ApShopAdmin 0 Postado Agosto 1, 2013 Share Postado Agosto 1, 2013 Oi, Depois de muito tempo procurando descobri um jeito de voltar meu Fishing para um que eu gosto mt (o antigão mesmo) Só que tem um probleminha, Fiz tudo que eu pude pra arrumar e tal só que quando eu puxo um pokemon e se ele é passivo (na pasta) ele fica passivo depois que eu pesco-o ... Queria que todos que eu puxasse ficassem "Irritados" e atacassem meu poke ... Segue minha Fishing... function onUse(cid, item, fromPos, itemEx, toPos) d0 = { [0] = {pokemon = 'Magikarp'}, [1] = {pokemon = 'Poliwag'}, [2] = {pokemon = 'horsea'}, [3] = {pokemon = 'Krabby'}, [4] = {pokemon = 'Goldeen'}, [5] = {pokemon = 'Psyduck'}, [6] = {pokemon = 'Tentacool'}, [7] = {pokemon = 'Remoraid'}, } d20 = { [0] = {pokemon = 'Magikarp'}, [1] = {pokemon = 'Poliwag'}, [2] = {pokemon = 'horsea'}, [3] = {pokemon = 'Krabby'}, [4] = {pokemon = 'Goldeen'}, [5] = {pokemon = 'Psyduck'}, [6] = {pokemon = 'Tentacool'}, [7] = {pokemon = 'Remoraid'}, [8] = {pokemon = 'Staryu'}, [9] = {pokemon = 'Squirtle'}, [10] = {pokemon = 'Seel'}, [11] = {pokemon = 'Seaking'}, [12] = {pokemon = 'Starmie'}, [13] = {pokemon = 'Chinchou'}, [14] = {pokemon = 'Marill'}, } d40 = { [0] = {pokemon = 'Magikarp'}, [1] = {pokemon = 'Poliwag'}, [2] = {pokemon = 'horsea'}, [3] = {pokemon = 'Krabby'}, [4] = {pokemon = 'Goldeen'}, [5] = {pokemon = 'Psyduck'}, [6] = {pokemon = 'Tentacool'}, [7] = {pokemon = 'Remoraid'}, [8] = {pokemon = 'Staryu'}, [9] = {pokemon = 'Squirtle'}, [10] = {pokemon = 'Seel'}, [11] = {pokemon = 'Seaking'}, [12] = {pokemon = 'Starmie'}, [13] = {pokemon = 'Chinchou'}, [14] = {pokemon = 'Marill'}, [15] = {pokemon = 'Slowpoke'}, [16] = {pokemon = 'Poliwhirl'}, [17] = {pokemon = 'Wartotle'}, [18] = {pokemon = 'Qwilfish'}, [19] = {pokemon = 'Seadra'}, } d60 = { [0] = {pokemon = 'Magikarp'}, [1] = {pokemon = 'Poliwag'}, [2] = {pokemon = 'horsea'}, [3] = {pokemon = 'Krabby'}, [4] = {pokemon = 'Goldeen'}, [5] = {pokemon = 'Psyduck'}, [6] = {pokemon = 'Tentacool'}, [7] = {pokemon = 'Remoraid'}, [8] = {pokemon = 'Staryu'}, [9] = {pokemon = 'Squirtle'}, [10] = {pokemon = 'Seel'}, [11] = {pokemon = 'Seaking'}, [12] = {pokemon = 'Starmie'}, [13] = {pokemon = 'Chinchou'}, [14] = {pokemon = 'Marill'}, [15] = {pokemon = 'Slowpoke'}, [16] = {pokemon = 'Poliwhirl'}, [17] = {pokemon = 'Wartotle'}, [18] = {pokemon = 'Qwilfish'}, [19] = {pokemon = 'Seadra'}, [20] = {pokemon = 'Cloyster'}, [21] = {pokemon = 'Dewgong'}, [22] = {pokemon = 'Blastoise'}, [23] = {pokemon = 'Slowbro'}, [24] = {pokemon = 'Golduck'}, [25] = {pokemon = 'Tentacruel'}, } d80 = { [0] = {pokemon = 'Magikarp'}, [1] = {pokemon = 'Poliwag'}, [2] = {pokemon = 'horsea'}, [3] = {pokemon = 'Krabby'}, [4] = {pokemon = 'Goldeen'}, [5] = {pokemon = 'Psyduck'}, [6] = {pokemon = 'Tentacool'}, [7] = {pokemon = 'Remoraid'}, [8] = {pokemon = 'Staryu'}, [9] = {pokemon = 'Squirtle'}, [10] = {pokemon = 'Seel'}, [11] = {pokemon = 'Seaking'}, [12] = {pokemon = 'Starmie'}, [13] = {pokemon = 'Chinchou'}, [14] = {pokemon = 'Marill'}, [15] = {pokemon = 'Slowpoke'}, [16] = {pokemon = 