Str00per 31 Postado Abril 16, 2016 Share Postado Abril 16, 2016 EM Data/Weapons/Scripts Crie um .lua com o nome rikudoucetro local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -2.1, 1, -2.2, 1) local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -2.1, 1, -2.2, 1) local combat3 = createCombatObject() setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -2.1, 1, -2.2, 1) local combat4 = createCombatObject() setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -1.5, 1, -1.7, 1) arr1 = { {3} } arr2 = { {3} } arr3 = { {3} } arr4 = { {3} } local area1 = createCombatArea(arr1) local area2 = createCombatArea(arr2) local area3 = createCombatArea(arr3) local area4 = createCombatArea(arr4) setCombatArea(combat1, area1) setCombatArea(combat2, area2) setCombatArea(combat3, area3) setCombatArea(combat4, area4) local function onCastSpell1(parameters) return isPlayer(parameters.cid) and doCombat(parameters.cid, combat1, parameters.var) end local function onCastSpell2(parameters) return isPlayer(parameters.cid) and doCombat(parameters.cid, combat2, parameters.var) end local function onCastSpell3(parameters) return isPlayer(parameters.cid) and doCombat(parameters.cid, combat3, parameters.var) end local function onCastSpell4(parameters) return isPlayer(parameters.cid) and doCombat(parameters.cid, combat4, parameters.var) end function onCastSpell(cid, var) local position127 = {x=getPlayerPosition(cid).x, y=getPlayerPosition(cid).y, z=getPlayerPosition(cid).z} local parameters = { cid = cid, var = var} local target = getCreatureTarget(cid) local pos = getCreaturePosition(target) local posi = getCreaturePosition(cid) addEvent(doSendDistanceShoot, 200, getCreaturePosition(cid), pos, 9) addEvent(doSendDistanceShoot, 400, getCreaturePosition(cid), pos, 9) addEvent(doSendDistanceShoot, 600, getCreaturePosition(cid), pos, 9) addEvent(doSendDistanceShoot, 1000, getCreaturePosition(cid), pos, 9) addEvent(onCastSpell1, 200, parameters) addEvent(onCastSpell2, 600, parameters) addEvent(onCastSpell3, 1000, parameters) return TRUE end E em Weapons.xml <melee id="iditem" event="script" value="rikudoucetro.lua"/> Link para o comentário Compartilhar em outros sites More sharing options...
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