admelite 0 Postado Abril 13, 2013 Share Postado Abril 13, 2013 Seguinte No Meu ot quando o pokemon nao tem um move exemplo oddish nao tem move8 'm8', ae quadno o player aperta m8 m9 m7 Fica como se ele tivesse digitando para alguem ae o player acaba sendo muted ! Quem entendeu ae me ajude pff! valendo rep+! Link para o comentário Compartilhar em outros sites More sharing options...
Roksas 846 Postado Abril 13, 2013 Share Postado Abril 13, 2013 Me passa o seu talkactions.xml por favor Link para o comentário Compartilhar em outros sites More sharing options...
admelite 0 Postado Abril 14, 2013 Autor Share Postado Abril 14, 2013 so tem esse move na minha pasta talkations!! olha ae local msgs = {"use ", ""} function doAlertReady(cid, id, movename, n, cd) if not isCreature(cid) then return true end local myball = getPlayerSlotItem(cid, 8) if myball.itemid > 0 and getItemAttribute(myball.uid, cd) == "cd:"..id.."" then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(myball.uid).." - "..movename.." (m"..n..") is ready!") return true end local p = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) if not p or #p <= 0 then return true end for a = 1, #p do if getItemAttribute(p[a], cd) == "cd:"..id.."" then if isInArray({"m1", "m2", "m3"}, n) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (t"..n..") is ready!") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, getPokeballName(p[a]).." - "..movename.." (m"..n..") is ready!") end return true end end end function onSay(cid, words, param, channel) if param ~= "" then return true end if string.len(words) > 3 then return true end if #getCreatureSummons(cid) == 0 then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need a pokemon to use moves.") return 0 end --alterado v2.5 local mypoke = getCreatureSummons(cid)[1] if getCreatureCondition(cid, CONDITION_EXHAUST) then return true end if getCreatureName(mypoke) == "Evolution" then return true end local name = getCreatureName(mypoke) == "Ditto" and getPlayerStorageValue(mypoke, 1010) or getCreatureName(mypoke) local it = string.sub(words, 2, 3) local move = movestable[name].move1 if getPlayerStorageValue(mypoke, 212123) >= 1 then cdzin = "cm_move"..it.."" else cdzin = "move"..it.."" --alterado v2.5 end if it == "2" then move = movestable[name].move2 elseif it == "3" then move = movestable[name].move3 elseif it == "4" then move = movestable[name].move4 elseif it == "5" then move = movestable[name].move5 elseif it == "6" then move = movestable[name].move6 elseif it == "7" then move = movestable[name].move7 elseif it == "8" then move = movestable[name].move8 elseif it == "9" then move = movestable[name].move9 elseif it == "10" then move = movestable[name].move10 elseif it == "11" then move = movestable[name].move11 elseif it == "12" then move = movestable[name].move12 elseif it == "13" then move = movestable[name].move13 end if isInArray({1,2,3,4,5,6,7,8,9,10,11,12,13}, it) then mLevel = move.level mCD = move.cd mName = move.name mTarget = move.target mDist = move.dist else m = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "t"..it.."") mLevel = tmList[m].level mCD = tmList[m].cd mName = m mTarget = tmList[m].target mDist = tmList[m].dist end if not move then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't recognize this move.") return true end --if false and getLevel(mypoke) < mLevel then if getLevel(mypoke) < mLevel then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your pokemon doesn't have enough level to use this move.") return 0 end if getCD(getPlayerSlotItem(cid, 8).uid, cdzin) > 0 and getCD(getPlayerSlotItem(cid, 8).uid, cdzin) < (mCD + 2) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have to wait "..getCD(getPlayerSlotItem(cid, 8).uid, cdzin).." seconds to use "..mName.." again.") return 0 end if getTileInfo(getThingPos(mypoke)).protection then doPlayerSendCancel(cid, "Your pokemon cannot use moves while in protection zone.") return 0 end if getPlayerStorageValue(mypoke, 3894) >= 1 then return doPlayerSendCancel(cid, "You can't attack because you is with fear") --alterado v2.3 end if (mName == "Team Slice" or mName == "Team Claw") and #getCreatureSummons(cid) < 2 then --alterado v2.5 doPlayerSendCancel(cid, "Your pokemon need be in a team for use this move!") return 0 end --alterado v2.6 if isCreature(getCreatureTarget(cid)) and isInArray(specialabilities["evasion"], getCreatureName(getCreatureTarget(cid))) and math.random(1, 100) <= 10 then local target = getCreatureTarget(cid) if isCreature(getMasterTarget(target)) then --alterado v2.6 --alterado v2.5 doSendMagicEffect(getThingPos(target), 211) doSendAnimatedText(getThingPos(target), "TOO BAD", 215) doTeleportThing(target, getClosestFreeTile(target, getThingPos(mypoke)), false) doSendMagicEffect(getThingPos(target), 211) doFaceCreature(target, getThingPos(mypoke)) return true --alterado v2.6 end end if mTarget == 1 then if not isCreature(getCreatureTarget(cid)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You don\'t have any targets.") return 0 end if getCreatureCondition(getCreatureTarget(cid), CONDITION_INVISIBLE) then return 0 end if getCreatureHealth(getCreatureTarget(cid)) <= 0 then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your have already defeated your target.") return 0 end if not isCreature(getCreatureSummons(cid)[1]) then return true end if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid))) > mDist then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Get closer to the target to use this move.") return 0 end if not isSightClear(getThingPos(getCreatureSummons(cid)[1]), getThingPos(getCreatureTarget(cid)), false) then return 0 end end local newid = 0 if isSleeping(mypoke) or isSilence(mypoke) then --alterado v2.5 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Sorry you can't do that right now.") return 0 else newid = setCD(getPlayerSlotItem(cid, 8).uid, cdzin, mCD) end doCreatureSay(cid, ""..getPokeName(mypoke)..", "..msgs[math.random(#msgs)]..""