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[Resolvido] Conflito no sistema de Addon e HM!


boxxer321

Pergunta

Galera, estou com um pequeno conflito entre esses dois sistemas... o que acontece, o sistema de HM libera uma outfit por exemplo no RIDE, assim como nessa linha:

Spoiler

rideItem = { -- HM Ride
["Tauros"] = {outfit = 128, speed = 960},

 

porém, com o sistema de addon, no ride, TAMBÉM, libera uma outfit e fica dando esse conflito, o pokémon não fica com o addon na hora do RIDE e sim, a da outfit do HM! linha do addon:

Spoiler

     [15512] = {stor = 200013, addon = 1824, spec = 1825}, -- Tauros 1

 

queria saber se tem alguma forma de por no sistema que caso o pokémon tiver o addon, prevalecer a outfit de certo addon!

 

 

actions/addon:

Spoiler

function eraseAllOutfits(cid, summon)
     for id1, id2 in pairs(itensAddons) do
       local a = {"addon", "addon2", "addon3", "addon4", "addon5", "addon6", "addon7"}
          for i = 1, #a do 
           if getItemAttribute(getPlayerSlotItem(cid, 8).uid, a) == id2.addon then 
             setPlayerStorageValue(cid, id2.stor, 1)
             setPlayerStorageValue(cid, pokeAddons[getCreatureName(summon)].default, 1)
           else
             setPlayerStorageValue(cid, pokeAddons[getCreatureName(summon)].default, 1)  
          end
          end
      end
      
  setPlayerStorageValue(cid, storages.addonSystem, "")
  
setPlayerStorageValue(cid, 130390, -1)
     setPlayerStorageValue(cid, 130389, -1)
  setPlayerStorageValue(cid, 15024, 1)
  for i = 181612, 181638 do 
   if getPlayerStorageValue(cid, i) >= 1 then
      setPlayerStorageValue(cid, storages.addonSystem, getPlayerStorageValue(cid, storages.addonSystem)..","..i)
      setPlayerStorageValue(cid, i, 0)
   end
  end
  for j = 100, 111 do
     if getPlayerStorageValue(cid, j) >= 1 then
      setPlayerStorageValue(cid, storages.addonSystem, getPlayerStorageValue(cid, storages.addonSystem)..","..j)
      setPlayerStorageValue(cid, j, 0)
   end
  end
     if pokeAddons[getCreatureName(summon)] then
        doPlayerSendOutfitWindow(cid)
     end
  --doPlayerSendTextMessage(cid, 20, getPlayerStorageValue(cid, storages.addonSystem)) 
end


function onUse(cid, item, frompos, item2, topos)
if tonumber(getPlayerStorageValue(cid, storages.addonSystem3)) and getPlayerStorageValue(cid, storages.addonSystem3) <= 0 then setPlayerStorageValue(cid, storages.addonSystem3, "") end
local pk = getCreatureSummons(cid)
if isSummon(item2.uid) then
  if isPlayerSummon(cid, item2.uid) then 
  if item.itemid == 13075 then
    if not pokeAddons[getCreatureName(pk[1])] then
       return doPlayerSendTextMessage(cid, 27, "This pokemon don't have any addons.")
    end 
      eraseAllOutfits(cid, item2.uid)
     --doPlayerSendTextMessage(cid, 20, getPlayerStorageValue(cid, storages.addonSystem3)) 
  return true
  end

   for id1, id2 in pairs(itensAddons) do
     if item.itemid == id1 then
       if not pokeAddons[getCreatureName(pk[1])] then return doPlayerSendCancel(cid, "Sorry, this itens no belong in the your pokemon.") end
       if not isInArray(pokeAddons[getCreatureName(pk[1])].itens, item.itemid) then
          return doPlayerSendCancel(cid, "Sorry, this itens no belong in the your pokemon.")
       end
        setPlayerStorageValue(cid, storages.addonSystem3, getPlayerStorageValue(cid, storages.addonSystem3)..","..id2.stor)
       
        local a = {"addon", "addon2", "addon3", "addon4", "addon5", "addon6", "addon7"}
          for i = 1, #a do 
           if getItemAttribute(getPlayerSlotItem(cid, 8).uid, a) == id2.addon then 
              return doPlayerSendTextMessage(cid, 27, "This pokemon having this addon.")
           end
          end
          
         if not getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon") then
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addon", id2.addon)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "spec", id2.spec)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addonName", getItemNameById(id1))
         elseif not getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon2") then
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addon2", id2.addon)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "spec2", id2.spec)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addonName2", getItemNameById(id1))
         elseif not getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon3") then
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addon3", id2.addon)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "spec3", id2.spec)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addonName3", getItemNameById(id1))
         elseif not getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon4") then
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addon4", id2.addon)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "spec4", id2.spec)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addonName4", getItemNameById(id1))
         elseif not getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon5") then
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addon5", id2.addon)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "spec5", id2.spec)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addonName5", getItemNameById(id1))
         elseif not getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon6") then
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addon6", id2.addon)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "spec6", id2.spec)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addonName6", getItemNameById(id1))
         elseif not getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon7") then
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addon7", id2.addon)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "spec7", id2.spec)
            doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "addonName7", getItemNameById(id1))
         end
            doSendMagicEffect(getThingPos(item2.uid), 29)
            doPlayerSendTextMessage(cid, 27, "Congrulations, your pokemon have now a "..getItemNameById(id1)..".")
            eraseAllOutfits(cid, item2.uid)
            --doCreatureChangeOutfit(pk[1], {lookType = id2.addon}) 
            doRemoveItem(item.uid, 1)
        return true
     end
   end
   
   else
      doPlayerSendCancel(cid, "Sorry, use this itens only your pokemons.")
      return true     
   end
   else
      doPlayerSendCancel(cid, "Sorry, use this itens in only pokemons.")
      return true
   end         
    
return true
end

 

 

actions/hm:

Spoiler

function onUse(cid, item, fromPosition, itemEx, toPosition)
    if isCreature(itemEx.uid) then
        return doPlayerSendCancel(cid, "Use in your pokeball.")
    elseif not getItemAttribute(itemEx.uid, "poke") then
        return doPlayerSendCancel(cid, "Use in your pokeball with your pokemon.")
    elseif not rideItem[getItemAttribute(itemEx.uid, "poke")] then
        return doPlayerSendCancel(cid, "This pokemon can not learn this HM.")
    elseif getItemAttribute(getPlayerSlotItem(cid, 8).uid, "cutItem") or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "rideItem") or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flyItem") or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "smashItem") or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flashItem") or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "surfItem") then
        return doPlayerSendCancel(cid, "This pokemon has already learned an HM.")
    elseif getItemAttribute(getPlayerSlotItem(cid, 8).uid, "ehditto") or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "ehshinyditto") then
        return doPlayerSendCancel(cid, "This pokemon does not accept HMs.")
    end
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Your pokemon has learned HM04 RIDE.")
    doItemSetAttribute(itemEx.uid, "rideItem", true)
    doRemoveItem(item.uid, 1)
    return true
end

