Cara Não é Ai Que se Troca Para o Fly ser para Premium.
Vá em DATA/MOVEMENTS/SCRIPTS/ FLY.LUA
e Troque Por este.
---Script by mock the bear
function doCopyItem(item,pos)
for i=1,6 do
pos.z = pos.z+1
if hasSqm(pos) and getSqmId(pos).itemid ~= 10217 then
local i = doCreateItem(item.itemid,item.type,pos)
if item.actionid ~= 0 then
doSetItemActionid(i,item.actionid)
end
doSendMagicEffect(pos,9)
return i
else
local p2 = {x=pos.x+1,y=pos.y+1,z=pos.z}
doSendDistanceShoot(pos,p2,40)
doSendMagicEffect(pos,2)
end
end
end
function onAddItem(item,pos,k)
doCopyItem(item,k)
doRemoveItem(item.uid,item.type == 0 and 1 or item.type)
end
function onStepIn(cid, item, position, fromPosition)
local dir = {
[30004] = {0,6,7},
[30007] = {7,0,6,1,5},
[30008] = {1,5,7},
[30009] = {5,4,2,1,7},
[30006] = {2,5,4},
[30003] = {4,3,6,2,5},
[30002] = {3,4,6},
[30001] = {6,0,7,3,4},
}
if isPlayer(cid) then
local chkps = {x=position.x,y=position.y,z=position.z}
local ig = false
for i,b in pairs(dir[item.actionid]) do
local nw = getPosByDir(chkps,b)
local g = getTileThingByPos(nw)
if hasSqm3(nw) or g.itemid == CONST_FLYVOID or nw.x < 35 or nw.y < 35 then
ig = true
break
end
end
if not ig then
deletarEmVolta(fromPosition)
gerarEmVolta(getCreaturePosition(cid))
else
doTeleportThing(cid,fromPosition,false)
doPlayerSendTextMessage(cid,27, "Sorry, you cannot fly here.")
end
end
end
function onStepOut(cid, item, position, fromPosition,q)
addEvent(function(pos) if fly.checkAround(pos) then deletarEmVolta(pos) end end,10000,position)
end
Se Funcionar Avisa Aqui.





info
Grupo: Campones
Registrado: 10/12/10
Posts: 15
Reputação: +4
Char no Tibia: Laptiberus
order
-- feito por brun123, editado por glugluguga
local nao = {'4820', '4821', '4822', '4823', '4824', '4825', '1395', '1389', '1391', '1393', '460'}
local direction = {'4', '5', '6', '7'}
-- ridefly
local ridefly = {'Shiny Charizard','Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros', 'Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Moltres', 'Zapdos', 'Articuno', 'Mew', 'Mewtwo'}
local ride = {'Crystal Onix', 'Venusaur', 'Ninetales', 'Arcanine', 'Ponyta', 'Rapidash', 'Doduo', 'Dodrio', 'Onix', 'Rhyhorn', 'Tauros'}
local fly = {'Shiny Charizard','Porygon', 'Aerodactyl', 'Dragonite', 'Charizard', 'Pidgeot', 'Fearow', 'Zapdos', 'Moltres', 'Articuno', 'Mew', 'Mewtwo'}
local flys = {
[265] = {229, 2300, 350}, -- moltres
[283] = {230, 2100, 350}, -- artic
[199] = {224, 2600, 350}, -- zapdos
[9] = {232, 2200, 525}, -- 1000
[34] = {233, 2200, 525},-- two
[210] = {221, 1300, 410},-- nite
[80] = {222, 900, 375}, -- geot
[17] = {226, 800, 400}, -- fearow
[10] = {227, 1100, 410}, -- aero
[67] = {216, 1000, 410}, -- chari
[97] = {316, 600, 440}, -- porygon
[294] = {295, 1500, 410}, -- shiny zard
}
local rides = {
[93] = {128, 780, 400}, -- tauros
[114] = {129, 800, 375}, -- kyuubi
[220] = {130, 800, 395}, -- rapid
[16] = {131, 410, 500}, -- ponyta
[77] = {132, 400, 510}, -- rhyhorn
[88] = {12, 900, 390}, -- arcan
[493] = {492, 1000, 360}, -- shiny arca
[496] = {494, 420, 420}, -- shiny vneu
[292] = {293, 480, 430}, -- cristal onix
[248] = {126, 450, 450}, -- onix
[22] = {134, 390, 450}, -- venu
[120] = {133, 750, 380}, -- dodrio
[26] = {135, 420, 500}, -- doduo
}
local bolas = {'2222', '2223', '2224'}
local ultra = {'2220', '2221', '2227'}
local etudao = 9506
local mind = 9507
-- ROCK SMASH
local rocksmash = {'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax', 'Poliwrath'}
local erockmash = 9502
local cdrocksmash = 0
-- ROCK SMASH
-- DIG
local digholes = {'468', '481', '483'}
local dig = {'Raticate', 'Sandshrew', 'Sandslash', 'Diglett', 'Dugtrio', 'Primeape', 'Machop', 'Machoke', 'Machamp', 'Geodude', 'Graveler', 'Golem' , 'Onix', 'Cubone', 'Marowak', 'Rhyhorn', 'Rhydon', 'Kangaskhan', 'Tauros', 'Snorlax'}
local edig = 9504
local cddig = 0
-- DIG
-- CUT
local cut = {'Raticate', 'Bulbasaur', 'Ivysaur', 'Venusaur', 'Charmeleon', 'Sandshrew', 'Sandslash', 'Gloom', 'Vileplume', 'Paras', 'Parasect', 'Meowth', 'Persian', 'Bellsprout', 'Weepinbell', 'Victreebel', 'Farfetchd', 'Krabby', 'Kingler', 'Exeggutor', 'Cubone', 'Marowak', 'Tangela', 'Scyther', 'Pinsir'}
