copas 2 Postado Abril 25, 2011 Share Postado Abril 25, 2011 Quero colocar meu server como Pvp-Enforced! Tudo bem, coloquei worldtype=pvp-enforced! Agora já esta enforced, os players já não pegam pk e nem ganham injust frag. Poréem, os players ainda não estão ganhando Experience quando matam outro player. Como faço para ativar isso ? Seria Config.lua? Não achei por lá.. Valeu! REP+ Para quem ajudar. Link para o comentário Compartilhar em outros sites More sharing options...
thalia 280 Postado Abril 25, 2011 Share Postado Abril 25, 2011 Sim, é no config.lua Procure está parte: rateExperienceFromPlayers = 0 Link para o comentário Compartilhar em outros sites More sharing options...
copas 2 Postado Abril 28, 2011 Autor Share Postado Abril 28, 2011 (editado) Certo, Encontrei, maais, devo ter colocado de forma errada então! Para colocar PVP-Enforced Basta eu colocar Worldtype=pvp-enforced, e alterar no : rateExperienceFromPlayers = 0 ???????????? No Caso do rateExperienceFromPlayers = 0.. < Esse numero em Vermelho é funçao desable=0/enable=1 ?? ou devo colocar tipo.. 500x... ?? Faltam topicos referente a isso! Obrigado a quem ajudar ! Editado Abril 28, 2011 por copas Link para o comentário Compartilhar em outros sites More sharing options...
joaohd 200 Postado Abril 29, 2011 Share Postado Abril 29, 2011 No caso seria a rate (1.1, 2.0, ...), como nos monsters. flw Link para o comentário Compartilhar em outros sites More sharing options...
copas 2 Postado Abril 29, 2011 Autor Share Postado Abril 29, 2011 Já testei tambem, coloquei assim: -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = false rateExperience = 100 rateExperienceFromPlayers = 100 rateSkill = 100 rateMagic = 100 rateLoot = 100 rateSpawn = 100 mais nao deu exp! .. Link para o comentário Compartilhar em outros sites More sharing options...
joaohd 200 Postado Abril 29, 2011 Share Postado Abril 29, 2011 Poste o config.lua todo, por favor. flw Link para o comentário Compartilhar em outros sites More sharing options...
betinhowz666 166 Postado Abril 29, 2011 Share Postado Abril 29, 2011 Só aumentar a rate e colocar pvp-enforced apenas isto, porem você deve saber que um player level 800 não irá ganhar experiencia de um level 8. Link para o comentário Compartilhar em outros sites More sharing options...
copas 2 Postado Abril 29, 2011 Autor Share Postado Abril 29, 2011 (editado) Ainda nao deu, já fiz isso.. não ta dando exp de player, to achando que deve ta faltando algo.. alem de config.lua deve ter algum arquivo ainda.. >.< já tentei de tudo, se alguem puder formatar meu config.lua e me mandar da maneira correta, eu agradeço e dou REP + ! SEGUE ABAIXO CONFIG.LUA PARA SER FORMATADO. -- The Forgotten Server Config -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 160 newPlayerSpawnPosY = 51 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 1 generateAccountNumber = false -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 1 * 24 * 60 * 60 blackSkullLength = 2 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 1 * 24 * 60 * 60 killsBanLength = 1 * 24 * 60 * 60 finalBanLength = 1 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp-enforced" protectionLevel = 75 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 60 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 5 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "127.0.0.1" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 212 motd = "Welcome to the Styller 8.60!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Styller" loginMessage = "Welcome to the Styller World!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "Styller.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 50 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 10 updateHighscoresAfterMinutes = 3 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 60 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 5000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. -- useHouseDataStorage usage may be found at README. mapName = "Styller" mapAuthor = "Léo" randomizeTiles = true useHouseDataStorage = false storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Startup -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Muted buffer maxMessageBuffer = 4 bufferMutedOnSpellFailure = false -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) dataDirectory = "data/" allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false bankSystem = true saveGlobalStorage = true displaySkillLevelOnAdvance = false spellNameInsteadOfWords = false emoteSpells = true promptExceptionTracerErrorBox = true storePlayerDirection = false monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 59 * 60 * 1000 idleKickTime = 60 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = false premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. experienceStages = false rateExperience = 200 rateExperienceFromPlayers = 100 rateSkill = 1000 rateMagic = 100 rateLoot = 100 rateSpawn = 100 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 1 maxLevelThresholdForKilledPlayer = 1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 3 shutdownAtGlobalSave = false cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false -- Status ownerName = "King Styller" ownerEmail = "" url = "" location = "Brazil" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false Valeu ! Editado Abril 29, 2011 por copas Link para o comentário Compartilhar em outros sites More sharing options...
Demonbholder 420 Postado Abril 29, 2011 Share Postado Abril 29, 2011 Criou três tópicos com o mesmo pedido, vou fechar este e outro e deixar apenas este aberto: http://www.xtibia.com/forum/topic/155793-a-j-u-d-a/ Link para o comentário Compartilhar em outros sites More sharing options...
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