 17372}, ["X-Cooldown"] = {t3 = 17367, t5 = 17368, t7 = 17369}, ["Y-Regeneration"] = {held = "Y", t1 = 17217, t2 = 17218, t3 = 17219, t4 = 17220, t5 = 17221, t6 = 17222, t7 = 17223}, ["Y-Cure"] = {held = "Y", t1 = 17301, t2 = 17302, t3 = 17303, t4 = 17304, t5 = 17305, t6 = 17306, t7 = 17307}, ["Y-Cut"] = {held = "Y", t1 = 17375}, ["Y-Antiself"] = {held = "Y", t1 = 17370}, ["Y-Dig"] = {held = "Y", t1 = 17376}, ["Y-Headbutt"] = {held = "Y", t1 = 17374}, ["Y-Smash"] = {held = "Y", t1 = 17377}, ["Y-Light"] = {held = "Y", t1 = 17373}, ["Y-Teleport"] = {held = "Y", t1 = 17357, t2 = 17358, t3 = 17359, t4 = 17360, t5 = 17361, t6 = 17362, t7 = 17363}, ["Y-Wing"] = {held = "Y", t1 = 17308, t2 = 17309, t3 = 17310, t4 = 17311, t5 = 17312, t6 = 17313, t7 = 17314}, ["Y-Control"] = {held = "Y", t1 = 17210, t2 = 17211, t3 = 17212, t4 = 17213, t5 = 17214, t6 = 17215, t7 = 17216}, ["Y-Antiburn"] = {held = "Y", t7 = 17366}, ["Y-Blur"] = {held = "Y", t5 = 17365}, ["Y-Antipoison"] = {held = "Y", t7 = 17364}, ["Y-Ghost"] = {id = 15643, megaID = "", pokeName = "none"}, -- Megas ["Beedrillite"] = {id = 19208, megaID = "", pokeName = "Beedrill"}, ["Pinsirite"] = {id = 19220, megaID = "", pokeName = "Pinsir"}, ["Alakazite"] = {id = 15131, megaID = "", pokeName = "Alakazam"}, ["Alakazite X"] = {id = 17121, megaID = "X", pokeName = "Alakazam"}, ["Charizardite X"] = {id = 15134, megaID = "X", pokeName = "Charizard"}, ["Charizardite Y"] = {id = 15135, megaID = "Y", pokeName = "Charizard"}, ["Charizardite Y"] = {id = 19964, megaID = "", pokeName = "Shiny Charizard"}, ["Blastoisinite"] = {id = 15133, megaID = "", pokeName = "Blastoise"}, ["Blastoisinite X"] = {id = 17123, megaID = "X", pokeName = "Blastoise"}, ["Gengarite"] = {id = 15136, megaID = "", pokeName = "Gengar"}, ["Gengarite X"] = {id = 17122, megaID = "X", pokeName = "Gengar"}, ["Pidgeotite"] = {id = 15791, megaID = "", pokeName = "Pidgeot"}, ["Venusaurite"] = {id = 15793, megaID = "", pokeName = "Venusaur"}, ["Venusaurite X"] = {id = 17125, megaID = "X", pokeName = "Venusaur"}, ["Kangaskhanite"] = {id = 15783, megaID = "", pokeName = "Kangaskhan"}, ["Aerodactylite"] = {id = 15786, megaID = "", pokeName = "Aerodactyl"}, ["Tyranitarite"] = {id = 15781, megaID = "", pokeName = "Tyranitar"}, ["Tyranitarite X"] = {id = 17126, megaID = "X", pokeName = "Tyranitar"}, -----------------------------------------------Bugado------------------------------ ["Ampharosite"] = {id = 15794, megaID = "", pokeName = "Ampharos"}, ["Ampharosite X"] = {id = 17124, megaID = "X", pokeName = "Ampharos"}, ------------------------------------------------------------------------------------ ["Scizorite"] = {id = 15784, megaID = "", pokeName = "Scizor"}, ["Scizorite X"] = {id = 17127, megaID = "X", pokeName = "Scizor"}, ["Gyaradosite"] = {id = 19209, megaID = "", pokeName = "Gyarados"}, ["Gyaradosite X"] = {id = 17129, megaID = "X", pokeName = "Gyarados"}, ["Marowaktite"] = {id = 17131, megaID = "", pokeName = "Marowak"}, -- ["Pisirite"] = {id = 17130, megaID = "", pokeName = "Pinsir"}, ["Steelixite"] = {id = 17133, megaID = "", pokeName = "Steelix"}, ["Houndoominite"] = {id = 17134, megaID = "", pokeName = "Houndoom"}, ["Slowbronite"] = {id = 19210, megaID = "", pokeName = "Slowbro"}, ["Slowbronite X"] = {id = 17136, megaID = "X", pokeName = "Slowbro"}, ["Wobbuffetize"] = {id = 17132, megaID = "", pokeName = "Wobbuffet"}, ["Aggronite"] = {id = 15780, megaID = "", pokeName = "Aggron"}, ["Blazikenite"] = {id = 15792, megaID = "", pokeName = "Blaziken"}, ["Mawlite"] = {id = 15782, megaID = "", pokeName = "Mawlite"}, ["Gardevoirite"] = {id = 15785, megaID = "", pokeName = "Gardevoir"}, ["Absolite"] = {id = 15787, megaID = "", pokeName = "Absol"}, ["Lucarionite"] = {id = 15788, megaID = "", pokeName = "Lucario"}, ["Sceptilite"] = {id = 15789, megaID = "", pokeName = "Sceptile"}, ["Swampertile"] = {id = 15790, megaID = "", pokeName = "Swampert"}, } function onUse(cid, item, frompos, item2, topos) if getPlayerStorageValue(cid, 55006) >= 1 then doPlayerSendCancel(cid, "Você não pode colocar held em seu pokémon enquanto está em duel.") return true end local nick = getPokeballName(item2.uid) local heldName = getItemNameById(item.itemid) local heldTier = "", 0 if not isPokeball(item2.itemid) then return doPlayerSendCancel(cid, MSG_NAO_E_POSSIVEL) end if #getCreatureSummons(cid) > 0 or isRiderOrFlyOrSurf(cid) then doSendMsg(cid, "Retorne seu pokemon para equipalo com o held item.") return true end for a, b in pairs(helds) do if string.find(heldName, a) then -- Achei o heldName if b.id == item.itemid then local msg = "" if b.pokeName == "none" then -- held items Y-Ghost doItemSetAttribute(item2.uid, "yHeldItem", a .. "|GHOST") msg = "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. "." else if nick ~= b.pokeName then doSendMsg(cid, "Este pokemon não pode usar o " .. heldName .. ".") return true end doItemSetAttribute(item2.uid, "yHeldItem", a .. "|MEGA") if b.megaID ~= "" then doItemSetAttribute(item2.uid, "megaID", b.megaID) end msg = "Parabéns. Agora seu: " .. nick .. " pode transforma-se em Mega " .. nick .. (b.megaID ~= "" and " " .. b.megaID or "") .."." end doSendMsg(cid, msg) if not isGod(cid) then doRemoveItem(item.uid, 1) doSendMagicEffect(getThingPos(cid), 13) end return true end if b.t1 == item.itemid then heldTier = 1 elseif b.t2 == item.itemid then heldTier = 2 elseif b.t3 == item.itemid then heldTier = 3 elseif b.t4 == item.itemid then heldTier = 4 elseif b.t5 == item.itemid then heldTier = 5 elseif b.t6 == item.itemid then heldTier = 6 elseif b.t7 == item.itemid then heldTier = 7 end --- X-Boost -- Caso tenha o X-Boost e queira remover o boost if getItemAttribute(item2.uid, "xHeldItem") then local oldHeldBooster = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[1] local oldHeldBoosterTier = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2] -- Nao adicionar outro held igual ao instalado if oldHeldBooster == a and tonumber(oldHeldBoosterTier) == heldTier then doSendMsg(cid, "Você não pode usar um held item do mesmo tier duas vezes em um mesmo pokemon.") return true end if oldHeldBooster == "X-Boost" then local boostLevel = heldBoost[tonumber(string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2])] local ballBoost = getItemAttribute(item2.uid, "boost") or 0 local boost = ballBoost - boostLevel if (boost < 0) then boost = 0 end doItemSetAttribute(item2.uid, "boost", boost) end if oldHeldBooster == "X-Vitality" then local pokeLifeMax = pokes[nick].life local boost = getItemAttribute(item2.uid, "boost") or 0 local masterLevel = getPlayerLevel(cid) local life = pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2 setBallHealth(item2.uid, life, life) portraitSendLifeOTC(cid, item2) end doSendMsg(cid, "O antigo " .. oldHeldBooster .. " (tier: " .. oldHeldBoosterTier .. ") foi removido.") end if a == "X-Boost" then local boostLevel = heldBoost[heldTier] local ballBoost = getItemAttribute(item2.uid, "boost") or 0 local boost = ballBoost + boostLevel if (boost > 200) then boost = 200 end doItemSetAttribute(item2.uid, "boost", boost) end if a == "X-Vitality" then local heldBonusVitality = heldVitality[tonumber(heldTier)] local pokeLifeMax = pokes[nick].life local boost = getItemAttribute(item2.uid, "boost") or 0 local masterLevel = getPlayerLevel(cid) local life = (pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2) * (heldBonusVitality / 100 + 1) setBallHealth(item2.uid, life-1, life-1) portraitSendLifeOTC(cid, item2) end if b.held == "Y" then doItemSetAttribute(item2.uid, "yHeldItem", a .. "|" .. heldTier) else doItemSetAttribute(item2.uid, "xHeldItem", a .. "|" .. heldTier) end doSendMsg(cid, "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. ".") if not isGod(cid) then doRemoveItem(item.uid, 1) doSendMagicEffect(getThingPos(cid), 13) end end end return true end Link para o comentário Compartilhar em outros sites More sharing options...
0 ManoTobira 2 Postado Junho 8, 2019 Share Postado Junho 8, 2019 3 minutos atrás, leonidasc disse: Mostrar conteúdo oculto local helds = { ["X-Attack"] = {t1 = 15559, t2 = 15560, t3 = 15561, t4 = 15562, t5 = 15563, t6 = 15564, t7 = 15565}, ["X-Block"] = {t1 = 15566, t2 = 15567, t3 = 15568, t4 = 15569, t5 = 15570, t6 = 15571, t7 = 15572}, ["X-Boost"] = {t1 = 15573, t2 = 15574, t3 = 15575, t4 = 15576, t5 = 15577, t6 = 15578, t7 = 15579}, ["X-Critical"] = {t1 = 15580, t2 = 15581, t3 = 15582, t4 = 15583, t5 = 15584, t6 = 15585, t7 = 15586}, ["X-Defense"] = {t1 = 15587, t2 = 15588, t3 = 15589, t4 = 15590, t5 = 15591, t6 = 15592, t7 = 15593}, ["X-Experience"] = {t1 = 15594, t2 = 15595, t3 = 15596, t4 = 15597, t5 = 15598, t6 = 15599, t7 = 15600}, ["X-Hellfire"] = {t1 = 15601, t2 = 15602, t3 = 15603, t4 = 15604, t5 = 15605, t6 = 15606, t7 = 15607}, ["X-Haste"] = {t1 = 15608, t2 = 15609, t3 = 15610, t4 = 15611, t5 = 15612, t6 = 15613, t7 = 15614}, ["X-Lucky"] = {t1 = 15615, t2 = 15616, t3 = 15617, t4 = 15618, t5 = 15619, t6 = 15620, t7 = 15621}, ["X-Poison"] = {t1 = 15622, t2 = 15623, t3 = 15624, t4 = 15625, t5 = 15626, t6 = 15627, t7 = 15628}, ["X-Return"] = {t1 = 15629, t2 = 15630, t3 = 15631, t4 = 15632, t5 = 15633, t6 = 15634, t7 = 15635}, ["X-Elemental"] = {t1 = 17315, t2 = 17316, t3 = 17317, t4 = 17318, t5 = 17319, t6 = 17320, t7 = 17321}, ["X-Rage"] = {t1 = 17343, t2 = 17344, t3 = 17345, t4 = 17347, t5 = 17346, t6 = 17348, t7 = 17349}, ["X-Strafe"] = {t1 = 17336, t2 = 17337, t3 = 17338, t4 = 17339, t5 = 17340, t6 = 17341, t7 = 17342}, ["X-Harden"] = {t1 = 17322, t2 = 17323, t3 = 17324, t4 = 17325, t5 = 17326, t6 = 17327, t7 = 17328}, ["X-Agility"] = {t1 = 17329, t2 = 17330, t3 = 17331, t4 = 17332, t5 = 17333, t6 = 17334, t7 = 17335}, ["X-Accuracy"] = {t1 = 17203, t2 = 17204, t3 = 17205, t4 = 17206, t5 = 17207, t6 = 17208, t7 = 17209}, ["X-Vitality"] = {t1 = 15636, t2 = 15637, t3 = 15638, t4 = 15639, t5 = 15640, t6 = 15641, t7 = 15642}, ["X-Blink"] = {t5 = 17372}, ["X-Cooldown"] = {t3 = 17367, t5 = 17368, t7 = 17369}, ["Y-Regeneration"] = {held = "Y", t1 = 17217, t2 = 17218, t3 = 17219, t4 = 17220, t5 = 17221, t6 = 17222, t7 = 17223}, ["Y-Cure"] = {held = "Y", t1 = 17301, t2 = 17302, t3 = 17303, t4 = 17304, t5 = 17305, t6 = 17306, t7 = 17307}, ["Y-Cut"] = {held = "Y", t1 = 17375}, ["Y-Antiself"] = {held = "Y", t1 = 17370}, ["Y-Dig"] = {held = "Y", t1 = 17376}, ["Y-Headbutt"] = {held = "Y", t1 = 17374}, ["Y-Smash"] = {held = "Y", t1 = 17377}, ["Y-Light"] = {held = "Y", t1 = 17373}, ["Y-Teleport"] = {held = "Y", t1 = 17357, t2 = 17358, t3 = 17359, t4 = 17360, t5 = 17361, t6 = 17362, t7 = 17363}, ["Y-Wing"] = {held = "Y", t1 = 17308, t2 = 17309, t3 = 17310, t4 = 17311, t5 = 17312, t6 = 17313, t7 = 17314}, ["Y-Control"] = {held = "Y", t1 = 17210, t2 = 17211, t3 = 17212, t4 = 17213, t5 = 17214, t6 = 17215, t7 = 17216}, ["Y-Antiburn"] = {held = "Y", t7 = 17366}, ["Y-Blur"] = {held = "Y", t5 = 17365}, ["Y-Antipoison"] = {held = "Y", t7 = 17364}, ["Y-Ghost"] = {id = 15643, megaID = "", pokeName = "none"}, -- Megas ["Beedrillite"] = {id = 19208, megaID = "", pokeName = "Beedrill"}, ["Pinsirite"] = {id = 19220, megaID = "", pokeName = "Pinsir"}, ["Alakazite"] = {id = 15131, megaID = "", pokeName = "Alakazam"}, ["Alakazite X"] = {id = 17121, megaID = "X", pokeName = "Alakazam"}, ["Charizardite X"] = {id = 15134, megaID = "X", pokeName = "Charizard"}, ["Charizardite Y"] = {id = 15135, megaID = "Y", pokeName = "Charizard"}, ["Charizardite Y"] = {id = 19964, megaID = "", pokeName = "Shiny Charizard"}, ["Blastoisinite"] = {id = 15133, megaID = "", pokeName = "Blastoise"}, ["Blastoisinite X"] = {id = 17123, megaID = "X", pokeName = "Blastoise"}, ["Gengarite"] = {id = 15136, megaID = "", pokeName = "Gengar"}, ["Gengarite X"] = {id = 17122, megaID = "X", pokeName = "Gengar"}, ["Pidgeotite"] = {id = 15791, megaID = "", pokeName = "Pidgeot"}, ["Venusaurite"] = {id = 15793, megaID = "", pokeName = "Venusaur"}, ["Venusaurite X"] = {id = 17125, megaID = "X", pokeName = "Venusaur"}, ["Kangaskhanite"] = {id = 15783, megaID = "", pokeName = "Kangaskhan"}, ["Aerodactylite"] = {id = 15786, megaID = "", pokeName = "Aerodactyl"}, ["Tyranitarite"] = {id = 15781, megaID = "", pokeName = "Tyranitar"}, ["Tyranitarite X"] = {id = 17126, megaID = "X", pokeName = "Tyranitar"}, -----------------------------------------------Bugado------------------------------ ["Ampharosite"] = {id = 15794, megaID = "", pokeName = "Ampharos"}, ["Ampharosite X"] = {id = 17124, megaID = "X", pokeName = "Ampharos"}, ------------------------------------------------------------------------------------ ["Scizorite"] = {id = 15784, megaID = "", pokeName = "Scizor"}, ["Scizorite X"] = {id = 17127, megaID = "X", pokeName = "Scizor"}, ["Gyaradosite"] = {id = 19209, megaID = "", pokeName = "Gyarados"}, ["Gyaradosite X"] = {id = 17129, megaID = "X", pokeName = "Gyarados"}, ["Marowaktite"] = {id = 17131, megaID = "", pokeName = "Marowak"}, -- ["Pisirite"] = {id = 17130, megaID = "", pokeName = "Pinsir"}, ["Steelixite"] = {id = 17133, megaID = "", pokeName = "Steelix"}, ["Houndoominite"] = {id = 17134, megaID = "", pokeName = "Houndoom"}, ["Slowbronite"] = {id = 19210, megaID = "", pokeName = "Slowbro"}, ["Slowbronite X"] = {id = 17136, megaID = "X", pokeName = "Slowbro"}, ["Wobbuffetize"] = {id = 17132, megaID = "", pokeName = "Wobbuffet"}, ["Aggronite"] = {id = 15780, megaID = "", pokeName = "Aggron"}, ["Blazikenite"] = {id = 15792, megaID = "", pokeName = "Blaziken"}, ["Mawlite"] = {id = 15782, megaID = "", pokeName = "Mawlite"}, ["Gardevoirite"] = {id = 15785, megaID = "", pokeName = "Gardevoir"}, ["Absolite"] = {id = 15787, megaID = "", pokeName = "Absol"}, ["Lucarionite"] = {id = 15788, megaID = "", pokeName = "Lucario"}, ["Sceptilite"] = {id = 15789, megaID = "", pokeName = "Sceptile"}, ["Swampertile"] = {id = 15790, megaID = "", pokeName = "Swampert"}, } function onUse(cid, item, frompos, item2, topos) if getPlayerStorageValue(cid, 55006) >= 1 then doPlayerSendCancel(cid, "Você não pode colocar held em seu pokémon enquanto está em duel.") return true end local nick = getPokeballName(item2.uid) local heldName = getItemNameById(item.itemid) local heldTier = "", 0 if not isPokeball(item2.itemid) then return doPlayerSendCancel(cid, MSG_NAO_E_POSSIVEL) end if #getCreatureSummons(cid) > 0 or isRiderOrFlyOrSurf(cid) then doSendMsg(cid, "Retorne seu pokemon para equipalo com o held item.") return true end for a, b in pairs(helds) do if string.find(heldName, a) then -- Achei o heldName if b.id == item.itemid then local msg = "" if b.pokeName == "none" then -- held items Y-Ghost doItemSetAttribute(item2.uid, "yHeldItem", a .. "|GHOST") msg = "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. "." else if nick ~= b.pokeName then doSendMsg(cid, "Este pokemon não pode usar o " .. heldName .. ".") return true end doItemSetAttribute(item2.uid, "yHeldItem", a .. "|MEGA") if b.megaID ~= "" then doItemSetAttribute(item2.uid, "megaID", b.megaID) end msg = "Parabéns. Agora seu: " .. nick .. " pode transforma-se em Mega " .. nick .. (b.megaID ~= "" and " " .. b.megaID or "") .."