..mName.."!", TALKTYPE_SAY) local summons = getCreatureSummons(cid) --alterado v2.6 addEvent(doAlertReady, mCD * 1000, cid, newid, mName, it, cdzin) for i = 2, #summons do if isCreature(summons) and getPlayerStorageValue(cid, 637501) >= 1 then docastspell(summons, mName) --alterado v2.6 end end docastspell(mypoke, mName) doCreatureAddCondition(cid, playerexhaust) if useKpdoDlls then doUpdateCooldowns(cid) end return 0 end Link para o comentário Compartilhar em outros sites More sharing options...
Roksas 846 Postado Abril 14, 2013 Share Postado Abril 14, 2013 Não é isso que quero, quero que vá em data/talkactions e mande o talkactions.xml ( abra ele com o bloco de notas, copie tudo e cole aqui!") Link para o comentário Compartilhar em outros sites More sharing options...
admelite 0 Postado Abril 15, 2013 Autor Share Postado Abril 15, 2013 (editado) <?xml version="1.0" encoding="UTF-8"?> <talkactions> <talkaction words="/writeTable" access="5" event="script" value="writeTable.lua" /> <talkaction words="!save" script="saveyourchar.lua"/> <talkaction words="!tutor" event="script" value="tutor.lua"/> <talkaction log="no" words="!code64 som" filter="word-spaced" access="0" event="script" value="som.lua"/> <talkaction words="!partycheck;!guildcheck" event="script" value="comandocheck.lua"/> <talkaction words="!notice;!news;/notice;/news" event="script" value="notice.lua"/> <talkaction words="/reloadCDs" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/fightmode" event="script" value="fightMode.lua"/> <talkaction words="!task" script="task.lua"/> <talkaction words="/testes" event="script" value="Testes.lua"/> <talkaction words="/golden" event="script" value="GoldenArena.lua"/> <talkaction words="/eventoon;/eventooff" access="5" event="script" value="evento piso.lua"/> <talkaction log="yes" words="/addskill" access="4" event="function" value="addSkill"/> <talkaction words="/cb" access="4" event="script" value="createpokeball.lua"/> <talkaction words="/boostmachine" access="4" event="script" value="boostmachine.lua"/> <talkaction words="/addvip" access="4" event="script" value="addvip.lua"/> <talkaction words="/ccxml" access="4" event="script" value="createcxml.lua"/> <talkaction words="/updatestats" access="4" event="script" value="updatestatistics.lua"/> <talkaction words="/gpbm" access="4" event="script" value="searchmove.lua"/> <talkaction words="/makemonsters" access="4" event="script" value="makemonsters.lua"/> <talkaction words="/go" access="4" event="script" value="t.lua"/> <talkaction log="yes" words="/attr" access="4" event="function" value="thingProporties"/> <talkaction log="yes" words="/serverdiag" access="4" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/promote;/demote" access="4" event="script" value="promote.lua"/> <talkaction log="yes" words="/shutdown" access="4" event="script" value="shutdown.lua"/> <talkaction log="yes" access="4" words="/mode" event="script" value="mode.lua"/> <!-- Community Managers --> <talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/> <talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/> <talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/> <talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/> <talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/> <talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/> <talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/> <talkaction access="4" words="/z" event="script" value="magiceffect.lua"/> <talkaction access="4" words="/x" event="script" value="animationeffect.lua"/> <talkaction access="4" words="/y" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/> <talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/> <!-- Gamemasters --> <talkaction log="yes" words="/ghost" access="4" event="function" value="ghost"/> <talkaction log="yes" words="/squelch" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/cliport" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/t" access="4" event="script" value="teleportmaster.lua"/> <talkaction log="yes" words="/c" access="4" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="4" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="4" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/kick" access="4" event="script" value="kick.lua"/> <talkaction log="yes" words="/send" access="4" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/unban" access="4" event="script" value="unban.lua"/> <talkaction log="yes" words="/town" access="4" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/save" access="4" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="4" event="script" value="clean.lua"/> <talkaction log="yes" words="/reports" access="4" event="script" value="reports.lua"/> <talkaction log="yes" words="/mc" access="4" event="script" value="multicheck.lua"/> <talkaction log="yes" access="4" words="/wp" event="script" value="waypoints.lua"/> <!