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[Encerrado] [Pedido] Pokemons que puxo no Fishing e ficam Selvagens


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Oi, Depois de muito tempo procurando descobri um jeito de voltar meu Fishing para um que eu gosto mt (o antigão mesmo)

Só que tem um probleminha, Fiz tudo que eu pude pra arrumar e tal só que quando eu puxo um pokemon e se ele é passivo (na pasta) ele fica passivo depois que eu pesco-o ... Queria que todos que eu puxasse ficassem "Irritados" e atacassem meu poke ...

 

Segue minha Fishing...

 

function onUse(cid, item, fromPos, itemEx, toPos)
d0 =
{
[0] = {pokemon = 'Magikarp'},
[1] = {pokemon = 'Poliwag'},
[2] = {pokemon = 'horsea'},
[3] = {pokemon = 'Krabby'},
[4] = {pokemon = 'Goldeen'},
[5] = {pokemon = 'Psyduck'},
[6] = {pokemon = 'Tentacool'},
[7] = {pokemon = 'Remoraid'},
}
d20 =
{
[0] = {pokemon = 'Magikarp'},
[1] = {pokemon = 'Poliwag'},
[2] = {pokemon = 'horsea'},
[3] = {pokemon = 'Krabby'},
[4] = {pokemon = 'Goldeen'},
[5] = {pokemon = 'Psyduck'},
[6] = {pokemon = 'Tentacool'},
[7] = {pokemon = 'Remoraid'},
[8] = {pokemon = 'Staryu'},
[9] = {pokemon = 'Squirtle'},
[10] = {pokemon = 'Seel'},
[11] = {pokemon = 'Seaking'},
[12] = {pokemon = 'Starmie'},
[13] = {pokemon = 'Chinchou'},
[14] = {pokemon = 'Marill'},
}
d40 =
{
[0] = {pokemon = 'Magikarp'},
[1] = {pokemon = 'Poliwag'},
[2] = {pokemon = 'horsea'},
[3] = {pokemon = 'Krabby'},
[4] = {pokemon = 'Goldeen'},
[5] = {pokemon = 'Psyduck'},
[6] = {pokemon = 'Tentacool'},
[7] = {pokemon = 'Remoraid'},
[8] = {pokemon = 'Staryu'},
[9] = {pokemon = 'Squirtle'},
[10] = {pokemon = 'Seel'},
[11] = {pokemon = 'Seaking'},
[12] = {pokemon = 'Starmie'},
[13] = {pokemon = 'Chinchou'},
[14] = {pokemon = 'Marill'},
[15] = {pokemon = 'Slowpoke'},
[16] = {pokemon = 'Poliwhirl'},
[17] = {pokemon = 'Wartotle'},
[18] = {pokemon = 'Qwilfish'},
[19] = {pokemon = 'Seadra'},
}
d60 =
{
[0] = {pokemon = 'Magikarp'},
[1] = {pokemon = 'Poliwag'},
[2] = {pokemon = 'horsea'},
[3] = {pokemon = 'Krabby'},
[4] = {pokemon = 'Goldeen'},
[5] = {pokemon = 'Psyduck'},
[6] = {pokemon = 'Tentacool'},
[7] = {pokemon = 'Remoraid'},
[8] = {pokemon = 'Staryu'},
[9] = {pokemon = 'Squirtle'},
[10] = {pokemon = 'Seel'},
[11] = {pokemon = 'Seaking'},
[12] = {pokemon = 'Starmie'},
[13] = {pokemon = 'Chinchou'},
[14] = {pokemon = 'Marill'},
[15] = {pokemon = 'Slowpoke'},
[16] = {pokemon = 'Poliwhirl'},
[17] = {pokemon = 'Wartotle'},
[18] = {pokemon = 'Qwilfish'},
[19] = {pokemon = 'Seadra'},
[20] = {pokemon = 'Cloyster'},
[21] = {pokemon = 'Dewgong'},
[22] = {pokemon = 'Blastoise'},
[23] = {pokemon = 'Slowbro'},
[24] = {pokemon = 'Golduck'},
[25] = {pokemon = 'Tentacruel'},
}
d80 =
{
[0] = {pokemon = 'Magikarp'},
[1] = {pokemon = 'Poliwag'},
[2] = {pokemon = 'horsea'},
[3] = {pokemon = 'Krabby'},
[4] = {pokemon = 'Goldeen'},
[5] = {pokemon = 'Psyduck'},
[6] = {pokemon = 'Tentacool'},
[7] = {pokemon = 'Remoraid'},
[8] = {pokemon = 'Staryu'},
[9] = {pokemon = 'Squirtle'},
[10] = {pokemon = 'Seel'},
[11] = {pokemon = 'Seaking'},
[12] = {pokemon = 'Starmie'},
