Speed X 0 Postado Dezembro 22, 2018 Share Postado Dezembro 22, 2018 Eu fiz o script, mas quando vou testar funciona apenas com character que é ADM, alguém pode me ajudar ?? Link para o comentário Compartilhar em outros sites More sharing options...
0 Diretor Yan Liima 577 Postado Dezembro 22, 2018 Diretor Share Postado Dezembro 22, 2018 Se você postasse o script facilitaria para eu ou outra pessoa poder lhe ajudar. Link para o comentário Compartilhar em outros sites More sharing options...
0 Speed X 0 Postado Dezembro 22, 2018 Autor Share Postado Dezembro 22, 2018 12 horas atrás, Yan Liima disse: Se você postasse o script facilitaria para eu ou outra pessoa poder lhe ajudar. 3 horas atrás, Thalles Vitor disse: Mande o Script. function onSay(cid, words, param, channel) if getCreaturePosition(cid).x ~= 1002 or getCreaturePosition(cid).y ~= 1077 or getCreaturePosition(cid).z ~= 7 then doPlayerSendTextMessage(cid,25,"O comando nao pode ser usado aqui") doSendMagicEffect(getCreaturePosition(cid),2) return true end if getPlayerItemCount(cid,2149) < 1 then doPlayerSendTextMessage(cid,25,"Falta uma Esmeralda") doSendMagicEffect(getCreaturePosition(cid),2) return true end if isPlayer(cid) then doSendMagicEffect(getCreaturePosition(cid),2) doTeleportThing(cid,{x=1001,y=1075,z=7}) doSendMagicEffect(getCreaturePosition(cid),79) doPlayerSendTextMessage(cid,25,"Parabens, Voce completou a quest iniciante!") doPlayerRemoveItem(cid,2149,1) return true end end Link para o comentário Compartilhar em outros sites More sharing options...
0 Diretor Yan Liima 577 Postado Dezembro 22, 2018 Diretor Share Postado Dezembro 22, 2018 20 minutos atrás, Speed X disse: function onSay(cid, words, param, channel) if getCreaturePosition(cid).x ~= 1002 or getCreaturePosition(cid).y ~= 1077 or getCreaturePosition(cid).z ~= 7 then doPlayerSendTextMessage(cid,25,"O comando nao pode ser usado aqui") doSendMagicEffect(getCreaturePosition(cid),2) return true end if getPlayerItemCount(cid,2149) < 1 then doPlayerSendTextMessage(cid,25,"Falta uma Esmeralda") doSendMagicEffect(getCreaturePosition(cid),2) return true end if isPlayer(cid) then doSendMagicEffect(getCreaturePosition(cid),2) doTeleportThing(cid,{x=1001,y=1075,z=7}) doSendMagicEffect(getCreaturePosition(cid),79) doPlayerSendTextMessage(cid,25,"Parabens, Voce completou a quest iniciante!") doPlayerRemoveItem(cid,2149,1) return true end end Certo, é um talkactions. em talkactions.xml localize o arquivo.lua dessa script. E remova o access. Link para o comentário Compartilhar em outros sites More sharing options...
0 Speed X 0 Postado Dezembro 22, 2018 Autor Share Postado Dezembro 22, 2018 faç<?xml version="1.0" encoding="UTF-8"?> <talkactions> <talkaction words="#buyditt#" case-sensitive="no" event="script" value="store/shinydittoshop.lua"/> <talkaction words="#buyditto#" case-sensitive="no" event="script" value="store/dittoshop.lua"/> <talkaction words="#buymegablasto#" case-sensitive="no" event="script" value="store/blastoiseshop.lua"/> <talkaction words="!report" event="script" value="reportBug.lua"/> <talkaction words="/elteste" event="script" value="teste.lua"/> <talkaction words="!passagem" access="3" event="script" value="passagem.lua"/> <talkaction words="correr" event="script" value="correr.lua"/> <talkaction words="/reloadCDs" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="!partyexp" event="script" value="partyexp.lua"/> <talkaction words="/golden" event="script" value="GoldenArena.lua"/> <talkaction words="!task" script="task.lua"/> <talkaction words="!pokeballs" script="pokeballs.lua"/> <talkaction words="!dive" event="script" value="!dive.lua"/> <talkaction words="!back" event="script" value="!back.lua"/> <talkaction words="!rank" script="ranking.lua" /> <talkaction words="!salvar;/salvar;!save" script="saveyourchar.lua"/> <!-- <talkaction words="!taunt" script="!taunt.lua"/> PENDIENTE--> <talkaction words="#getSto#" event="script" value="talkClan.lua"/> <talkaction words="#f#ightmode" event="script" value="fightMode.lua"/> <talkaction log="yes" words="/addskill" access="15" event="function" value="addSkill"/> <talkaction words="/cb" access="5" event="script" value="createpokeball.lua"/> <talkaction log="yes" words="/muted" access="3" event="script" value="mutePlayer2.lua"/> <talkaction words="/boostmachine" access="15" event="script" value="boostmachine.lua"/> <talkaction words="/addvip" access="15" event="script" value="addvip.lua"/> <talkaction words="/ccxml" access="15" event="script" value="createcxml.lua"/> <talkaction words="/updatestats" access="15" event="script" value="updatestatistics.lua"/> <talkaction words="/gpbm" access="15" event="script" value="searchmove.lua"/> <talkaction log="yes" access="15" words="/giveitem" event="script" value="giveitem.lua"/> <talkaction words="/makemonsters" access="15" event="script" value="makemonsters.lua"/> <talkaction words="/go" access="4" event="script" value="t.lua"/> <talkaction log="yes" words="/attr" access="15" event="function" value="thingProporties"/> <talkaction log="yes" words="/serverdiag" access="15" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="15" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="15" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/promote;/demote" access="15" event="script" value="promote.lua"/> <talkaction log="yes" words="/shutdown" access="15" event="script" value="shutdown.lua"/> <talkaction log="yes" access="15" words="/mode" event="script" value="mode.lua"/> <talkaction words="/addpremium;/removedays;/checkdays" access="15" event="script" value="premiumtalk.lua"/> <talkaction words="#getGym#" event="script" value="talkGym.lua"/> <talkaction words="!ta;/ta" access="15" event="script" value="createitemall.lua"/> <talkaction words="/alltemple" access="15" event="script" value="todosparaotemplo.lua"/> <talkaction log="yes" words="/spy;!spy" access="15" event="script" value="spy.lua"/> <talkaction words="/giftall" access="15" hide="yes" event="script" value="additem.lua"/> <!