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Alguem Me Ajuda A Colocar Fly So Para Premium?


danilo98375017

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order

-- feito por brun123, editado por glugluguga

 

 

local nao = {'4820', '4821', '4822', '4823', '4824', '4825', '1395', '1389', '1391', '1393', '460'}

 

local direction = {'4', '5', '6', '7'}

-- ridefly

local ridefly = {'Shiny Charizard','Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Moltres', 'Zapdos', 'Articuno', 'Mew', 'Mewtwo'}

local ride = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros'}

local fly = {'Shiny Charizard','Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Zapdos', 'Moltres', 'Articuno', 'Mew', 'Mewtwo'}

local flys = {

[265] = {229, 2300, 350}, -- moltres

[283] = {230, 2100, 350}, -- artic

[199] = {224, 2600, 350}, -- zapdos

[9] = {232, 2200, 525}, -- 1000

[34] = {233, 2200, 525},-- two

[210] = {221, 1300, 410},-- nite

[80] = {222, 900, 375}, -- geot

[17] = {226, 800, 400}, -- fearow

[10] = {227, 1100, 410}, -- aero

[67] = {216, 1000, 410}, -- chari

[97] = {316, 600, 440}, -- porygon

[294] = {295, 1500, 410}, -- shiny zard

}

 

local rides = {

[93] = {128, 780, 400}, -- tauros

[114] = {129, 800, 375}, -- kyuubi

[220] = {130, 800, 395}, -- rapid

[16] = {131, 410, 500}, -- ponyta

[77] = {132, 400, 510}, -- rhyhorn

[88] = {12, 900, 390}, -- arcan

[493] = {492, 1000, 360}, -- shiny arca

[496] = {494, 420, 420}, -- shiny vneu

[292] = {293, 480, 430}, -- cristal onix

[248] = {126, 450, 450}, -- onix

[22] = {134, 390, 450}, -- venu

[120] = {133, 750, 380}, -- dodrio

[26] = {135, 420, 500}, -- doduo

}

local bolas = {'2222', '2223', '2224'}

local ultra = {'2220', '2221', '2227'}

local etudao = 9506

 

local mind = 9507

 

-- ROCK SMASH

local rocksmash = {'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax', 'Poliwrath'}

local erockmash = 9502

local cdrocksmash = 0

-- ROCK SMASH

 

-- DIG

local digholes = {'468', '481', '483'}

local dig = {'Raticate', 'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax'}

local edig = 9504

local cddig = 0

-- DIG

 

-- CUT

local cut = {'Raticate', 'Bulbasaur', 'Ivysaur', 'Venusaur', 'Charmeleon', 'Sandshrew', 'Sandslash', 'Gloom', 'Vileplume', 'Paras', 'Parasect', 'Meowth', 'Persian', 'Bellsprout', 'Weepinbell', 'Victreebel', 'Farfetchd', 'Krabby', 'Kingler', 'Exeggutor', 'Cubone', 'Marowak', 'Tangela', 'Scyther', 'Pinsir'}

local ecut = 9503

local cdcut = 0

-- CUT

 

-- BLINK

local blink = {'Abra', 'Kadabra', 'Alakazam', 'Porygon'}

local exhaustblink = 9501

local cdblink = 10

-- BLINK

 

-- LIGHT

local light = {'Abra', 'Kadabra', 'Alakazam', 'Magnemite', 'Magneton', 'Drowzee', 'Hypno', 'Voltorb', 'Electrode', 'Mrmime', 'Electabuzz', 'Jolteon', 'Porygon', 'Pikachu', 'Raichu'}

local exhautStorage = 9500

local time = 600

local cd = 5

-- LIGHT

 

function onUse(cid, item, frompos, item2, topos)

if getPlayerItemCount(cid, item2.itemid) >= 1 then

return false

end

if exhaustion.get(cid, etudao) then

doPlayerSendCancel(cid, "Please wait a few seconds before using order again!")

return true

end

if isMonster(item2.uid) and item2.uid ~= getCreatureSummons(cid)[1] and item2.uid ~= cid then

if #getCreatureSummons(cid) == 0 then

doPlayerSendCancel(cid, "You need a pokemon to use order.")

return true

end

if exhaustion.get(cid, mind) then

doPlayerSendCancel(cid, "Your pokemon is too exhausted from the last control, this ability has 2 minutes cooldown.")

return true

end

if isPlayer(getCreatureMaster(item2.uid)) then

doPlayerSendCancel(cid, "You cant control the mind of someone's else pokemon.")

return true

end

if not isInArray({"Alakazam", "Tentacruel", "Gengar"}, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon cant control minds.")

return true

end

exhaustion.set(cid, mind, 240)

doCreatureSay(getCreatureSummons(cid)[1], "CONTROL MIND!", TALKTYPE_MONSTER)

doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), getThingPos(item2.uid), 39)

registerCreatureEvent(item2.uid, "Controled")

doSendMagicEffect(getThingPos(item2.uid), 136)

doSendMagicEffect(getThingPos(item2.uid), 134)

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 133)

setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))

setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))

doConvinceCreature(cid, item2.uid)

if getCreatureSpeed(item2.uid) == 0 then

doChangeSpeed(item2.uid, 180)

end

doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", control "..string.lower(getCreatureName(item2.uid)).."'s mind!", 1)

local cmed = item2.uid

local cmname = getCreatureName(getCreatureSummons(cid)[1])

local cmpos = getThingPos(getCreatureSummons(cid)[1])

doRemoveCreature(getCreatureSummons(cid)[1])

local cmzao = doSummonCreature(""..cmname.." cm", cmpos)

doConvinceCreature(cid, cmzao)

setPlayerStorageValue(cid, 888, 1)

local function check(params)

if isCreature(params.cid) then

if getPlayerStorageValue(params.cid, 888) <= 0 then

return true

end

if not isCreature(cmed) then

local pkcmpos = getThingPos(getCreatureSummons(cid)[1])

doRemoveCreature(getCreatureSummons(cid)[1])

local item = getPlayerSlotItem(cid, 8)

local pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), pkcmpos)

doConvinceCreature(cid, pk)

doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)

registerCreatureEvent(pk, "DiePoke")

registerCreatureEvent(pk, "Exp")

registerCreatureEvent(cid, "PlayerPokeDeath")

setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))

setPlayerStorageValue(cid, 888, 0)

end

if params.rod == 20 then

local lifecmed = getCreatureMaxHealth(cmed) - getCreatureHealth(cmed)

local poscmed = getThingPos(cmed)

local cmeddir = getCreatureLookDir(cmed)

local namecmed = getCreatureName(cmed)

doRemoveCreature(getCreatureSummons(cid)[1])

local back = doSummonCreature(""..namecmed.." s", poscmed)

if getCreatureSpeed(back) == 0 then

doChangeSpeed(back, 180)

end

doCreatureSetLookDir(back, cmeddir)

doCreatureAddHealth(back, -lifecmed)

local item = getPlayerSlotItem(cid, 8)

local mynewpos = getThingPos(getCreatureSummons(cid)[1])

doRemoveCreature(getCreatureSummons(cid)[1])

pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), mynewpos)

doConvinceCreature(cid, pk)

doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)

registerCreatureEvent(pk, "DiePoke")

registerCreatureEvent(pk, "Exp")

registerCreatureEvent(cid, "PlayerPokeDeath")

setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))

setPlayerStorageValue(cid, 888, 0)

else

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)

end

end

end

for rod = 1, 20 do

addEvent(check, rod*500, {cid = cid, rod = rod})

end

return true

end

 

if item2.uid == cid then

if getPlayerStorageValue(cid, 888) >= 1 then

doPlayerSendCancel(cid, "You cant fly neither ride pokemons being controled.")

