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[Resolvido] [Error - Action Interface]

Por BrunodcX, 11 de fev. de 2018 em Resolvidos

6
1.3k
BrunodcXB
11 de fevereiro de 2018 às 01:01

Olá pessoal do Xtibia tudo certo? bem estou com um erro que ao clicar em uma alavanca sumona a invação mas da um erro no console segue o erro:

 


[Error - Action Interface] 
data/actions/scripts/leveraid.lua:onUse
Description: 
(luaDoCreateNpc) Npc with name 'Phantom Lord' not found
 

Caso necessitem de mais informações para auxiliar-me estarei disposto a passar

Developer BergD
11 de fevereiro de 2018 às 11:43

vá em data/actions/script, e poste a leveraid.lua

BrunodcXB
11 de fevereiro de 2018 às 13:25
1 hora atrás, ricardoberg disse:

vá em data/actions/script, e poste a leveraid.lua

Segue aqui o script total:

 

function onUse(cid, item, frompos, item2, topos)
doBroadcastMessage("[AVISO] A BaiakNew foi invadida por Monstros, venha proteger a cidade!")
    pos1 = {x=164,y=57,z=7}
    pos2 = {x=176,y=39,z=7}
    pos3 = {x=169,y=40,z=7} 
    pos4 = {x=156,y=57,z=7}   
    pos5 = {x=139,y=41,z=7} 
    pos6 = {x=173,y=57,z=7}  
    pos8 = {x=161,y=32,z=7} 
    pos9 = {x=138,y=60,z=7} 
    pos10 = {x=179,y=59,z=7} 
    pos11 = {x=132,y=23,z=7} 
    pos13 = {x=173,y=33,z=7} 
    pos14 = {x=178,y=27,z=7} 
    pos15 = {x=181,y=22,z=7} 
    pos16 = {x=197,y=39,z=7} 
    pos17 = {x=208,y=40,z=7} 
    pos18 = {x=208,y=50,z=7} 
    pos19 = {x=204,y=62,z=7} 
    pos20 = {x=194,y=57,z=7} 
    pos21 = {x=178,y=67,z=7} 
    pos22 = {x=104,y=61,z=7} 
    pos23 = {x=102,y=54,z=7} 
    pos24 = {x=103,y=46,z=7} 
    pos25 = {x=153,y=61,z=7} 
    pos26 = {x=96,y=41,z=7} 
    pos27 = {x=83,y=39,z=7} 
    pos28 = {x=110,y=34,z=7} 
    pos12 = {x=132,y=47,z=7}
    pos7 = {x=138,y=54,z=7}
if item.uid == 19000 then    
   doSummonCreature("Phantom Lord", pos1)
   doSummonCreature("Phantom Lord", pos2)
   doSummonCreature("Phantom Lord", pos3)
   doSummonCreature("Phantom Lord", pos4)
   doSummonCreature("Phantom Lord", pos5)
   doSummonCreature("Phantom Lord", pos6)
   doSummonCreature("Phantom Lord", pos7)
   doSummonCreature("Phantom Lord", pos8)
   doSummonCreature("Phantom Lord", pos9)
   doSummonCreature("Phantom Lord", pos10)
   doSummonCreature("Phantom Lord", pos11)
   doSummonCreature("Phantom Lord", pos12)
   doSummonCreature("Phantom Lord", pos13)
   doSummonCreature("Phantom Lord", pos14)
   doSummonCreature("Phantom Lord", pos15)
   doSummonCreature("Phantom Lord", pos16)
   doSummonCreature("Phantom Lord", pos17)
   doSummonCreature("Phantom Lord", pos18)
   doSummonCreature("Phantom Lord", pos19)
   doSummonCreature("Phantom Lord", pos20)
   doSummonCreature("Phantom Lord", pos21)
   doSummonCreature("Phantom Lord", pos22)
   doSummonCreature("Phantom Lord", pos23)
   doSummonCreature("Phantom Lord", pos24)
   doSummonCreature("Phantom Lord", pos25)
   doSummonCreature("Phantom Lord", pos26)
   doSummonCreature("Phantom Lord", pos27)
   doSummonCreature("Phantom Lord", pos28)   
   