local ecut = 9503
local cdcut = 0
-- CUT
-- BLINK
local blink = {'Abra', 'Kadabra', 'Alakazam', 'Porygon'}
local exhaustblink = 9501
local cdblink = 10
-- BLINK
-- LIGHT
local light = {'Abra', 'Kadabra', 'Alakazam', 'Magnemite', 'Magneton', 'Drowzee', 'Hypno', 'Voltorb', 'Electrode', 'Mrmime', 'Electabuzz', 'Jolteon', 'Porygon', 'Pikachu', 'Raichu'}
local exhautStorage = 9500
local time = 600
local cd = 5
-- LIGHT
function onUse(cid, item, frompos, item2, topos)
if getPlayerItemCount(cid, item2.itemid) >= 1 then
return false
end
if exhaustion.get(cid, etudao) then
doPlayerSendCancel(cid, "Please wait a few seconds before using order again!")
return true
end
if isMonster(item2.uid) and item2.uid ~= getCreatureSummons(cid)[1] and item2.uid ~= cid then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "You need a pokemon to use order.")
return true
end
if exhaustion.get(cid, mind) then
doPlayerSendCancel(cid, "Your pokemon is too exhausted from the last control, this ability has 2 minutes cooldown.")
return true
end
if isPlayer(getCreatureMaster(item2.uid)) then
doPlayerSendCancel(cid, "You cant control the mind of someone's else pokemon.")
return true
end
if not isInArray({"Alakazam", "Tentacruel", "Gengar"}, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "This pokemon cant control minds.")
return true
end
exhaustion.set(cid, mind, 240)
doCreatureSay(getCreatureSummons(cid)[1], "CONTROL MIND!", TALKTYPE_MONSTER)
doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), getThingPos(item2.uid), 39)
registerCreatureEvent(item2.uid, "Controled")
doSendMagicEffect(getThingPos(item2.uid), 136)
doSendMagicEffect(getThingPos(item2.uid), 134)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 133)
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
doConvinceCreature(cid, item2.uid)
if getCreatureSpeed(item2.uid) == 0 then
doChangeSpeed(item2.uid, 180)
end
doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", control "..string.lower(getCreatureName(item2.uid)).."'s mind!", 1)
local cmed = item2.uid
local cmname = getCreatureName(getCreatureSummons(cid)[1])
local cmpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
local function check(params)
if isCreature(params.cid) then
if getPlayerStorageValue(params.cid, 888) <= 0 then
return true
end
if not isCreature(cmed) then
local pkcmpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
local item = getPlayerSlotItem(cid, 8)
local pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), pkcmpos)
doConvinceCreature(cid, pk)
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
registerCreatureEvent(cid, "PlayerPokeDeath")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
setPlayerStorageValue(cid, 888, 0)
end
if params.rod == 20 then
local lifecmed = getCreatureMaxHealth(cmed) - getCreatureHealth(cmed)
local poscmed = getThingPos(cmed)
local cmeddir = getCreatureLookDir(cmed)
local namecmed = getCreatureName(cmed)
doRemoveCreature(getCreatureSummons(cid)[1])
local back = doSummonCreature(""..namecmed.." s", poscmed)
if getCreatureSpeed(back) == 0 then
doChangeSpeed(back, 180)
end
doCreatureSetLookDir(back, cmeddir)
doCreatureAddHealth(back, -lifecmed)
local item = getPlayerSlotItem(cid, 8)
local mynewpos = getThingPos(getCreatureSummons(cid)[1])
doRemoveCreature(getCreatureSummons(cid)[1])
pk = doSummonCreature(getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."), mynewpos)
doConvinceCreature(cid, pk)
doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
registerCreatureEvent(cid, "PlayerPokeDeath")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
setPlayerStorageValue(cid, 888, 0)
else
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
end
end
end
for rod = 1, 20 do
addEvent(check, rod*500, {cid = cid, rod = rod})
end
return true
end
if item2.uid == cid then
if getPlayerStorageValue(cid, 888) >= 1 then
doPlayerSendCancel(cid, "You cant fly neither ride pokemons being controled.")