return true

end

if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 then

doPlayerSendCancel(cid, "You need a pokemon to use order.")

return true

end

 

if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and not isInArray(ridefly, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "You can't ride this pokemon nor fly with it.")

return true

end

 

if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

return true

end

 

 

if getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and isInArray(ride, getCreatureName(getCreatureSummons(cid)[1])) then

local pokemon = rides[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]

if getCreatureSpeed(getCreatureSummons(cid)[1]) >= 1 then

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

end

local function ride(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.d then

doChangeSpeed(cid, -250)

doChangeSpeed(cid, pokemon[2])

exhaustion.set(cid, etudao, 4)

setPlayerStorageValue(cid, 17001, 1)

doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)

setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))

setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))

doRemoveCreature(getCreatureSummons(cid)[1])

else

dirh = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))

if dirh == NORTHWEST then

if math.random(1,100) >= 51 then

dirh = NORTH

else

dirh = WEST

end

elseif dirh == SOUTHWEST then

if math.random(1,100) >= 51 then

dirh = SOUTH

else

dirh = WEST

end

elseif dirh == SOUTHEAST then

if math.random(1,100) >= 51 then

dirh = SOUTH

else

dirh = EAST

end

elseif dirh == NORTHEAST then

if math.random(1,100) >= 51 then

dirh = NORTH

else

dirh = EAST

end

end

local dirh = dirh

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

end

end

end

end

end

 

local function speed(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))

end

end

end

end

doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", let me ride you!", 1)

exhaustion.set(cid, etudao, 4)

if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then

distanc = 1

else

distanc = 0

end

local distance = distanc

for i=1,12 do

addEvent(ride, pokemon[3]*i, {cid = cid, d = distance})

addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})

end

return true

end

 

if getPlayerStorageValue(cid, 17001) >= 1 then

setPlayerStorageValue(cid, 17001, 0)

if getPlayerGroupId(cid) ~= 6 then

setPlayerGroupId(cid, 8)

end

doCreatureSetLookDir(cid, 2)

doChangeSpeed(cid, -(getCreatureSpeed(cid)))

if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then

doChangeSpeed(cid, 400*getPlayerGroupId(cid))

else

doChangeSpeed(cid, 250)

end

doRemoveCondition(cid, CONDITION_OUTFIT)

local item = getPlayerSlotItem(cid, 8)

doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)

doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))

local pk = getCreatureSummons(cid)[1]

registerCreatureEvent(cid, "PlayerPokeDeath")

registerCreatureEvent(pk, "DiePoke")

registerCreatureEvent(pk, "Exp")

setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))

return true

end

 

 

if getPlayerStorageValue(cid, 17000) >= 1 then

if isInArray({460, 1022, 1023}, getTileInfo(getThingPos(cid)).itemid) then

doPlayerSendCancel(cid, "You can\'t stop flying at this height!")

return true

end

if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then

doPlayerSendCancel(cid, "You can\'t stop flying above the water!")

return true

end

if getPlayerGroupId(cid) ~= 6 then

setPlayerGroupId(cid, 8)

end

doCreatureSetLookDir(cid, 2)

setPlayerStorageValue(cid, 17000, 0)

doChangeSpeed(cid, -(getCreatureSpeed(cid)))

if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then

doChangeSpeed(cid, 200*getPlayerGroupId(cid))

else

doChangeSpeed(cid, 250)

end

doRemoveCondition(cid, CONDITION_OUTFIT)

local item = getPlayerSlotItem(cid, 8)

doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)

doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))

local pk = getCreatureSummons(cid)[1]

registerCreatureEvent(cid, "PlayerPokeDeath")

registerCreatureEvent(pk, "DiePoke")

registerCreatureEvent(pk, "Exp")

setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))

return true

end

 

if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and isInArray(fly, getCreatureName(getCreatureSummons(cid)[1])) then

if getPlayerStorageValue(cid, 17000) <= 0 then

local pokemon = flys[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]

local function fly(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.dd then

doPlayerSendTextMessage(cid,27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower." )

setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))

setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))

setPlayerStorageValue(cid, 17000, 1)

registerCreatureEvent(cid, "Flying")

doChangeSpeed(cid, -250)

doChangeSpeed(cid, pokemon[2])

exhaustion.set(cid, etudao, 4)

doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)

doRemoveCreature(getCreatureSummons(cid)[1])

else

dir = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))

if dir == NORTHWEST then

if math.random(1,100) >= 51 then

dir = NORTH

else

dir = WEST

end

elseif dir == SOUTHWEST then

if math.random(1,100) >= 51 then

dir = SOUTH

else

dir = WEST

end

elseif dir == SOUTHEAST then

if math.random(1,100) >= 51 then

dir = SOUTH

else

dir = EAST

end

elseif dir == NORTHEAST then

if math.random(1,100) >= 51 then

dir = NORTH

else

dir = EAST

end

end

local dir = dir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

end

end

end

end

end

 

local function speed(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))

end

end

end

end

 

doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", lets fly!", 1)

exhaustion.set(cid, etudao, 4)

if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then

distancc = 1

else

distancc = 0

end

local distancee = distancc

for i=1,12 do

addEvent(fly, pokemon[3]*i, {cid = cid, dd = distancee})

addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})

end

return true

end

return true

end

end

-- ROCK SMASH

if item2.itemid == 1285 and getPlayerStorageValue(cid, 63215) <= 0 then

if #getCreatureSummons(cid) == 0 then

doPlayerSendCancel(cid, "You need a pokemon to use rock smash.")

return true

end

if not isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon can't use rock smash.")

return true

end

if isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then

if exhaustion.get(cid, erocksmash) then

doPlayerSendCancel(cid, "Please wait a few seconds before using rock smash again!")

return true

end

 

 

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

return true

end

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

local function tocut(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then

return true

end

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 100) >= 1 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then

doSendMagicEffect(topos, 118)

doTransformItem(getTileItemById(topos, 1285).uid, 2257)

exhaustion.set(cid, erocksmash, cdrocksmash)