elseif item.uid == 19001 then
   doSummonCreature("Finger Killer", pos1)
   doSummonCreature("Finger Killer", pos2)
   doSummonCreature("Finger Killer", pos3)
   doSummonCreature("Finger Killer", pos4)
   doSummonCreature("Finger Killer", pos5)
   doSummonCreature("Finger Killer", pos6)
   doSummonCreature("Finger Killer", pos7)
   doSummonCreature("Finger Killer", pos8)
   doSummonCreature("Finger Killer", pos9)
   doSummonCreature("Finger Killer", pos10)
   doSummonCreature("Finger Killer", pos11)
   doSummonCreature("Finger Killer", pos12)
   doSummonCreature("Finger Killer", pos13)
   doSummonCreature("Finger Killer", pos14)
   doSummonCreature("Finger Killer", pos15)
   doSummonCreature("Finger Killer", pos16)
   doSummonCreature("Finger Killer", pos17)
   doSummonCreature("Finger Killer", pos18)
   doSummonCreature("Finger Killer", pos19)
   doSummonCreature("Finger Killer", pos20)
   doSummonCreature("Finger Killer", pos21)
   doSummonCreature("Finger Killer", pos22)
   doSummonCreature("Finger Killer", pos23)
   doSummonCreature("Finger Killer", pos24)
   doSummonCreature("Finger Killer", pos25)
   doSummonCreature("Finger Killer", pos26)
   doSummonCreature("Finger Killer", pos27)
   doSummonCreature("Finger Killer", pos28)  

elseif item.uid == 19002 then
   doSummonCreature("Brimstone Bug", pos1)
   doSummonCreature("Brimstone Bug", pos2)
   doSummonCreature("Brimstone Bug", pos3)
   doSummonCreature("Brimstone Bug", pos4)
   doSummonCreature("Brimstone Bug", pos5)
   doSummonCreature("Brimstone Bug", pos6)
   doSummonCreature("Brimstone Bug", pos7)
   doSummonCreature("Brimstone Bug", pos8)
   doSummonCreature("Brimstone Bug", pos9)
   doSummonCreature("Brimstone Bug", pos10)
   doSummonCreature("Brimstone Bug", pos11)
   doSummonCreature("Brimstone Bug", pos12)
   doSummonCreature("Brimstone Bug", pos13)
   doSummonCreature("Brimstone Bug", pos14)
   doSummonCreature("Brimstone Bug", pos15)
   doSummonCreature("Brimstone Bug", pos16)
   doSummonCreature("Brimstone Bug", pos17)
   doSummonCreature("Brimstone Bug", pos18)
   doSummonCreature("Brimstone Bug", pos19)
   doSummonCreature("Brimstone Bug", pos20)
   doSummonCreature("Brimstone Bug", pos21)
   doSummonCreature("Brimstone Bug", pos22)
   doSummonCreature("Brimstone Bug", pos23)
   doSummonCreature("Brimstone Bug", pos24)
   doSummonCreature("Brimstone Bug", pos25)
   doSummonCreature("Brimstone Bug", pos26)
   doSummonCreature("Brimstone Bug", pos27)
   doSummonCreature("Brimstone Bug", pos28)    
   
elseif item.uid == 19003 then
   doSummonCreature("Green Phantom", pos1)
   doSummonCreature("Green Phantom", pos2)
   doSummonCreature("Green Phantom", pos3)
   doSummonCreature("Green Phantom", pos4)
   doSummonCreature("Green Phantom", pos5)
   doSummonCreature("Green Phantom", pos6)
   doSummonCreature("Green Phantom", pos7)
   doSummonCreature("Green Phantom", pos8)
   doSummonCreature("Green Phantom", pos9)
   doSummonCreature("Green Phantom", pos10)
   doSummonCreature("Green Phantom", pos11)
   doSummonCreature("Green Phantom", pos12)
   doSummonCreature("Green Phantom", pos13)
   doSummonCreature("Green Phantom", pos14)
   doSummonCreature("Green Phantom", pos15)
   doSummonCreature("Green Phantom", pos16)
   doSummonCreature("Green Phantom", pos17)
   doSummonCreature("Green Phantom", pos18)
   doSummonCreature("Green Phantom", pos19)
   doSummonCreature("Green Phantom", pos20)
   doSummonCreature("Green Phantom", pos21)
   doSummonCreature("Green Phantom", pos22)
   doSummonCreature("Green Phantom", pos23)
   doSummonCreature("Green Phantom", pos24)
   doSummonCreature("Green Phantom", pos25)
   doSummonCreature("Green Phantom", pos26)
   doSummonCreature("Green Phantom", pos27)
   doSummonCreature("Green Phantom", pos28) 
end
end

Developer BergD
11 de fevereiro de 2018 às 13:41
Melhor resposta

o erro está nessa parte.