 

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É só esse o arquivo do HM? parece ter mais, pq esse só setta o atributo 'rideItem'

Você vai ter que adicionar uma linha lá pra checar se ele tem addon, caso ele tenha addon, usar a outfit da lib

Vê aí certinho se não tem mais arquivo nenhum

 

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34 minutos atrás, bXnny disse:

É só esse o arquivo do HM? parece ter mais, pq esse só setta o atributo 'rideItem'

Você vai ter que adicionar uma linha lá pra checar se ele tem addon, caso ele tenha addon, usar a outfit da lib

Vê aí certinho se não tem mais arquivo nenhum

 

tem não, benny... ele só muda algumas linhas no order.lua, adiciona uma tabela no configuration.lua e as actions, mais nada...

Editado por boxxer321
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20 minutos atrás, Kuro o Shiniga disse:

posta seu order ai

 

21 minutos atrás, bXnny disse:

então, essas linhas no order mesmo 

posta ai pra nósss

 

aqui está:

Spoiler

local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}
local storages = {17000, 63215, 17001, 13008, 5700}   --alterado v1.9 \/
local unfix = {x = 1, y = 1, z = 1}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"},
["levitate_fly"] = {"let's levitate!", "let me get on you!", "let's scary someone!"},  --alterado v1.8
}

function onUse(cid, item, frompos, item2, topos)
if getPlayerStorageValue(cid,130130) >= 1 then
doPlayerSendTextMessage(cid, 19, "Nao Pode Dar Order Nessa Area.")
return true
end
   if getPlayerStorageValue(cid,6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1  then
doPlayerSendTextMessage(cid, 19, "[Order] Nao Pode usa Order Nessa Area.")
return true
end
	local checkpos = topos
	checkpos.stackpos = 0

	if getTileThingByPos(checkpos).uid <= 0 then return true end

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

	if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
        end

	local item = getPlayerSlotItem(cid, 8)
	local pokemon = getItemAttribute(item.uid, "poke")
	local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

	doSummonMonster(cid, pokemon, posgoback)

     if getItemAttribute(item.uid, "addonNow") then
     local item = getPlayerSlotItem(cid, 8)
	local pk = getCreatureSummons(cid)[1]
     local color1, color2, color3, color4 = getItemAttribute(item.uid, "color1"), getItemAttribute(item.uid, "color2"), getItemAttribute(item.uid, "color3"), getItemAttribute(item.uid, "color4")
        doCreatureChangeOutfit(pk, {lookType = getItemAttribute(item.uid, "addonNow"), lookBody = color1, lookHead = color2, lookLegs = color3, lookFeet = color4})
     end

	local pk = getCreatureSummons(cid)[1]

		if not isCreature(pk) then
			pk = doCreateMonster(pokemon, backupPos)
			if not isCreature(pk) then
				doPlayerSendCancel(cid, "You can't stop flying/riding here.")
			return true
			end
			doConvinceCreature(cid, pk)
		end


	adjustStatus(pk, item.uid, true, false, true)
        doTeleportThing(pk, getClosestFreeTile(pk, getThingPos(cid)), true)
	if getItemAttribute(item.uid, "ehditto") or getItemAttribute(item.uid, "ehshinyditto") and not getItemAttribute(item.uid, "nick") then
	doCreatureSetNick(pk, "Ditto")
	end

	doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", TALKTYPE_ORANGE_1)
	if getCreatureCondition(cid, CONDITION_PARALYZE) == true then
       doRemoveCondition(cid, CONDITION_PARALYZE)
	   addEvent(doAddCondition, 10, cid, paralizeArea)             --alterado v2.4
    end

    if getCreatureCondition(cid, CONDITION_PARALYZE) == true then
       doRemoveCondition(cid, CONDITION_PARALYZE)
	   addEvent(doAddCondition, 10, cid, paralizeArea2)             --alterado v2.5
    end
    doRegainSpeed(cid)

	doRemoveCondition(cid, CONDITION_OUTFIT)
	setPlayerStorageValue(cid, 17000, -1)
	setPlayerStorageValue(cid, 17001, -1)

return true
end


if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

if getMarkedPos(getCreatureSummons(cid)[1]).x == topos.x and getMarkedPos(getCreatureSummons(cid)[1]).y == topos.y then
return true
end

local unfix = {x = 1, y = 1, z = 1}
local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))
-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "smashItem") then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", TALKTYPE_ORANGE_1)
	addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and isInArray(skills["headbutt"], getPokemonName(mysum)) then  --alterado v1.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", TALKTYPE_ORANGE_1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "cutItem") then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", TALKTYPE_ORANGE_1)
	addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------
-------- TRANSFORM DITTO NORMAL----------
if (getCreatureName(mysum) == "Ditto") or getItemAttribute(thisball.uid, "ehditto") == 1 and getItemAttribute(thisball.uid, "ehditto") ~= -1 and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)]  then
local m = getCreatureMaster(cid)
local p = getPlayerSlotItem(m, 8)
local proibidossempre = {"Celebi", "Moltres", "Zapdos", "Suicune", "Entei", "Raikou", "Suicune", "Lugia", "Mewtwo", "Mew", "Shiny Rhydon", "Shiny Ariados", "Shiny Magneton", "Shiny Ninetales", "Shiny Politoed", "Shiny Stantler", "Shiny Dodrio", "Shiny Espeon", "Shiny Umbreon"} -- Nunca permitir
local proibidosboost = {"Shiny Dragonite", "Shiny Snorlax", "Shiny Gyarados", "Shiny Scyther"} -- Permitir se ditto for +50
local boost = getItemAttribute(thisball.uid, "boost") or 0
if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then
doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidossempre, getCreatureName(item2.uid)) then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidosboost, getCreatureName(item2.uid)) and boost < 50 then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
 
if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
markPos(mysum, unfix)
return true
end
markPos(mysum, unfix)
local name = getCreatureName(item2.uid)
setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
doItemSetAttribute(thisball.uid, "ehditto", 1)
doItemSetAttribute(thisball.uid, "poke", getCreatureName(item2.uid))
doUpdateMoves(cid)
doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
doFaceCreature(mysum, getThingPos(item2.uid))
doSendMagicEffect(getThingPos(mysum), 184)
doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", TALKTYPE_ORANGE_1)
return true
end
-----------------------------
 