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 100, 1)

local function detrans(params)

doTransformItem(getTileItemById(topos, 2257).uid, 1285)

if isCreature(getCreatureSummons(params.ciddd)[1]) then

setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 100, 0)

end

end

addEvent(detrans, 5500, {ciddd = cid})

doCreatureSay(getCreatureSummons(cid)[1], "ROCK SMASH!", TALKTYPE_MONSTER)

local function nmr(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

addEvent(nmr, 400, {cid = cid})

else

local badir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)

if badir == NORTHWEST then

if math.random(1,100) >= 51 then

badir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = NORTH

else

badir = WEST

end

else

badir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = WEST

else

badir = NORTH

end

end

elseif badir == SOUTHWEST then

if math.random(1,100) >= 51 then

badir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = SOUTH

else

badir = WEST

end

else

badir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = WEST

else

badir = SOUTH

end

end

elseif badir == SOUTHEAST then

if math.random(1,100) >= 51 then

badir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = SOUTH

else

badir = EAST

end

else

badir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = EAST

else

badir = SOUTH

end

end

elseif badir == NORTHEAST then

if math.random(1,100) >= 51 then

badir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = NORTH

else

badir = EAST

end

else

badir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = EAST

else

badir = NORTH

end

end

end

local badir = badir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], badir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], badir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", smash this rock!", 1)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

local temk = 1000 -(2.3 * speed)

addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do

addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

end

return true

end

end

-- ROCK SMASH END

 

-- CUT

if item2.itemid == 2767 and getPlayerStorageValue(cid, 63215) <= 0 then

if #getCreatureSummons(cid) == 0 then

doPlayerSendCancel(cid, "You need a pokemon to use cut.")

return true

end

if not isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon can't use cut.")

return true

end

if isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then

if exhaustion.get(cid, ecut) then

doPlayerSendCancel(cid, "Please wait a few seconds before using cut again!")

return true

end

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

return true

end

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

local function tocut(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then

return true

end

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 101) >= 1 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then

doSendMagicEffect(topos, 141)

doTransformItem(getTileItemById(topos, 2767).uid, 6216)

exhaustion.set(cid, ecut, cdcut)

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 101, 1)

local function detrans(params)

doTransformItem(getTileItemById(topos, 6216).uid, 2767)

if isCreature(getCreatureSummons(params.ciddd)[1]) then

setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 101, 0)

end

end

addEvent(detrans, 5500, {ciddd = cid})

doCreatureSay(getCreatureSummons(cid)[1], "CUT!", TALKTYPE_MONSTER)

local function nmr(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

addEvent(nmr, 400, {cid = cid})

else

adir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)

if adir == NORTHWEST then

if math.random(1,100) >= 51 then

adir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = NORTH

else

adir = WEST

end

else

adir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = WEST

else

adir = NORTH

end

end

elseif adir == SOUTHWEST then

if math.random(1,100) >= 51 then

adir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = SOUTH

else

adir = WEST

end

else

adir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = WEST

else

adir = SOUTH

end

end

elseif adir == SOUTHEAST then

if math.random(1,100) >= 51 then

adir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = SOUTH

else

adir = EAST

end

else

adir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = EAST

else

adir = SOUTH

end

end

elseif adir == NORTHEAST then

if math.random(1,100) >= 51 then

adir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = NORTH

else

adir = EAST

end

else

adir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = EAST

else

adir = NORTH

end

end

end

local adir = adir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], adir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], adir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", cut this bush!", 1)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

temk = 1000 -(2.3 * speed)

addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do

addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

end

 

return true

end

end

-- CUT END

 

-- DIG

if isInArray(digholes, item2.itemid) and getPlayerStorageValue(cid, 63215) <= 0 then

if #getCreatureSummons(cid) == 0 then

doPlayerSendCancel(cid, "You need a pokemon to use dig.")

return true

end

if not isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon can't use dig.")

return true

end

if isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then

if exhaustion.get(cid, edig) then

doPlayerSendCancel(cid, "Please wait a few seconds before using dig again!")

return true

end

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

return true

end

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

local function tocut(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then

return true

end

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 99) >= 1 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then

doSendMagicEffect(topos, 3)

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 99, 1)

doTransformItem(getTileItemById(topos, item2.itemid).uid, item2.itemid+1)

exhaustion.set(cid, edig, cddig)

local function detrans(params)

doTransformItem(getTileItemById(topos, item2.itemid+1).uid, item2.itemid)

if isCreature(getCreatureSummons(params.ciddd)[1]) then

setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 99, 0)

end

end

addEvent(detrans, 5500, {ciddd = cid})

doCreatureSay(getCreatureSummons(cid)[1], "DIG!", TALKTYPE_MONSTER)

local function nmr(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

addEvent(nmr, 400, {cid = cid})

else

local cdir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)

if cdir == NORTHWEST then

if math.random(1,100) >= 51 then

cdir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = NORTH

else

cdir = WEST

end

else

cdir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = WEST

else

cdir = NORTH

end

end

elseif cdir == SOUTHWEST then

if math.random(1,100) >= 51 then

cdir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = SOUTH

else

cdir = WEST

end

else

cdir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = WEST

else

cdir = SOUTH

end

end

elseif cdir == SOUTHEAST then

if math.random(1,100) >= 51 then

cdir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = SOUTH

else

cdir = EAST

end

else

cdir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = EAST

else

cdir = SOUTH

end

end

elseif cdir == NORTHEAST then

if math.random(1,100) >= 51 then

cdir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = NORTH

else

cdir = EAST

end

else

cdir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = EAST

else

cdir = NORTH

end

end

end

local cdir = cdir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], cdir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], cdir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", open this hole!", 1)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

temk = 1000 -(2.3 * speed)

addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do

addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

end

return true

end

end

-- DIG END

 

-- BLINK

if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then

doPlayerSendCancel(cid, "You need a pokemon to use order.")

return true

end

if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then

if isInArray(blink, getCreatureName(getCreatureSummons(cid)[1])) then

if exhaustion.get(cid, exhaustblink) then

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.")