Spoiler
if item.uid == 19000 then    
   doSummonCreature("Phantom Lord", pos1)
   doSummonCreature("Phantom Lord", pos2)
   doSummonCreature("Phantom Lord", pos3)
   doSummonCreature("Phantom Lord", pos4)
   doSummonCreature("Phantom Lord", pos5)
   doSummonCreature("Phantom Lord", pos6)
   doSummonCreature("Phantom Lord", pos7)
   doSummonCreature("Phantom Lord", pos8)
   doSummonCreature("Phantom Lord", pos9)
   doSummonCreature("Phantom Lord", pos10)
   doSummonCreature("Phantom Lord", pos11)
   doSummonCreature("Phantom Lord", pos12)
   doSummonCreature("Phantom Lord", pos13)
   doSummonCreature("Phantom Lord", pos14)
   doSummonCreature("Phantom Lord", pos15)
   doSummonCreature("Phantom Lord", pos16)
   doSummonCreature("Phantom Lord", pos17)
   doSummonCreature("Phantom Lord", pos18)
   doSummonCreature("Phantom Lord", pos19)
   doSummonCreature("Phantom Lord", pos20)
   doSummonCreature("Phantom Lord", pos21)
   doSummonCreature("Phantom Lord", pos22)
   doSummonCreature("Phantom Lord", pos23)
   doSummonCreature("Phantom Lord", pos24)
   doSummonCreature("Phantom Lord", pos25)
   doSummonCreature("Phantom Lord", pos26)
   doSummonCreature("Phantom Lord", pos27)
   doSummonCreature("Phantom Lord", pos28)   
   
elseif item.uid == 19001 then
   doSummonCreature("Finger Killer", pos1)
   doSummonCreature("Finger Killer", pos2)
   doSummonCreature("Finger Killer", pos3)
   doSummonCreature("Finger Killer", pos4)
   doSummonCreature("Finger Killer", pos5)
   doSummonCreature("Finger Killer", pos6)
   doSummonCreature("Finger Killer", pos7)
   doSummonCreature("Finger Killer", pos8)
   doSummonCreature("Finger Killer", pos9)
   doSummonCreature("Finger Killer", pos10)
   doSummonCreature("Finger Killer", pos11)
   doSummonCreature("Finger Killer", pos12)
   doSummonCreature("Finger Killer", pos13)
   doSummonCreature("Finger Killer", pos14)
   doSummonCreature("Finger Killer", pos15)
   doSummonCreature("Finger Killer", pos16)
   doSummonCreature("Finger Killer", pos17)
   doSummonCreature("Finger Killer", pos18)
   doSummonCreature("Finger Killer", pos19)
   doSummonCreature("Finger Killer", pos20)
   doSummonCreature("Finger Killer", pos21)
   doSummonCreature("Finger Killer", pos22)
   doSummonCreature("Finger Killer", pos23)
   doSummonCreature("Finger Killer", pos24)
   doSummonCreature("Finger Killer", pos25)
   doSummonCreature("Finger Killer", pos26)
   doSummonCreature("Finger Killer", pos27)
   doSummonCreature("Finger Killer", pos28)  

elseif item.uid == 19002 then
   doSummonCreature("Brimstone Bug", pos1)
   doSummonCreature("Brimstone Bug", pos2)
   doSummonCreature("Brimstone Bug", pos3)
   doSummonCreature("Brimstone Bug", pos4)
   doSummonCreature("Brimstone Bug", pos5)
   doSummonCreature("Brimstone Bug", pos6)
   doSummonCreature("Brimstone Bug", pos7)
   doSummonCreature("Brimstone Bug", pos8)
   doSummonCreature("Brimstone Bug", pos9)
   doSummonCreature("Brimstone Bug", pos10)
   doSummonCreature("Brimstone Bug", pos11)
   doSummonCreature("Brimstone Bug", pos12)
   doSummonCreature("Brimstone Bug", pos13)
   doSummonCreature("Brimstone Bug", pos14)
   doSummonCreature("Brimstone Bug", pos15)
   doSummonCreature("Brimstone Bug", pos16)
   doSummonCreature("Brimstone Bug", pos17)
   doSummonCreature("Brimstone Bug", pos18)
   doSummonCreature("Brimstone Bug", pos19)
   doSummonCreature("Brimstone Bug", pos20)
   doSummonCreature("Brimstone Bug", pos21)
   doSummonCreature("Brimstone Bug", pos22)
   doSummonCreature("Brimstone Bug", pos23)
   doSummonCreature("Brimstone Bug", pos24)
   doSummonCreature("Brimstone Bug", pos25)
   doSummonCreature("Brimstone Bug", pos26)
   doSummonCreature("Brimstone Bug", pos27)
   doSummonCreature("Brimstone Bug", pos28)    
   
