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Boost System para erondino v15


xmaster0

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Oi, alguém sabe como criar uma boost stone -- que da força pro pokemon do player por 15 min

ou mesmo uma boost stone -- que apenas dê força pro player, mas para sempre...

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Boost Stone so pode dar Boost se a Ball estiver na Slot caso Contrario da Erro no console eu nao consegui arruma-lo

 

function onUse(cid, item, frompos, item2, topos)
local ball = getPlayerSlotItem(cid, CONST_SLOT_FEET) ;
local pokename = getItemSpecialDescription(ball.uid)
local boost = pokename:match("\+(%d+)")
local boosta = tonumber(boost) or 0
local name = getItemAttribute(ball.uid, "poke"):match("This is (.+)'s pokeball.")
local pedras = {
[5468] = {names = "Typhlosion, Slugma, Quilava, Magcargo, Magcarbo, Magby, Houndour, Houndoom, Ho oh, Entei, Cyndaquil, Charmander, Charizard, Charmeleon, Arcanine, Growlithe, Flareon, Magmar, Ninetales, Rapidash, Vulpix, Ponyta, Moltres, Shiny Arcanine, Elder Charizard, Shiny Growlithe,Skarmory, Kingdra, Dragonite, Dragonair, Shiny Dragonair, Shiny Dratini, Dratini,Xatu, Unown C, Unown D, Unown E, Unown F, Unown G, Unown H, Unown I, Unown J, Unown K, Unown L, Unown M, Unown N, Unown O, Unown P, Unown Q, Unown R, Unown S, Unown T, Unown U, Unown V, Unown W, Unown X, Unown Y, Unown Z, Unown B, Unown A, Slowking, Natu, Girafarig, Espeon, Alakazam, Shiny Alakazam, Abra, Kadabra, Hypno, Drowzee, Mr Mime, Mew, Mewtwo,Qwilfish, Gligar, Crobat, Nidoking, Nidoqueen, Muk, Grimer, Weezing, Koffing, Ekans, Arbok, Golbat, Zubat, Nidoranfemale, Nidoranmale, Nidorina, Nidorino, Venonat, Venomoth, Shiny Venomoth, Shiny Zubat, Shiny Golbat, Shiny Muk, Shiny Grimer, Shiny Venonat,Raikou, Pichu, Mareep, Flaaffy, Elekid, Ampharos, Electabuzz, Raichu, Pikachu, Electrode, Voltorb, Jolteon, Magnetom, Magnemite, Zapdos, Shiny Electabuzz, Shiny Raichu, Shiny Voltorb, Shiny Electrode,Yanma, Spinarak, Scizor, Pineco, Ledian, Ledyba, Heracross, Forretress, Dunsparce, Ariados, Scyther, Parasect, Shiny Parasect, Paras, Caterpie, Weedle, Beedrill, Butterfree, Kakuna, Metapod, Pinsir, Shiny Scyther, Shiny Beedrill, Shiny Butterfree, Shiny Paras,Sunkern, Sunflora, Skiploom, Meganium, Jumpluff, Hoppip, Chikorita, Celebi, Bellossom, Bayleef, Venusaur, Bulbasaur, Ivysaur, Tangela, Exeggutor, Weepinbell, Bellsprout, Victreebel, Oddish, Vileplume, Gloom, Exeggcute, Shiny Venusaur, Shiny Oddish,Wooper, Totodile, Suicune, Remoraid, Quagsire, Politoed, Octilery, Marill, Mantine, Lugia, Lanturn, Feraligatr, Croconaw, Corsola, Chinchou, Azumarill, Magikarp, Blastoise, Squirtle, Wartortle, Vaporeon, Gyarados, Omastar, Omanyte, Lapras, Poliwrath, Poliwag, poliwhirl, Horsea, Seadra, Krabby, Kingler, Psyduck, Golduck, Tentacool, Tentacruel, Slowpoke, Slowbro, Goldeen, Seaking, Staryu, Starmie, Lapras, Shiny Blastoise, Shiny Seadra, Shiny Krabby, Shiny Kingler, Shiny Tentacool, Shiny Tentacruel, Shiny Horsea, Red Gyarados, Shiny Magikarp, Shiny Big Magikarp,Wobbuffet, Ursaring, Togetic, Togepi, Teddiursa, Stantler, Snubbull, Smeargle, Sentret, Porygon2, Noctowl, Miltank, Igglybuff, Hoothoot, Granbull, Furret, Delibird, Cleffa, Blissey, Pidgeotto, Fearow, Pidgey, Chansey, Clefable, Wiglyttuff, Kangaskhan, Porygon, Raticate, Rattata, Doduo, Dodrio, Spearow, Clefairy, Jigglypuff, Meowth, Persian, Farfetchd, Lickitung, Ditto, Eevee, Snorlax, Shiny Pidgeot, Shiny Rattata, Shiny Raticate, Elite Farfetchd, Aipom, Pidgeot,Murkrow, Misdreavus, Haunter, Gengar, Gastly, Dark Abra, Shiny Gengar,Tyrogue, Hitmontop, Hitmonchan, Hitmonlee, Machamp, Elite Hitmonlee, Elite Hitmonchan, Mankey, Primeape, Machop, Machoke,Phanpy, Dophan, Diglett, Sandslash, Dugtrio, Sandsherew, Marowak, Cubone, Shiny Marowak,Tyranitar, Sudowoodo, Steelix, Shuckle, Pupitar, Larvitar, Geodude, Golem, Rhydon, Graveler, Rhyhorn, Aerodactyl, Kabutops, Kabuto, Onix, Crystal Onix,Swinub, Sneasel, Smoochum, Piloswine, Seel, Jynx, Dewgong, Cloyster, Shellder, Articuno, Shiny Jynx"} ,
}
if isPlayer(item.uid) then
return doPlayerSendCancel(cid, "You can only use potions on pokemons!")
end
if (boosta >= 70) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[boost] Seu Pokemon Esta Ja Chegou no Limite do Boost +[70]")
return true
end
if(pokename:find("\+(%d+)"))then
doItemSetAttribute(ball.uid, "description", tostring(pokename:gsub(boost, ((tonumber(boost)+1)))))
doPlayerSendTextMessage(cid, 19, "Seu pokemon Esta + "..boost + 1)
doSendMagicEffect(getCreaturePosition(cid),29)
doSendAnimatedText(getThingPos(cid), "BOOSTED", math.random(255))
else
doItemSetAttribute(ball.uid, "description", "Contains a "..name.." +1.")
end
return true
end

 

 

<action itemid="idstone" event="script" value="other/enchanting.lua"/>

 

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*-*, alguém consegue arrumar essa stone -- ela não some depois que boosta e que só dê pra usar ela se a ball estiver no slot.

 

slot = feet

Editado por xmaster0
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