-------- TRANSFORM DITTO SHINY ----------
if (getCreatureName(mysum) == "Shiny Ditto") or getItemAttribute(thisball.uid, "ehshinyditto") == 1 and getItemAttribute(thisball.uid, "ehshinyditto") ~= -1 and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
local m = getCreatureMaster(cid)
local p = getPlayerSlotItem(m, 8)
local proibidossempre = {"Celebi", "Moltres", "Zapdos", "Suicune", "Entei", "Raikou", "Suicune", "Lugia", "Mewtwo", "Mew", "Shiny Rhydon", "Shiny Ariados", "Shiny Magneton", "Shiny Ninetales", "Shiny Politoed", "Shiny Stantler", "Shiny Dodrio", "Shiny Espeon", "Shiny Umbreon"} -- Nunca permitir
local proibidosboost = {"Shiny Dragonite", "Shiny Snorlax", "Shiny Gyarados", "Shiny Scyther"} -- Permitir se ditto for +50
local boost = getItemAttribute(thisball.uid, "boost") or 0
if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then
doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidossempre, getCreatureName(item2.uid)) then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidosboost, getCreatureName(item2.uid)) and boost < 50 then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
 
if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
markPos(mysum, unfix)
return true
end
markPos(mysum, unfix)
local name = getCreatureName(item2.uid)
setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
doItemSetAttribute(thisball.uid, "ehshinyditto", 1)
doItemSetAttribute(thisball.uid, "poke", getCreatureName(item2.uid))
doUpdateMoves(cid)
doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
doFaceCreature(mysum, getThingPos(item2.uid))
doSendMagicEffect(getThingPos(mysum), 184)
doCreatureSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", TALKTYPE_ORANGE_1)
return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid and isInArray(skills["light"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flashItem") then

	markPos(mysum, unfix)

	if not isInArray(skills["light"], getPokemonName(item2.uid)) then
	doPlayerSendCancel(cid, "Your pokemon can't use flash.")
	return true
	end

	local cd = getCD(thisball.uid, "light", 30)

	if cd > 0 then
	doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", TALKTYPE_ORANGE_1)
	doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
	doSendMagicEffect(getThingPos(mysum), 28)

	local size = 5
		size = size + math.floor(getSpecialAttack(mysum) / 60)
		size = size + math.ceil(getPokemonLevel(mysum) / 60)

		if size > 11 then
			size = 11
		end

	doSetCreatureLight(mysum, size, 215, 600*1000)

	local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
		if delay > 0 then
		setCD(thisball.uid, "light", delay)
		end

return true
end
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", TALKTYPE_ORANGE_1)
	addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------

if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

	local cd = getCD(thisball.uid, "blink", 30)

	if getPlayerStorageValue(mysum, 2365487) ==  1 then
	return true                  --alterado v2.4
	end

	if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

		doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
		doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", TALKTYPE_ORANGE_1)
		addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

	return true
	end

	local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))
	setCD(thisball.uid, "blink", CD)
	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", TALKTYPE_ORANGE_1)
	doSendDistanceShoot(getThingPos(mysum), topos, 39)
	doSendMagicEffect(getThingPos(mysum), 211)
	doTeleportThing(mysum, topos, false)
	doSendMagicEffect(topos, 134)
	doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
	goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------


----START FLY or RIDE or LEVITATE ---------
if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flyItem") or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "rideItem") or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
                                                                                                           --alterado v1.8 >>
	if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
	   return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!")   --alterado v1.7
    end

    if #getCreatureSummons(cid) > 1 then         --alterado v1.9
       return doPlayerSendCancel(cid, "You can't do it right now!")
    end

    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v1.6
    end

    if getPlayerStorageValue(cid, 5700) >= 1 then   --alterado v1.9
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!")
       return true
    end

    if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
       return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")                          --alterado v1.8
    end

	local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
	doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)

	if isInArray(skills["fly"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flyItem") then
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", TALKTYPE_ORANGE_1)
	   addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
	setPlayerStorageValue(cid, 85091, -1)
	elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "flyItem") then
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", TALKTYPE_ORANGE_1)   --alterado v1.8
	   addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
	setPlayerStorageValue(cid, 85091, -1)
	elseif isInArray(skills["ride"], getPokemonName(mysum)) or getItemAttribute(getPlayerSlotItem(cid, 8).uid, "rideItem") then
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", TALKTYPE_ORANGE_1)
	   addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
	setPlayerStorageValue(cid, 85091, -1)
	end

return true
end
----------------------------------Control Mind--------------------------------------------   alterado v2.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end

   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)

   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end

   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end

local cmed = item2.uid
setCD(thisball.uid, "control", 120)
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed)
setPlayerStorageValue(cmed, 212123, 1)
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", TALKTYPE_ORANGE_1)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2]
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end

   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
	  local poscmed = getThingPos(cmed2)
	  local cmeddir = getCreatureLookDir(cmed2)
	  local namecmed = getCreatureName(cmed2)
	  local gender = getPokemonGender(cmed2)
	  --local level = getWildPokemonLevel(cmed2)
	  local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
	  doRemoveCreature(getCreatureSummons(cid)[1])
	  local back = doCreateMonster(namecmed, poscmed)
	  addEvent(doCreatureSetSkullType, 150, back, gender)
	  --addEvent(setWildPokemonLevel, 150, back, level)
      --doWildAttackPlayer(back, cid)
	  doCreatureSetLookDir(back, cmeddir)
	  addEvent(doCreatureAddHealth, 100, back, hp-maxHp)

	  -- pokemon controlador
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos)
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, 0)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v2.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40)
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------

	local onlyWater = false

	if isWater(getTileThingByPos(checkpos).itemid) then
		onlyWater = true
		for checkwater = 0, 7 do
			if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
				onlyWater = false
			end
		end
	end

	if onlyWater then
		doPlayerSendCancel(cid, "Destination is not reachable.")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", TALKTYPE_ORANGE_1)

	if isCreature(getCreatureTarget(cid)) then
	   goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
	else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)
	end
-----------------------------
return true
end

 

 

Só procurar por "flyitem" "cutitem" "rideitem" etc eo do surf fica em movements:

 