'Poliwhirl'}, [17] = {pokemon = 'Wartotle'}, [18] = {pokemon = 'Qwilfish'}, [19] = {pokemon = 'Seadra'}, [20] = {pokemon = 'Cloyster'}, [21] = {pokemon = 'Dewgong'}, [22] = {pokemon = 'Blastoise'}, [23] = {pokemon = 'Slowbro'}, [24] = {pokemon = 'Golduck'}, [25] = {pokemon = 'Tentacruel'}, [26] = {pokemon = 'Mantine'}, [27] = {pokemon = 'Lanturn'}, [28] = {pokemon = 'Politoed'}, [29] = {pokemon = 'Azumarill'}, } d100 = { [0] = {pokemon = 'Magikarp'}, [1] = {pokemon = 'Poliwag'}, [2] = {pokemon = 'horsea'}, [3] = {pokemon = 'Krabby'}, [4] = {pokemon = 'Goldeen'}, [5] = {pokemon = 'Psyduck'}, [6] = {pokemon = 'Tentacool'}, [7] = {pokemon = 'Remoraid'}, [8] = {pokemon = 'Staryu'}, [9] = {pokemon = 'Squirtle'}, [10] = {pokemon = 'Seel'}, [11] = {pokemon = 'Seaking'}, [12] = {pokemon = 'Starmie'}, [13] = {pokemon = 'Chinchou'}, [14] = {pokemon = 'Marill'}, [15] = {pokemon = 'Slowpoke'}, [16] = {pokemon = 'Poliwhirl'}, [17] = {pokemon = 'Wartotle'}, [18] = {pokemon = 'Qwilfish'}, [19] = {pokemon = 'Seadra'}, [20] = {pokemon = 'Cloyster'}, [21] = {pokemon = 'Dewgong'}, [22] = {pokemon = 'Blastoise'}, [23] = {pokemon = 'Slowbro'}, [24] = {pokemon = 'Golduck'}, [25] = {pokemon = 'Tentacruel'}, [26] = {pokemon = 'Mantine'}, [27] = {pokemon = 'Lanturn'}, [28] = {pokemon = 'Politoed'}, [29] = {pokemon = 'Azumarill'}, [30] = {pokemon = 'Poliwrath'}, [31] = {pokemon = 'Slowking'}, [32] = {pokemon = 'Gyarados'}, [33] = {pokemon = 'Kingdra'}, [34] = {pokemon = 'Vaporeon'}, [35] = {pokemon = 'Lapras'}, } local config = { waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}, } local skill = getPlayerSkillLevel(cid, 6) local playerpos = {x=getCreaturePosition(cid).x, y=getCreaturePosition(cid).y+1, z=getCreaturePosition(cid).z} if(isInArray(config.waters, itemEx.itemid)) then doSendMagicEffect(toPos, CONST_ME_LOSEENERGY) doPlayerAddSkillTry(cid, 6, 20) if skill >= 100 then local random = math.random(0, 80) if random <= 35 then doSummonCreature(d100[random].pokemon, playerpos) return true end else if skill >= 80 then local random = math.random(0, 80) if random <= 29 then doSummonCreature(d80[random].pokemon, playerpos) return true end else if skill >= 60 then local random = math.random(0, 80) if random <= 25 then doSummonCreature(d60[random].pokemon, playerpos) return true end else if skill >= 40 then local random = math.random(0, 80) if random <= 19 then doSummonCreature(d40[random].pokemon, playerpos) return true end else if skill >= 20 then local random = math.random(0, 80) if random <= 14 then doSummonCreature(d20[random].pokemon, playerpos) return true end else if skill >= 0 and skill < 20 then local random = math.random(0, 80) if random <= 7 then doSummonCreature(d0[random].pokemon, playerpos) return true end return true end return true end return true end end end end end end Obrigado desde já! 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Stigal 584 Postado Abril 21, 2018 Share Postado Abril 21, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário Compartilhar em outros sites More sharing options...
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