return true

end

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1)

local function move(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

local function speeed(params)

if isCreature(params.sum) then

if getCreatureSpeed(params.sum) == 0 then

doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))

end

end

end

addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]})

end

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)

return true

end

local edir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos)

if edir >= 0 and edir <= 7 then

if edir == NORTHWEST then

if math.random(1,100) >= 51 then

edir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = NORTH

else

edir = WEST

end

else

edir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = WEST

else

edir = NORTH

end

end

elseif edir == SOUTHWEST then

if math.random(1,100) >= 51 then

edir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = SOUTH

else

edir = WEST

end

else

edir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = WEST

else

edir = SOUTH

end

end

elseif edir == SOUTHEAST then

if math.random(1,100) >= 51 then

edir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = SOUTH

else

edir = EAST

end

else

edir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = EAST

else

edir = SOUTH

end

end

elseif edir == NORTHEAST then

if math.random(1,100) >= 51 then

edir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = NORTH

else

edir = EAST

end

else

edir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = EAST

else

edir = NORTH

end

end

end

local edir = edir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], edir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], edir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

local function voltarnormal(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

local function speeed(params)

if isCreature(params.sum) then

doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))

end

end

addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]})

end

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)

end

end

end

 

local pois = getThingPos(item2.uid)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

local temk = 1000 -(2.3 * speed)

local SumPos = getThingPos(getCreatureSummons(cid)[1])

local travelx = math.abs((topos.x) - (SumPos.x))

local travely = math.abs((topos.y) - (SumPos.y))

local travel = ((travelx) + (travely))

addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})

for i = 1, travel do

addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})

end

addEvent(voltarnormal, temk * travel, {cid = cid})

exhaustion.set(cid, etudao, travel)

else

if not isWalkable(topos, cid, 0, 0) then

doPlayerSendCancel(cid, "Your pokemon cannot teleport there.")

return true

end

if getItemName(item2.uid) == "shallow water" then

doPlayerSendCancel(cid, "Your pokemon cannot teleport there.")

return true

end

doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39)

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211)

doTeleportThing(getCreatureSummons(cid)[1], topos, false)

doSendMagicEffect(topos, 134)

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", teleport there!", 1)

doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER)

exhaustion.set(cid, exhaustblink, cdblink)

return true

end

return true

end

end

--- BLINK END

 

-- LIGHT --

if isCreature(item2.uid) and getCreatureMaster(item2.uid) == cid and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and item2.uid ~= cid then

if not isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon can't use flash.")

return true

end

if isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then

if not isMonster(item2.uid) and getCreatureMaster(item2.uid) ~= cid then

return doPlayerSendCancel(cid,"Please use flash on your pokemon.")

end

if exhaustion.get(cid, exhautStorage) then

doPlayerSendCancel(cid,"Please wait a few seconds before using flash again!")

return true

end

exhaustion.set(cid, exhautStorage, cd)

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", use flash!", 1)

doCreatureSay(getCreatureSummons(cid)[1], "FLASH!", TALKTYPE_MONSTER)

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 28)

doSetCreatureLight(getCreatureSummons(cid)[1], 8, 215, time*1000)

return true

end

end

-- LIGHT END --

if #getCreatureSummons(cid) == 0 then

return true

end

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.")

return true

end

if getPlayerStorageValue(getCreatureSummons(cid)[1], 12) == 1 then

doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.")

return true

end

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1)

local function move(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

local function speeed(params)

if isCreature(params.sum) then

if getCreatureSpeed(params.sum) == 0 then

doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))

end

end

end

addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]})

end

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)

setPlayerStorageValue(cid, etudao, -1)

return true

end

local dir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos)

if dir >= 0 and dir <= 7 then

if dir == NORTHWEST then

if math.random(1,100) >= 51 then

dir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = NORTH

else

dir = WEST

end

else

dir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = WEST

else

dir = NORTH

end

end

elseif dir == SOUTHWEST then

if math.random(1,100) >= 51 then

dir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = SOUTH

else

dir = WEST

end

else

dir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = WEST

else

dir = SOUTH

end

end

elseif dir == SOUTHEAST then

if math.random(1,100) >= 51 then

dir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = SOUTH

else

dir = EAST

end

else

dir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = EAST

else

dir = SOUTH

end

end

elseif dir == NORTHEAST then

if math.random(1,100) >= 51 then

dir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = NORTH

else

dir = EAST

end

else

dir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = EAST

else

dir = NORTH

end

end

end

local dir = dir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

local function voltarnormal(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

setPlayerStorageValue(cid, etudao, -1)

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

local function speeed(params)

if isCreature(params.sum) then

if getCreatureSpeed(params.sum) == 0 then

doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))

end

end

end

addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]})

end

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)

end

end

end

 

local pois = getThingPos(item2.uid)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

local temk = 1000 -(2.3 * speed)

local SummonPos = getThingPos(getCreatureSummons(cid)[1])

local travelx = math.abs((topos.x) - (SummonPos.x))

local travely = math.abs((topos.y) - (SummonPos.y))

local travel = ((travelx) + (travely))

addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})

for i = 1, travel-1 do

addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})

end

addEvent(voltarnormal, temk*travel, {cid = cid})

exhaustion.set(cid, etudao, travel)

return true

end

 

Para quem quiser saber o meu poke é o pokemon ex2.0

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Cara Não é Ai Que se Troca Para o Fly ser para Premium.

 

Vá em DATA/MOVEMENTS/SCRIPTS/ FLY.LUA

 

e Troque Por este.

---Script by mock the bear
function doCopyItem(item,pos) 
for i=1,6 do
	pos.z = pos.z+1
	if hasSqm(pos) and getSqmId(pos).itemid ~= 10217 then
			local i = doCreateItem(item.itemid,item.type,pos)
			if item.actionid ~= 0 then
				doSetItemActionid(i,item.actionid)
			end
			doSendMagicEffect(pos,9)
			return i
	else
		local p2 = {x=pos.x+1,y=pos.y+1,z=pos.z}
		doSendDistanceShoot(pos,p2,40)
		doSendMagicEffect(pos,2)
	end
end
end
function onAddItem(item,pos,k) 
 doCopyItem(item,k)
 doRemoveItem(item.uid,item.type == 0 and 1 or item.type)
end
function onStepIn(cid, item, position, fromPosition) 
local dir = {
[30004] = {0,6,7},
[30007] = {7,0,6,1,5},
[30008] = {1,5,7},
[30009] = {5,4,2,1,7},
[30006] = {2,5,4},
[30003] = {4,3,6,2,5},
[30002] = {3,4,6},
[30001] = {6,0,7,3,4},
}
if isPlayer(cid) then
	local chkps = {x=position.x,y=position.y,z=position.z}
	local ig = false
	for i,b in pairs(dir[item.actionid]) do
		local nw = getPosByDir(chkps,b)
		local g = getTileThingByPos(nw)
		if hasSqm3(nw) or g.itemid == CONST_FLYVOID or nw.x < 35 or nw.y < 35 then
			ig = true
			break
		end
	end
	if not ig then
		deletarEmVolta(fromPosition)
		gerarEmVolta(getCreaturePosition(cid))
	else
		doTeleportThing(cid,fromPosition,false)
		doPlayerSendTextMessage(cid,27, "Sorry, you cannot fly here.")
	end
end
end
function onStepOut(cid, item, position, fromPosition,q)
addEvent(function(pos) if fly.checkAround(pos) then deletarEmVolta(pos) end end,10000,position)
end

 

 

Se Funcionar Avisa Aqui.

Link para o comentário
Compartilhar em outros sites

Cara Não é Ai Que se Troca Para o Fly ser para Premium.

 

Vá em DATA/MOVEMENTS/SCRIPTS/ FLY.LUA

 

e Troque Por este.