Spoiler

local function doSendMagicEffecte(pos, effect)
	addEvent(doSendMagicEffect, 50, pos, effect)
end

local waters = {11756, 4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}
                                                                      
local flie = {'4820', '4821', '4822', '4823', '4824', '4825'}
                                                                   --alterado v1.6 tabelas agora em configuration.lua!
local premium = false

function onStepIn(cid, item, position, fromPosition)

if not isPlayer(cid) or isInArray({5, 6}, getPlayerGroupId(cid)) then --alterado v1.9
return true
end
if getPlayerStorageValue(cid, 75846) >= 1 then return true end   --alterado v1.9

if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV

if isPlayer(cid) and not isPremium(cid) and premium == true then
   doTeleportThing(cid, fromPosition, false)
   doPlayerSendCancel(cid, "Only premium members are allowed to surf.")
   return true
end

if getCreatureOutfit(cid).lookType == 316 or getCreatureOutfit(cid).lookType == 648 then
   doSendMagicEffect(fromPosition, 136)
end

if (getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 17000) >= 1) then
return true
end

if #getCreatureSummons(cid) == 0 then
   doPlayerSendCancel(cid, "You need a pokemon to surf.")
   doTeleportThing(cid, fromPosition, false)
   return true
end
                       --alterado v1.6
if (not getItemAttribute(getPlayerSlotItem(cid, 8).uid, "surfItem") and getPokemonName(getCreatureSummons(cid)[1])) then 
   doPlayerSendCancel(cid, "This pokemon cannot surf.")
   doTeleportThing(cid, fromPosition, false)
   return true
end

if getPlayerStorageValue(cid, 5700) == 1 then
   doPlayerSendCancel(cid, "You can't do that while is mount in a bike!")
   doTeleportThing(cid, fromPosition, false)
   return true
end

if getPlayerStorageValue(cid, 212124) >= 1 then         --alterado v1.6
   doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!")
   doTeleportThing(cid, fromPosition, false)
   return true
end

if getPlayerStorageValue(cid, 52480) >= 1 then
   doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v1.6
   doTeleportThing(cid, fromPosition, false)
   return true
end

		local pokemon = surfs[getPokemonName(getCreatureSummons(cid)[1])]
		if not pokemon then
		pokemon = surfItem[getPokemonName(getCreatureSummons(cid)[1])].outfit
		else
			pokemon = pokemon[1]
		end

if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then 
   doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!")   --alterado v1.7
   doTeleportThing(cid, fromPosition, false)
   return true
end
                                        --alterado v1.6
--doSetCreatureOutfit(cid, {lookType = surfs[getPokemonName(getCreatureSummons(cid)[1])].lookType + 351}, -1) 

    local go = false
    local pks = getCreatureSummons(cid)[1]
        if getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon2") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec2")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon3") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec3")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon4") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec4")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon5") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec5")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon6") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec6")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon7") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec7")
         end
     
   if go then
     local item = getPlayerSlotItem(cid, 8)
     local color1, color2, color3, color4 = getItemAttribute(item.uid, "color1"), getItemAttribute(item.uid, "color2"), getItemAttribute(item.uid, "color3"), getItemAttribute(item.uid, "color4")
     doSetCreatureOutfit(cid, {lookType = out, lookBody = color1, lookHead = color2, lookLegs = color3, lookFeet = color4}, -1)
   else
doSetCreatureOutfit(cid, {lookType = surfs[getPokemonName(getCreatureSummons(cid)[1])].lookType + 351}, -1) 
   end

doCreatureSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", lets surf!", 1)
doChangeSpeed(cid, -(getCreatureSpeed(cid)))

local speed = 75 + PlayerSpeed + getSpeed(getCreatureSummons(cid)[1]) * 8 * speedRate
setPlayerStorageValue(cid, 54844, speed)
doChangeSpeed(cid, speed)

local pct = getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1])
doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", pct)

doRemoveCreature(getCreatureSummons(cid)[1])

addEvent(setPlayerStorageValue, 100, cid, 63215, 1)

local item = getPlayerSlotItem(cid, 8)
if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) <= 0 then
   addEvent(sendAuraEffect, 120, cid, auraSyst[getItemAttribute(item.uid, "aura")])    --alterado v1.8
end

if useOTClient then
   doPlayerSendCancel(cid, '12//,hide') --alterado v1.8
end

return true
end

local direffects = {30, 49, 9, 51}

function onStepOut(cid, item, position, fromPosition)

if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end

	local checkpos = fromPosition
		checkpos.stackpos = 0

	if isInArray(waters, getTileInfo(checkpos).itemid) then
       if getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 then
          doSendMagicEffecte(fromPosition, direffects[getCreatureLookDir(cid) + 1])
       end
	end

	if not isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then

		if getPlayerStorageValue(cid, 17000) >= 1 then return true end
		if getPlayerStorageValue(cid, 63215) <= 0 then return true end

		doRemoveCondition(cid, CONDITION_OUTFIT)
		setPlayerStorageValue(cid, 63215, -1)

		local item = getPlayerSlotItem(cid, 8)
		local pokemon = getItemAttribute(item.uid, "poke")
		local x = pokes[pokemon]

		if not x then return true end

		if getItemAttribute(item.uid, "nick") then
			doCreatureSay(cid, getItemAttribute(item.uid, "nick")..", I'm tired of surfing!", 1)
		else
			doCreatureSay(cid, getItemAttribute(item.uid, "poke")..", I'm tired of surfing!", 1)
		end

		doSummonMonster(cid, pokemon, posgoback)
     		if getItemAttribute(item.uid, "addonNow") then
      		local item = getPlayerSlotItem(cid, 8)
		local pk = getCreatureSummons(cid)[1]
      		local color1, color2, color3, color4 = getItemAttribute(item.uid, "color1"), getItemAttribute(item.uid, "color2"), getItemAttribute(item.uid, "color3"), getItemAttribute(item.uid, "color4")
        	doCreatureChangeOutfit(pk, {lookType = getItemAttribute(item.uid, "addonNow"), lookBody = color1, lookHead = color2, lookLegs = color3, lookFeet = color4})
     		end


		local pk = getCreatureSummons(cid)[1]

		if not isCreature(pk) then
			pk = doCreateMonster(pokemon, backupPos)
			if not isCreature(pk) then
				doPlayerSendCancel(cid, "You can't stop surfing here.")
				doTeleportThing(cid, fromPosition, false)
			return true
			end
			doConvinceCreature(cid, pk)
		end

		doChangeSpeed(pk, getCreatureSpeed(cid))
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		doRegainSpeed(cid)      --alterado v1.6
        
		--doTeleportThing(pk, fromPosition, false)
		--doTeleportThing(pk, getThingPos(cid), true)
		--doCreatureSetLookDir(pk, getCreatureLookDir(cid))

		adjustStatus(pk, item.uid, true, false, true)

        if useOTClient then
	       doPlayerSendCancel(cid, '12//,show') --alterado v1.8
        end
doTeleportThing(pk, getClosestFreeTile(pk, getThingPos(cid)), true)

	end

return true
end

 

 

 

@bXnny @Kuro o Shiniga @Refe

Editado por boxxer321
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  • 0

A linha do addon, esse número 15512 é algum item, ou a outfit do poke ?

 

  [15512] = {stor = 200013, addon = 1824, spec = 1825}, -- Tauros 1

 

Ou no caso, qual parte dessa linha ai seria o ride/fly ?

