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[Resolvido] [Error - Action Interface]


Pergunta

Olá pessoal do Xtibia tudo certo? bem estou com um erro que ao clicar em uma alavanca sumona a invação mas da um erro no console segue o erro:

 


[Error - Action Interface] 
data/actions/scripts/leveraid.lua:onUse
Description: 
(luaDoCreateNpc) Npc with name 'Phantom Lord' not found
 

Caso necessitem de mais informações para auxiliar-me estarei disposto a passar

Link para o comentário
https://xtibia.com/forum/topic/246957-resolvido-error-action-interface/
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5 respostass a esta questão

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  • 0

o erro está nessa parte.

Spoiler

if item.uid == 19000 then    
   doSummonCreature("Phantom Lord", pos1)
   doSummonCreature("Phantom Lord", pos2)
   doSummonCreature("Phantom Lord", pos3)
   doSummonCreature("Phantom Lord", pos4)
   doSummonCreature("Phantom Lord", pos5)
   doSummonCreature("Phantom Lord", pos6)
   doSummonCreature("Phantom Lord", pos7)
   doSummonCreature("Phantom Lord", pos8)
   doSummonCreature("Phantom Lord", pos9)
   doSummonCreature("Phantom Lord", pos10)
   doSummonCreature("Phantom Lord", pos11)
   doSummonCreature("Phantom Lord", pos12)
   doSummonCreature("Phantom Lord", pos13)
   doSummonCreature("Phantom Lord", pos14)
   doSummonCreature("Phantom Lord", pos15)
   doSummonCreature("Phantom Lord", pos16)
   doSummonCreature("Phantom Lord", pos17)
   doSummonCreature("Phantom Lord", pos18)
   doSummonCreature("Phantom Lord", pos19)
   doSummonCreature("Phantom Lord", pos20)
   doSummonCreature("Phantom Lord", pos21)
   doSummonCreature("Phantom Lord", pos22)
   doSummonCreature("Phantom Lord", pos23)
   doSummonCreature("Phantom Lord", pos24)
   doSummonCreature("Phantom Lord", pos25)
   doSummonCreature("Phantom Lord", pos26)
   doSummonCreature("Phantom Lord", pos27)
   doSummonCreature("Phantom Lord", pos28)   
   
elseif item.uid == 19001 then
   doSummonCreature("Finger Killer", pos1)
   doSummonCreature("Finger Killer", pos2)
   doSummonCreature("Finger Killer", pos3)
   doSummonCreature("Finger Killer", pos4)
   doSummonCreature("Finger Killer", pos5)
   doSummonCreature("Finger Killer", pos6)
   doSummonCreature("Finger Killer", pos7)
   doSummonCreature("Finger Killer", pos8)
   doSummonCreature("Finger Killer", pos9)
   doSummonCreature("Finger Killer", pos10)
   doSummonCreature("Finger Killer", pos11)
   doSummonCreature("Finger Killer", pos12)
   doSummonCreature("Finger Killer", pos13)
   doSummonCreature("Finger Killer", pos14)
   doSummonCreature("Finger Killer", pos15)
   doSummonCreature("Finger Killer", pos16)
   doSummonCreature("Finger Killer", pos17)
   doSummonCreature("Finger Killer", pos18)
   doSummonCreature("Finger Killer", pos19)
   doSummonCreature("Finger Killer", pos20)
   doSummonCreature("Finger Killer", pos21)
   doSummonCreature("Finger Killer", pos22)
   doSummonCreature("Finger Killer", pos23)
   doSummonCreature("Finger Killer", pos24)
   doSummonCreature("Finger Killer", pos25)
   doSummonCreature("Finger Killer", pos26)
   doSummonCreature("Finger Killer", pos27)
   doSummonCreature("Finger Killer", pos28)  