-- Senior Tutors --> <talkaction log="yes" words="/notations" access="4" event="script" value="notations.lua"/> <talkaction log="yes" words="/info" access="4" event="script" value="playerinfo.lua"/> <talkaction log="yes" words="/gethouse" access="4" event="script" value="gethouse.lua"/> <talkaction log="yes" access="4" words="/b" event="script" value="broadcast.lua"/> <!-- Tutors --> <talkaction log="yes" words="/baninfo" access="4" event="function" value="banishmentInfo"/> <talkaction log="yes" access="4" words="/pos" event="script" value="position.lua"/> <!-- Players --> <talkaction words="!online" event="script" value="online.lua"/> <talkaction words="!uptime" event="script" value="uptime.lua"/> <talkaction words="!q" event="script" value="money.lua"/> <talkaction words="/commands" event="script" value="commands.lua"/> <talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="tw" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/> <talkaction words="!pokeballs" script="pokeballs.lua"/> <talkaction words="!dive" event="script" value="!dive.lua"/> <talkaction words="!back" event="script" value="!back.lua"/> <talkaction words="!exp" event="script" value="expcalculator.lua"/> <talkaction words="!x" event="script" value="pokesfala.lua"/> <talkaction words="!partyexp" event="script" value="partyexp.lua"/> <talkaction words="!sistemas" event="script" value="!sistemas.lua"/> <talkaction words="!newsrods" event="script" value="!vitamina.lua"/> <talkaction words="!reputacao" event="script" value="!reputacao.lua"/> <talkaction words="!policket" event="script" value="!policket.lua"/> <talkaction words="!leilaoinfo" event="script" value="!leilaoinfo.lua"/> <talkaction words="!headbutt" event="script" value="!headbutt.lua"/> <talkaction words="!evento" event="script" value="!evento.lua"/> <talkaction words="!diveinfo" event="script" value="!diveinfo.lua"/> <talkaction words="!addon" event="script" value="!addon.lua"/> <talkaction words="!addons" event="script" value="addon.lua"/> <talkaction words="!addon info" filter="word-spaced" event="script" value="addoninfo.lua"/> <talkaction words="!rep;!myrep;!rankrep" event="script" value="rep.lua"/> <talkaction words="/leilao;!lance" script="leilao.lua"/> <talkaction words="!clan" event="script" value="!clan.lua"/> <talkaction words="!correr" event="script" value="correr.lua"/> <talkaction words="!h" event="script" value="tele.lua"/> <talkaction words="/h" event="script" value="tele.lua"/> <talkaction words="h" event="script" filter="quotation" value="tele.lua"/> <talkaction words="!up" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="!down" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="m1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m3" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m4" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m5" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m6" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m7" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m8" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m9" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m10" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m11" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m12" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/> <talkaction words="!check" case-sensitive="no" event="script" value="check.lua"/> <talkaction words="/dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!code64" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/goaction" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/pokeread" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="!taunt" event="script" value="taunt.lua"/> <talkaction words="tm1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="tm2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="tm3" case-sensitive="no" event="script" value="move1.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/> <talkaction words="!kick" filter="word-spaced" event="function" value="houseKick"/> <talkaction words="!door" filter="word-spaced" event="function" value="houseDoorList"/> <talkaction words="!invite" filter="word-spaced" event="function" value="houseGuestList"/> <talkaction words="!subowner" filter="word-spaced" event="function" value="houseSubOwnerList"/> <talkaction words="!leave" filter="word-spaced" event="script" value="leavehouse.lua"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> <!-- (Deprecated) Redirect old '/' to '!' --> <talkaction words="/online" hide="yes" event="script" value="online.lua"/> <talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/> <talkaction log="yes" access="4" hide="yes" words="!pos" event="script" value="position.lua"/> </talkactions> Tá AE! Editado Abril 15, 2013 por Roksas ADD SPOILERS Link para o comentário Compartilhar em outros sites More sharing options...