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  • 0
1 hora atrás, Refe disse:

A linha do addon, esse número 15512 é algum item, ou a outfit do poke ?

 


  [15512] = {stor = 200013, addon = 1824, spec = 1825}, -- Tauros 1

 

Ou no caso, qual parte dessa linha ai seria o ride/fly ?

  [15512] = {stor = 200013, addon = 1824, spec = 1825}, -- Tauros 1

é assim:

 

  [Id do item] = {stor = 200013, addon = outfit com Addon , spec = outfit para ride}, -- Tauros 1
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  • 0
3 horas atrás, Refe disse:

preciso da função goThere

aqui está:

Spoiler

function goThere(sid, thepos, skill, target, rept)
    if not isCreature(sid) then return true end
    if getCreatureNoMove(sid) or isSleeping(sid) or isParalyze(sid) then return true end            --alterado v2.6
    if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end
    if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then
        doRegainSpeed(sid)
        markPos(sid, {x=1,y=1,z=7})
    return true
    end    

if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then

    local currentPos = getThingPos(getCreatureMaster(sid))
    local summonPos = getThingPos(sid)
    local masterPos = getCreatureLastPosition(sid)

    if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then
    recheck(sid, skill, thepos)
    return true
    end

    if currentPos.x == thepos.x and currentPos.y == thepos.y then
        if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then
            doRegainSpeed(sid)
            local ndelay = getNextStepDelay(sid, 0)
            doTeleportThing(sid, thepos, true)
            doChangeSpeed(sid, -getCreatureSpeed(sid))
            markPos(sid, getThingPos(getCreatureMaster(sid)))
            addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target)
        else
            doChangeSpeed(sid, - getCreatureSpeed(sid))
            doRegainSpeed(sid)
            markPos(sid, getThingPos(getCreatureMaster(sid)))
            local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
            doChangeSpeed(sid, - getCreatureSpeed(sid))
            addEvent(goThere, x, sid, getMarkedPos(sid), skill, target)
            end
    return true
    else
        markPos(sid, getThingPos(getCreatureMaster(sid)))
        doChangeSpeed(sid, - getCreatureSpeed(sid))
        doRegainSpeed(sid)
        local ndelay = getNextStepDelay(sid, 0)
            if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then
                local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly")
            else
                doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))))
            end
        doChangeSpeed(sid, - getCreatureSpeed(sid))
        addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target)
    return true
    end

addEvent(recheck, 350, sid, skill, thepos)
return true
end

if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then
    if isCreature(getCreatureTarget(sid)) then
    doFaceCreature(sid, getThingPos(getCreatureTarget(sid)))
    end
    if skill == "blink" then
       doChangeSpeed(sid, - getCreatureSpeed(sid))   --edited blink
    end
addEvent(recheck, 350, sid, skill, thepos)
return true
end

if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then
doRegainSpeed(sid)
markPos(sid, {x=1,y=1,z=7})
return true
end

doRegainSpeed(sid)

local holeid = thepos
holeid.stackpos = 0
holeid = getTileThingByPos(holeid).itemid

if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then
    if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then
        local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid))
        if todir <= 3 then
            doTeleportThing(sid, getMarkedPos(sid), true)
        else
            local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)])
            doTeleportThing(sid, gotopos, true)
            addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target)
            return true
        end
    end
doFaceCreature(sid, getMarkedPos(sid))
addEvent(recheck, 180, sid, skill, thepos)
doChangeSpeed(sid, - getCreatureSpeed(sid))
return true
end    

local ret = 0
    if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then
        ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid))
        if not tonumber(ret) then
            doFaceCreature(sid, getMarkedPos(sid))
            addEvent(recheck, 180, sid, skill, thepos)
            doChangeSpeed(sid, - getCreatureSpeed(sid))
        return true
        end
    else
        ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false)))
    end

if not tonumber(ret) then
doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.")
markPos(sid, {x=1,y=1,z=7})
return true
end

doChangeSpeed(sid, - getCreatureSpeed(sid))
addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22)
end

 

 

Editado por boxxer321
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5 minutos atrás, Refe disse:

Me manda a recheck

aqui está: 

Spoiler

function recheck(sid, skill, pos)
	if not isCreature(sid) then return end
	local cid = getCreatureMaster(sid)

	if skill == "cut" then

		local item = getTileItemById(pos, 2767)
		doCreatureSay(sid, "CUT!", TALKTYPE_ORANGE_1)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 141)
		doTransformItem(item.uid, 6216)
			local function growBush()
			doTransformItem(getTileItemById(pos, 6216).uid, 2767)
			end
		addEvent(growBush, intervalToRegrowBushAndStones * 1000)

	elseif skill == "rock smash" then

		local item = getTileItemById(pos, 1285)
		doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_ORANGE_1)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 118)
		doTransformItem(item.uid, 3610)
			local function growRock()
			doTransformItem(getTileItemById(pos, 3610).uid, 1285)
			end
		addEvent(growRock, intervalToRegrowBushAndStones * 1000)
		
elseif skill == "headbutt" then  --alterado v1.6
local master = getCreatureMaster(sid)
local array = {}  

for lvls, pokes in pairs(headbutt) do
	if getPlayerLevel(master) >= lvls[1] and getPlayerLevel(master) <= lvls[2] then
	   array = pokes
	   break
	end
end

if not next(array) then	 --proteçao para caso algum player tenha lvl maior q o limite da tabela, q ali ta 100k
   print("Some player have level bigger then 100k ")
   doPlayerSendTextMessage(cid, 20, "You can't have level bigger then 100k ")
   return true
end

local rand = array[math.random(#array)]
for j = 1, rand[2] do
	local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos), false)
	doSetMonsterPassive(poke)			  
end
local item = getTileItemById(pos, 12591)	--id do item   arvore normal
doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 118)
doTransformItem(item.uid, 12592)  --id do item   arvore quebrada
local function growHead()
	  doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item  arvore quebrada, arvore normal
end
addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000)   --o tempo pra arvore voltar ao normal varia de 5~30min

	elseif skill == "dig" then

		local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
		doCreatureSay(sid, "DIG!", TALKTYPE_ORANGE_1)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 3)
		doTransformItem(item.uid, item.itemid+1)
			local function closeHole()
			doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
			end
		addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
	
	elseif skill == "fly" then
   
        --if not isPremium(cid) then
        --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
	    --return true
	    --end
		local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
		doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
    local go = false
    local pks = getCreatureSummons(cid)[1]
         if getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon2") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec2")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon3") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec3")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon4") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec4")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon5") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec5")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon6") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec6")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon7") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec7")
         end
   if go then
     local item = getPlayerSlotItem(cid, 8)
     local color1, color2, color3, color4 = getItemAttribute(item.uid, "color1"), getItemAttribute(item.uid, "color2"), getItemAttribute(item.uid, "color3"), getItemAttribute(item.uid, "color4")
        doSetCreatureOutfit(cid, {lookType = out, lookBody = color1, lookHead = color2, lookLegs = color3, lookFeet = color4}, -1)
    else
        --doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = color1, lookBody = color2, lookLegs = color3, lookFeet = color4}, -1)
		doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
   end