---Script by mock the bear
function doCopyItem(item,pos) 
for i=1,6 do
	pos.z = pos.z+1
	if hasSqm(pos) and getSqmId(pos).itemid ~= 10217 then
			local i = doCreateItem(item.itemid,item.type,pos)
			if item.actionid ~= 0 then
				doSetItemActionid(i,item.actionid)
			end
			doSendMagicEffect(pos,9)
			return i
	else
		local p2 = {x=pos.x+1,y=pos.y+1,z=pos.z}
		doSendDistanceShoot(pos,p2,40)
		doSendMagicEffect(pos,2)
	end
end
end
function onAddItem(item,pos,k) 
 doCopyItem(item,k)
 doRemoveItem(item.uid,item.type == 0 and 1 or item.type)
end
function onStepIn(cid, item, position, fromPosition) 
local dir = {
[30004] = {0,6,7},
[30007] = {7,0,6,1,5},
[30008] = {1,5,7},
[30009] = {5,4,2,1,7},
[30006] = {2,5,4},
[30003] = {4,3,6,2,5},
[30002] = {3,4,6},
[30001] = {6,0,7,3,4},
}
if isPlayer(cid) then
	local chkps = {x=position.x,y=position.y,z=position.z}
	local ig = false
	for i,b in pairs(dir[item.actionid]) do
		local nw = getPosByDir(chkps,b)
		local g = getTileThingByPos(nw)
		if hasSqm3(nw) or g.itemid == CONST_FLYVOID or nw.x < 35 or nw.y < 35 then
			ig = true
			break
		end
	end
	if not ig then
		deletarEmVolta(fromPosition)
		gerarEmVolta(getCreaturePosition(cid))
	else
		doTeleportThing(cid,fromPosition,false)
		doPlayerSendTextMessage(cid,27, "Sorry, you cannot fly here.")
	end
end
end
function onStepOut(cid, item, position, fromPosition,q)
addEvent(function(pos) if fly.checkAround(pos) then deletarEmVolta(pos) end end,10000,position)
end

 

 

Se Funcionar Avisa Aqui.

 

 

funcionou não,desculpe o atraso eu estava de viagem .

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Testa ae:

 

-- feito por brun123, editado por glugluguga

 

 

local nao = {'4820', '4821', '4822', '4823', '4824', '4825', '1395', '1389', '1391', '1393', '460'}

 

local direction = {'4', '5', '6', '7'}

-- ridefly

local ridefly = {'Shiny Charizard','Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Moltres', 'Zapdos', 'Articuno', 'Mew', 'Mewtwo'}

local ride = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros'}

local fly = {'Shiny Charizard','Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Zapdos', 'Moltres', 'Articuno', 'Mew', 'Mewtwo'}

local flys = {

[265] = {229, 2300, 350}, -- moltres

[283] = {230, 2100, 350}, -- artic

[199] = {224, 2600, 350}, -- zapdos

[9] = {232, 2200, 525}, -- 1000

[34] = {233, 2200, 525},-- two

[210] = {221, 1300, 410},-- nite

[80] = {222, 900, 375}, -- geot

[17] = {226, 800, 400}, -- fearow

[10] = {227, 1100, 410}, -- aero

[67] = {216, 1000, 410}, -- chari

[97] = {316, 600, 440}, -- porygon

[294] = {295, 1500, 410}, -- shiny zard

}

 

local rides = {

[93] = {128, 780, 400}, -- tauros

[114] = {129, 800, 375}, -- kyuubi

[220] = {130, 800, 395}, -- rapid

[16] = {131, 410, 500}, -- ponyta

[77] = {132, 400, 510}, -- rhyhorn

[88] = {12, 900, 390}, -- arcan

[493] = {492, 1000, 360}, -- shiny arca

[496] = {494, 420, 420}, -- shiny vneu

[292] = {293, 480, 430}, -- cristal onix

[248] = {126, 450, 450}, -- onix

[22] = {134, 390, 450}, -- venu

[120] = {133, 750, 380}, -- dodrio

[26] = {135, 420, 500}, -- doduo

}

local bolas = {'2222', '2223', '2224'}

local ultra = {'2220', '2221', '2227'}

local etudao = 9506

 

local mind = 9507

 

-- ROCK SMASH

local rocksmash = {'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax', 'Poliwrath'}

local erockmash = 9502

local cdrocksmash = 0

-- ROCK SMASH

 

-- DIG

local digholes = {'468', '481', '483'}

local dig = {'Raticate', 'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax'}

local edig = 9504

local cddig = 0

-- DIG

 

-- CUT

local cut = {'Raticate', 'Bulbasaur', 'Ivysaur', 'Venusaur', 'Charmeleon', 'Sandshrew', 'Sandslash', 'Gloom', 'Vileplume', 'Paras', 'Parasect', 'Meowth', 'Persian', 'Bellsprout', 'Weepinbell', 'Victreebel', 'Farfetchd', 'Krabby', 'Kingler', 'Exeggutor', 'Cubone', 'Marowak', 'Tangela', 'Scyther', 'Pinsir'}

local ecut = 9503

local cdcut = 0

-- CUT

 

-- BLINK

local blink = {'Abra', 'Kadabra', 'Alakazam', 'Porygon'}

local exhaustblink = 9501

local cdblink = 10

-- BLINK

 

-- LIGHT

local light = {'Abra', 'Kadabra', 'Alakazam', 'Magnemite', 'Magneton', 'Drowzee', 'Hypno', 'Voltorb', 'Electrode', 'Mrmime', 'Electabuzz', 'Jolteon', 'Porygon', 'Pikachu', 'Raichu'}

local exhautStorage = 9500

local time = 600

local cd = 5

-- LIGHT

 

function onUse(cid, item, frompos, item2, topos)

if getPlayerItemCount(cid, item2.itemid) >= 1 then

return false

end

if exhaustion.get(cid, etudao) then

doPlayerSendCancel(cid, "Please wait a few seconds before using order again!")

return true

end

if isMonster(item2.uid) and item2.uid ~= getCreatureSummons(cid)[1] and item2.uid ~= cid then

if #getCreatureSummons(cid) == 0 then

doPlayerSendCancel(cid, "You need a pokemon to use order.")

return true

end

if exhaustion.get(cid, mind) then

doPlayerSendCancel(cid, "Your pokemon is too exhausted from the last control, this ability has 2 minutes cooldown.")

return true

end

if isPlayer(getCreatureMaster(item2.uid)) then

doPlayerSendCancel(cid, "You cant control the mind of someone's else pokemon.")

return true

end

if not isInArray({"Alakazam", "Tentacruel", "Gengar"}, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon cant control minds.")

return true

end

exhaustion.set(cid, mind, 240)

doCreatureSay(getCreatureSummons(cid)[1], "CONTROL MIND!", TALKTYPE_MONSTER)

doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), getThingPos(item2.uid), 39)

registerCreatureEvent(item2.uid, "Controled")

doSendMagicEffect(getThingPos(item2.uid), 136)

doSendMagicEffect(getThingPos(item2.uid), 134)