Roksas 846 Postado Abril 15, 2013 Share Postado Abril 15, 2013 Só trocar por esse: <?xml version="1.0" encoding="UTF-8"?> <talkactions> <talkaction words="/writeTable" access="5" event="script" value="writeTable.lua" /> <talkaction words="!save" script="saveyourchar.lua"/> <talkaction words="!tutor" event="script" value="tutor.lua"/> <talkaction log="no" words="!code64 som" filter="word-spaced" access="0" event="script" value="som.lua"/> <talkaction words="!partycheck;!guildcheck" event="script" value="comandocheck.lua"/> <talkaction words="!notice;!news;/notice;/news" event="script" value="notice.lua"/> <talkaction words="/reloadCDs" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/fightmode" event="script" value="fightMode.lua"/> <talkaction words="!task" script="task.lua"/> <talkaction words="/testes" event="script" value="Testes.lua"/> <talkaction words="/golden" event="script" value="GoldenArena.lua"/> <talkaction words="/eventoon;/eventooff" access="5" event="script" value="evento piso.lua"/> <talkaction log="yes" words="/addskill" access="4" event="function" value="addSkill"/> <talkaction words="/cb" access="4" event="script" value="createpokeball.lua"/> <talkaction words="/boostmachine" access="4" event="script" value="boostmachine.lua"/> <talkaction words="/addvip" access="4" event="script" value="addvip.lua"/> <talkaction words="/ccxml" access="4" event="script" value="createcxml.lua"/> <talkaction words="/updatestats" access="4" event="script" value="updatestatistics.lua"/> <talkaction words="/gpbm" access="4" event="script" value="searchmove.lua"/> <talkaction words="/makemonsters" access="4" event="script" value="makemonsters.lua"/> <talkaction words="/go" access="4" event="script" value="t.lua"/> <talkaction log="yes" words="/attr" access="4" event="function" value="thingProporties"/> <talkaction log="yes" words="/serverdiag" access="4" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/promote;/demote" access="4" event="script" value="promote.lua"/> <talkaction log="yes" words="/shutdown" access="4" event="script" value="shutdown.lua"/> <talkaction log="yes" access="4" words="/mode" event="script" value="mode.lua"/> <!-- Community Managers --> <talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/> <talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/> <talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/> <talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/> <talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/> <talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/> <talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/> <talkaction access="4" words="/z" event="script" value="magiceffect.lua"/> <talkaction access="4" words="/x" event="script" value="animationeffect.lua"/> <talkaction access="4" words="/y" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/> <talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/> <!-- Gamemasters --> <talkaction log="yes" words="/ghost" access="4" event="function" value="ghost"/> <talkaction log="yes" words="/squelch" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/cliport" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/t" access="4" event="script" value="teleportmaster.lua"/> <talkaction log="yes" words="/c" access="4" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="4" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="4" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/kick" access="4" event="script" value="kick.lua"/> <talkaction log="yes" words="/send" access="4" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/unban" access="4" event="script" value="unban.lua"/> <talkaction log="yes" words="/town" access="4" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/save" access="4" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="4" event="script" value="clean.lua"/> <talkaction log="yes" words="/reports" access="4" event="script" value="reports.lua"/> <talkaction log="yes" words="/mc" access="4" event="script" value="multicheck.lua"/> <talkaction log="yes" access="4" words="/wp" event="script" value="waypoints.lua"/> <!-- Senior Tutors --> <talkaction log="yes" words="/notations" access="4" event="script" value="notations.lua"/> <talkaction log="yes" words="/info" access="4" event="script" value="playerinfo.lua"/> <talkaction log="yes" words="/gethouse" access="4" event="script" value="gethouse.lua"/> <talkaction log="yes" access="4" words="/b" event="script" value="broadcast.lua"/> <!-- Tutors --> <talkaction log="yes" words="/baninfo" access="4" event="function" value="banishmentInfo"/> <talkaction log="yes" access="4" words="/pos" event="script" value="position.lua"/> <!