return true
end
if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 then
doPlayerSendCancel(cid, "You need a pokemon to use order.")
return true
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and not isInArray(ridefly, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "You can't ride this pokemon nor fly with it.")
return true
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
return true
end
if getPlayerStorageValue(cid, 17001) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and isInArray(ride, getCreatureName(getCreatureSummons(cid)[1])) then
local pokemon = rides[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]
if getCreatureSpeed(getCreatureSummons(cid)[1]) >= 1 then
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
end
local function ride(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.d then
doChangeSpeed(cid, -250)
doChangeSpeed(cid, pokemon[2])
exhaustion.set(cid, etudao, 4)
setPlayerStorageValue(cid, 17001, 1)
doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
doRemoveCreature(getCreatureSummons(cid)[1])
else
dirh = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))
if dirh == NORTHWEST then
if math.random(1,100) >= 51 then
dirh = NORTH
else
dirh = WEST
end
elseif dirh == SOUTHWEST then
if math.random(1,100) >= 51 then
dirh = SOUTH
else
dirh = WEST
end
elseif dirh == SOUTHEAST then
if math.random(1,100) >= 51 then
dirh = SOUTH
else
dirh = EAST
end
elseif dirh == NORTHEAST then
if math.random(1,100) >= 51 then
dirh = NORTH
else
dirh = EAST
end
end
local dirh = dirh
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], dirh, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
end
local function speed(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", let me ride you!", 1)
exhaustion.set(cid, etudao, 4)
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then
distanc = 1
else
distanc = 0
end
local distance = distanc
for i=1,12 do
addEvent(ride, pokemon[3]*i, {cid = cid, d = distance})
addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})
end
return true
end
if getPlayerStorageValue(cid, 17001) >= 1 then
setPlayerStorageValue(cid, 17001, 0)
if getPlayerGroupId(cid) ~= 6 then
setPlayerGroupId(cid, 8)
end
doCreatureSetLookDir(cid, 2)
doChangeSpeed(cid, -(getCreatureSpeed(cid)))
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then
doChangeSpeed(cid, 400*getPlayerGroupId(cid))
else
doChangeSpeed(cid, 250)
end
doRemoveCondition(cid, CONDITION_OUTFIT)
local item = getPlayerSlotItem(cid, 8)
doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)
doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
return true
end
if getPlayerStorageValue(cid, 17000) >= 1 then
if isInArray({460, 1022, 1023}, getTileInfo(getThingPos(cid)).itemid) then
doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
return true
end
if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
return true
end
if getPlayerGroupId(cid) ~= 6 then
setPlayerGroupId(cid, 8)
end
doCreatureSetLookDir(cid, 2)
setPlayerStorageValue(cid, 17000, 0)
doChangeSpeed(cid, -(getCreatureSpeed(cid)))
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 7 then
doChangeSpeed(cid, 200*getPlayerGroupId(cid))
else
doChangeSpeed(cid, 250)
end
doRemoveCondition(cid, CONDITION_OUTFIT)
local item = getPlayerSlotItem(cid, 8)
doCreatureSay(cid, "" .. getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball.")..", let me get down!", 1)
doSummonMonster(cid, getItemAttribute(item.uid, "poke"):match("This is (.-)'s pokeball."))