		--doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17000, 1)
	if getPlayerGroupId(cid) == 8 then
	setPlayerGroupId(cid, 1)
	end
		if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
           markPosEff(cid, getThingPos(cid))
           sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
        end
	return true

	elseif skill == "ride" then
	
		local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
		doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17001, 1)
	if getPlayerGroupId(cid) == 8 then
	setPlayerGroupId(cid, 1)
	end

	return true
	end

	if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
		doRegainSpeed(sid)
		markPos(sid, {x=1,y=1,z=7})
	return true
	end

	addEvent(recheck, 120, sid)
end

 

 

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3 minutos atrás, boxxer321 disse:

aqui está: 

  Ocultar conteúdo


function recheck(sid, skill, pos)
	if not isCreature(sid) then return end
	local cid = getCreatureMaster(sid)

	if skill == "cut" then

		local item = getTileItemById(pos, 2767)
		doCreatureSay(sid, "CUT!", TALKTYPE_ORANGE_1)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 141)
		doTransformItem(item.uid, 6216)
			local function growBush()
			doTransformItem(getTileItemById(pos, 6216).uid, 2767)
			end
		addEvent(growBush, intervalToRegrowBushAndStones * 1000)

	elseif skill == "rock smash" then

		local item = getTileItemById(pos, 1285)
		doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_ORANGE_1)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 118)
		doTransformItem(item.uid, 3610)
			local function growRock()
			doTransformItem(getTileItemById(pos, 3610).uid, 1285)
			end
		addEvent(growRock, intervalToRegrowBushAndStones * 1000)
		
elseif skill == "headbutt" then  --alterado v1.6
local master = getCreatureMaster(sid)
local array = {}  

for lvls, pokes in pairs(headbutt) do
	if getPlayerLevel(master) >= lvls[1] and getPlayerLevel(master) <= lvls[2] then
	   array = pokes
	   break
	end
end

if not next(array) then	 --proteçao para caso algum player tenha lvl maior q o limite da tabela, q ali ta 100k
   print("Some player have level bigger then 100k ")
   doPlayerSendTextMessage(cid, 20, "You can't have level bigger then 100k ")
   return true
end

local rand = array[math.random(#array)]
for j = 1, rand[2] do
	local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos), false)
	doSetMonsterPassive(poke)			  
end
local item = getTileItemById(pos, 12591)	--id do item   arvore normal
doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 118)
doTransformItem(item.uid, 12592)  --id do item   arvore quebrada
local function growHead()
	  doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item  arvore quebrada, arvore normal
end
addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000)   --o tempo pra arvore voltar ao normal varia de 5~30min

	elseif skill == "dig" then

		local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
		doCreatureSay(sid, "DIG!", TALKTYPE_ORANGE_1)
		markPos(sid, {x=1,y=1,z=7})
		doFaceCreature(sid, pos)
		doSendMagicEffect(getThingPos(item.uid), 3)
		doTransformItem(item.uid, item.itemid+1)
			local function closeHole()
			doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
			end
		addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
	
	elseif skill == "fly" then
   
        --if not isPremium(cid) then
        --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
	    --return true
	    --end
		local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
		doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
    local go = false
    local pks = getCreatureSummons(cid)[1]
         if getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon2") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec2")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon3") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec3")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon4") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec4")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon5") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec5")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon6") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec6")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon7") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec7")
         end
   if go then
     local item = getPlayerSlotItem(cid, 8)
     local color1, color2, color3, color4 = getItemAttribute(item.uid, "color1"), getItemAttribute(item.uid, "color2"), getItemAttribute(item.uid, "color3"), getItemAttribute(item.uid, "color4")
        doSetCreatureOutfit(cid, {lookType = out, lookBody = color1, lookHead = color2, lookLegs = color3, lookFeet = color4}, -1)
    else
        --doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = color1, lookBody = color2, lookLegs = color3, lookFeet = color4}, -1)
		doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
   end




		--doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17000, 1)
	if getPlayerGroupId(cid) == 8 then
	setPlayerGroupId(cid, 1)
	end
		if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
           markPosEff(cid, getThingPos(cid))
           sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
        end
	return true

	elseif skill == "ride" then
	
		local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
		doChangeSpeed(cid, -getCreatureSpeed(cid))
		local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
		doChangeSpeed(cid, speed)
		setPlayerStorageValue(cid, 54844, speed)
		doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
		doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
		doRemoveCreature(getCreatureSummons(cid)[1])
		setPlayerStorageValue(cid, 17001, 1)
	if getPlayerGroupId(cid) == 8 then
	setPlayerGroupId(cid, 1)
	end

	return true
	end

	if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
		doRegainSpeed(sid)
		markPos(sid, {x=1,y=1,z=7})
	return true
	end

	addEvent(recheck, 120, sid)
end

 

 

Cara, parece tá tudo normal, testa isso no fly:

function recheck(sid, skill, pos)
    if not isCreature(sid) then return end
    local cid = getCreatureMaster(sid)

    if skill == "cut" then

        local item = getTileItemById(pos, 2767)
        doCreatureSay(sid, "CUT!", TALKTYPE_ORANGE_1)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 141)
        doTransformItem(item.uid, 6216)
            local function growBush()
            doTransformItem(getTileItemById(pos, 6216).uid, 2767)
            end
        addEvent(growBush, intervalToRegrowBushAndStones * 1000)

    elseif skill == "rock smash" then

        local item = getTileItemById(pos, 1285)
        doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_ORANGE_1)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 118)
        doTransformItem(item.uid, 3610)
            local function growRock()
            doTransformItem(getTileItemById(pos, 3610).uid, 1285)
            end
        addEvent(growRock, intervalToRegrowBushAndStones * 1000)
        
elseif skill == "headbutt" then  --alterado v1.6
local master = getCreatureMaster(sid)
local array = {}  

for lvls, pokes in pairs(headbutt) do
    if getPlayerLevel(master) >= lvls[1] and getPlayerLevel(master) <= lvls[2] then
       array = pokes
       break
    end
end

if not next(array) then  --proteçao para caso algum player tenha lvl maior q o limite da tabela, q ali ta 100k
   print("Some player have level bigger then 100k ")
   doPlayerSendTextMessage(cid, 20, "You can't have level bigger then 100k ")
   return true
end