elseif item.uid == 19002 then
   doSummonCreature("Brimstone Bug", pos1)
   doSummonCreature("Brimstone Bug", pos2)
   doSummonCreature("Brimstone Bug", pos3)
   doSummonCreature("Brimstone Bug", pos4)
   doSummonCreature("Brimstone Bug", pos5)
   doSummonCreature("Brimstone Bug", pos6)
   doSummonCreature("Brimstone Bug", pos7)
   doSummonCreature("Brimstone Bug", pos8)
   doSummonCreature("Brimstone Bug", pos9)
   doSummonCreature("Brimstone Bug", pos10)
   doSummonCreature("Brimstone Bug", pos11)
   doSummonCreature("Brimstone Bug", pos12)
   doSummonCreature("Brimstone Bug", pos13)
   doSummonCreature("Brimstone Bug", pos14)
   doSummonCreature("Brimstone Bug", pos15)
   doSummonCreature("Brimstone Bug", pos16)
   doSummonCreature("Brimstone Bug", pos17)
   doSummonCreature("Brimstone Bug", pos18)
   doSummonCreature("Brimstone Bug", pos19)
   doSummonCreature("Brimstone Bug", pos20)
   doSummonCreature("Brimstone Bug", pos21)
   doSummonCreature("Brimstone Bug", pos22)
   doSummonCreature("Brimstone Bug", pos23)
   doSummonCreature("Brimstone Bug", pos24)
   doSummonCreature("Brimstone Bug", pos25)
   doSummonCreature("Brimstone Bug", pos26)
   doSummonCreature("Brimstone Bug", pos27)
   doSummonCreature("Brimstone Bug", pos28)    
   
elseif item.uid == 19003 then
   doSummonCreature("Green Phantom", pos1)
   doSummonCreature("Green Phantom", pos2)
   doSummonCreature("Green Phantom", pos3)
   doSummonCreature("Green Phantom", pos4)
   doSummonCreature("Green Phantom", pos5)
   doSummonCreature("Green Phantom", pos6)
   doSummonCreature("Green Phantom", pos7)
   doSummonCreature("Green Phantom", pos8)
   doSummonCreature("Green Phantom", pos9)
   doSummonCreature("Green Phantom", pos10)
   doSummonCreature("Green Phantom", pos11)
   doSummonCreature("Green Phantom", pos12)
   doSummonCreature("Green Phantom", pos13)
   doSummonCreature("Green Phantom", pos14)
   doSummonCreature("Green Phantom", pos15)
   doSummonCreature("Green Phantom", pos16)
   doSummonCreature("Green Phantom", pos17)
   doSummonCreature("Green Phantom", pos18)
   doSummonCreature("Green Phantom", pos19)
   doSummonCreature("Green Phantom", pos20)
   doSummonCreature("Green Phantom", pos21)
   doSummonCreature("Green Phantom", pos22)
   doSummonCreature("Green Phantom", pos23)
   doSummonCreature("Green Phantom", pos24)
   doSummonCreature("Green Phantom", pos25)
   doSummonCreature("Green Phantom", pos26)
   doSummonCreature("Green Phantom", pos27)
   doSummonCreature("Green Phantom", pos28) 

 

está dizendo ai que os monstros ( Phantom Lord, Finger Killer, Brimstone Bug, Green Phantom ) não existem, renomeei esses monstros para o nome dos monstros que vc quer quer nasça na invasão.

Link para o comentário
https://xtibia.com/forum/topic/246957-resolvido-error-action-interface/#findComment-1726241
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  • 0
1 hora atrás, ricardoberg disse:

vá em data/actions/script, e poste a leveraid.lua

Segue aqui o script total:

 

function onUse(cid, item, frompos, item2, topos)
doBroadcastMessage("[AVISO] A BaiakNew foi invadida por Monstros, venha proteger a cidade!")
    pos1 = {x=164,y=57,z=7}
    pos2 = {x=176,y=39,z=7}
    pos3 = {x=169,y=40,z=7} 
    pos4 = {x=156,y=57,z=7}   
    pos5 = {x=139,y=41,z=7} 
    pos6 = {x=173,y=57,z=7}  
    pos8 = {x=161,y=32,z=7} 
    pos9 = {x=138,y=60,z=7} 
    pos10 = {x=179,y=59,z=7} 
    pos11 = {x=132,y=23,z=7} 
    pos13 = {x=173,y=33,z=7} 
    pos14 = {x=178,y=27,z=7} 
    pos15 = {x=181,y=22,z=7} 
    pos16 = {x=197,y=39,z=7} 
    pos17 = {x=208,y=40,z=7} 
    pos18 = {x=208,y=50,z=7} 
    pos19 = {x=204,y=62,z=7} 
    pos20 = {x=194,y=57,z=7} 
    pos21 = {x=178,y=67,z=7} 
    pos22 = {x=104,y=61,z=7} 
    pos23 = {x=102,y=54,z=7} 
    pos24 = {x=103,y=46,z=7} 
    pos25 = {x=153,y=61,z=7} 
    pos26 = {x=96,y=41,z=7} 
    pos27 = {x=83,y=39,z=7} 
    pos28 = {x=110,y=34,z=7} 
    pos12 = {x=132,y=47,z=7}
    pos7 = {x=138,y=54,z=7}
if item.uid == 19000 then    
   doSummonCreature("Phantom Lord", pos1)
   doSummonCreature("Phantom Lord", pos2)
   doSummonCreature("Phantom Lord", pos3)
   doSummonCreature("Phantom Lord", pos4)
   doSummonCreature("Phantom Lord", pos5)
   doSummonCreature("Phantom Lord", pos6)
   doSummonCreature("Phantom Lord", pos7)
   doSummonCreature("Phantom Lord", pos8)
   doSummonCreature("Phantom Lord", pos9)
   doSummonCreature("Phantom Lord", pos10)
   doSummonCreature("Phantom Lord", pos11)
   doSummonCreature("Phantom Lord", pos12)
   doSummonCreature("Phantom Lord", pos13)
   doSummonCreature("Phantom Lord", pos14)
   doSummonCreature("Phantom Lord", pos15)
   doSummonCreature("Phantom Lord", pos16)
   doSummonCreature("Phantom Lord", pos17)
   doSummonCreature("Phantom Lord", pos18)
   doSummonCreature("Phantom Lord", pos19)
   doSummonCreature("Phantom Lord", pos20)
   doSummonCreature("Phantom Lord", pos21)
   doSummonCreature("Phantom Lord", pos22)
   doSummonCreature("Phantom Lord", pos23)
   doSummonCreature("Phantom Lord", pos24)
   doSummonCreature("Phantom Lord", pos25)
   doSummonCreature("Phantom Lord", pos26)
   doSummonCreature("Phantom Lord", pos27)
   doSummonCreature("Phantom Lord", pos28)   
   