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
setCreatureMaxHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61209)))
doCreatureAddHealth(pk, (getPlayerStorageValue(cid, 61210))-(getPlayerStorageValue(cid, 61209)))
return true
end
if getPlayerStorageValue(cid, 17000) <= 0 and getPlayerStorageValue(cid, 17001) <= 0 and isInArray(fly, getCreatureName(getCreatureSummons(cid)[1])) then
if getPlayerStorageValue(cid, 17000) <= 0 then
local pokemon = flys[getCreatureOutfit(getCreatureSummons(cid)[1]).lookType]
local function fly(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), getThingPos(cid)) <= params.dd then
doPlayerSendTextMessage(cid,27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower." )
setPlayerStorageValue(cid, 61209, getCreatureMaxHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 61210, getCreatureHealth(getCreatureSummons(cid)[1]))
setPlayerStorageValue(cid, 17000, 1)
registerCreatureEvent(cid, "Flying")
doChangeSpeed(cid, -250)
doChangeSpeed(cid, pokemon[2])
exhaustion.set(cid, etudao, 4)
doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)
doRemoveCreature(getCreatureSummons(cid)[1])
else
dir = getDirectionTo(getThingPos(getCreatureSummons(params.cid)[1]), getThingPos(params.cid))
if dir == NORTHWEST then
if math.random(1,100) >= 51 then
dir = NORTH
else
dir = WEST
end
elseif dir == SOUTHWEST then
if math.random(1,100) >= 51 then
dir = SOUTH
else
dir = WEST
end
elseif dir == SOUTHEAST then
if math.random(1,100) >= 51 then
dir = SOUTH
else
dir = EAST
end
elseif dir == NORTHEAST then
if math.random(1,100) >= 51 then
dir = NORTH
else
dir = EAST
end
end
local dir = dir
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
end
local function speed(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(cid)[1]))
end
end
end
end
doCreatureSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", lets fly!", 1)
exhaustion.set(cid, etudao, 4)
if getPlayerGroupId(cid) >= 2 and getPlayerGroupId(cid) <= 6 then
distancc = 1
else
distancc = 0
end
local distancee = distancc
for i=1,12 do
addEvent(fly, pokemon[3]*i, {cid = cid, dd = distancee})
addEvent(speed, ((pokemon[3]*12)+100), {cid = cid})
end
return true
end
return true
end
end
-- ROCK SMASH
if item2.itemid == 1285 and getPlayerStorageValue(cid, 63215) <= 0 then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "You need a pokemon to use rock smash.")
return true
end
if not isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "This pokemon can't use rock smash.")
return true
end
if isInArray(rocksmash, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, erocksmash) then
doPlayerSendCancel(cid, "Please wait a few seconds before using rock smash again!")
return true
end
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
return true
end
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
local function tocut(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then
return true
end
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 100) >= 1 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then
doSendMagicEffect(topos, 118)
doTransformItem(getTileItemById(topos, 1285).uid, 2257)
exhaustion.set(cid, erocksmash, cdrocksmash)
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 100, 1)
local function detrans(params)
doTransformItem(getTileItemById(topos, 2257).uid, 1285)
if isCreature(getCreatureSummons(params.ciddd)[1]) then
setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 100, 0)
end
end
addEvent(detrans, 5500, {ciddd = cid})
doCreatureSay(getCreatureSummons(cid)[1], "ROCK SMASH!", TALKTYPE_MONSTER)
local function nmr(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
addEvent(nmr, 400, {cid = cid})
else
local badir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)
if badir == NORTHWEST then
if math.random(1,100) >= 51 then
badir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then
badir = NORTH
else
badir = WEST
end
else
badir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then
badir = WEST
else
badir = NORTH
end
end
elseif badir == SOUTHWEST then
if math.random(1,100) >= 51 then
badir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then
badir = SOUTH
else
badir = WEST
end
else
badir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then
badir = WEST
else
badir = SOUTH
end
end
elseif badir == SOUTHEAST then
if math.random(1,100) >= 51 then
badir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then
badir = SOUTH
else
badir = EAST
end
else
badir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then
badir = EAST
else
badir = SOUTH
end
end
elseif badir == NORTHEAST then
if math.random(1,100) >= 51 then
badir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then
badir = NORTH
else
badir = EAST
end
else
badir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), badir), params.ccid, 0, 0) then
badir = EAST
else
badir = NORTH
end
end
end
local badir = badir
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], badir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], badir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", smash this rock!", 1)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
local temk = 1000 -(2.3 * speed)
addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do
addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
end
return true
end
end
-- ROCK SMASH END
-- CUT
if item2.itemid == 2767 and getPlayerStorageValue(cid, 63215) <= 0 then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "You need a pokemon to use cut.")
