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Total de itens
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Tudo que duflex postou
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DXP
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up
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Nome do arquivo : style.css (problema resolvido)
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possuir eu possuo, porém n sei mexer nelas.
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Disponibilizei o Order.lua
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suporte scripts [Resolvido] [BUG] Status do pokemon [DXP]
pergunta respondeu ao duflex de duflex em Resolvidos
Tópico resolvido. -
suporte scripts [Resolvido] [BUG] Status do pokemon [DXP]
pergunta respondeu ao duflex de duflex em Resolvidos
tem alguma recomendação ? gostaria de deixar server dificil -
suporte scripts [Resolvido] [BUG] Status do pokemon [DXP]
pergunta respondeu ao duflex de duflex em Resolvidos
pokemon moves.rar desculpe, como eu não consegui passar os códigos coloquei em .rar, se não tiver problema -
suporte scripts [Resolvido] [BUG] Status do pokemon [DXP]
pergunta respondeu ao duflex de duflex em Resolvidos
ja fiz isso, ja mudei pra 1, pra 0, pra 5, pra tudo e nada resolve --fighting, normal, water, ground, rock, dark, psychic, flying, electric, poison, fire, ice, grass, dragon, bug, steel... movesinfo = { ["Quick Attack"] = {f = 15, t = "normal"}, --ok ["Flame Blaster"] = {f = 100, t = "Fire"}, --ok ["Psy Meteor"] = {f = 100, t = "psychic"}, --ok ["Bug Torment"] = {f = 100, t = "bug"}, --ok ["Rock Force"] = {f = 100, t = "rock"}, --ok ["Slash One Power"] = {f = 100, t = "bug"}, --ok ["Shandown Blast"] = {f = 100, t = "ghost"}, --ok ["Psy Gale"] = {f = 100, t = "psychic"}, --ok ["Ground Gale"] = {f = 100, t = "ground"}, --ok ["One Power"] = {f = 100, t = "Wind"}, --ok ["Ice Four"] = {f = 150, t = "ice"}, --ok ["Steel Slash"] = {f = 120, t = "steel"}, --ok ["Rock Destroyer"] = {f = 210, t = "rock"}, --ok ["Razor Leaf"] = {f = 10, t = "grass"}, --ok ["Vine Whip"] = {f = 65, t = "grass"}, --ok ["Headbutt"] = {f = 70, t = "normal"}, --ok ["Leech Seed"] = {f = 1, t = "grass"}, --ok ["Solar Beam"] = {f = 0, t = "grass"}, --ok ["Sleep Powder"] = {f = 0, t = "normal"}, --ok ["Stun Spore"] = {f = 0, t = "normal"}, --ok ["Poison Powder"] = {f = 0, t = "normal"}, --ok ["Bullet Seed"] = {f = 95, t = "grass"}, --ok ["Body Slam"] = {f = 15, t = "normal"}, --ok ["Leaf Storm"] = {f = 150, t = "grass"}, --ok ["Scratch"] = {f = 40, t = "normal"}, --ok ["Ember"] = {f = 42, t = "fire"}, --ok ["Flamethrower"] = {f = 80, t = "fire"}, --ok ["Fireball"] = {f = 75, t = "fire"}, --ok ["Fire Fang"] = {f = 65, t = "fire"}, --ok ["Fire Blast"] = {f = 125, t = "fire"}, --ok ["Rage"] = {f = 0, t = "dragon"}, --ok ["Raging Blast"] = {f = 100, t = "fire"}, --ok ["Dragon Claw"] = {f = 60, t = "dragon"}, --ok ["Wing Attack"] = {f = 75, t = "flying"}, --ok ["Magma Storm"] = {f = 150, t = "fire"}, --ok ["Bubbles"] = {f = 40, t = "water"}, --ok ["Water Gun"] = {f = 55, t = "water"}, --ok ["Waterball"] = {f = 65, t = "water"}, --ok ["Aqua Tail"] = {f = 50, t = "water"}, --ok ["Hydro Cannon"] = {f = 95, t = "water"}, --ok ["Harden"] = {f = 0, t = "normal"}, --ok ["Calm Mind"] = {f = 0, t = "psychic"}, --ok ["Bubble Blast"] = {f = 100, t = "water"}, --ok ["Skull Bash"] = {f = 100, t = "normal"}, --ok ["Hydropump"] = {f = 125, t = "water"}, --ok ["String Shot"] = {f = 0, t = "bug"}, --ok ["Bug Bite"] = {f = 45, t = "bug"}, --ok ["Super Sonic"] = {f = 0, t = "normal"}, --ok ["Psybeam"] = {f = 75, t = "psychic"}, --ok ["Confusion"] = {f = 5, t = "psychic"}, --ok reve o "f" dps da novela flv ! ["Horn Attack"] = {f = 55, t = "normal"}, --ok ["Poison Sting"] = {f = 40, t = "poison"}, --ok ["Fury Cutter"] = {f = 65, t = "bug"}, --ok ["Pin Missile"] = {f = 80, t = "bug"}, --ok ["Strafe"] = {f = 0, t = "normal"}, --ok ["Agility"] = {f = 0, t = "flying"}, --ok ["Sand Attack"] = {f = 0, t = "ground"}, --ok ["Gust"] = {f = 65, t = "flying"}, --ok ["Whirlwind"] = {f = 80, t = "flying"}, --ok ["Drill Peck"] = {f = 35, t = "flying"}, --ok ["Tornado"] = {f = 150, t = "flying"}, --ok ["Bite"] = {f = 50, t = "dark"}, --ok ["Super Fang"] = {f = 65, t = "normal"}, --ok ["Poison Fang"] = {f = 65, t = "poison"}, --ok ["Sting Gun"] = {f = 65, t = "poison"}, --ok ["Acid"] = {f = 45, t = "poison"}, --ok ["Fear"] = {f = 0, t = "ghost"}, --ok ["Roar"] = {f = 0, t = "normal"}, --ok ["Iron Tail"] = {f = 70, t = "steel"}, --ok ["Thunder Shock"] = {f = 55, t = "electric"}, --ok ["Thunder Bolt"] = {f = 33, t = "electric"}, --ok ["Thunder Wave"] = {f = 30, t = "electric"}, --ok ["Thunder"] = {f = 125, t = "electric"}, --ok ["Mega Kick"] = {f = 85, t = "fighting"}, --ok ["Thunder Punch"] = {f = 75, t = "electric"}, --ok ["Electric Storm"] = {f = 150, t = "electric"}, --ok ["Mud Shot"] = {f = 40, t = "ground"}, --ok ["Mud Slap"] = {f = 50, t = "ground"}, --ok ["Rollout"] = {f = 15, t = "rock"}, --ok ["Shockwave"] = {f = 90, t = "ground"}, --ok ["Earthshock"] = {f = 75, t = "ground"}, --ok ["Earthquake"] = {f = 10, t = "ground"}, --ok ["Stomp"] = {f = 90, t = "ground"}, --ok ["Toxic Spikes"] = {f = 50, t = "poison"}, --ok ["Horn Drill"] = {f = 60, t = "normal"}, --ok ["Doubleslap"] = {f = 25, t = "normal"}, --ok ["Lovely Kiss"] = {f = 0, t = "normal"}, --ok ["Sing"] = {f = 0, t = "normal"}, --ok ["Selfheal"] = {f = 0, t = "normal"}, --ok ["Restore"] = {f = 0, t = "normal"}, --ok ["Multislap"] = {f = 35, t = "normal"}, --ok ["Metronome"] = {f = 0, t = "normal"}, --ok ["Focus"] = {f = 0, t = "normal"}, --ok ["Flame Wheel"] = {f = 85, t = "fire"}, --ok ["Hyper Voice"] = {f = 70, t = "normal"}, --ok ["Healarea"] = {f = 0, t = "normal"}, --ok ["Toxic"] = {f = 50, t = "poison"}, --ok ["Absorb"] = {f = 40, t = "grass"}, --ok ["Poison Bomb"] = {f = 70, t = "poison"}, --ok ["Poison Gas"] = {f = 10, t = "poison"}, --ok rever duraçao ["Petal Dance"] = {f = 70, t = "grass"}, --ok ["Slash"] = {f = 60, t = "normal"}, --ok ["X-Scissor"] = {f = 65, t = "bug"}, --ok ["Psychic"] = {f = 90, t = "psychic"}, --ok ["Pay Day"] = {f = 50, t = "normal"}, --ok ["Psywave"] = {f = 75, t = "psychic"}, --ok ["Triple Kick"] = {f = 60, t = "fighting"}, --ok ["Triple Kick Lee"] = {f = 70, t = "fighting"}, --ok ["Karate Chop"] = {f = 50, t = "fighting"}, --ok ["Ground Chop"] = {f = 100, t = "fighting"}, --ok ["Cross Chop"] = {f = 80, t = "fighting"}, --ok ["Mega Punch"] = {f = 85, t = "fighting"}, --ok ["Tri Flames"] = {f = 125, t = "fire"}, --ok ["War Dog"] = {f = 0, t = "normal"}, --ok ["Hypnosis"] = {f = 0, t = "psychic"}, --ok ["Dizzy Punch"] = {f = 75, t = "fighting"}, --ok ["Ice Punch"] = {f = 75, t = "ice"}, --ok ["Ice Beam"] = {f = 190, t = "ice"}, --ok ["Psy Pulse"] = {f = 18, t = "psychic"}, --ok ["Reflect"] = {f = 0, t = "psychic"}, --ok ["Psyusion"] = {f = 70, t = "psychic"}, --ok ["Triple Punch"] = {f = 60, t = "fighting"}, --ok ["Fist Machine"] = {f = 105, t = "fighting"}, --ok ["Destroyer Hand"] = {f = 90, t = "fighting"}, --ok ["Rock Throw"] = {f = 55, t = "rock"}, --ok ["Rock Slide"] = {f = 15, t = "rock"}, --ok ["Falling Rocks"] = {f = 150, t = "rock"}, --ok ["Selfdestruct"] = {f = 175, t = "normal"}, --ok ["Crusher Stomp"] = {f = 110, t = "ground"}, --ok ["Water Pulse"] = {f = 70, t = "water"}, --ok ["Sonicboom"] = {f = 55, t = "normal"}, --ok ["Stickmerang"] = {f = 55, t = "flying"}, -- ok ["Stickslash"] = {f = 60, t = "flying"}, --ok ["Stick Throw"] = {f = 55, t = "flying"}, --ok ["Pluck"] = {f = 60, t = "flying"}, --ok ["Mega Wing"] = {f = 100, t = "flying"}, --ok ["Mega Wing X"] = {f = 100, t = "flying"}, --ok ["Tri-Attack"] = {f = 25, t = "normal"}, --ok ["Fury Attack"] = {f = 25, t = "normal"}, --ok ["Ice Shards"] = {f = 65, t = "ice"}, --ok ["Icy Wind"] = {f = 45, t = "ice"}, --ok ["Aurora Beam"] = {f = 190, t = "ice"}, --ok ["Rest"] = {f = 0, t = "normal"}, --ok ["Sludge"] = {f = 65, t = "poison"}, --ok ["Sludge Rain"] = {f = 150, t = "poison"}, --ok ["Mud Bomb"] = {f = 60, t = "ground"}, --ok ["Mortal Gas"] = {f = 125, t = "poison"}, --ok ["Rock Drill"] = {f = 90, t = "rock"}, --alterado v1.4 ["Egg Bomb"] = {f = 70, t = "normal"}, --ok ["Super Vines"] = {f = 125, t = "grass"}, --ok ["Epicenter"] = {f = 150, t = "ground"}, --ok ["Bubblebeam"] = {f = 40, t = "water"}, --ok ["Mimic Wall"] = {f = 0, t = "psychic"}, --ok ["Swift"] = {f = 20, t = "normal"}, --ok ["Shredder Team"] = {f = 0, t = "normal"}, --ok ["Team Slice"] = {f = 80, t = "bug"}, --ok ["Blizzard"] = {f = 150, t = "ice"}, --ok ["Great Love"] = {f = 125, t = "normal"}, --ok ["Fire Punch"] = {f = 75, t = "fire"}, --ok ["Guillotine"] = {f = 70, t = "normal"}, --ok ["Hyper Beam"] = {f = 190, t = "normal"}, --ok ["Thrash"] = {f = 80, t = "normal"}, --ok ["Splash"] = {f = 15, t = "water"}, --ok ["Dragon Breath"] = {f = 100, t = "dragon"}, --ok ["Muddy Water"] = {f = 125, t = "water"}, --ok ["Venom Motion"] = {f = 95, t = "poison"}, --ok ["Thunder Fang"] = {f = 65, t = "electric"}, --ok ["Sacred Fire"] = {f = 80, t = "fire"}, --ok ["Blaze Kick"] = {f = 80, t = "fire"}, --ok ["Overheat"] = {f = 80, t = "fire"}, --ok ["Cyber Pulse"] = {f = 35, t = "psychic"}, --ok ["Zap Cannon"] = {f = 80, t = "electric"}, --ok ["Magic Coat"] = {f = 0, t = "psychic"}, --ok ["Ancient Power"] = {f = 190, t = "rock"}, --ok ["Twister"] = {f = 80, t = "dragon"}, --ok ["Multi-Kick"] = {f = 75, t = "fighting"}, --ok ["Multi-Punch"] = {f = 75, t = "fighting"}, --ok ["Elemental Hands"] = {f = 0, t = "undefined"}, --ok ["Squisky Licking"] = {f = 80, t = "normal"}, --ok ["Lick"] = {f = 0, t = "normal"}, --ok ["Bonemerang"] = {f = 60, t = "ground"}, --ok ["Bone Club"] = {f = 70, t = "ground"}, --ok ["Bone Slash"] = {f = 75, t = "ground"}, --ok ["Furious Legs"] = {f = 0, t = "fighting"}, --ok ["Ultimate Champion"] = {f = 0, t = "fighting"}, --ok ["Shadow Ball"] = {f = 60, t = "ghost"}, --ok ["Shadow Punch"] = {f = 75, t = "ghost"}, --ok ["Shadow Storm"] = {f = 150, t = "ghost"}, --ok ["Invisible"] = {f = 0, t = "ghost"}, --ok ["Nightmare"] = {f = 80, t = "ghost"}, --ok ["Night Shade"] = {f = 80, t = "ghost"}, --ok ["Dream Eater"] = {f = 80, t = "psychic"}, --ok ["Dark Eye"] = {f = 0, t = "ghost"}, --ok ["Crabhammer"] = {f = 60, t = "normal"}, --ok ["Ancient Fury"] = {f = 0, t = "normal"}, --ok ["Divine Punishment"] = {f = 190, t = "psychic"}, --ok ["Spark"] = {f = 50, t = "thunder"}, --ok ["Charge Beam"] = {f = 80, t = "thunder"}, --ok ["Clamp"] = {f = 50, t = "water"}, --ok ["Camouflage"] = {f = 0, t = "normal"}, ["Draco Meteor"] = {f = 150, t = "dragon"}, ["Dragon Pulse"] = {f = 60, t = "dragon"}, ["SmokeScreen"] = {f = 0, t = "normal"}, ["Rolling Kick"] = {f = 190, t = "fighting"}, ["Surf"] = {f = 150, t = "water"}, ["Acid Armor"] = {f = 0, t = "poison"}, --alterado v1.4 - novos atks ["Iron Defense"] = {f = 0, t = "steel"}, ["Future Sight"] = {f = 0, t = "psychic"}, ["Shadowave"] = {f = 65, t = "dark"}, ["Confuse Ray"] = {f = 65, t = "ghost"}, ["Leaf Blade"] = {f = 50, t = "grass"}, ["Eruption"] = {f = 100, t = "fire"}, ["Elecball"] = {f = 100, t = "electric"}, ["Meteor Smash"] = {f = 65, t = "normal"}, ["Psy Ball"] = {f = 65, t = "psychic"}, ["Faint Attack"] = {f = 65, t = "dark"}, ["Assurance"] = {f = 100, t = "dark"}, ["Scary Face"] = {f = 0, t = "ghost"}, ["Sunny Day"] = {f = 0, t = "fire"}, ["Pursuit"] = {f = 65, t = "dark"}, ["ExtremeSpeed"] = {f = 65, t = "normal"}, ["Egg Rain"] = {f = 150, t = "normal"}, ["Air Cutter"] = {f = 70, t = "flying"}, ["Venom Gale"] = {f = 100, t = "poison"}, ["Crunch"] = {f = 65, t = "dark"}, ["Ice Fang"] = {f = 65, t = "ice"}, ["Psyshock"] = {f = 65, t = "psychic"}, ["Hurricane"] = {f = 15, t = "flying"}, ["Aromateraphy"] = {f = 0, t = "grass"}, ["Emergency Call"] = {f = 0, t = "normal"}, ["Synthesis"] = {f = 0, t = "grass"}, ["Roost"] = {f = 0, t = "flying"}, ["Cotton Spore"] = {f = 0, t = "grass"}, ["Peck"] = {f = 40, t = "flying"}, ["Night Daze"] = {f = 150, t = "dark"}, ["Safeguard"] = {f = 0, t = "normal"}, ["Magical Leaf"] = {f = 10, t = "grass"}, ["Charge"] = {f = 0, t = "electric"}, ["Swords Dance"] = {f = 0, t = "normal"}, ["Steel Wing"] = {f = 75, t = "steel"}, ["Defense Curl"] = {f = 0, t = "normal"}, ["Air Slash"] = {f = 125, t = "flying"}, ["Feather Dance"] = {f = 25, t = "flying"}, ["Tailwind"] = {f = 0, t = "flying"}, ["Double Team"] = {f = 0, t = "normal"}, ["Charm"] = {f = 0, t = "normal"}, ["Tackle"] = {f = 50, t = "normal"}, ["Giga Drain"] = {f = 80, t = "grass"}, ["Miracle Eye"] = {f = 0, t = "psychic"}, ["Red Fury"] = {f = 65, t = "bug"}, ["Team Claw"] = {f = 80, t = "bug"}, ["Megahorn"] = {f = 100, t = "bug"}, ["Bug Fighter"] = {f = 0, t = "bug"}, ["Metal Claw"] = {f = 60, t = "steel"}, ["Rock Blast"] = {f = 90, t = "rock"}, ["Power Gem"] = {f = 90, t = "rock"}, ["Octazooka"] = {f = 80, t = "water"}, ["Take Down"] = {f = 60, t = "normal"}, ["Fighter Spirit"] = {f = 0, t = "fighting"}, ["Minimize"] = {f = 0, t = "normal"}, ["U-Turn"] = {f = 60, t = "bug"}, ["Yawn"] = {f = 0, t = "normal"}, ["Tongue Grap"] = {f = 0, t = "normal"}, ["Tongue Hook"] = {f = 0, t = "normal"}, ["Stone Edge"] = {f = 15, t = "rock"}, ["Dark Pulse"] = {f = 35, t = "dark"}, ["Sucker Punch"] = {f = 65, t = "dark"}, ["Present"] = {f = 75, t = "normal"}, ["Low Kick"] = {f = 65, t = "fighting"}, ["Struggle Bug"] = {f = 65, t = "bug"}, ["Shell Attack"] = {f = 70, t = "bug"}, ["Inferno"] = {f = 150, t = "fire"}, ["Fissure"] = {f = 150, t = "ground"}, ["Wrap"] = {f = 0, t = "normal"}, ["Rock n'Roll"] = {f = 150, t = "normal"}, ["Power Wave"] = {f = 80, t = "psychic"}, ["Psy Impact"] = {f = 150, t = "psychic"}, ["Ground Crusher"] = {f = 150, t = "ground"}, ["Last Resort"] = {f = 150, t = "normal"}, ["Two Face Shock"] = {f = 75, t = "ground"}, ["Aerial Ace"] = {f = 150, t = "flying"}, ["Echoed Voice"] = {f = 85, t = "normal"}, ["Electro Field"] = {f = 30, t = "electric"}, ["Petal Tornado"] = {f = 40, t = "grass"}, ["Web Rain"] = {f = 150, t = "bug"}, ["Web Shot"] = {f = 75, t = "bug"}, ["Bone Rush"] = {f = 150, t = "rock"}, ["Sketch 1"] = {f = 0, t = "normal"}, ["Sketch 2"] = {f = 0, t = "normal"}, ["Sketch 3"] = {f = 0, t = "normal"}, ["Sketch 4"] = {f = 0, t = "normal"}, ["Sketch 5"] = {f = 0, t = "normal"}, ["Sketch 6"] = {f = 0, t = "normal"}, ["Sketch 7"] = {f = 0, t = "normal"}, ["Sketch 8"] = {f = 0, t = "normal"}, ["Sketch 9"] = {f = 0, t = "normal"}, ["Sketch 10"] = {f = 0, t = "normal"}, ["Leech Life"] = {f = 50, t = "bug"}, ["Night Slash"] = {f = 90, t = "dark"}, ["Heavy Slam"] = {f = 85, t = "steel"}, ["Silver Wind"] = {f = 85, t = "bug"}, ["Bug Buzz"] = {f = 85, t = "bug"}, ["Focus Blast"] = {f = 100, t = "fighting"}, ["Sludge Wave"] = {f = 80, t = "poison"}, ["Hydro Dance"] = {f = 150, t = "water"}, ["Cannon Ball"] = {f = 75, t = "rock"}, ["Barrier"] = {f = 0, t = "psychic"}, ["Barrier "] = {f = 0, t = "psychic"}, ["Stampage"] = {f = 100, t = "normal"}, ["Stampade"] = {f = 100, t = "normal"}, ["Iron Head"] = {f = 50, t = "normal"}, ["Aura Sphere"] = {f = 50, t = "fighting"}, ["Seed Bomb"] = {f = 150, t = "grass"}, --alterado v1.6 ["Heart Stamp"] = {f = 125, t = "psychic"}, ["Sand Storm"] = {f = 0, t = "ground"}, ["Close Combat"] = {f = 50, t = "fighting"}, ["Powder Snow"] = {f = 100, t = "Ice"}, ["Signal Beam"] = {f = 80, t = "Bug"}, ["Aqua Jet"] = {f = 80, t = "Water"}, ["Protection"] = {f = 0, t = "normal"}, ---Passivas--- ["Shock-Counter"] = {f = 0, t = "electric"}, ["Lava-Counter"] = {f = 0, t = "fire"}, ["Superpower"] = {f = 0, t = "fighting"}, ["Counter Helix"] = {f = 0, t = "bug"}, ["Giroball"] = {f = 0, t = "steel"}, ["Counter Claw"] = {f = 0, t = "steel"}, ["Counter Spin"] = {f = 0, t = "fighting"}, --alterado v1.6 ["Demon Kicker"] = {f = 0, t = "fighting"}, ["Demon Puncher"] = {f = 0, t = "fighting"}, ["Stunning Confusion"] = {f = 0, t = "psychic"}, ["Electric Charge"] = {f = 0, t = "electric"}, ["Melody"] = {f = 0, t = "normal"}, ["Dragon Fury"] = {f = 0, t = "dragon"}, ["Fury"] = {f = 0, t = "normal"}, ["Mega Drain"] = {f = 0, t = "grass"}, ["Spores Reaction"] = {f = 0, t = "grass"}, ["Amnesia"] = {f = 0, t = "psychic"}, ["Zen Mind"] = {f = 0, t = "psychic"}, ["Mirror Coat"] = {f = 0, t = "psychic"}, ["Lifesteal"] = {f = 0, t = "normal"}, ["Foresight"] = {f = 0, t = "fighting"}, ["Evasion"] = {f = 0, t = "normal"}, ["Levitate"] = {f = 0, t = "ghost"}, ["Bone-Spin"] = {f = 0, t = "rock"}, } -
Bug nos Status do pokemon Base: DXP Não consigo ajustar a força dos pokemons (adequadamente) Usando o charizard de exemplo, o magma storm dele da 6k de dano (o hit basico ja diminui pra 200 e pouco) ['Charizard'] = {offense = 2, defense = 9, specialattack = 7, life = 3700, vitality = 8, agility = 210, exp = 210, level = 80, wildLvl = 70, type = 'fire', type2 = 'flying'}, Nota: ja abaixei o specialattack pra 0, pra 1, e nada .... o attack continua dando 1k pra cima spells dele : ["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 75, t = "fire"}, move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Fire Blast", level = 80, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Scary Face", level = 82, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1}, }, Nota2:Ja abaixei o f pra 0 e nada também
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[Encerrado] [BUG] Status do pokemon [DXP]
tópico respondeu ao duflex de duflex em Tópicos Sem Resposta
eu diminui tudo q vi de número pra 0 e não funcionou -
Bug nos Status do pokemon Base: DXP Não consigo ajustar a força dos pokemons (adequadamente) Usando o charizard de exemplo, o magma storm dele da 6k de dano (o hit basico ja diminui pra 200 e pouco) ['Charizard'] = {offense = 2, defense = 9, specialattack = 7, life = 3700, vitality = 8, agility = 210, exp = 210, level = 80, wildLvl = 70, type = 'fire', type2 = 'flying'}, Nota: ja abaixei o specialattack pra 0, pra 1, e nada .... o attack continua dando 1k pra cima spells dele : ["Charizard"] = {move1 = {name = "Ember", level = 80, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move2 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Fireball", level = 80, cd = 25, dist = 10, target = 1, f = 75, t = "fire"}, move4 = {name = "Fire Fang", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move5 = {name = "Raging Blast", level = 80, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move6 = {name = "Fire Blast", level = 80, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Air Slash", level = 83, cd = 40, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Wing Attack", level = 85, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 90, cd = 90, dist = 1, target = 0, f = 150, t = "fire"}, move10 = {name = "Scary Face", level = 82, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Rage", level = 80, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, move12 = {name = "Mega - Charizard", level = 1, cd = 0, dist = 10, target = 0, f = 50, t = "ground", mega = 1}, }, Nota2:Ja abaixei o f pra 0 e nada também
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uma duvida amigo, eu criei 2 itens no tibia editor sem querer e não consigo apagar, isso causa alguma interferencia se eu não adicionar no items.xml ??? (adicionei algumas aguas e não sei como colocar no items.xml) se não for isso, eu já fiz tudo que está no video da video aula, coloquei os ids, salvei, e ja ajustei tudo
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nem 1 erro na distro, porém todos os items que adicionei ficaram pretos, o arquivo de backup funciona normalmente, só o novo que não.
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bom como dito no titulo, o rme está dando 1 erro que não abre o items.xml.
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[DxP] Exclusivo Poketibia OpenSource
tópico respondeu ao Taiger de duflex em OTServer Alternativo (ATS)
pode colocar para eu também pfv ? -
(TFS : 0.3.6) Bom, o problema é o seguinte, 1 amigo meu conseguiu colocar o item "memory" do ditto, onde habilita ele a usar o ditto memory sistem, porém esse item só pode usar 1x POR CONTA, e gostaria de usar apenas 1x, NO POKÉMON. Exemplo: tenho 2 shiny ditto, se eu uso o ditto memory, todos os shinys dittos que eu obtiver, poderão usar o ditto memory, ja caso eu troque com outro player, o outro player não podera usar o memory.
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ja fiz isto
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[Encerrado] [BUG] ao retirar borda do client
tópico respondeu ao duflex de duflex em Tópicos Sem Resposta
vou testar valeu , qlqr coisa te marco aqui se der algum erro antes de tudo, recomenda 1 compilador ?? tava usando devcpp mas e mt ruim ele usa forgotten -
foi exatamente oque eu fiz '-' kkkk
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[Encerrado] [BUG] ao retirar borda do client
tópico respondeu ao duflex de duflex em Tópicos Sem Resposta
segui estes tópicos em ingles, porém apos compilar usando devcpp não funcionou (apenas compilei o servidor pois o client não achei como compila) -
eu fiz isso...
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diversas e diversas vezes ?
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ja tentei retirar todos os 8080 de la, os players não conseguem acessar de nem 1 jeito, apenas eu
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