local rand = array[math.random(#array)]
for j = 1, rand[2] do
    local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos), false)
    doSetMonsterPassive(poke)             
end
local item = getTileItemById(pos, 12591)    --id do item   arvore normal
doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 118)
doTransformItem(item.uid, 12592)  --id do item   arvore quebrada
local function growHead()
      doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item  arvore quebrada, arvore normal
end
addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000)   --o tempo pra arvore voltar ao normal varia de 5~30min

    elseif skill == "dig" then

        local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
        doCreatureSay(sid, "DIG!", TALKTYPE_ORANGE_1)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 3)
        doTransformItem(item.uid, item.itemid+1)
            local function closeHole()
            doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
            end
        addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
    
    elseif skill == "fly" then
   
        --if not isPremium(cid) then
        --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
        --return true
        --end
        local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
        doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
        doChangeSpeed(cid, speed)
        setPlayerStorageValue(cid, 54844, speed)
    local go = false
    local pks = getCreatureSummons(cid)[1]
         if getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon2") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec2")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon3") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec3")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon4") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec4")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon5") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec5")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon6") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec6")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon7") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec7")
         end
   if out then
     local item = getPlayerSlotItem(cid, 8)
     local color1, color2, color3, color4 = getItemAttribute(item.uid, "color1"), getItemAttribute(item.uid, "color2"), getItemAttribute(item.uid, "color3"), getItemAttribute(item.uid, "color4")
        doSetCreatureOutfit(cid, {lookType = out, lookBody = color1, lookHead = color2, lookLegs = color3, lookFeet = color4}, -1)
    else
        --doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = color1, lookBody = color2, lookLegs = color3, lookFeet = color4}, -1)
        doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
   end




        --doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
        doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
        doRemoveCreature(getCreatureSummons(cid)[1])
        setPlayerStorageValue(cid, 17000, 1)
    if getPlayerGroupId(cid) == 8 then
    setPlayerGroupId(cid, 1)
    end
        if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
           markPosEff(cid, getThingPos(cid))
           sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
        end
    return true

    elseif skill == "ride" then
    
        local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
        doChangeSpeed(cid, speed)
        setPlayerStorageValue(cid, 54844, speed)
        doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
        doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
        doRemoveCreature(getCreatureSummons(cid)[1])
        setPlayerStorageValue(cid, 17001, 1)
    if getPlayerGroupId(cid) == 8 then
    setPlayerGroupId(cid, 1)
    end

    return true
    end

    if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
        doRegainSpeed(sid)
        markPos(sid, {x=1,y=1,z=7})
    return true
    end

    addEvent(recheck, 120, sid)
end

 

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@Refe eu acho que o script em si está normal, eu achava que deveria criar uma condição (sei lá) no HM pra caso o player tivesse o addon, prevalecesse o outfit do addon.

Testando e dps edito

@Refe o fly funcionou! porém nada ainda no ride

 

1 hora atrás, Refe disse:

Cara, parece tá tudo normal, testa isso no fly:


function recheck(sid, skill, pos)
    if not isCreature(sid) then return end
    local cid = getCreatureMaster(sid)

    if skill == "cut" then

        local item = getTileItemById(pos, 2767)
        doCreatureSay(sid, "CUT!", TALKTYPE_ORANGE_1)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 141)
        doTransformItem(item.uid, 6216)
            local function growBush()
            doTransformItem(getTileItemById(pos, 6216).uid, 2767)
            end
        addEvent(growBush, intervalToRegrowBushAndStones * 1000)

    elseif skill == "rock smash" then

        local item = getTileItemById(pos, 1285)
        doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_ORANGE_1)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 118)
        doTransformItem(item.uid, 3610)
            local function growRock()
            doTransformItem(getTileItemById(pos, 3610).uid, 1285)
            end
        addEvent(growRock, intervalToRegrowBushAndStones * 1000)
        
elseif skill == "headbutt" then  --alterado v1.6
local master = getCreatureMaster(sid)
local array = {}  

for lvls, pokes in pairs(headbutt) do
    if getPlayerLevel(master) >= lvls[1] and getPlayerLevel(master) <= lvls[2] then
       array = pokes
       break
    end
end

if not next(array) then  --proteçao para caso algum player tenha lvl maior q o limite da tabela, q ali ta 100k
   print("Some player have level bigger then 100k ")
   doPlayerSendTextMessage(cid, 20, "You can't have level bigger then 100k ")
   return true
end

local rand = array[math.random(#array)]
for j = 1, rand[2] do
    local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos), false)
    doSetMonsterPassive(poke)             
end
local item = getTileItemById(pos, 12591)    --id do item   arvore normal
doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 118)
doTransformItem(item.uid, 12592)  --id do item   arvore quebrada
local function growHead()
      doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item  arvore quebrada, arvore normal
end
addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000)   --o tempo pra arvore voltar ao normal varia de 5~30min

    elseif skill == "dig" then

        local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
        doCreatureSay(sid, "DIG!", TALKTYPE_ORANGE_1)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 3)
        doTransformItem(item.uid, item.itemid+1)
            local function closeHole()
            doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
            end
        addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
    
    elseif skill == "fly" then
   
        --if not isPremium(cid) then
        --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
        --return true
        --end
        local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
        doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
        doChangeSpeed(cid, speed)
        setPlayerStorageValue(cid, 54844, speed)
    local go = false
    local pks = getCreatureSummons(cid)[1]
         if getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon2") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec2")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon3") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec3")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon4") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec4")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon5") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec5")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon6") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec6")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon7") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec7")
         end
   if out then
     local item = getPlayerSlotItem(cid, 8)
     local color1, color2, color3, color4 = getItemAttribute(item.uid, "color1"), getItemAttribute(item.uid, "color2"), getItemAttribute(item.uid, "color3"), getItemAttribute(item.uid, "color4")
        doSetCreatureOutfit(cid, {lookType = out, lookBody = color1, lookHead = color2, lookLegs = color3, lookFeet = color4}, -1)
    else
        --doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = color1, lookBody = color2, lookLegs = color3, lookFeet = color4}, -1)
        doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
   end




        --doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
        doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
        doRemoveCreature(getCreatureSummons(cid)[1])
        setPlayerStorageValue(cid, 17000, 1)
    if getPlayerGroupId(cid) == 8 then
    setPlayerGroupId(cid, 1)
    end
        if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
           markPosEff(cid, getThingPos(cid))
           sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
        end
    return true

    elseif skill == "ride" then
    
        local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
        doChangeSpeed(cid, speed)
        setPlayerStorageValue(cid, 54844, speed)
        doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
        doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
        doRemoveCreature(getCreatureSummons(cid)[1])
        setPlayerStorageValue(cid, 17001, 1)
    if getPlayerGroupId(cid) == 8 then
    setPlayerGroupId(cid, 1)
    end

    return true
    end

    if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
        doRegainSpeed(sid)
        markPos(sid, {x=1,y=1,z=7})
    return true
    end

    addEvent(recheck, 120, sid)
end

 

