-- Do not modify the declaration lines below. 
local player = {0, 0, 0, 0} 
local failed = FALSE 
  
function onUse(cid, item, fromPosition, itemEx, toPosition) 
	if item.itemid == 1945 then 
		for i = 1, 4 do 
			failed = TRUE 
			player = getThingfromPos(playerPosition) 
			if player.itemid > 0 then 
				if isPlayer(player.uid) == TRUE then 
					if getPlayerStorageValue(player.uid, 30015) == -1 then 
						if getPlayerLevel(player.uid) >= 100 then 
							failed = FALSE 
						end 
					end 
				end 
			end 
			if failed == TRUE then 
				doPlayerSendCancel(cid, "Sorry, not possible.") 
				return TRUE 
			end 
		end 
		for i = 1, 4 do 
			doSendMagicEffect(playerPosition, CONST_ME_POFF) 
			doTeleportThing(player.uid, newPosition, FALSE) 
			doSendMagicEffect(newPosition, CONST_ME_ENERGYAREA) 
		end 
		doTransformItem(item.uid, item.itemid + 1) 
	elseif item.itemid == 1946 then 
		doPlayerSendCancel(cid, "Sorry, not possible.") 
	end 
	return TRUE 
end 
  
  
  
TA ai o SCRIP !