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 133)

setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))

setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))

doConvinceCreature(cid, item2.uid)

if getCreatureSpeed(item2.uid) == 0 then

doChangeSpeed(item2.uid, 180)

end

doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", control "..string.lower(getCreatureName(item2.uid)).."'s mind!", 1)

local cmed = item2.uid

local cmname = getCreatureName(getCreatureSummons(cid)[1])

local cmpos = getThingPos(getCreatureSummons(cid)[1])

doRemoveCreature(getCreatureSummons(cid)[1])

local cmzao = doSummonCreature(""..cmname.." cm", cmpos)

doConvinceCreature(cid, cmzao)

setPlayerStorageValue(cid, 888, 1)

local function check(params)

if isCreature(params.cid) then

if getPlayerStorageValue(params.cid, 888) <= 0 then

return true

end

if not isCreature(cmed) then

local pkcmpos = getThingPos(getCreatureSummons(cid)[1])

doRemoveCreature(getCreatureSummons(cid)[1])

local item = getPlayerSlotItem(cid, 8)

local pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), pkcmpos)

doConvinceCreature(cid, pk)

doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)

registerCreatureEvent(pk, "DiePoke")

registerCreatureEvent(pk, "Exp")

registerCreatureEvent(cid, "PlayerPokeDeath")

setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))

setPlayerStorageValue(cid, 888, 0)

end

if params.rod == 20 then

local lifecmed = getCreatureMaxHealth(cmed) - getCreatureHealth(cmed)

local poscmed = getThingPos(cmed)

local cmeddir = getCreatureLookDir(cmed)

local namecmed = getCreatureName(cmed)

doRemoveCreature(getCreatureSummons(cid)[1])

local back = doSummonCreature(""..namecmed.." s", poscmed)

if getCreatureSpeed(back) == 0 then

doChangeSpeed(back, 180)

end

doCreatureSetLookDir(back, cmeddir)

doCreatureAddHealth(back, -lifecmed)

local item = getPlayerSlotItem(cid, 8)

local mynewpos = getThingPos(getCreatureSummons(cid)[1])

doRemoveCreature(getCreatureSummons(cid)[1])

pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), mynewpos)

doConvinceCreature(cid, pk)

doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)

registerCreatureEvent(pk, "DiePoke")

registerCreatureEvent(pk, "Exp")

registerCreatureEvent(cid, "PlayerPokeDeath")

setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))

setPlayerStorageValue(cid, 888, 0)

else

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)

end

end

end

for rod = 1, 20 do

addEvent(check, rod*500, {cid = cid, rod = rod})

end

return true

end

 

if item2.uid == cid then

if getPlayerStorageValue(cid, 888) >= 1 then

doPlayerSendCancel(cid, "You cant fly neither ride pokemons being controled.")

return true

end

if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 then

doPlayerSendCancel(cid, "You need a pokemon to use order.")

return true

end

 

if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and not isInArray(ridefly, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "You can't ride this pokemon nor fly with it.")

return true

end

 

if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

return true

end

 

 

if getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and isInArray(ride, getCreatureName(getCreatureSummons(cid)[1])) then

local pokemon = rides[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]

if getCreatureSpeed(getCreatureSummons(cid)[1]) >= 1 then

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

end

local function ride(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.d then

doChangeSpeed(cid, -250)

doChangeSpeed(cid, pokemon[2])

exhaustion.set(cid, etudao, 4)

setPlayerStorageValue(cid, 17001, 1)

doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)

setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))

setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))

doRemoveCreature(getCreatureSummons(cid)[1])

else

dirh = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))

if dirh == NORTHWEST then

if math.random(1,100) >= 51 then

dirh = NORTH

else

dirh = WEST

end

elseif dirh == SOUTHWEST then

if math.random(1,100) >= 51 then

dirh = SOUTH

else

dirh = WEST

end

elseif dirh == SOUTHEAST then

if math.random(1,100) >= 51 then

dirh = SOUTH

else

dirh = EAST

end

elseif dirh == NORTHEAST then

if math.random(1,100) >= 51 then

dirh = NORTH

else

dirh = EAST

end

end

local dirh = dirh

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

end

end

end

end

end

 

local function speed(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))

end

end

end

end

doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", let me ride you!", 1)

exhaustion.set(cid, etudao, 4)

if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then

distanc = 1

else

distanc = 0

end

local distance = distanc

for i=1,12 do

addEvent(ride, pokemon[3]*i, {cid = cid, d = distance})

addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})

end

return true

end

 

if getPlayerStorageValue(cid, 17001) >= 1 then

setPlayerStorageValue(cid, 17001, 0)

if getPlayerGroupId(cid) ~= 6 then

setPlayerGroupId(cid, 8)

end

doCreatureSetLookDir(cid, 2)

doChangeSpeed(cid, -(getCreatureSpeed(cid)))

if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then

doChangeSpeed(cid, 400*getPlayerGroupId(cid))

else

doChangeSpeed(cid, 250)

end

doRemoveCondition(cid, CONDITION_OUTFIT)

local item = getPlayerSlotItem(cid, 8)

doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)

doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))

local pk = getCreatureSummons(cid)[1]

registerCreatureEvent(cid, "PlayerPokeDeath")

registerCreatureEvent(pk, "DiePoke")

registerCreatureEvent(pk, "Exp")

setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))

return true

end

 

if not isPremium(cid) then

doPlayerSendCancel(cid, "Sorry not premium.")

return true

end

 

 

if getPlayerStorageValue(cid, 17000) >= 1 then

if isInArray({460, 1022, 1023}, getTileInfo(getThingPos(cid)).itemid) then

doPlayerSendCancel(cid, "You can\'t stop flying at this height!")

return true

end

if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then

doPlayerSendCancel(cid, "You can\'t stop flying above the water!")