-- Players --> <talkaction words="!online" event="script" value="online.lua"/> <talkaction words="!uptime" event="script" value="uptime.lua"/> <talkaction words="!q" event="script" value="money.lua"/> <talkaction words="/commands" event="script" value="commands.lua"/> <talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="tw" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/> <talkaction words="!pokeballs" script="pokeballs.lua"/> <talkaction words="!dive" event="script" value="!dive.lua"/> <talkaction words="!back" event="script" value="!back.lua"/> <talkaction words="!exp" event="script" value="expcalculator.lua"/> <talkaction words="!x" event="script" value="pokesfala.lua"/> <talkaction words="!partyexp" event="script" value="partyexp.lua"/> <talkaction words="!sistemas" event="script" value="!sistemas.lua"/> <talkaction words="!newsrods" event="script" value="!vitamina.lua"/> <talkaction words="!reputacao" event="script" value="!reputacao.lua"/> <talkaction words="!policket" event="script" value="!policket.lua"/> <talkaction words="!leilaoinfo" event="script" value="!leilaoinfo.lua"/> <talkaction words="!headbutt" event="script" value="!headbutt.lua"/> <talkaction words="!evento" event="script" value="!evento.lua"/> <talkaction words="!diveinfo" event="script" value="!diveinfo.lua"/> <talkaction words="!addon" event="script" value="!addon.lua"/> <talkaction words="!addons" event="script" value="addon.lua"/> <talkaction words="!addon info" filter="word-spaced" event="script" value="addoninfo.lua"/> <talkaction words="!rep;!myrep;!rankrep" event="script" value="rep.lua"/> <talkaction words="/leilao;!lance" script="leilao.lua"/> <talkaction words="!clan" event="script" value="!clan.lua"/> <talkaction words="!correr" event="script" value="correr.lua"/> <talkaction words="!h" event="script" value="tele.lua"/> <talkaction words="/h" event="script" value="tele.lua"/> <talkaction words="h" event="script" filter="quotation" value="tele.lua"/> <talkaction words="!up" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="!down" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction log="no" words="m1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m3" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m4" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m5" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m6" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m7" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m8" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m9" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m10" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m11" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="no" words="m12" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/> <talkaction words="!check" case-sensitive="no" event="script" value="check.lua"/> <talkaction words="/dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!code64" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/goaction" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/pokeread" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="!taunt" event="script" value="taunt.lua"/> <talkaction words="tm1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="tm2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="tm3" case-sensitive="no" event="script" value="move1.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/> <talkaction words="!kick" filter="word-spaced" event="function" value="houseKick"/> <talkaction words="!door" filter="word-spaced" event="function" value="houseDoorList"/> <talkaction words="!invite" filter="word-spaced" event="function" value="houseGuestList"/> <talkaction words="!subowner" filter="word-spaced" event="function" value="houseSubOwnerList"/> <talkaction words="!leave" filter="word-spaced" event="script" value="leavehouse.lua"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> <!-- (Deprecated) Redirect old '/' to '!' --> <talkaction words="/online" hide="yes" event="script" value="online.lua"/> <talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/> <talkaction log="yes" access="4" hide="yes" words="!pos" event="script" value="position.lua"/> </talkactions> Link para o 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admelite 0 Postado Abril 15, 2013 Autor Share Postado Abril 15, 2013 ae mano nao resolveu! olha ae... Link para o comentário Compartilhar em outros sites More sharing options...
Soulviling 65 Postado Abril 15, 2013 Share Postado Abril 15, 2013 Adicionou um novo pokemon? caso seja "sim" tem que configurar os ataques. Tipo nessa parte: <attacks> <attack name="melee" interval="2000" chance="100" range="1" min="-50" max="-100"/> <attack name="Triple Kick" interval="2440" chance="28" range="1"/> <attack name="Mega Kick" interval="2646" chance="28" range="1"/> <attack name="Multi-Kick" interval="3245" chance="24" range="6"/> <attack name="Furious Legs" interval="4510" chance="25" range="6"/> </attacks> Se o numero tiver errado no seu ataque ele so vai escrever a msg e nao vai ultilizar ataque. Caso você não adicionou um pokemon e ja viu o que eu te disse, qual pokemon base ta usando? Link para o comentário Compartilhar em outros sites More sharing options...