elseif item.uid == 19001 then
   doSummonCreature("Finger Killer", pos1)
   doSummonCreature("Finger Killer", pos2)
   doSummonCreature("Finger Killer", pos3)
   doSummonCreature("Finger Killer", pos4)
   doSummonCreature("Finger Killer", pos5)
   doSummonCreature("Finger Killer", pos6)
   doSummonCreature("Finger Killer", pos7)
   doSummonCreature("Finger Killer", pos8)
   doSummonCreature("Finger Killer", pos9)
   doSummonCreature("Finger Killer", pos10)
   doSummonCreature("Finger Killer", pos11)
   doSummonCreature("Finger Killer", pos12)
   doSummonCreature("Finger Killer", pos13)
   doSummonCreature("Finger Killer", pos14)
   doSummonCreature("Finger Killer", pos15)
   doSummonCreature("Finger Killer", pos16)
   doSummonCreature("Finger Killer", pos17)
   doSummonCreature("Finger Killer", pos18)
   doSummonCreature("Finger Killer", pos19)
   doSummonCreature("Finger Killer", pos20)
   doSummonCreature("Finger Killer", pos21)
   doSummonCreature("Finger Killer", pos22)
   doSummonCreature("Finger Killer", pos23)
   doSummonCreature("Finger Killer", pos24)
   doSummonCreature("Finger Killer", pos25)
   doSummonCreature("Finger Killer", pos26)
   doSummonCreature("Finger Killer", pos27)
   doSummonCreature("Finger Killer", pos28)  

elseif item.uid == 19002 then
   doSummonCreature("Brimstone Bug", pos1)
   doSummonCreature("Brimstone Bug", pos2)
   doSummonCreature("Brimstone Bug", pos3)
   doSummonCreature("Brimstone Bug", pos4)
   doSummonCreature("Brimstone Bug", pos5)
   doSummonCreature("Brimstone Bug", pos6)
   doSummonCreature("Brimstone Bug", pos7)
   doSummonCreature("Brimstone Bug", pos8)
   doSummonCreature("Brimstone Bug", pos9)
   doSummonCreature("Brimstone Bug", pos10)
   doSummonCreature("Brimstone Bug", pos11)
   doSummonCreature("Brimstone Bug", pos12)
   doSummonCreature("Brimstone Bug", pos13)
   doSummonCreature("Brimstone Bug", pos14)
   doSummonCreature("Brimstone Bug", pos15)
   doSummonCreature("Brimstone Bug", pos16)
   doSummonCreature("Brimstone Bug", pos17)
   doSummonCreature("Brimstone Bug", pos18)
   doSummonCreature("Brimstone Bug", pos19)
   doSummonCreature("Brimstone Bug", pos20)
   doSummonCreature("Brimstone Bug", pos21)
   doSummonCreature("Brimstone Bug", pos22)
   doSummonCreature("Brimstone Bug", pos23)
   doSummonCreature("Brimstone Bug", pos24)
   doSummonCreature("Brimstone Bug", pos25)
   doSummonCreature("Brimstone Bug", pos26)
   doSummonCreature("Brimstone Bug", pos27)
   doSummonCreature("Brimstone Bug", pos28)    
   
