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Edição em spells


bernardes22

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Boa Madrugada Xtibia!!!

eu estou com uma grande dificuldade para editar essa magia, Nesse Script contem 2 spells, Spells Free,

e Spells Vip, Sendo que a spells free basta o player compra promotion que o player poderá usar a magia, e a vip eu não sei ainda como que ativa, eu queria que a vip fosse ativa depois que adquirisse Premium Account alguém poderia editar pra mim por favor?

Aqui esta o script nome da spells = Housenka

local config =
 {
  seconds = 10,
   storage = 10,
  msg = "Você precisa aguardar %d segundos para usar essa magia novamente.",
  mana = 2400,
  semMana = "Você não tem mana suficiente.",
}


local function useAgain(cid)
 setPlayerStorageValue(cid, config.storage, 2)
 return TRUE
end


local combat1 = createCombatObject()
 setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
 setCombatParam(combat1, COMBAT_PARAM_EFFECT, 52)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -4.2, -150, -4.6, -250)


local combat2 = createCombatObject()
 setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
 setCombatParam(combat2, COMBAT_PARAM_EFFECT, 52)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -4.2, -150, -4.6, -250)


local combat10 = createCombatObject()
 setCombatParam(combat10, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
 setCombatParam(combat10, COMBAT_PARAM_EFFECT, 52)
setCombatFormula(combat10, COMBAT_FORMULA_LEVELMAGIC, -3.6, -32, -3.8, -32)


local combat20 = createCombatObject()
 setCombatParam(combat20, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
 setCombatParam(combat20, COMBAT_PARAM_EFFECT, 43)
setCombatFormula(combat20, COMBAT_FORMULA_LEVELMAGIC, -3.6, -32, -3.9, -32)


arr1 = {
{0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
}
arr2 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0},
}


arr10 = {
{0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
}
arr20 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0},
}


local area1 = createCombatArea(arr1)
local area2 = createCombatArea(arr2)
local area10 = createCombatArea(arr10)
local area20 = createCombatArea(arr20)


setCombatArea(combat1, area1)
setCombatArea(combat2, area2)
setCombatArea(combat10, area10)
setCombatArea(combat20, area20)


function onCastSpell(cid, var)
  if getPlayerStorageValue(cid, config.storage) == -1 then
    setPlayerStorageValue(cid, config.storage, os.time()-config.seconds)
  end
  if config.seconds-(os.time()-getPlayerStorageValue(cid, config.storage)) > 0 then
    doPlayerSendCancel(cid, string.format(config.msg, config.seconds-(os.time()-getPlayerStorageValue(cid, config.storage))))
    return true
  end
  if getPlayerMana(cid) >= config.mana then
    doPlayerAddMana(cid, -config.mana)
    setPlayerStorageValue(cid, config.storage, os.time())
      if getPlayerStorageValue(cid, 10007) >= 1 then
        addEvent(doCombat, 000, cid, combat1, var)
        addEvent(doCombat, 600, cid, combat2, var)
      else
        addEvent(doCombat, 000, cid, combat10, var)
        addEvent(doCombat, 700, cid, combat20, var)
      end
  else
doPlayerSendCancel(cid, config.semMana)
              doSendMagicEffect(getPlayerPosition(cid),2)
  end
  return true
end

 


Por falta de atenção eu acabei publicando no tópico errado me desculpem.

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