elseif item.uid == 19003 then
   doSummonCreature("Green Phantom", pos1)
   doSummonCreature("Green Phantom", pos2)
   doSummonCreature("Green Phantom", pos3)
   doSummonCreature("Green Phantom", pos4)
   doSummonCreature("Green Phantom", pos5)
   doSummonCreature("Green Phantom", pos6)
   doSummonCreature("Green Phantom", pos7)
   doSummonCreature("Green Phantom", pos8)
   doSummonCreature("Green Phantom", pos9)
   doSummonCreature("Green Phantom", pos10)
   doSummonCreature("Green Phantom", pos11)
   doSummonCreature("Green Phantom", pos12)
   doSummonCreature("Green Phantom", pos13)
   doSummonCreature("Green Phantom", pos14)
   doSummonCreature("Green Phantom", pos15)
   doSummonCreature("Green Phantom", pos16)
   doSummonCreature("Green Phantom", pos17)
   doSummonCreature("Green Phantom", pos18)
   doSummonCreature("Green Phantom", pos19)
   doSummonCreature("Green Phantom", pos20)
   doSummonCreature("Green Phantom", pos21)
   doSummonCreature("Green Phantom", pos22)
   doSummonCreature("Green Phantom", pos23)
   doSummonCreature("Green Phantom", pos24)
   doSummonCreature("Green Phantom", pos25)
   doSummonCreature("Green Phantom", pos26)
   doSummonCreature("Green Phantom", pos27)
   doSummonCreature("Green Phantom", pos28) 

 

está dizendo ai que os monstros ( Phantom Lord, Finger Killer, Brimstone Bug, Green Phantom ) não existem, renomeei esses monstros para o nome dos monstros que vc quer quer nasça na invasão.

BrunodcXB
11 de fevereiro de 2018 às 13:45
2 horas atrás, ricardoberg disse:

o erro está nessa parte.

  Mostrar conteúdo oculto

if item.uid == 19000 then    
   doSummonCreature("Phantom Lord", pos1)
   doSummonCreature("Phantom Lord", pos2)
   doSummonCreature("Phantom Lord", pos3)
   doSummonCreature("Phantom Lord", pos4)
   doSummonCreature("Phantom Lord", pos5)
   doSummonCreature("Phantom Lord", pos6)
   doSummonCreature("Phantom Lord", pos7)
   doSummonCreature("Phantom Lord", pos8)
   doSummonCreature("Phantom Lord", pos9)
   doSummonCreature("Phantom Lord", pos10)
   doSummonCreature("Phantom Lord", pos11)
   doSummonCreature("Phantom Lord", pos12)
   doSummonCreature("Phantom Lord", pos13)
   doSummonCreature("Phantom Lord", pos14)
   doSummonCreature("Phantom Lord", pos15)
   doSummonCreature("Phantom Lord", pos16)
   doSummonCreature("Phantom Lord", pos17)
   doSummonCreature("Phantom Lord", pos18)
   doSummonCreature("Phantom Lord", pos19)
   doSummonCreature("Phantom Lord", pos20)
   doSummonCreature("Phantom Lord", pos21)
   doSummonCreature("Phantom Lord", pos22)
   doSummonCreature("Phantom Lord", pos23)
   doSummonCreature("Phantom Lord", pos24)
   doSummonCreature("Phantom Lord", pos25)
   doSummonCreature("Phantom Lord", pos26)
   doSummonCreature("Phantom Lord", pos27)
   doSummonCreature("Phantom Lord", pos28)   
   
elseif item.uid == 19001 then
   doSummonCreature("Finger Killer", pos1)
   doSummonCreature("Finger Killer", pos2)
   doSummonCreature("Finger Killer", pos3)
   doSummonCreature("Finger Killer", pos4)
   doSummonCreature("Finger Killer", pos5)
   doSummonCreature("Finger Killer", pos6)
   doSummonCreature("Finger Killer", pos7)
   doSummonCreature("Finger Killer", pos8)
   doSummonCreature("Finger Killer", pos9)
   doSummonCreature("Finger Killer", pos10)
   doSummonCreature("Finger Killer", pos11)
   doSummonCreature("Finger Killer", pos12)
   doSummonCreature("Finger Killer", pos13)
   doSummonCreature("Finger Killer", pos14)
   doSummonCreature("Finger Killer", pos15)
   doSummonCreature("Finger Killer", pos16)
   doSummonCreature("Finger Killer", pos17)
   doSummonCreature("Finger Killer", pos18)
   doSummonCreature("Finger Killer", pos19)
   doSummonCreature("Finger Killer", pos20)
   doSummonCreature("Finger Killer", pos21)
   doSummonCreature("Finger Killer", pos22)
   doSummonCreature("Finger Killer", pos23)
   doSummonCreature("Finger Killer", pos24)
   doSummonCreature("Finger Killer", pos25)
   doSummonCreature("Finger Killer", pos26)
   doSummonCreature("Finger Killer", pos27)
   doSummonCreature("Finger Killer", pos28)  