elseif item.uid == 19003 then
   doSummonCreature("Green Phantom", pos1)
   doSummonCreature("Green Phantom", pos2)
   doSummonCreature("Green Phantom", pos3)
   doSummonCreature("Green Phantom", pos4)
   doSummonCreature("Green Phantom", pos5)
   doSummonCreature("Green Phantom", pos6)
   doSummonCreature("Green Phantom", pos7)
   doSummonCreature("Green Phantom", pos8)
   doSummonCreature("Green Phantom", pos9)
   doSummonCreature("Green Phantom", pos10)
   doSummonCreature("Green Phantom", pos11)
   doSummonCreature("Green Phantom", pos12)
   doSummonCreature("Green Phantom", pos13)
   doSummonCreature("Green Phantom", pos14)
   doSummonCreature("Green Phantom", pos15)
   doSummonCreature("Green Phantom", pos16)
   doSummonCreature("Green Phantom", pos17)
   doSummonCreature("Green Phantom", pos18)
   doSummonCreature("Green Phantom", pos19)
   doSummonCreature("Green Phantom", pos20)
   doSummonCreature("Green Phantom", pos21)
   doSummonCreature("Green Phantom", pos22)
   doSummonCreature("Green Phantom", pos23)
   doSummonCreature("Green Phantom", pos24)
   doSummonCreature("Green Phantom", pos25)
   doSummonCreature("Green Phantom", pos26)
   doSummonCreature("Green Phantom", pos27)
   doSummonCreature("Green Phantom", pos28) 
end
end

Link para o comentário
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  • 0
2 horas atrás, ricardoberg disse:

o erro está nessa parte.

  Mostrar conteúdo oculto


if item.uid == 19000 then    
   doSummonCreature("Phantom Lord", pos1)
   doSummonCreature("Phantom Lord", pos2)
   doSummonCreature("Phantom Lord", pos3)
   doSummonCreature("Phantom Lord", pos4)
   doSummonCreature("Phantom Lord", pos5)
   doSummonCreature("Phantom Lord", pos6)
   doSummonCreature("Phantom Lord", pos7)
   doSummonCreature("Phantom Lord", pos8)
   doSummonCreature("Phantom Lord", pos9)
   doSummonCreature("Phantom Lord", pos10)
   doSummonCreature("Phantom Lord", pos11)
   doSummonCreature("Phantom Lord", pos12)
   doSummonCreature("Phantom Lord", pos13)
   doSummonCreature("Phantom Lord", pos14)
   doSummonCreature("Phantom Lord", pos15)
   doSummonCreature("Phantom Lord", pos16)
   doSummonCreature("Phantom Lord", pos17)
   doSummonCreature("Phantom Lord", pos18)
   doSummonCreature("Phantom Lord", pos19)
   doSummonCreature("Phantom Lord", pos20)
   doSummonCreature("Phantom Lord", pos21)
   doSummonCreature("Phantom Lord", pos22)
   doSummonCreature("Phantom Lord", pos23)
   doSummonCreature("Phantom Lord", pos24)
   doSummonCreature("Phantom Lord", pos25)
   doSummonCreature("Phantom Lord", pos26)
   doSummonCreature("Phantom Lord", pos27)
   doSummonCreature("Phantom Lord", pos28)   
   
elseif item.uid == 19001 then
   doSummonCreature("Finger Killer", pos1)
   doSummonCreature("Finger Killer", pos2)
   doSummonCreature("Finger Killer", pos3)
   doSummonCreature("Finger Killer", pos4)
   doSummonCreature("Finger Killer", pos5)
   doSummonCreature("Finger Killer", pos6)
   doSummonCreature("Finger Killer", pos7)
   doSummonCreature("Finger Killer", pos8)
   doSummonCreature("Finger Killer", pos9)
   doSummonCreature("Finger Killer", pos10)
   doSummonCreature("Finger Killer", pos11)
   doSummonCreature("Finger Killer", pos12)
   doSummonCreature("Finger Killer", pos13)
   doSummonCreature("Finger Killer", pos14)
   doSummonCreature("Finger Killer", pos15)
   doSummonCreature("Finger Killer", pos16)
   doSummonCreature("Finger Killer", pos17)
   doSummonCreature("Finger Killer", pos18)
   doSummonCreature("Finger Killer", pos19)
   doSummonCreature("Finger Killer", pos20)
   doSummonCreature("Finger Killer", pos21)
   doSummonCreature("Finger Killer", pos22)
   doSummonCreature("Finger Killer", pos23)
   doSummonCreature("Finger Killer", pos24)
   doSummonCreature("Finger Killer", pos25)
   doSummonCreature("Finger Killer", pos26)
   doSummonCreature("Finger Killer", pos27)
   doSummonCreature("Finger Killer", pos28)  