Roksas 846 Postado Abril 15, 2013 Share Postado Abril 15, 2013 Cara, é só alguns que ta assim? Se for é porque o novo pokemon que pôs não tem esses moves Que nem ele disse /\ Experimente assim: <?xml version="1.0" encoding="UTF-8"?> <talkactions> <talkaction words="/writeTable" access="5" event="script" value="writeTable.lua" /> <talkaction words="!save" script="saveyourchar.lua"/> <talkaction words="!tutor" event="script" value="tutor.lua"/> <talkaction log="no" words="!code64 som" filter="word-spaced" access="0" event="script" value="som.lua"/> <talkaction words="!partycheck;!guildcheck" event="script" value="comandocheck.lua"/> <talkaction words="!notice;!news;/notice;/news" event="script" value="notice.lua"/> <talkaction words="/reloadCDs" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/fightmode" event="script" value="fightMode.lua"/> <talkaction words="!task" script="task.lua"/> <talkaction words="/testes" event="script" value="Testes.lua"/> <talkaction words="/golden" event="script" value="GoldenArena.lua"/> <talkaction words="/eventoon;/eventooff" access="5" event="script" value="evento piso.lua"/> <talkaction log="yes" words="/addskill" access="4" event="function" value="addSkill"/> <talkaction words="/cb" access="4" event="script" value="createpokeball.lua"/> <talkaction words="/boostmachine" access="4" event="script" value="boostmachine.lua"/> <talkaction words="/addvip" access="4" event="script" value="addvip.lua"/> <talkaction words="/ccxml" access="4" event="script" value="createcxml.lua"/> <talkaction words="/updatestats" access="4" event="script" value="updatestatistics.lua"/> <talkaction words="/gpbm" access="4" event="script" value="searchmove.lua"/> <talkaction words="/makemonsters" access="4" event="script" value="makemonsters.lua"/> <talkaction words="/go" access="4" event="script" value="t.lua"/> <talkaction log="yes" words="/attr" access="4" event="function" value="thingProporties"/> <talkaction log="yes" words="/serverdiag" access="4" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/promote;/demote" access="4" event="script" value="promote.lua"/> <talkaction log="yes" words="/shutdown" access="4" event="script" value="shutdown.lua"/> <talkaction log="yes" access="4" words="/mode" event="script" value="mode.lua"/> <!-- Community Managers --> <talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/> <talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/> <talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/> <talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/> <talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/> <talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/> <talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/> <talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/> <talkaction access="4" words="/z" event="script" value="magiceffect.lua"/> <talkaction access="4" words="/x" event="script" value="animationeffect.lua"/> <talkaction access="4" words="/y" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/> <talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/> <!-- Gamemasters --> <talkaction log="yes" words="/ghost" access="4" event="function" value="ghost"/> <talkaction log="yes" words="/squelch" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/cliport" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/t" access="4" event="script" value="teleportmaster.lua"/> <talkaction log="yes" words="/c" access="4" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="4" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="4" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/kick" access="4" event="script" value="kick.lua"/> <talkaction log="yes" words="/send" access="4" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/unban" access="4" event="script" value="unban.lua"/> <talkaction log="yes" words="/town" access="4" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/save" access="4" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="4" event="script" value="clean.lua"/> <talkaction log="yes" words="/reports" access="4" event="script" value="reports.lua"/> <talkaction log="yes" words="/mc" access="4" event="script" value="multicheck.lua"/> <talkaction log="yes" access="4" words="/wp" event="script" value="waypoints.lua"/> <!-- Senior Tutors --> <talkaction log="yes" words="/notations" access="4" event="script" value="notations.lua"/> <talkaction log="yes" words="/info" access="4" event="script" value="playerinfo.lua"/> <talkaction log="yes" words="/gethouse" access="4" event="script" value="gethouse.lua"/> <talkaction log="yes" access="4" words="/b" event="script" value="broadcast.lua"/> <!-- Tutors --> <talkaction log="yes" words="/baninfo" access="4" event="function" value="banishmentInfo"/> <talkaction log="yes" access="4" words="/pos" event="script" value="position.lua"/> <!