elseif item.uid == 19002 then
   doSummonCreature("Brimstone Bug", pos1)
   doSummonCreature("Brimstone Bug", pos2)
   doSummonCreature("Brimstone Bug", pos3)
   doSummonCreature("Brimstone Bug", pos4)
   doSummonCreature("Brimstone Bug", pos5)
   doSummonCreature("Brimstone Bug", pos6)
   doSummonCreature("Brimstone Bug", pos7)
   doSummonCreature("Brimstone Bug", pos8)
   doSummonCreature("Brimstone Bug", pos9)
   doSummonCreature("Brimstone Bug", pos10)
   doSummonCreature("Brimstone Bug", pos11)
   doSummonCreature("Brimstone Bug", pos12)
   doSummonCreature("Brimstone Bug", pos13)
   doSummonCreature("Brimstone Bug", pos14)
   doSummonCreature("Brimstone Bug", pos15)
   doSummonCreature("Brimstone Bug", pos16)
   doSummonCreature("Brimstone Bug", pos17)
   doSummonCreature("Brimstone Bug", pos18)
   doSummonCreature("Brimstone Bug", pos19)
   doSummonCreature("Brimstone Bug", pos20)
   doSummonCreature("Brimstone Bug", pos21)
   doSummonCreature("Brimstone Bug", pos22)
   doSummonCreature("Brimstone Bug", pos23)
   doSummonCreature("Brimstone Bug", pos24)
   doSummonCreature("Brimstone Bug", pos25)
   doSummonCreature("Brimstone Bug", pos26)
   doSummonCreature("Brimstone Bug", pos27)
   doSummonCreature("Brimstone Bug", pos28)    
   
elseif item.uid == 19003 then
   doSummonCreature("Green Phantom", pos1)
   doSummonCreature("Green Phantom", pos2)
   doSummonCreature("Green Phantom", pos3)
   doSummonCreature("Green Phantom", pos4)
   doSummonCreature("Green Phantom", pos5)
   doSummonCreature("Green Phantom", pos6)
   doSummonCreature("Green Phantom", pos7)
   doSummonCreature("Green Phantom", pos8)
   doSummonCreature("Green Phantom", pos9)
   doSummonCreature("Green Phantom", pos10)
   doSummonCreature("Green Phantom", pos11)
   doSummonCreature("Green Phantom", pos12)
   doSummonCreature("Green Phantom", pos13)
   doSummonCreature("Green Phantom", pos14)
   doSummonCreature("Green Phantom", pos15)
   doSummonCreature("Green Phantom", pos16)
   doSummonCreature("Green Phantom", pos17)
   doSummonCreature("Green Phantom", pos18)
   doSummonCreature("Green Phantom", pos19)
   doSummonCreature("Green Phantom", pos20)
   doSummonCreature("Green Phantom", pos21)
   doSummonCreature("Green Phantom", pos22)
   doSummonCreature("Green Phantom", pos23)
   doSummonCreature("Green Phantom", pos24)
   doSummonCreature("Green Phantom", pos25)
   doSummonCreature("Green Phantom", pos26)
   doSummonCreature("Green Phantom", pos27)
   doSummonCreature("Green Phantom", pos28) 

 

está dizendo ai que os monstros ( Phantom Lord, Finger Killer, Brimstone Bug, Green Phantom ) não existem, renomeei esses monstros para o nome dos monstros que vc quer quer nasça na invasão.

Vou testar aqui caso funcionar edito esta resposta para avisar

 

EDIT: Funcionou

Editado Fevereiro 11 por BrunodcX

2 meses depois...
StigalS
17 de abril de 2018 às 23:05
A questão neste tópico de suporte foi respondida e/ou o autor do tópico resolveu o problema. Este tópico está fechado e foi movido para Suporte - Resolvidos. Se você tiver outras dúvidas, crie um novo tópico.