return true
end
if not isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "This pokemon can't use cut.")
return true
end
if isInArray(cut, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, ecut) then
doPlayerSendCancel(cid, "Please wait a few seconds before using cut again!")
return true
end
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
return true
end
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
local function tocut(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then
return true
end
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 101) >= 1 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then
doSendMagicEffect(topos, 141)
doTransformItem(getTileItemById(topos, 2767).uid, 6216)
exhaustion.set(cid, ecut, cdcut)
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 101, 1)
local function detrans(params)
doTransformItem(getTileItemById(topos, 6216).uid, 2767)
if isCreature(getCreatureSummons(params.ciddd)[1]) then
setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 101, 0)
end
end
addEvent(detrans, 5500, {ciddd = cid})
doCreatureSay(getCreatureSummons(cid)[1], "CUT!", TALKTYPE_MONSTER)
local function nmr(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
addEvent(nmr, 400, {cid = cid})
else
adir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)
if adir == NORTHWEST then
if math.random(1,100) >= 51 then
adir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then
adir = NORTH
else
adir = WEST
end
else
adir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then
adir = WEST
else
adir = NORTH
end
end
elseif adir == SOUTHWEST then
if math.random(1,100) >= 51 then
adir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then
adir = SOUTH
else
adir = WEST
end
else
adir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then
adir = WEST
else
adir = SOUTH
end
end
elseif adir == SOUTHEAST then
if math.random(1,100) >= 51 then
adir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then
adir = SOUTH
else
adir = EAST
end
else
adir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then
adir = EAST
else
adir = SOUTH
end
end
elseif adir == NORTHEAST then
if math.random(1,100) >= 51 then
adir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then
adir = NORTH
else
adir = EAST
end
else
adir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), adir), params.ccid, 0, 0) then
adir = EAST
else
adir = NORTH
end
end
end
local adir = adir
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], adir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], adir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", cut this bush!", 1)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
temk = 1000 -(2.3 * speed)
addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do
addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
end
return true
end
end
-- CUT END
-- DIG
if isInArray(digholes, item2.itemid) and getPlayerStorageValue(cid, 63215) <= 0 then
if #getCreatureSummons(cid) == 0 then
doPlayerSendCancel(cid, "You need a pokemon to use dig.")
return true
end
if not isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "This pokemon can't use dig.")
return true
end
if isInArray(dig, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, edig) then
doPlayerSendCancel(cid, "Please wait a few seconds before using dig again!")
return true
end
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
return true
end
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
local function tocut(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) >= 1 then
return true
end
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 99) >= 1 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 1 then
doSendMagicEffect(topos, 3)
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 99, 1)
doTransformItem(getTileItemById(topos, item2.itemid).uid, item2.itemid+1)
exhaustion.set(cid, edig, cddig)
local function detrans(params)
doTransformItem(getTileItemById(topos, item2.itemid+1).uid, item2.itemid)
if isCreature(getCreatureSummons(params.ciddd)[1]) then
setPlayerStorageValue(getCreatureSummons(params.ciddd)[1], 99, 0)
end
end
addEvent(detrans, 5500, {ciddd = cid})
doCreatureSay(getCreatureSummons(cid)[1], "DIG!", TALKTYPE_MONSTER)
local function nmr(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
addEvent(nmr, 400, {cid = cid})
else
local cdir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), topos)
if cdir == NORTHWEST then
if math.random(1,100) >= 51 then
cdir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then
cdir = NORTH
else
cdir = WEST
end
else
cdir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then
cdir = WEST
else
cdir = NORTH
end
end
elseif cdir == SOUTHWEST then
if math.random(1,100) >= 51 then
cdir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then
cdir = SOUTH
else
cdir = WEST
end
else
cdir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then
cdir = WEST
else
cdir = SOUTH
end
end
elseif cdir == SOUTHEAST then
if math.random(1,100) >= 51 then
cdir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then
cdir = SOUTH
else
cdir = EAST
end
else
cdir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then
cdir = EAST
else
cdir = SOUTH
end
end
elseif cdir == NORTHEAST then
if math.random(1,100) >= 51 then
cdir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then
cdir = NORTH
else
cdir = EAST
end
else
cdir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), cdir), params.ccid, 0, 0) then
cdir = EAST
else
cdir = NORTH
end
end
end
local cdir = cdir
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], cdir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], cdir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", open this hole!", 1)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
temk = 1000 -(2.3 * speed)
addEvent(tocut, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
for i = 1, getDistanceBetween(getThingPos(getCreatureSummons(cid)[1]), topos) * 2 do
addEvent(tocut, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = topos})
end
return true
end
end
-- DIG END
-- BLINK
if #getCreatureSummons(cid) == 0 and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then
doPlayerSendCancel(cid, "You need a pokemon to use order.")