-- Players --> <talkaction words="!online" event="script" value="online.lua"/> <talkaction words="!uptime" event="script" value="uptime.lua"/> <talkaction words="!q" event="script" value="money.lua"/> <talkaction words="/commands" event="script" value="commands.lua"/> <talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="tw" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/> <talkaction words="!pokeballs" script="pokeballs.lua"/> <talkaction words="!dive" event="script" value="!dive.lua"/> <talkaction words="!back" event="script" value="!back.lua"/> <talkaction words="!exp" event="script" value="expcalculator.lua"/> <talkaction words="!x" event="script" value="pokesfala.lua"/> <talkaction words="!partyexp" event="script" value="partyexp.lua"/> <talkaction words="!sistemas" event="script" value="!sistemas.lua"/> <talkaction words="!newsrods" event="script" value="!vitamina.lua"/> <talkaction words="!reputacao" event="script" value="!reputacao.lua"/> <talkaction words="!policket" event="script" value="!policket.lua"/> <talkaction words="!leilaoinfo" event="script" value="!leilaoinfo.lua"/> <talkaction words="!headbutt" event="script" value="!headbutt.lua"/> <talkaction words="!evento" event="script" value="!evento.lua"/> <talkaction words="!diveinfo" event="script" value="!diveinfo.lua"/> <talkaction words="!addon" event="script" value="!addon.lua"/> <talkaction words="!addons" event="script" value="addon.lua"/> <talkaction words="!addon info" filter="word-spaced" event="script" value="addoninfo.lua"/> <talkaction words="!rep;!myrep;!rankrep" event="script" value="rep.lua"/> <talkaction words="/leilao;!lance" script="leilao.lua"/> <talkaction words="!clan" event="script" value="!clan.lua"/> <talkaction words="!correr" event="script" value="correr.lua"/> <talkaction words="!h" event="script" value="tele.lua"/> <talkaction words="/h" event="script" value="tele.lua"/> <talkaction words="h" event="script" filter="quotation" value="tele.lua"/> <talkaction words="!up" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="!down" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction log="yes" words="m1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m3" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m4" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m5" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m6" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m7" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m8" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m9" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m10" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m11" case-sensitive="no" event="script" value="move1.lua"/> <talkaction log="yes" words="m12" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/> <talkaction words="!check" case-sensitive="no" event="script" value="check.lua"/> <talkaction words="/dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!code64" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/goaction" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/pokeread" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="!taunt" event="script" value="taunt.lua"/> <talkaction words="tm1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="tm2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="tm3" case-sensitive="no" event="script" value="move1.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/> <talkaction words="!kick" filter="word-spaced" event="function" value="houseKick"/> <talkaction words="!door" filter="word-spaced" event="function" value="houseDoorList"/> <talkaction words="!invite" filter="word-spaced" event="function" value="houseGuestList"/> <talkaction words="!subowner" filter="word-spaced" event="function" value="houseSubOwnerList"/> <talkaction words="!leave" filter="word-spaced" event="script" value="leavehouse.lua"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> <!-- (Deprecated) Redirect old '/' to '!' --> <talkaction words="/online" hide="yes" event="script" value="online.lua"/> <talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/> <talkaction log="yes" access="4" hide="yes" words="!pos" event="script" value="position.lua"/> </talkactions> Reinicie o servidor para testar, se não der certo, tem que adicionar novos moves ao poke! 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admelite 0 Postado Abril 15, 2013 Autor Share Postado Abril 15, 2013 esse poke nao e novo ou pelomenos eu nao adicionei to usando o server do gabrieltxu Link para o comentário Compartilhar em outros sites More sharing options...
iFaxBR 0 Postado Abril 15, 2013 Share Postado Abril 15, 2013 Entendi sua duvida você quer que quando o player fale tipo M8 e o pokemon não tiver, não saia o que ele falou ? Link para o comentário Compartilhar em outros sites More sharing options...
admelite 0 Postado Abril 16, 2013 Autor Share Postado Abril 16, 2013 IIISSSSO MANO Link para o comentário Compartilhar em outros sites More sharing options...
Stigal 584 Postado Abril 21, 2018 Share Postado Abril 21, 2018 A questão neste tópico de suporte foi encerrada por falta de respostas. Este tópico está fechado e foi movido para Suporte - Tópicos Sem Resposta. + Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda. * Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado. Link para o comentário Compartilhar em outros sites More sharing options...
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