." end doSendMsg(cid, msg) if not isGod(cid) then doRemoveItem(item.uid, 1) doSendMagicEffect(getThingPos(cid), 13) end return true end if b.t1 == item.itemid then heldTier = 1 elseif b.t2 == item.itemid then heldTier = 2 elseif b.t3 == item.itemid then heldTier = 3 elseif b.t4 == item.itemid then heldTier = 4 elseif b.t5 == item.itemid then heldTier = 5 elseif b.t6 == item.itemid then heldTier = 6 elseif b.t7 == item.itemid then heldTier = 7 end --- X-Boost -- Caso tenha o X-Boost e queira remover o boost if getItemAttribute(item2.uid, "xHeldItem") then local oldHeldBooster = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[1] local oldHeldBoosterTier = string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2] -- Nao adicionar outro held igual ao instalado if oldHeldBooster == a and tonumber(oldHeldBoosterTier) == heldTier then doSendMsg(cid, "Você não pode usar um held item do mesmo tier duas vezes em um mesmo pokemon.") return true end if oldHeldBooster == "X-Boost" then local boostLevel = heldBoost[tonumber(string.explode(getItemAttribute(item2.uid, "xHeldItem"), "|")[2])] local ballBoost = getItemAttribute(item2.uid, "boost") or 0 local boost = ballBoost - boostLevel if (boost < 0) then boost = 0 end doItemSetAttribute(item2.uid, "boost", boost) end if oldHeldBooster == "X-Vitality" then local pokeLifeMax = pokes[nick].life local boost = getItemAttribute(item2.uid, "boost") or 0 local masterLevel = getPlayerLevel(cid) local life = pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2 setBallHealth(item2.uid, life, life) portraitSendLifeOTC(cid, item2) end doSendMsg(cid, "O antigo " .. oldHeldBooster .. " (tier: " .. oldHeldBoosterTier .. ") foi removido.") end if a == "X-Boost" then local boostLevel = heldBoost[heldTier] local ballBoost = getItemAttribute(item2.uid, "boost") or 0 local boost = ballBoost + boostLevel if (boost > 200) then boost = 200 end doItemSetAttribute(item2.uid, "boost", boost) end if a == "X-Vitality" then local heldBonusVitality = heldVitality[tonumber(heldTier)] local pokeLifeMax = pokes[nick].life local boost = getItemAttribute(item2.uid, "boost") or 0 local masterLevel = getPlayerLevel(cid) local life = (pokeLifeMax + (pokes[nick].vitality * (masterLevel + boost)) * 12.2) * (heldBonusVitality / 100 + 1) setBallHealth(item2.uid, life-1, life-1) portraitSendLifeOTC(cid, item2) end if b.held == "Y" then doItemSetAttribute(item2.uid, "yHeldItem", a .. "|" .. heldTier) else doItemSetAttribute(item2.uid, "xHeldItem", a .. "|" .. heldTier) end doSendMsg(cid, "O " .. heldName .. " foi adicionado a pokebola que contém: " .. nick .. ".") if not isGod(cid) then doRemoveItem(item.uid, 1) doSendMagicEffect(getThingPos(cid), 13) end end end return true end nesse caso tem que mudar: ["Charizardite Y"] = {id = 19964, megaID = "", pokeName = "Shiny Charizard"}, ["Charizardite Y"] - tem que ser um nome diferente pois já existe a do mega charizard normal megaID = "" - tem que especificar o mega nesse caso: megaID = "Y" Link para o comentário Compartilhar em outros sites More sharing options...
Pergunta
leonidasc 0
Recentemente estava mexendo e tentei adicionar, procurei e procurei mas sempre o char apenas falava e nada acontecia.
Distro não tem erros. Cheguei a mexer nos seguintes arquivos : helditems.lua | configuration.lua | 101-main functions.lua | 21 - main tables.lua
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