 

Editado por boxxer321
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function recheck(sid, skill, pos)
    if not isCreature(sid) then return end
    local cid = getCreatureMaster(sid)

    if skill == "cut" then

        local item = getTileItemById(pos, 2767)
        doCreatureSay(sid, "CUT!", TALKTYPE_ORANGE_1)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 141)
        doTransformItem(item.uid, 6216)
            local function growBush()
            doTransformItem(getTileItemById(pos, 6216).uid, 2767)
            end
        addEvent(growBush, intervalToRegrowBushAndStones * 1000)

    elseif skill == "rock smash" then

        local item = getTileItemById(pos, 1285)
        doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_ORANGE_1)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 118)
        doTransformItem(item.uid, 3610)
            local function growRock()
            doTransformItem(getTileItemById(pos, 3610).uid, 1285)
            end
        addEvent(growRock, intervalToRegrowBushAndStones * 1000)
        
elseif skill == "headbutt" then  --alterado v1.6
local master = getCreatureMaster(sid)
local array = {}  

for lvls, pokes in pairs(headbutt) do
    if getPlayerLevel(master) >= lvls[1] and getPlayerLevel(master) <= lvls[2] then
       array = pokes
       break
    end
end

if not next(array) then  --proteçao para caso algum player tenha lvl maior q o limite da tabela, q ali ta 100k
   print("Some player have level bigger then 100k ")
   doPlayerSendTextMessage(cid, 20, "You can't have level bigger then 100k ")
   return true
end

local rand = array[math.random(#array)]
for j = 1, rand[2] do
    local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos), false)
    doSetMonsterPassive(poke)             
end
local item = getTileItemById(pos, 12591)    --id do item   arvore normal
doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER)
markPos(sid, {x=1,y=1,z=7})
doFaceCreature(sid, pos)
doSendMagicEffect(getThingPos(item.uid), 118)
doTransformItem(item.uid, 12592)  --id do item   arvore quebrada
local function growHead()
      doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item  arvore quebrada, arvore normal
end
addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000)   --o tempo pra arvore voltar ao normal varia de 5~30min

    elseif skill == "dig" then

        local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0})
        doCreatureSay(sid, "DIG!", TALKTYPE_ORANGE_1)
        markPos(sid, {x=1,y=1,z=7})
        doFaceCreature(sid, pos)
        doSendMagicEffect(getThingPos(item.uid), 3)
        doTransformItem(item.uid, item.itemid+1)
            local function closeHole()
            doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid)
            end
        addEvent(closeHole, intervalToRegrowBushAndStones * 1000)
    
    elseif skill == "fly" then
   
        --if not isPremium(cid) then
        --doPlayerSendCancel(cid, "Only premium members are allowed to fly.")
        --return true
        --end
        local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])]
        doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.")
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate
        doChangeSpeed(cid, speed)
        setPlayerStorageValue(cid, 54844, speed)
    local go = false
    local pks = getCreatureSummons(cid)[1]
         if getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon2") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec2")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon3") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec3")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon4") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec4")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon5") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec5")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon6") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec6")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon7") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec7")
         end
   if out then
     local item = getPlayerSlotItem(cid, 8)
     local color1, color2, color3, color4 = getItemAttribute(item.uid, "color1"), getItemAttribute(item.uid, "color2"), getItemAttribute(item.uid, "color3"), getItemAttribute(item.uid, "color4")
        doSetCreatureOutfit(cid, {lookType = out, lookBody = color1, lookHead = color2, lookLegs = color3, lookFeet = color4}, -1)
    else
        --doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = color1, lookBody = color2, lookLegs = color3, lookFeet = color4}, -1)
        doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
   end




        --doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
        doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
        doRemoveCreature(getCreatureSummons(cid)[1])
        setPlayerStorageValue(cid, 17000, 1)
    if getPlayerGroupId(cid) == 8 then
    setPlayerGroupId(cid, 1)
    end
        if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then
           markPosEff(cid, getThingPos(cid))
           sendMovementEffect(cid, 136, getThingPos(cid))     --edited efeito quando anda com o porygon
        end
    return true

    elseif skill == "ride" then
        out = false
        local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])]
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate
        doChangeSpeed(cid, speed)
        setPlayerStorageValue(cid, 54844, speed)
        doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
        doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1]))
                 if getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon2") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec2")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon3") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec3")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon4") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec4")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon5") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec5")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon6") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec6")
         elseif getCreatureOutfit(pks).lookType == getItemAttribute(getPlayerSlotItem(cid, 8).uid, "addon7") then
            go = true
            out = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "spec7")
         end
   if out then
     local item = getPlayerSlotItem(cid, 8)
     local color1, color2, color3, color4 = getItemAttribute(item.uid, "color1"), getItemAttribute(item.uid, "color2"), getItemAttribute(item.uid, "color3"), getItemAttribute(item.uid, "color4")
        doSetCreatureOutfit(cid, {lookType = out, lookBody = color1, lookHead = color2, lookLegs = color3, lookFeet = color4}, -1)
    else
        --doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = color1, lookBody = color2, lookLegs = color3, lookFeet = color4}, -1)
        doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1)
   end
        doRemoveCreature(getCreatureSummons(cid)[1])
        setPlayerStorageValue(cid, 17001, 1)
    if getPlayerGroupId(cid) == 8 then
    setPlayerGroupId(cid, 1)
    end

    return true
    end

    if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then
        doRegainSpeed(sid)
        markPos(sid, {x=1,y=1,z=7})
    return true
    end

    addEvent(recheck, 120, sid)
end

 

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@Refe deu esse erro:

 

 [22/02/2019 06:54:41] [Error - Action Interface] 
[22/02/2019 06:54:41] In a timer event called from: 
[22/02/2019 06:54:41] data/actions/scripts/order.lua:onUse
[22/02/2019 06:54:41] Description: 
[22/02/2019 06:54:41] data/lib/order.lua:356: attempt to index a boolean value
[22/02/2019 06:54:41] stack traceback:
[22/02/2019 06:54:41]     data/lib/order.lua:356: in function 'recheck'
[22/02/2019 06:54:41]     data/lib/order.lua:421: in function <data/lib/order.lua:404>

 

EDIT

Consegui consertar aqui e deu tudo certo, @Refe!!!

faltava adicionar essas duas linhas

    local go = false
    local pks = getCreatureSummons(cid)[1]

kkk obrigado mano!!!

Editado por boxxer321
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