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editei aqui pra vc so salvair isso em potions.lua
local config = {
removeOnUse = "no",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "no",
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
local POTIONS = {
[8704] = {empty = 7636, splash = 2, health = {500, 500}, mana = {500, 500}, storage = 49990}, -- small health potion
[7618] = {empty = 7636, splash = 2, health = {500, 500}, mana = {500, 500}, storage = 49989}, -- health potion
[7588] = {empty = 7634, splash = 2, health = {500, 500}, mana = {500, 500}, level = 1, vocations = {1, 2, 3, 4, 5, 6, 7, 8}, vocStr = "use to all vocations", storage = 49988}, -- strong health potion
[7591] = {empty = 7635, splash = 2, health = {500, 500}, mana = {500, 500}, level = 1, vocations = {1, 2, 3, 4, 5, 6, 7, 8}, vocStr = "all vocations", storage = 49987}, -- great health potion
[8473] = {empty = 7635, splash = 2, health = {1000, 1000}, mana = {1000, 1000}, level = 1, vocations = {1, 2, 3, 4, 5, 6, 7, 8}, vocStr = "all vocations", storage = 49986}, -- ultimate health potion
[7620] = {empty = 7636, splash = 7, mana = {500, 500}, health = {500, 500}, storage = 49985}, -- mana potion
[7589] = {empty = 7634, splash = 7, mana = {500, 500}, health = {500, 500}, level = 1, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "all vocations", storage = 49984}, -- strong mana potion
[7590] = {empty = 7635, splash = 7, mana = {500, 500}, health = {500, 500}, level = 1, vocations = {1, 2, 3, 4, 5, 6, 7, 8}, vocStr = "all vocations", storage = 49983}, -- great mana potion
[8472] = {empty = 7635, splash = 3, health = {500, 500}, mana = {500, 500}, level = 1, vocations = {1, 2, 3, 4, 5, 6, 7, 8}, vocStr = "all vocations", storage = 49982} -- great spirit potion
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doTransformItem(item.uid, potion.empty)
return true
end
if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
if getPlayerStorageValue(cid, potion.storage) > 1 then
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
return false
end
setPlayerStorageValue(cid, potion.storage, getPlayerStorageValue(cid, potion.storage)-1)
doPlayerSendTextMessage(cid, 19, "Haz usado una potion de "..getPlayerStorageValue(cid, potion.storage).." charges.")
else
doPlayerSendTextMessage(cid, 19, "Se te han acabado las cargas, compra mas diciendo: !charges |type|,|amount|.")
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
doAddCondition(cid, exhaust)
return true
end
editado amigo pode só colocar no arquivo potions.lua (nesse que voce pegou esse exemplo) e salvar
se quiser editar
a mana e o hp
é so vc procurar mana = 500 , 500, <---------- coloque a quantida que voce queira / mana ou hp ok? se der certo que tal 1 rep? xP the first kk vlw