return true
end
if not isMonster(item2.uid) and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 then
if isInArray(blink, getCreatureName(getCreatureSummons(cid)[1])) then
if exhaustion.get(cid, exhaustblink) then
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.")
return true
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1)
local function move(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
if getCreatureSpeed(params.sum) == 0 then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
end
addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
return true
end
local edir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos)
if edir >= 0 and edir <= 7 then
if edir == NORTHWEST then
if math.random(1,100) >= 51 then
edir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then
edir = NORTH
else
edir = WEST
end
else
edir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then
edir = WEST
else
edir = NORTH
end
end
elseif edir == SOUTHWEST then
if math.random(1,100) >= 51 then
edir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then
edir = SOUTH
else
edir = WEST
end
else
edir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then
edir = WEST
else
edir = SOUTH
end
end
elseif edir == SOUTHEAST then
if math.random(1,100) >= 51 then
edir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then
edir = SOUTH
else
edir = EAST
end
else
edir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then
edir = EAST
else
edir = SOUTH
end
end
elseif edir == NORTHEAST then
if math.random(1,100) >= 51 then
edir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then
edir = NORTH
else
edir = EAST
end
else
edir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), edir), params.ccid, 0, 0) then
edir = EAST
else
edir = NORTH
end
end
end
local edir = edir
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], edir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], edir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
local function voltarnormal(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
end
end
end
local pois = getThingPos(item2.uid)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
local temk = 1000 -(2.3 * speed)
local SumPos = getThingPos(getCreatureSummons(cid)[1])
local travelx = math.abs((topos.x) - (SumPos.x))
local travely = math.abs((topos.y) - (SumPos.y))
local travel = ((travelx) + (travely))
addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
for i = 1, travel do
addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
end
addEvent(voltarnormal, temk * travel, {cid = cid})
exhaustion.set(cid, etudao, travel)
else
if not isWalkable(topos, cid, 0, 0) then
doPlayerSendCancel(cid, "Your pokemon cannot teleport there.")
return true
end
if getItemName(item2.uid) == "shallow water" then
doPlayerSendCancel(cid, "Your pokemon cannot teleport there.")
return true
end
doSendDistanceShoot(getThingPos(getCreatureSummons(cid)[1]), topos, 39)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 211)
doTeleportThing(getCreatureSummons(cid)[1], topos, false)
doSendMagicEffect(topos, 134)
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", teleport there!", 1)
doCreatureSay(getCreatureSummons(cid)[1], "BLINK!", TALKTYPE_MONSTER)
exhaustion.set(cid, exhaustblink, cdblink)
return true
end
return true
end
end
--- BLINK END
-- LIGHT --
if isCreature(item2.uid) and getCreatureMaster(item2.uid) == cid and getPlayerStorageValue(cid, 63215) <= 0 and getPlayerStorageValue(cid, 17000) <= 0 and item2.uid ~= cid then
if not isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then
doPlayerSendCancel(cid, "This pokemon can't use flash.")
return true
end
if isInArray(light, getCreatureName(getCreatureSummons(cid)[1])) then
if not isMonster(item2.uid) and getCreatureMaster(item2.uid) ~= cid then
return doPlayerSendCancel(cid,"Please use flash on your pokemon.")
end
if exhaustion.get(cid, exhautStorage) then
doPlayerSendCancel(cid,"Please wait a few seconds before using flash again!")