return true

end

if getPlayerGroupId(cid) ~= 6 then

setPlayerGroupId(cid, 8)

end

doCreatureSetLookDir(cid, 2)

setPlayerStorageValue(cid, 17000, 0)

doChangeSpeed(cid, -(getCreatureSpeed(cid)))

if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then

doChangeSpeed(cid, 200*getPlayerGroupId(cid))

else

doChangeSpeed(cid, 250)

end

doRemoveCondition(cid, CONDITION_OUTFIT)

local item = getPlayerSlotItem(cid, 8)

doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)

doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))

local pk = getCreatureSummons(cid)[1]

registerCreatureEvent(cid, "PlayerPokeDeath")

registerCreatureEvent(pk, "DiePoke")

registerCreatureEvent(pk, "Exp")

setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))

doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))

return true

end

 

if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and isInArray(fly, getCreatureName(getCreatureSummons(cid)[1])) then

if getPlayerStorageValue(cid, 17000) <= 0 then

local pokemon = flys[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]

local function fly(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.dd then

doPlayerSendTextMessage(cid,27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower." )

setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))

setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))

setPlayerStorageValue(cid, 17000, 1)

registerCreatureEvent(cid, "Flying")

doChangeSpeed(cid, -250)

doChangeSpeed(cid, pokemon[2])

exhaustion.set(cid, etudao, 4)

doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)

doRemoveCreature(getCreatureSummons(cid)[1])

else

dir = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))

if dir == NORTHWEST then

if math.random(1,100) >= 51 then

dir = NORTH

else

dir = WEST

end

elseif dir == SOUTHWEST then

if math.random(1,100) >= 51 then

dir = SOUTH

else

dir = WEST

end

elseif dir == SOUTHEAST then

if math.random(1,100) >= 51 then

dir = SOUTH

else

dir = EAST

end

elseif dir == NORTHEAST then

if math.random(1,100) >= 51 then

dir = NORTH

else

dir = EAST

end

end

local dir = dir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

end

end

end

end

end

 

local function speed(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))

end

end

end

end

 

doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", lets fly!", 1)

exhaustion.set(cid, etudao, 4)

if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then

distancc = 1

else

distancc = 0

end

local distancee = distancc

for i=1,12 do

addEvent(fly, pokemon[3]*i, {cid = cid, dd = distancee})

addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})

end

return true

end

return true

end

end

-- ROCK SMASH

if item2.itemid == 1285 and getPlayerStorageValue(cid, 63215) <= 0 then

if #getCreatureSummons(cid) == 0 then

doPlayerSendCancel(cid, "You need a pokemon to use rock smash.")

return true

end

if not isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon can't use rock smash.")

return true

end

if isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then

if exhaustion.get(cid, erocksmash) then

doPlayerSendCancel(cid, "Please wait a few seconds before using rock smash again!")

return true

end

 

 

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

return true

end

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

local function tocut(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then

return true

end

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 100) >= 1 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then

doSendMagicEffect(topos, 118)

doTransformItem(getTileItemById(topos, 1285).uid, 2257)

exhaustion.set(cid, erocksmash, cdrocksmash)

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 100, 1)

local function detrans(params)

doTransformItem(getTileItemById(topos, 2257).uid, 1285)

if isCreature(getCreatureSummons(params.ciddd)[1]) then

setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 100, 0)

end

end

addEvent(detrans, 5500, {ciddd = cid})

doCreatureSay(getCreatureSummons(cid)[1], "ROCK SMASH!", TALKTYPE_MONSTER)

local function nmr(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

addEvent(nmr, 400, {cid = cid})

else

local badir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)

if badir == NORTHWEST then

if math.random(1,100) >= 51 then

badir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = NORTH

else

badir = WEST

end

else

badir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = WEST

else

badir = NORTH

end

end

elseif badir == SOUTHWEST then

if math.random(1,100) >= 51 then

badir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = SOUTH

else

badir = WEST

end

else

badir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = WEST

else

badir = SOUTH

end

end

elseif badir == SOUTHEAST then

if math.random(1,100) >= 51 then

badir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = SOUTH

else

badir = EAST

end

else

badir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = EAST

else

badir = SOUTH

end

end

elseif badir == NORTHEAST then

if math.random(1,100) >= 51 then

badir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = NORTH

else

badir = EAST

end

else

badir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then

badir = EAST

else

badir = NORTH

end

end

end

local badir = badir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], badir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], badir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", smash this rock!", 1)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

local temk = 1000 -(2.3 * speed)

addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do

addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

end

return true

end

end

-- ROCK SMASH END

 

-- CUT

if item2.itemid == 2767 and getPlayerStorageValue(cid, 63215) <= 0 then

if #getCreatureSummons(cid) == 0 then

doPlayerSendCancel(cid, "You need a pokemon to use cut.")

return true

end

if not isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon can't use cut.")

return true

end

if isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then

if exhaustion.get(cid, ecut) then

doPlayerSendCancel(cid, "Please wait a few seconds before using cut again!")

return true

end

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

return true

end

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

local function tocut(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then

return true

end

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 101) >= 1 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then

doSendMagicEffect(topos, 141)

doTransformItem(getTileItemById(topos, 2767).uid, 6216)

exhaustion.set(cid, ecut, cdcut)

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 101, 1)

local function detrans(params)

doTransformItem(getTileItemById(topos, 6216).uid, 2767)

if isCreature(getCreatureSummons(params.ciddd)[1]) then

setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 101, 0)

end

end

addEvent(detrans, 5500, {ciddd = cid})

doCreatureSay(getCreatureSummons(cid)[1], "CUT!", TALKTYPE_MONSTER)

local function nmr(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

addEvent(nmr, 400, {cid = cid})

else

adir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)

if adir == NORTHWEST then

if math.random(1,100) >= 51 then

adir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = NORTH

else

adir = WEST

end

else

adir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = WEST

else

adir = NORTH

end

end

elseif adir == SOUTHWEST then

if math.random(1,100) >= 51 then

adir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = SOUTH

else

adir = WEST

end

else

adir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = WEST

else

adir = SOUTH

end

end

elseif adir == SOUTHEAST then

if math.random(1,100) >= 51 then

adir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = SOUTH

else

adir = EAST

end

else

adir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = EAST

else

adir = SOUTH

end

end

elseif adir == NORTHEAST then

if math.random(1,100) >= 51 then

adir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = NORTH

else

adir = EAST

end

else

adir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then

adir = EAST

else

adir = NORTH

end

end

end

local adir = adir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], adir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], adir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", cut this bush!", 1)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

temk = 1000 -(2.3 * speed)

addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do

addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

end

 

return true

end

end

-- CUT END

 

-- DIG

if isInArray(digholes, item2.itemid) and getPlayerStorageValue(cid, 63215) <= 0 then

if #getCreatureSummons(cid) == 0 then

doPlayerSendCancel(cid, "You need a pokemon to use dig.")

return true

end

if not isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon can't use dig.")

return true

end

if isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then

if exhaustion.get(cid, edig) then

doPlayerSendCancel(cid, "Please wait a few seconds before using dig again!")

return true

end

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

return true

end

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

local function tocut(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then

return true

end

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 99) >= 1 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then

doSendMagicEffect(topos, 3)

