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perirata

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Posts postados por perirata

  1. !Online

     

    Server Information:

     

    Website: www.relicaria.ml
    Version: 7.5 graphics
    Uptime: 24/7
    OFFICIAL START: xxxxxx
    Map content: Real Map 7.72 with PORT HOPE, POI & DEMON OAK QUESTS ADDED
    World type: PvP-Enforced With skulls(exp from player killing)
    Client: antibot 7.72 client NO HOTKEYS!


    Server Configuration:

     

    -Ingame Events

    -Capture The Flag Event
    -Zombie Event
    -Football Event


    Loot Rate: x4.0
    Experience Rate: x7.0 
    Regeneration Rate: High


    Gameplay:


    Live Cast System
    NO PAY TO WIN ! (Free players have everything excluding some outfits and the ability to buy houses or light command)
    7.4 spells and damage formulas, working as 8.0, Spells like (exori vis, exori mort) are shooted directly to monsters /players
    No PZ-lock on boats or carpets (bring me to xxx code added)
    Item/UH traps
    Party share experience
    Tasks


    Pits of Inferno Quest(with real monsters)
    Demon Oak Quest(with real monsters)
    Buy bp mana/runes with simple keywords (bp mf, bp sd)
    New custom items & monsters at a new isle for players 100+
    Changes:
    Added customs spells and 8.x spells (you can check them at spells section in website)
    UE mana cost: 1200
    Runes mana cost: 7.4
    Conjured runes x2 charges
    Runes in shop x1 charges
    Promotion: 20k
    Djinns/Rashid: FREE
    Desert Quest: SOLO
    Amulet of loss: 20k
    Bless system with twist of fate 8.x bless system (price depends on level)

    -War Configuration:
    Redskull: 5 frags (3 days redskull)
    Banishment: 20 frags (3 days banishment)
    Fragtime: 12 hours/frag

     

    -PREMIUM FEATURES

     

    +45 Outfits (excluding the already known ones),free players would have the normal premium outfits too ofc
    +Option to Get house
    +Light with command
    +new spells effects (the same attack as others for example: exevo gran mas vis, but with changed graphics)
    bless system:

     

     

    -Experience Table: stages

     

    minlevel=8 maxlevel=29 multiplier=7
    minlevel=30 maxlevel=49 multiplier=6
    minlevel=50 maxlevel=74 multiplier=5
    minlevel=75 maxlevel=94 multiplier=4
    minlevel=95 maxlevel=119 multiplier=3
    minlevel=120 maxlevel=149 multiplier=2
    minlevel=150 maxlevel=199 multiplier=2
    minlevel=200 maxlevel=299 multiplier=2
    minlevel=300 multiplier=1

     

     

    -Skills and magic level stages (tested it's working very balanced between paladins knights and mages)

     

     

    skillStages[SKILL_FIST] = [[0,8,[40,3,[60,2,[60,1]
    skillStages[SKILL_CLUB] = [[0,10,[40,6,[50,3,[60,1]
    skillStages[SKILL_SWORD] = [[0,10,[40,6,[50,3,[60,1]
    skillStages[SKILL_AXE] = [[0,10,[40,6,[50,3,[60,1]
    skillStages[SKILL_DISTANCE] = [[0,3,[40,2,[50,1,[60,1]
    skillStages[SKILL_SHIELD] = [[0,9,[40,6,[60,2,[80,3,[100,1]
    skillStages[SKILL_FISHING] = [[0,5,[60,4,[80,3,[100,2,[110,1]
    skillStages[SKILL__MAGLEVEL] = [[0,10,[6,5,[15,2,[25,3,[30,2,[40,1]
     

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  2. Em 12/4/2013 at 19:42, BananaFight disse:

    Com essa Feature, são todos os npc, mais da de mudar a cor que vai aparecer, só tem que saber um pouco de programação.

     

    src\client\creature.cpp:

     

     // draw		if(g_game.getFeature(Otc::GameBlueNpcNameColor) && isNpc() && m_healthPercent == 100 && !useGray)		fillColor = Color(0x66, 0xcc, 0xff);

     

     

    Aqui você adiciona a cor:

     

    fillColor = Color(0x66, 0xcc, 0xff);
     
     

    excelente tutorial mutio obrigado !!!

     

    bro como eu posso criar uma  barra do mana acima do jogador pra otclient?

    porfavor ajuda  levo muitos dias ficando por uma resposta

     

    obrigado do antemano

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