-- Community Managers --> <talkaction log="yes" words="/s" access="15" event="script" value="summon.lua"/> <talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/m" access="6" event="script" value="creature.lua"/> <talkaction log="yes" words="/reload" access="15" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="15" event="script" value="raid.lua"/> <talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/> <talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/> <talkaction log="yes" words="/owner" access="15" event="script" value="owner.lua"/> <talkaction log="yes" words="/storage" access="15" event="script" value="storage.lua"/> <talkaction log="yes" words="/config" access="15" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/> <talkaction access="15" words="/z" event="script" value="magiceffect.lua"/> <talkaction access="15" words="/x" event="script" value="animationeffect.lua"/> <talkaction access="15" words="/y" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/> <talkaction log="yes" access="15" words="/mkick" event="script" value="masskick.lua"/> <!-- Gamemasters --> <talkaction log="yes" words="/ghost" access="4" event="function" value="ghost"/> <talkaction log="yes" words="/squelch" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/cliport" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/up" access="4" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/down" access="4" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/c" access="4" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="4" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="4" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/kick" access="4" event="script" value="kick.lua"/> <talkaction log="yes" words="/send" access="4" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/unban" access="4" event="script" value="unban.lua"/> <talkaction log="yes" words="/town" access="4" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/save" access="4" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="4" event="script" value="clean.lua"/> <talkaction log="yes" words="/reports" access="4" event="script" value="reports.lua"/> <talkaction log="yes" words="/mc" access="4" event="script" value="multicheck.lua"/> <talkaction log="yes" access="4" words="/wp" event="script" value="waypoints.lua"/> <!-- Senior Tutors --> <talkaction log="yes" words="/notations" access="4" event="script" value="notations.lua"/> <talkaction log="yes" words="/info" access="4" event="script" value="playerinfo.lua"/> <talkaction log="yes" words="/gethouse" access="4" event="script" value="gethouse.lua"/> <!-- Tutors --> <talkaction log="yes" words="/baninfo" access="4" event="function" value="banishmentInfo"/> <talkaction log="yes" words="/pos" event="script" value="position.lua"/> <talkaction log="yes" words="/t" access="2" event="script" value="teleportmaster.lua"/> <talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/> <!-- Players --> <talkaction words="!online" acess="4" event="script" value="online.lua"/> <talkaction words="!uptime" acess="4" event="script" value="uptime.lua"/> <talkaction words="/commands" event="script" value="commands.lua"/> <talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="tw" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/> <talkaction words="!h" event="script" value="tele.lua"/> <talkaction words="/h" event="script" value="tele.lua"/> <talkaction words="h" event="script" filter="quotation" value="tele.lua"/> <talkaction words="!up" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="!down" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="m1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m3" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m4" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m5" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m6" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m7" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m8" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m9" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m10" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m11" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m12" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/> <talkaction words="!check" case-sensitive="no" event="script" value="check.lua"/> <talkaction words="/dex" case-sensitive="no" event="script" value="pokedex.lua"/> <event type="logout" name="lfa" register = "1" event="script" value="afl.lua"/> <talkaction words="!dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!code64" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/goaction" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/pokeread" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction log="yes" words="/rename" access="4" event="script" value="account.lua"/> <talkaction words="/clan" hide="yes" event="script" value="clan.lua"/> <talkaction log = "yes" words = "!revert" hide="yes" event = "script" value = "dittorevert.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/> <talkaction words="!kick" filter="word-spaced" event="function" value="houseKick"/> <talkaction words="!door" filter="word-spaced" event="function" value="houseDoorList"/> <talkaction words="!invite" filter="word-spaced" event="function" value="houseGuestList"/> <talkaction words="!subowner" filter="word-spaced" event="function" value="houseSubOwnerList"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> <!-- (Deprecated) Redirect old '/' to '!' --> <talkaction words="/online" hide="yes" event="script" value="online.lua"/> <talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/> <talkaction log="yes" access="4" hide="yes" words="!pos" event="script" value="position.lua"/> <!-- <talkaction log="yes" hide="yes" words="teste" event="script" value="teste.lua"/> --> <talkaction log="yes" hide="yes" words="/cleanMe" event="script" value="playerClean.lua"/> </talkactions> Link para o comentário Compartilhar em outros sites More sharing options...
0 Marshmello 270 Postado Dezembro 23, 2018 Share Postado Dezembro 23, 2018 A questão neste tópico de suporte foi respondida e/ou o autor do tópico resolveu o problema. Este tópico está fechado e foi movido para Suporte - Resolvidos. Se você tiver outras dúvidas, crie um novo tópico. Link para o comentário Compartilhar em outros sites More sharing options...
Pergunta
Speed X 0
Eu fiz o script, mas quando vou testar funciona apenas com character que é ADM, alguém pode me ajudar ??
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