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 99, 1)

doTransformItem(getTileItemById(topos, item2.itemid).uid, item2.itemid+1)

exhaustion.set(cid, edig, cddig)

local function detrans(params)

doTransformItem(getTileItemById(topos, item2.itemid+1).uid, item2.itemid)

if isCreature(getCreatureSummons(params.ciddd)[1]) then

setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 99, 0)

end

end

addEvent(detrans, 5500, {ciddd = cid})

doCreatureSay(getCreatureSummons(cid)[1], "DIG!", TALKTYPE_MONSTER)

local function nmr(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

addEvent(nmr, 400, {cid = cid})

else

local cdir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)

if cdir == NORTHWEST then

if math.random(1,100) >= 51 then

cdir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = NORTH

else

cdir = WEST

end

else

cdir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = WEST

else

cdir = NORTH

end

end

elseif cdir == SOUTHWEST then

if math.random(1,100) >= 51 then

cdir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = SOUTH

else

cdir = WEST

end

else

cdir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = WEST

else

cdir = SOUTH

end

end

elseif cdir == SOUTHEAST then

if math.random(1,100) >= 51 then

cdir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = SOUTH

else

cdir = EAST

end

else

cdir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = EAST

else

cdir = SOUTH

end

end

elseif cdir == NORTHEAST then

if math.random(1,100) >= 51 then

cdir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = NORTH

else

cdir = EAST

end

else

cdir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then

cdir = EAST

else

cdir = NORTH

end

end

end

local cdir = cdir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], cdir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], cdir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", open this hole!", 1)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

temk = 1000 -(2.3 * speed)

addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do

addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})

end

return true

end

end

-- DIG END

 

-- BLINK

if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then

doPlayerSendCancel(cid, "You need a pokemon to use order.")

return true

end

if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then

if isInArray(blink, getCreatureName(getCreatureSummons(cid)[1])) then

if exhaustion.get(cid, exhaustblink) then

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.")

return true

end

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1)

local function move(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

local function speeed(params)

if isCreature(params.sum) then

if getCreatureSpeed(params.sum) == 0 then

doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))

end

end

end

addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]})

end

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)

return true

end

local edir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos)

if edir >= 0 and edir <= 7 then

if edir == NORTHWEST then

if math.random(1,100) >= 51 then

edir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = NORTH

else

edir = WEST

end

else

edir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = WEST

else

edir = NORTH

end

end

elseif edir == SOUTHWEST then

if math.random(1,100) >= 51 then

edir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = SOUTH

else

edir = WEST

end

else

edir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = WEST

else

edir = SOUTH

end

end

elseif edir == SOUTHEAST then

if math.random(1,100) >= 51 then

edir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = SOUTH

else

edir = EAST

end

else

edir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = EAST

else

edir = SOUTH

end

end

elseif edir == NORTHEAST then

if math.random(1,100) >= 51 then

edir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = NORTH

else

edir = EAST

end

else

edir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then

edir = EAST

else

edir = NORTH

end

end

end

local edir = edir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], edir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], edir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

local function voltarnormal(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

local function speeed(params)

if isCreature(params.sum) then

doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))

end

end

addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]})

end

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)

end

end

end

 

local pois = getThingPos(item2.uid)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

local temk = 1000 -(2.3 * speed)

local SumPos = getThingPos(getCreatureSummons(cid)[1])

local travelx = math.abs((topos.x) - (SumPos.x))

local travely = math.abs((topos.y) - (SumPos.y))

local travel = ((travelx) + (travely))

addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})

for i = 1, travel do

addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})

end

addEvent(voltarnormal, temk * travel, {cid = cid})

exhaustion.set(cid, etudao, travel)

else

if not isWalkable(topos, cid, 0, 0) then

doPlayerSendCancel(cid, "Your pokemon cannot teleport there.")

return true

end

if getItemName(item2.uid) == "shallow water" then

doPlayerSendCancel(cid, "Your pokemon cannot teleport there.")

return true

end

doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39)

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211)

doTeleportThing(getCreatureSummons(cid)[1], topos, false)

doSendMagicEffect(topos, 134)

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", teleport there!", 1)

doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER)

exhaustion.set(cid, exhaustblink, cdblink)

return true

end

return true

end

end

--- BLINK END

 

-- LIGHT --

if isCreature(item2.uid) and getCreatureMaster(item2.uid) == cid and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and item2.uid ~= cid then

if not isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then

doPlayerSendCancel(cid, "This pokemon can't use flash.")

return true

end

if isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then

if not isMonster(item2.uid) and getCreatureMaster(item2.uid) ~= cid then

return doPlayerSendCancel(cid,"Please use flash on your pokemon.")

end

if exhaustion.get(cid, exhautStorage) then

doPlayerSendCancel(cid,"Please wait a few seconds before using flash again!")

return true

end

exhaustion.set(cid, exhautStorage, cd)

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", use flash!", 1)

doCreatureSay(getCreatureSummons(cid)[1], "FLASH!", TALKTYPE_MONSTER)

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 28)

doSetCreatureLight(getCreatureSummons(cid)[1], 8, 215, time*1000)

return true

end

end

-- LIGHT END --

if #getCreatureSummons(cid) == 0 then

return true

end

if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then

doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.")

return true

end

if getPlayerStorageValue(getCreatureSummons(cid)[1], 12) == 1 then

doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.")

return true

end

doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)

doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))

setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1)

local function move(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then

return true

end

if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

local function speeed(params)

if isCreature(params.sum) then

if getCreatureSpeed(params.sum) == 0 then

doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))

end

end

end

addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]})

end

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)

setPlayerStorageValue(cid, etudao, -1)

return true

end

local dir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos)

if dir >= 0 and dir <= 7 then

if dir == NORTHWEST then

if math.random(1,100) >= 51 then

dir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = NORTH

else

dir = WEST

end

else

dir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = WEST

else

dir = NORTH

end

end

elseif dir == SOUTHWEST then

if math.random(1,100) >= 51 then

dir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = SOUTH

else

dir = WEST

end

else

dir = WEST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = WEST

else

dir = SOUTH

end

end

elseif dir == SOUTHEAST then

if math.random(1,100) >= 51 then

dir = SOUTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = SOUTH

else

dir = EAST

end

else

dir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = EAST

else

dir = SOUTH

end

end

elseif dir == NORTHEAST then

if math.random(1,100) >= 51 then

dir = NORTH

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = NORTH

else

dir = EAST

end

else

dir = EAST

if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then

dir = EAST

else

dir = NORTH

end

end

end

local dir = dir

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))

doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

else

doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)

doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))

end

end

end

end

end

 

local function voltarnormal(params)

if isCreature(params.cid) then

if isCreature(getCreatureSummons(params.cid)[1]) then

setPlayerStorageValue(cid, etudao, -1)

if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then

local function speeed(params)

if isCreature(params.sum) then

if getCreatureSpeed(params.sum) == 0 then

doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))

end

end

end

addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]})

end

setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)

end

end

end

 

local pois = getThingPos(item2.uid)

local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])

local temk = 1000 -(2.3 * speed)

local SummonPos = getThingPos(getCreatureSummons(cid)[1])

local travelx = math.abs((topos.x) - (SummonPos.x))

local travely = math.abs((topos.y) - (SummonPos.y))

local travel = ((travelx) + (travely))

addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})

for i = 1, travel-1 do

addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})

end

addEvent(voltarnormal, temk*travel, {cid = cid})

exhaustion.set(cid, etudao, travel)

return true

end

Editado por Pinpao
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