elseif item.uid == 19002 then
   doSummonCreature("Brimstone Bug", pos1)
   doSummonCreature("Brimstone Bug", pos2)
   doSummonCreature("Brimstone Bug", pos3)
   doSummonCreature("Brimstone Bug", pos4)
   doSummonCreature("Brimstone Bug", pos5)
   doSummonCreature("Brimstone Bug", pos6)
   doSummonCreature("Brimstone Bug", pos7)
   doSummonCreature("Brimstone Bug", pos8)
   doSummonCreature("Brimstone Bug", pos9)
   doSummonCreature("Brimstone Bug", pos10)
   doSummonCreature("Brimstone Bug", pos11)
   doSummonCreature("Brimstone Bug", pos12)
   doSummonCreature("Brimstone Bug", pos13)
   doSummonCreature("Brimstone Bug", pos14)
   doSummonCreature("Brimstone Bug", pos15)
   doSummonCreature("Brimstone Bug", pos16)
   doSummonCreature("Brimstone Bug", pos17)
   doSummonCreature("Brimstone Bug", pos18)
   doSummonCreature("Brimstone Bug", pos19)
   doSummonCreature("Brimstone Bug", pos20)
   doSummonCreature("Brimstone Bug", pos21)
   doSummonCreature("Brimstone Bug", pos22)
   doSummonCreature("Brimstone Bug", pos23)
   doSummonCreature("Brimstone Bug", pos24)
   doSummonCreature("Brimstone Bug", pos25)
   doSummonCreature("Brimstone Bug", pos26)
   doSummonCreature("Brimstone Bug", pos27)
   doSummonCreature("Brimstone Bug", pos28)    
   
elseif item.uid == 19003 then
   doSummonCreature("Green Phantom", pos1)
   doSummonCreature("Green Phantom", pos2)
   doSummonCreature("Green Phantom", pos3)
   doSummonCreature("Green Phantom", pos4)
   doSummonCreature("Green Phantom", pos5)
   doSummonCreature("Green Phantom", pos6)
   doSummonCreature("Green Phantom", pos7)
   doSummonCreature("Green Phantom", pos8)
   doSummonCreature("Green Phantom", pos9)
   doSummonCreature("Green Phantom", pos10)
   doSummonCreature("Green Phantom", pos11)
   doSummonCreature("Green Phantom", pos12)
   doSummonCreature("Green Phantom", pos13)
   doSummonCreature("Green Phantom", pos14)
   doSummonCreature("Green Phantom", pos15)
   doSummonCreature("Green Phantom", pos16)
   doSummonCreature("Green Phantom", pos17)
   doSummonCreature("Green Phantom", pos18)
   doSummonCreature("Green Phantom", pos19)
   doSummonCreature("Green Phantom", pos20)
   doSummonCreature("Green Phantom", pos21)
   doSummonCreature("Green Phantom", pos22)
   doSummonCreature("Green Phantom", pos23)
   doSummonCreature("Green Phantom", pos24)
   doSummonCreature("Green Phantom", pos25)
   doSummonCreature("Green Phantom", pos26)
   doSummonCreature("Green Phantom", pos27)
   doSummonCreature("Green Phantom", pos28) 

 

está dizendo ai que os monstros ( Phantom Lord, Finger Killer, Brimstone Bug, Green Phantom ) não existem, renomeei esses monstros para o nome dos monstros que vc quer quer nasça na invasão.

Vou testar aqui caso funcionar edito esta resposta para avisar

 

EDIT: Funcionou

Editado por BrunodcX
Link para o comentário
https://xtibia.com/forum/topic/246957-resolvido-error-action-interface/#findComment-1726242
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  • 0
A questão neste tópico de suporte foi respondida e/ou o autor do tópico resolveu o problema. Este tópico está fechado e foi movido para Suporte - Resolvidos. Se você tiver outras dúvidas, crie um novo tópico.
Link para o comentário
https://xtibia.com/forum/topic/246957-resolvido-error-action-interface/#findComment-1727509
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