[13] = {pokemon = 'Chinchou'},
[14] = {pokemon = 'Marill'},
[15] = {pokemon = 'Slowpoke'},
[16] = {pokemon = 'Poliwhirl'},
[17] = {pokemon = 'Wartotle'},
[18] = {pokemon = 'Qwilfish'},
[19] = {pokemon = 'Seadra'},
[20] = {pokemon = 'Cloyster'},
[21] = {pokemon = 'Dewgong'},
[22] = {pokemon = 'Blastoise'},
[23] = {pokemon = 'Slowbro'},
[24] = {pokemon = 'Golduck'},
[25] = {pokemon = 'Tentacruel'},
[26] = {pokemon = 'Mantine'},
[27] = {pokemon = 'Lanturn'},
[28] = {pokemon = 'Politoed'},
[29] = {pokemon = 'Azumarill'},
}
d100 =
{
[0] = {pokemon = 'Magikarp'},
[1] = {pokemon = 'Poliwag'},
[2] = {pokemon = 'horsea'},
[3] = {pokemon = 'Krabby'},
[4] = {pokemon = 'Goldeen'},
[5] = {pokemon = 'Psyduck'},
[6] = {pokemon = 'Tentacool'},
[7] = {pokemon = 'Remoraid'},
[8] = {pokemon = 'Staryu'},
[9] = {pokemon = 'Squirtle'},
[10] = {pokemon = 'Seel'},
[11] = {pokemon = 'Seaking'},
[12] = {pokemon = 'Starmie'},
[13] = {pokemon = 'Chinchou'},
[14] = {pokemon = 'Marill'},
[15] = {pokemon = 'Slowpoke'},
[16] = {pokemon = 'Poliwhirl'},
[17] = {pokemon = 'Wartotle'},
[18] = {pokemon = 'Qwilfish'},
[19] = {pokemon = 'Seadra'},
[20] = {pokemon = 'Cloyster'},
[21] = {pokemon = 'Dewgong'},
[22] = {pokemon = 'Blastoise'},
[23] = {pokemon = 'Slowbro'},
[24] = {pokemon = 'Golduck'},
[25] = {pokemon = 'Tentacruel'},
[26] = {pokemon = 'Mantine'},
[27] = {pokemon = 'Lanturn'},
[28] = {pokemon = 'Politoed'},
[29] = {pokemon = 'Azumarill'},
[30] = {pokemon = 'Poliwrath'},
[31] = {pokemon = 'Slowking'},
[32] = {pokemon = 'Gyarados'},
[33] = {pokemon = 'Kingdra'},
[34] = {pokemon = 'Vaporeon'},
[35] = {pokemon = 'Lapras'},
}
local config = {
waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825},
}
local skill = getPlayerSkillLevel(cid, 6)
local playerpos = {x=getCreaturePosition(cid).x, y=getCreaturePosition(cid).y+1, z=getCreaturePosition(cid).z}
if(isInArray(config.waters, itemEx.itemid)) then
doSendMagicEffect(toPos, CONST_ME_LOSEENERGY)
doPlayerAddSkillTry(cid, 6, 20)
if skill >= 100 then
local random = math.random(0, 80)
if random <= 35 then
doSummonCreature(d100[random].pokemon, playerpos)
return true
end
else
if skill >= 80 then
local random = math.random(0, 80)
if random <= 29 then
doSummonCreature(d80[random].pokemon, playerpos)
return true
end
else
if skill >= 60 then
local random = math.random(0, 80)
if random <= 25 then
doSummonCreature(d60[random].pokemon, playerpos)
return true
end
else
if skill >= 40 then
local random = math.random(0, 80)
if random <= 19 then
doSummonCreature(d40[random].pokemon, playerpos)
return true
end
else
if skill >= 20 then
local random = math.random(0, 80)
if random <= 14 then
doSummonCreature(d20[random].pokemon, playerpos)
return true
end
else
if skill >= 0 and skill < 20 then
local random = math.random(0, 80)
if random <= 7 then
doSummonCreature(d0[random].pokemon, playerpos)
return true
end
return true
end
return true
end
return true
end
end
end
end
end
end

Obrigado desde já!
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  • 4 years later...
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