return true
end
exhaustion.set(cid, exhautStorage, cd)
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", use flash!", 1)
doCreatureSay(getCreatureSummons(cid)[1], "FLASH!", TALKTYPE_MONSTER)
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 28)
doSetCreatureLight(getCreatureSummons(cid)[1], 8, 215, time*1000)
return true
end
end
-- LIGHT END --
if #getCreatureSummons(cid) == 0 then
return true
end
if getCreatureSpeed(getCreatureSummons(cid)[1]) == 0 then
doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.")
return true
end
if getPlayerStorageValue(getCreatureSummons(cid)[1], 12) == 1 then
doPlayerSendCancel(cid, "You can\'t order your pokemon to move now.")
return true
end
doPlayerSay(cid, ""..getCreatureName(getCreatureSummons(cid)[1])..", move!", 1)
doChangeSpeed(getCreatureSummons(cid)[1], -getCreatureSpeed(getCreatureSummons(cid)[1]))
setPlayerStorageValue(getCreatureSummons(cid)[1], 12, 1)
local function move(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
if getPlayerStorageValue(getCreatureSummons(params.cid)[1], 12) == 0 then
return true
end
if getDistanceBetween(getThingPos(getCreatureSummons(params.cid)[1]), topos) == 0 then
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
if getCreatureSpeed(params.sum) == 0 then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
end
addEvent(speeed, 600, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
setPlayerStorageValue(cid, etudao, -1)
return true
end
local dir = getDirectionTo(getThingPos(getCreatureSummons(cid)[1]), params.topos)
if dir >= 0 and dir <= 7 then
if dir == NORTHWEST then
if math.random(1,100) >= 51 then
dir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then
dir = NORTH
else
dir = WEST
end
else
dir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then
dir = WEST
else
dir = NORTH
end
end
elseif dir == SOUTHWEST then
if math.random(1,100) >= 51 then
dir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then
dir = SOUTH
else
dir = WEST
end
else
dir = WEST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then
dir = WEST
else
dir = SOUTH
end
end
elseif dir == SOUTHEAST then
if math.random(1,100) >= 51 then
dir = SOUTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then
dir = SOUTH
else
dir = EAST
end
else
dir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then
dir = EAST
else
dir = SOUTH
end
end
elseif dir == NORTHEAST then
if math.random(1,100) >= 51 then
dir = NORTH
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then
dir = NORTH
else
dir = EAST
end
else
dir = EAST
if isWalkable(getPosByDir(getThingPos(getCreatureSummons(params.cid)[1]), dir), params.ccid, 0, 0) then
dir = EAST
else
dir = NORTH
end
end
end
local dir = dir
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
doChangeSpeed(getCreatureSummons(params.cid)[1], getCreatureBaseSpeed(getCreatureSummons(params.cid)[1]))
doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
else
doPushCreature(getCreatureSummons(params.cid)[1], dir, 1, 0)
doChangeSpeed(getCreatureSummons(params.cid)[1], -getCreatureSpeed(getCreatureSummons(params.cid)[1]))
end
end
end
end
end
local function voltarnormal(params)
if isCreature(params.cid) then
if isCreature(getCreatureSummons(params.cid)[1]) then
setPlayerStorageValue(cid, etudao, -1)
if getCreatureSpeed(getCreatureSummons(params.cid)[1]) == 0 then
local function speeed(params)
if isCreature(params.sum) then
if getCreatureSpeed(params.sum) == 0 then
doChangeSpeed(params.sum, getCreatureBaseSpeed(params.sum))
end
end
end
addEvent(speeed, 0, {sum = getCreatureSummons(params.cid)[1]})
end
setPlayerStorageValue(getCreatureSummons(params.cid)[1], 12, 0)
end
end
end
local pois = getThingPos(item2.uid)
local speed = getCreatureBaseSpeed(getCreatureSummons(cid)[1])
local temk = 1000 -(2.3 * speed)
local SummonPos = getThingPos(getCreatureSummons(cid)[1])
local travelx = math.abs((topos.x) - (SummonPos.x))
local travely = math.abs((topos.y) - (SummonPos.y))
local travel = ((travelx) + (travely))
addEvent(move, 0, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
for i = 1, travel-1 do
addEvent(move, temk*i, {cid = cid, ccid = getCreatureSummons(cid)[1], topos = pois, item2 = item2.uid})
end
addEvent(voltarnormal, temk*travel, {cid = cid})
exhaustion.set(cid, etudao, travel)
return true
end
Para quem quiser saber o meu poke é o pokemon ex2.0